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	<title>game development &#8211; Noise</title>
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		<title>Scale and deliver game streaming experiences with Amazon GameLift Streams</title>
		<link>https://noise.getoto.net/2025/03/06/scale-and-deliver-game-streaming-experiences-with-amazon-gamelift-streams/</link>
		
		<dc:creator><![CDATA[Donnie Prakoso]]></dc:creator>
		<pubDate>Thu, 06 Mar 2025 17:03:02 +0000</pubDate>
				<category><![CDATA[Amazon GameLift]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games]]></category>
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					<description><![CDATA[Amazon GameLift Streams is a new managed capability that enables game developers to deliver high-quality game streaming experiences through web browsers on virtually any device, with support for 1080p/60fps gameplay and flexible scaling options.]]></description>
		
		
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		<title>AWS BuilderCards second edition at re:Invent 2024</title>
		<link>https://noise.getoto.net/2024/11/11/aws-buildercards-second-edition-at-reinvent-2024/</link>
		
		<dc:creator><![CDATA[Jeff Barr]]></dc:creator>
		<pubDate>Mon, 11 Nov 2024 17:06:03 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[news]]></category>
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					<description><![CDATA[AWS BuilderCards 2nd Edition: Gamify AWS learning with enhanced design, new mission cards, generative AI deck, and improved game mechanics for seamless architecturing fun.]]></description>
		
		
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		<title>More Unity: Dive deeper into 3D worlds, game design and programming</title>
		<link>https://noise.getoto.net/2023/06/27/more-unity-dive-deeper-into-3d-worlds-game-design-and-programming/</link>
		
		<dc:creator><![CDATA[Marc Scott]]></dc:creator>
		<pubDate>Tue, 27 Jun 2023 10:05:57 +0000</pubDate>
				<category><![CDATA[digital making]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Project paths]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://www.raspberrypi.org/?p=84271</guid>

					<description><![CDATA[<p>Our ‘Intro to Unity’ educational project path is a big success, sparking lots of young people’s passion for 3D game design and programming. Today we introduce the ‘More Unity‘ project path — the perfect next step for young people who have completed our ‘Intro to Unity‘ path. This new free path is designed to bridge…</p>
<p>The post <a rel="nofollow" href="https://www.raspberrypi.org/blog/more-unity-3d-game-design/">More Unity: Dive deeper into 3D worlds, game design and programming</a> appeared first on <a rel="nofollow" href="https://www.raspberrypi.org/">Raspberry Pi Foundation</a>.</p>]]></description>
		
		
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		<title>Streaming Android games from cloud to mobile with AWS Graviton-based Amazon EC2 G5g instances</title>
		<link>https://noise.getoto.net/2023/04/13/streaming-android-games-from-cloud-to-mobile-with-aws-graviton-based-amazon-ec2-g5g-instances/</link>
		
		<dc:creator><![CDATA[Sheila Busser]]></dc:creator>
		<pubDate>Thu, 13 Apr 2023 20:40:40 +0000</pubDate>
				<category><![CDATA[Amazon EC2]]></category>
		<category><![CDATA[AWS Marketplace]]></category>
		<category><![CDATA[AWS Mobile Development]]></category>
		<category><![CDATA[Best practices]]></category>
		<category><![CDATA[Compute]]></category>
		<category><![CDATA[Customer Solutions]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Graviton]]></category>
		<category><![CDATA[high performance computing]]></category>
		<category><![CDATA[Media & Entertainment]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Uncategorized]]></category>
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					<description><![CDATA[This blog post is written by Vincent Wang, GCR EC2 Specialist SA, Compute. Streaming games from the cloud to mobile devices is an emerging technology that allows less powerful and less expensive devices to play high-quality games with lower battery consumption and less storage capacity. This technology enables a wider audience to enjoy high-end gaming […]]]></description>
		
		
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		<title>Introducing Amazon GameLift Anywhere – Run Your Game Servers on Your Own Infrastructure</title>
		<link>https://noise.getoto.net/2022/12/01/introducing-amazon-gamelift-anywhere-run-your-game-servers-on-your-own-infrastructure/</link>
		
		<dc:creator><![CDATA[Channy Yun]]></dc:creator>
		<pubDate>Thu, 01 Dec 2022 17:49:17 +0000</pubDate>
				<category><![CDATA[Amazon GameLift]]></category>
		<category><![CDATA[AWS re:Invent]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[news]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=4430f2a315ae60a4365a9e1caac36e93</guid>

