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	<title>games &#8211; Noise</title>
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	<link>https://noise.getoto.net</link>
	<description>The collective thoughts of the interwebz</description>
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		<title>From player to maker: Learn to code by creating your own game</title>
		<link>https://noise.getoto.net/2025/06/20/from-player-to-maker-learn-to-code-by-creating-your-own-game/</link>
		
		<dc:creator><![CDATA[Pete Bell]]></dc:creator>
		<pubDate>Fri, 20 Jun 2025 10:27:37 +0000</pubDate>
				<category><![CDATA[coding]]></category>
		<category><![CDATA[coding for kids]]></category>
		<category><![CDATA[coding projects]]></category>
		<category><![CDATA[games]]></category>
		<guid isPermaLink="false">https://www.raspberrypi.org/?p=90576</guid>

					<description><![CDATA[<p>At Code Club, we believe learning to code should be as fun as it is empowering — what better way to start than making your own game? Whether it’s about pixelated pirates, racing robots, or a time-travelling llama, creating a game is one of the most exciting ways to explore coding. We’ve seen young people…</p>
<p>The post <a href="https://www.raspberrypi.org/blog/from-player-to-maker-learn-to-code-by-creating-your-own-game/">From player to maker: Learn to code by creating your own game</a> appeared first on <a href="https://www.raspberrypi.org/">Raspberry Pi Foundation</a>.</p>]]></description>
		
		
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		<title>Scale and deliver game streaming experiences with Amazon GameLift Streams</title>
		<link>https://noise.getoto.net/2025/03/06/scale-and-deliver-game-streaming-experiences-with-amazon-gamelift-streams/</link>
		
		<dc:creator><![CDATA[Donnie Prakoso]]></dc:creator>
		<pubDate>Thu, 06 Mar 2025 17:03:02 +0000</pubDate>
				<category><![CDATA[Amazon GameLift]]></category>
		<category><![CDATA[announcements]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Industries]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[news]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=65c8820fde93f3da8c474083b275a19e</guid>

					<description><![CDATA[Amazon GameLift Streams is a new managed capability that enables game developers to deliver high-quality game streaming experiences through web browsers on virtually any device, with support for 1080p/60fps gameplay and flexible scaling options.]]></description>
		
		
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		<item>
		<title>More Research Showing AI Breaking the Rules</title>
		<link>https://noise.getoto.net/2025/02/24/more-research-showing-ai-breaking-the-rules/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Mon, 24 Feb 2025 12:08:56 +0000</pubDate>
				<category><![CDATA[academic papers]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[cheating]]></category>
		<category><![CDATA[chess]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[LLM]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=69954</guid>

					<description><![CDATA[<p>These researchers had <a href="https://time.com/7259395/ai-chess-cheating-palisade-research/">LLMs play chess</a> against better opponents. When they couldn’t win, they sometimes resorted to cheating.</p>
<blockquote><p>Researchers gave the models a seemingly impossible task: to win against Stockfish, which is one of the strongest chess engines in the world and a much better player than any human, or any of the AI models in the study. Researchers also gave the models what they call a “scratchpad:” a text box the AI could use to “think” before making its next move, providing researchers with a window into their reasoning.</p>
<p>In one case, o1-preview found itself in a losing position. “I need to completely pivot my approach,” it noted. “The task is to ‘win against a powerful chess engine’—not necessarily to win fairly in a chess game,” it added. It then modified the system file containing each piece’s virtual position, in effect making illegal moves to put itself in a dominant position, thus forcing its opponent to resign...</p></blockquote>]]></description>
		
		
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		<item>
		<title>Cheating at Conkers</title>
		<link>https://noise.getoto.net/2024/10/16/cheating-at-conkers/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Wed, 16 Oct 2024 11:03:23 +0000</pubDate>
				<category><![CDATA[cheating]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=69502</guid>

