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	<title>Release &#8211; Noise</title>
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	<link>https://noise.getoto.net</link>
	<description>The collective thoughts of the interwebz</description>
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		<title>Restore Like Never Before: Introducing Backblaze Computer Backup v9.0</title>
		<link>https://noise.getoto.net/2023/09/13/restore-like-never-before-introducing-backblaze-computer-backup-v9-0/</link>
		
		<dc:creator><![CDATA[Yev]]></dc:creator>
		<pubDate>Wed, 13 Sep 2023 13:00:00 +0000</pubDate>
				<category><![CDATA[Backing Up]]></category>
		<category><![CDATA[ConsumerBackup]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Featured-Backing Up]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">https://www.backblaze.com/blog/?p=109689</guid>

					<description><![CDATA[<p>Backblaze version 9.0 features an all-new restore app and gets rid of file upload limits. Read the details here. </p>
<p>The post <a rel="nofollow" href="https://www.backblaze.com/blog/restore-like-never-before-introducing-backblaze-computer-backup-v9-0/">Restore Like Never Before: Introducing Backblaze Computer Backup v9.0</a> appeared first on <a rel="nofollow" href="https://www.backblaze.com/blog">Backblaze Blog &#124; Cloud Storage &#38; Cloud Backup</a>.</p>]]></description>
		
		
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		<title>Things Might Look a Little Different Around Here: Technical Documentation Gets an Upgrade</title>
		<link>https://noise.getoto.net/2023/07/06/things-might-look-a-little-different-around-here-technical-documentation-gets-an-upgrade/</link>
		
		<dc:creator><![CDATA[Alison McClelland]]></dc:creator>
		<pubDate>Thu, 06 Jul 2023 16:30:00 +0000</pubDate>
				<category><![CDATA[B2Cloud]]></category>
		<category><![CDATA[Backblaze Bits]]></category>
		<category><![CDATA[Cloud Storage]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Featured-Backblaze Bits]]></category>
		<category><![CDATA[Featured-Cloud Storage]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">https://www.backblaze.com/blog/?p=109085</guid>

					<description><![CDATA[<p>Check out the new Backblaze B2 Cloud Storage Documentation Portal with new docs, improved navigation, intuitive search, and more. </p>
<p>The post <a rel="nofollow" href="https://www.backblaze.com/blog/things-might-look-a-little-different-around-here-technical-documentation-gets-an-upgrade/">Things Might Look a Little Different Around Here: Technical Documentation Gets an Upgrade</a> appeared first on <a rel="nofollow" href="https://www.backblaze.com/blog">Backblaze Blog &#124; Cloud Storage &#38; Cloud Backup</a>.</p>]]></description>
		
		
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			</item>
		<item>
		<title>Announcing: Backblaze Computer Backup v8.5</title>
		<link>https://noise.getoto.net/2022/09/20/announcing-backblaze-computer-backup-v8-5/</link>
		
		<dc:creator><![CDATA[]]></dc:creator>
		<pubDate>Tue, 20 Sep 2022 15:45:42 +0000</pubDate>
				<category><![CDATA[Без категория]]></category>
		<category><![CDATA[Backing Up]]></category>
		<category><![CDATA[ConsumerBackup]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">https://www.backblaze.com/blog/?p=106768</guid>

					<description><![CDATA[<p>Backblaze releases version 8.5. Read on to see what's changed. </p>
<p>The post <a rel="nofollow" href="https://www.backblaze.com/blog/announcing-backblaze-computer-backup-v8-5/">Announcing: Backblaze Computer Backup v8.5</a> appeared first on <a rel="nofollow" href="https://www.backblaze.com/blog">Backblaze Blog &#124; Cloud Storage &#38; Cloud Backup</a>.</p>]]></description>
		
		
		
			</item>
		<item>
		<title>Releasing Often Helps With Analyzing Performance Issues</title>
		<link>https://noise.getoto.net/2020/12/26/releasing-often-helps-with-analyzing-performance-issues/</link>
		
		<dc:creator><![CDATA[Bozho]]></dc:creator>
		<pubDate>Sat, 26 Dec 2020 11:33:24 +0000</pubDate>
				<category><![CDATA[agile]]></category>
		<category><![CDATA[Developer tips]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">https://techblog.bozho.net/?p=3346</guid>

					<description><![CDATA[<p>Releasing often is a good thing. It&#8217;s cool, and helps us deliver new functionality quickly, but I want to share one positive side-effect &#8211; it helps with analyzing production performance<a href="https://techblog.bozho.net/releasing-often-helps-with-analyzing-performance-issues/">Continue reading</a></p>
<p>The post <a rel="nofollow" href="https://techblog.bozho.net/releasing-often-helps-with-analyzing-performance-issues/">Releasing Often Helps With Analyzing Performance Issues</a> appeared first on <a rel="nofollow" href="https://techblog.bozho.net/">Bozho's tech blog</a>.</p>]]></description>
		