					<description><![CDATA[In 2016, we launched Amazon GameLift, a dedicated hosting solution that securely deploys and automatically scales fleets of session-based multiplayer game servers to meet worldwide player demand. With Amazon GameLift, you can create and upload a game server build once, replicate, and then deploy across multiple AWS Regions and AWS Local Zones to reach your […]]]></description>
		
		
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		<title>AWS Week in Review – September 5, 2022</title>
		<link>https://noise.getoto.net/2022/09/05/aws-week-in-review-september-5-2022/</link>
		
		<dc:creator><![CDATA[Danilo Poccia]]></dc:creator>
		<pubDate>Mon, 05 Sep 2022 18:08:42 +0000</pubDate>
				<category><![CDATA[Amazon FSx]]></category>
		<category><![CDATA[Amazon FSx for NetApp ONTAP]]></category>
		<category><![CDATA[Amazon QuickSight]]></category>
		<category><![CDATA[Amazon Redshift]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[AWS Lambda]]></category>
		<category><![CDATA[AWS Security Hub]]></category>
		<category><![CDATA[AWS Serverless Application Model]]></category>
		<category><![CDATA[AWS Step Functions]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[Regions]]></category>
		<category><![CDATA[serverless]]></category>
		<category><![CDATA[VMWare Cloud on AWS]]></category>
		<category><![CDATA[Week in Review]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=258c5d275e19a054872720ce648fce3c</guid>

					<description><![CDATA[This post is part of our Week in Review series. Check back each week for a quick roundup of interesting news and announcements from AWS! As a new week begins, let’s quickly look back at the most significant AWS news from the previous seven days. Last Week’s Launches Here are the launches that got my […]]]></description>
		
		
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		<title>AWS Week in Review – August 8, 2022</title>
		<link>https://noise.getoto.net/2022/08/08/aws-week-in-review-august-8-2022/</link>
		
		<dc:creator><![CDATA[Steve Roberts]]></dc:creator>
		<pubDate>Mon, 08 Aug 2022 20:36:38 +0000</pubDate>
				<category><![CDATA[.net]]></category>
		<category><![CDATA[Alexa]]></category>
		<category><![CDATA[Amazon EC2]]></category>
		<category><![CDATA[Amazon Machine Learning]]></category>
		<category><![CDATA[Amazon RDS]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[AWS Lambda]]></category>
		<category><![CDATA[AWS Support]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[RDS for MySQL]]></category>
		<category><![CDATA[RDS for Oracle]]></category>
		<category><![CDATA[RDS for PostgreSQL]]></category>
		<category><![CDATA[storage]]></category>
		<category><![CDATA[Visual Studio]]></category>
		<category><![CDATA[Week in Review]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=4cc5bb74dc77bf3fe1bb1feefcc4708c</guid>

					<description><![CDATA[As an ex-.NET developer, and now Developer Advocate for .NET at AWS, I’m excited to bring you this week’s Week in Review post, for reasons that will quickly become apparent! There are several updates, customer stories, and events I want to bring to your attention, so let’s dive straight in! Last Week’s launches .NET developers, […]]]></description>
		
		
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		<title>AWS Week in Review – May 9, 2022</title>
		<link>https://noise.getoto.net/2022/05/09/aws-week-in-review-may-9-2022/</link>
		
		<dc:creator><![CDATA[Danilo Poccia]]></dc:creator>
		<pubDate>Mon, 09 May 2022 17:11:53 +0000</pubDate>
				<category><![CDATA[Amazon CloudFront]]></category>
		<category><![CDATA[Amazon CloudWatch]]></category>
		<category><![CDATA[Amazon CodeGuru]]></category>
		<category><![CDATA[Amazon Elastic Kubernetes Service]]></category>
		<category><![CDATA[Amazon RDS]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[AWS Outposts]]></category>
		<category><![CDATA[AWS X-Ray]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Week in Review]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=47c3c0bee30c5c5579451269a9f648de</guid>

					<description><![CDATA[This post is part of our Week in Review series. Check back each week for a quick roundup of interesting news and announcements from AWS! Another week starts, and here’s a collection of the most significant AWS news from the previous seven days. This week is also the one-year anniversary of CloudFront Functions. It’s exciting […]]]></description>
		