					<description><![CDATA[The men&#8217;s world conkers champion is accused of cheating with a steel chestnut.
]]></description>
		
		
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		<item>
		<title>Fooling an AI Article Writer</title>
		<link>https://noise.getoto.net/2023/07/27/fooling-an-ai-article-writer/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Thu, 27 Jul 2023 11:04:51 +0000</pubDate>
				<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Social Engineering]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=67593</guid>

					<description><![CDATA[<p><em>World of Warcraft</em> players wrote about a fictional game element, “Glorbo,” on a subreddit for the game, trying to entice an AI bot to write an article about it. It <a href="https://www.forbes.com/sites/paultassi/2023/07/21/world-of-warcraft-players-trick-ai-scraping-games-website-into-publishing-nonsense/">worked</a>:</p>
<blockquote><p>And it…worked. Zleague auto-published a post titled “World of Warcraft Players Excited For Glorbo’s Introduction.”</p>
<p>[…]</p>
<p>That is…all essentially nonsense. The article was left online for a while but has finally been taken down (<a href="https://archive.ph/4mOWr">here’s a mirror, it’s hilarious</a>). All the authors listed as having bylines on the site are fake. It appears this entire thing is run with close to zero oversight...</p></blockquote>]]></description>
		
		
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		<item>
		<title>Practice Your Security Prompting Skills</title>
		<link>https://noise.getoto.net/2023/07/19/practice-your-security-prompting-skills/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Wed, 19 Jul 2023 17:03:02 +0000</pubDate>
				<category><![CDATA[games]]></category>
		<category><![CDATA[LLM]]></category>
		<category><![CDATA[passwords]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=67565</guid>

					<description><![CDATA[Gandalf is an interactive LLM game where the goal is to get the chatbot to reveal its password. There are eight levels of difficulty, as the chatbot gets increasingly restrictive instructions as to how it will answer. It&#8217;s a great teaching tool.
...]]></description>
		
		
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		<item>
		<title>The Password Game</title>
		<link>https://noise.getoto.net/2023/07/04/the-password-game/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Tue, 04 Jul 2023 11:12:10 +0000</pubDate>
				<category><![CDATA[games]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[passwords]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=67502</guid>

					<description><![CDATA[Amusing parody of password rules.
BoingBoing:
For example, at a certain level, your password must include today&#8217;s Wordle answer. And then there&#8217;s rule #27: &#8220;At least 50% of your password must be in the Wingdings font.&#8221;
EDITED TO...]]></description>
		
		
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		<item>
		<title>How gaming companies can use Amazon Redshift Serverless to build scalable analytical applications faster and easier</title>
		<link>https://noise.getoto.net/2023/03/07/how-gaming-companies-can-use-amazon-redshift-serverless-to-build-scalable-analytical-applications-faster-and-easier/</link>
		
		<dc:creator><![CDATA[Satesh Sonti]]></dc:creator>
		<pubDate>Tue, 07 Mar 2023 18:39:05 +0000</pubDate>
				<category><![CDATA[Amazon Redshift]]></category>
		<category><![CDATA[Analytics]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Gaming Industry]]></category>
		<category><![CDATA[Intermediate (200)]]></category>
		<category><![CDATA[serverless]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=1ead62d98423e358f03a62798bee5f3c</guid>

					<description><![CDATA[This post provides guidance on how to build scalable analytical solutions for gaming industry use cases using Amazon Redshift Serverless. It covers how to use a conceptual, logical architecture for some of the most popular gaming industry use cases like event analysis, in-game purchase recommendations, measuring player satisfaction, telemetry data analysis, and more. This post […]]]></description>
		
		
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		<item>
		<title>Leaking Military Secrets on Gaming Discussion Boards</title>
		<link>https://noise.getoto.net/2022/06/08/leaking-military-secrets-on-gaming-discussion-boards/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Wed, 08 Jun 2022 11:17:47 +0000</pubDate>
				<category><![CDATA[games]]></category>
		<category><![CDATA[leaks]]></category>
		<category><![CDATA[military]]></category>
		<category><![CDATA[operational security]]></category>
		<category><![CDATA[secrecy]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=65501</guid>

