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	<title>Atari &#8211; Noise</title>
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		<title>Who remembers E.T. for the Atari 2600?</title>
		<link>https://noise.getoto.net/2021/09/16/who-remembers-e-t-for-the-atari-2600/</link>
		
		<dc:creator><![CDATA[Ian Dransfield]]></dc:creator>
		<pubDate>Thu, 16 Sep 2021 07:16:00 +0000</pubDate>
				<category><![CDATA[Atari]]></category>
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					<description><![CDATA[<p>In the latest issue of Wireframe magazine, video game pioneer Howard Scott Warshaw reflects on the calamitous E.T. for the Atari 2600. Could it serve as a useful metaphor for real life? When Julius Caesar ran into Brutus on the Ides of March so many years ago, it changed his life dramatically. I would say…</p>
<p>The post <a rel="nofollow" href="https://www.raspberrypi.org/blog/who-remembers-e-t-for-the-atari-2600/">Who remembers E.T. for the Atari 2600?</a> appeared first on <a rel="nofollow" href="https://www.raspberrypi.org/">Raspberry Pi</a>.</p>]]></description>
		
		
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		<title>Behind the scenes at Atari</title>
		<link>https://noise.getoto.net/2021/08/24/behind-the-scenes-at-atari/</link>
		
		<dc:creator><![CDATA[Ashley Whittaker]]></dc:creator>
		<pubDate>Tue, 24 Aug 2021 08:24:10 +0000</pubDate>
				<category><![CDATA[Atari]]></category>
		<category><![CDATA[wireframe]]></category>
		<category><![CDATA[Wireframe magazine]]></category>
		<guid isPermaLink="false">https://www.raspberrypi.org/?p=73819</guid>

					<description><![CDATA[<p>We love Wireframe magazine’s regular feature ‘The principles of game design’. They’re written by video game pioneer Howard Scott Warshaw, who authored several of Atari’s most famous and infamous titles. In the latest issue of Wireframe, he provides a snapshot of the hell-raising that went on behind the scenes at Atari… Video game creation is…</p>
<p>The post <a rel="nofollow" href="https://www.raspberrypi.org/blog/behind-the-scenes-at-atari/">Behind the scenes at Atari</a> appeared first on <a rel="nofollow" href="https://www.raspberrypi.org/">Raspberry Pi</a>.</p>]]></description>
		
		
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