		
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		<item>
		<title>Create 3D worlds with code on our first-ever Unity livestream</title>
		<link>https://noise.getoto.net/2022/03/10/create-3d-worlds-with-code-on-our-first-ever-unity-livestream/</link>
		
		<dc:creator><![CDATA[Janina Ander]]></dc:creator>
		<pubDate>Thu, 10 Mar 2022 09:49:00 +0000</pubDate>
				<category><![CDATA[game development]]></category>
		<category><![CDATA[live stream]]></category>
		<category><![CDATA[Thomas Winkley]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://www.raspberrypi.org/?p=78692</guid>

					<description><![CDATA[<p>We are super excited to host a livestream to introduce young coders to creating 3D worlds with Unity. Tune in at 18:30 GMT on Thursday 24 March 2022 on YouTube to find out all about our free online learning path for getting started with Unity. If you know young coders who love gaming, digital art,…</p>
<p>The post <a rel="nofollow" href="https://www.raspberrypi.org/blog/unity-introduction-livestream/">Create 3D worlds with code on our first-ever Unity livestream</a> appeared first on <a rel="nofollow" href="https://www.raspberrypi.org/">Raspberry Pi</a>.</p>]]></description>
		
		
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		<item>
		<title>New free resources for young people to create 3D worlds with code in Unity</title>
		<link>https://noise.getoto.net/2022/01/13/new-free-resources-for-young-people-to-create-3d-worlds-with-code-in-unity/</link>
		
		<dc:creator><![CDATA[Janina Ander]]></dc:creator>
		<pubDate>Thu, 13 Jan 2022 09:40:20 +0000</pubDate>
				<category><![CDATA[digital making]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Project paths]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">https://www.raspberrypi.org/?p=77901</guid>

					<description><![CDATA[<p>Today we’re releasing an exciting new path of projects for young people who want to create 3D worlds, stories, and games. We’ve partnered with Unity to offer any young person, anywhere, the opportunity to take their first steps in creating virtual worlds using real-time 3D. The Unity Charitable Fund, a fund of the Tides Foundation,…</p>
<p>The post <a rel="nofollow" href="https://www.raspberrypi.org/blog/free-resources-unity-game-development-3d-worlds/">New free resources for young people to create 3D worlds with code in Unity</a> appeared first on <a rel="nofollow" href="https://www.raspberrypi.org/">Raspberry Pi</a>.</p>]]></description>
		
		
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		<item>
		<title>How The Mill Adventure Implemented Event Sourcing at Scale Using DynamoDB</title>
		<link>https://noise.getoto.net/2021/09/13/how-the-mill-adventure-implemented-event-sourcing-at-scale-using-dynamodb/</link>
		
		<dc:creator><![CDATA[Uri Segev]]></dc:creator>
		<pubDate>Mon, 13 Sep 2021 15:46:18 +0000</pubDate>
				<category><![CDATA[Amazon DynamoDB]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[AWS Lambda]]></category>
		<category><![CDATA[Customer Solutions]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[serverless]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=a3ea952cb3cc2debdc6f19f72f0dd160</guid>

					<description><![CDATA[This post was co-written by Joao Dias, Chief Architect at The Mill Adventure and Uri Segev, Principal Serverless Solutions Architect at AWS The Mill Adventure provides a complete gaming platform, including licenses and operations, for rapid deployment and success in online gaming. It underpins every aspect of the process so that you can focus on […]]]></description>
		
		
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		<item>
		<title>Building a serverless multi-player game that scales</title>
		<link>https://noise.getoto.net/2021/02/24/building-a-serverless-multi-player-game-that-scales/</link>
		
		<dc:creator><![CDATA[James Beswick]]></dc:creator>
		<pubDate>Wed, 24 Feb 2021 17:04:45 +0000</pubDate>
				<category><![CDATA[Amazon API Gateway]]></category>
		<category><![CDATA[Amazon DynamoDB]]></category>
		<category><![CDATA[AWS Lambda]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[serverless]]></category>
		<category><![CDATA[Technical How-to]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=05fa22538e8b034b01980de1b91d03de</guid>

					<description><![CDATA[This post introduces the Simple Trivia Service, a single- and multi-player game built using a serverless-first architecture on AWS. I cover different solutions that you can use to enable connectivity from your game client to a serverless-first backend for both single- and multi-player games.]]></description>
		
		
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