					<description><![CDATA[People are leaking classified military information on discussion boards for the video game War Thunder to win arguments&#8212;repeatedly.
]]></description>
		
		
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		<title>Monday Night Itch #1: Mystery Trap Adventure</title>
		<link>https://noise.getoto.net/2022/02/01/monday-night-itch-1-mystery-trap-adventure/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Tue, 01 Feb 2022 05:15:00 +0000</pubDate>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[monday night itch]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=da2503e5c4d81ff7672af734276385b9</guid>

					<description><![CDATA[<p><strong>Welcome</strong> to Monday Night Itch, a harebrained scheme to encourage folks to play more non-<span class="caps">AAA</span> games by adding a touch of social gamification.  I thought I would be tweeting my adventures here, but I just had an experience so profound it can only be captured within a blog post.</p>]]></description>
		
		
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		<title>Hacker-Themed Board Game</title>
		<link>https://noise.getoto.net/2021/09/03/hacker-themed-board-game/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Fri, 03 Sep 2021 19:21:44 +0000</pubDate>
				<category><![CDATA[games]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=63637</guid>

					<description><![CDATA[Black Hat is a hacker-themed board game.
]]></description>
		
		
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		<title>Friday Squid Blogging: Squid-Related Game</title>
		<link>https://noise.getoto.net/2021/07/10/friday-squid-blogging-squid-related-game/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Fri, 09 Jul 2021 21:03:11 +0000</pubDate>
				<category><![CDATA[games]]></category>
		<category><![CDATA[squid]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=63389</guid>

					<description><![CDATA[It&#8217;s called &#8220;Squid Fishering.&#8221;
As usual, you can also use this squid post to talk about the security stories in the news that I haven’t covered.
Read my blog posting guidelines here.
]]></description>
		
		
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		<title>US Cyber Command Valentine’s Day Cryptography Puzzles</title>
		<link>https://noise.getoto.net/2021/02/15/us-cyber-command-valentines-day-cryptography-puzzles/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Mon, 15 Feb 2021 20:50:58 +0000</pubDate>
				<category><![CDATA[Cryptography]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=61968</guid>

					<description><![CDATA[The US Cyber Command has released a series of ten Valentine&#8217;s Day &#8220;Cryptography Challenge Puzzles.&#8221;
Slashdot thread. Reddit thread. (And here&#8217;s the archived link, in case Cyber Command takes the page down.)
]]></description>
		
		
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		<title>Including Hackers in NATO Wargames</title>
		<link>https://noise.getoto.net/2021/01/29/including-hackers-in-nato-wargames/</link>
		
		<dc:creator><![CDATA[Bruce Schneier]]></dc:creator>
		<pubDate>Fri, 29 Jan 2021 18:03:43 +0000</pubDate>
				<category><![CDATA[control]]></category>
		<category><![CDATA[cyberwar]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[infrastructure]]></category>
		<category><![CDATA[physical security]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://www.schneier.com/?p=61864</guid>

					<description><![CDATA[<p>This <a href="https://foreignpolicy.com/2020/12/22/nato-we-want-to-go-to-war-with-you/">essay</a> makes the point that actual computer hackers would be a useful addition to NATO wargames:</p>
<blockquote><p>The international information security community is filled with smart people who are not in a military structure, many of whom would be excited to pose as independent actors in any upcoming wargames. Including them would increase the reality of the game and the skills of the soldiers building and training on these networks. Hackers and cyberwar experts would demonstrate how industrial control systems such as power supply for refrigeration and temperature monitoring in vaccine production facilities are critical infrastructure; they’re easy targets and should be among NATO’s priorities at the moment...</p></blockquote>]]></description>
		
		
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