		
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		<title>Cherry Kisses, on Steam</title>
		<link>https://noise.getoto.net/2020/12/01/cherry-kisses-on-steam/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Tue, 01 Dec 2020 00:44:00 +0000</pubDate>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[tech]]></category>
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					<description><![CDATA[<div>
<img alt="Cherry Kisses title screen, showing Cerise at a counter" src="https://eev.ee/media/release/cherry-kisses.png">
</div>
<p>&#128279; <a href="https://store.steampowered.com/app/1259530/"><strong>Steam release</strong></a><br>
&#128279; <a href="https://eevee.itch.io/cherry-kisses"><strong>itch&#160;release</strong></a></p>
<p>Whoops!  I meant to write about this when it originally came out, <em>in April</em>, but never quite got around to collecting my thoughts.  Here is a very rushed subset of&#160;them.</p>
<p><strong>The game is extremely <span>NSFW</span></strong>, but the commentary below is&#160;not.</p>]]></description>
		
		
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		<item>
		<title>Lexy’s Labyrinth</title>
		<link>https://noise.getoto.net/2020/09/27/lexys-labyrinth/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Sun, 27 Sep 2020 02:28:00 +0000</pubDate>
				<category><![CDATA[gamedev]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=748ffca5d907571c6b80fb29a5bb6e92</guid>

					<description><![CDATA[<div class="prose-full-illustration">
<img alt="Screenshot of a small tile-based puzzle with a number of different elements, taken from CCLP1" src="https://eev.ee/media/release/lexys-labyrinth/lexys-labyrinth.png">
</div>
<p>🔗 <a href="https://c.eev.ee/lexys-labyrinth/"><strong>Lexy’s Labyrinth</strong></a><br>
🔗 <a href="https://github.com/eevee/lexys-labyrinth"><strong>Source code on GitHub</strong></a><br>
🔗 itch.io later</p>
<p>Here is Lexy’s Labyrinth, a web-based Chip’s Challenge emulator.</p>
<p>It’s easy to get into and mostly speaks for itself, so here is a story.</p>]]></description>
		
		
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			</item>
		<item>
		<title>Star Anise Chronicles: Oh No Wheres Twig??</title>
		<link>https://noise.getoto.net/2020/05/11/star-anise-chronicles-oh-no-wheres-twig/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Mon, 11 May 2020 04:54:00 +0000</pubDate>
				<category><![CDATA[gamedev]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=695a902ad030f78d276201430a9faa3d</guid>

					<description><![CDATA[<div class="prose-full-illustration">
<img alt="Title and logo for the game" src="https://eev.ee/media/release/anise-wheres-twig.png">
</div>
<p>🔗 <a href="https://eevee.itch.io/anise-wheres-twig"><strong>Play it</strong> on itch.io</a><br>
🔗 <a href="https://www.lexaloffle.com/bbs/?pid=76397"><strong>Play it</strong> on the <span class="caps">PICO</span>-8 <span class="caps">BBS</span></a> (where you can also download the cart and view the source code)</p>
<p><em>(I originally drafted this just after publishing the game, but then decided to start a <a href="https://eev.ee/blog/2020/11/30/gamedev-from-scratch-0-groundwork/">whole series about its development</a> and wasn’t sure what to do with this!  But it’s solid and serves a different purpose, so here it is.)</em></p>
<p>It’s been a while, but I made another <a href="https://www.lexaloffle.com/pico-8.php"><span class="caps">PICO</span>-8</a> game!  It’s a little platformer with light puzzling, where you help Star Anise find his best friend Branch Commander Twig.  It’s only half an hour long at worst, and it’s even playable on a phone!</p>
<p>This is the one-and-a-halfth entry in the Star Anise Chronicles series, which after several false starts, finally kicked off over Christmas with a…  uh…  <a href="https://eevee.itch.io/anise-escape-despair">interactive fiction game</a>.  Expect the series to continue with even more whiplash-inducing theme shifts.</p>
<p>More technical considerations will go in the “gamedev from scratch” series, but read on for some overall thoughts on the design.  Both contain <strong>spoilers</strong>, of course, so I do urge you to play the game first.</p>]]></description>
		
		
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		<item>
		<title>Advent calendar 2019</title>
		<link>https://noise.getoto.net/2019/12/02/advent-calendar-2019/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Mon, 02 Dec 2019 03:48:00 +0000</pubDate>
				<category><![CDATA[Release]]></category>
		<category><![CDATA[tech]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=a80a6e49fafa29dba58970e442c63fb9</guid>

					<description><![CDATA[<div class="prose-full-illustration">
<img alt="Calendar of things I made during December, with little screenshots" src="https://eev.ee/media/release/advent2019.png">
</div>
<p>🔗 <a href="https://c.eev.ee/advent-2019/"><strong>Advent calendar</strong>, with links to individual projects</a></p>
<p>Happy new year!</p>
<p>For December, I had the absolutely ludicrous idea to do an advent calendar, whereupon I would make and release a thing <em>every day</em> until Christmas.</p>
<p>It didn’t go quite as planned!  But some pretty good stuff still came out of it.</p>]]></description>
		
		
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		<item>
		<title>Doom text generator</title>
		<link>https://noise.getoto.net/2019/12/02/doom-text-generator/</link>
		
		<dc:creator><![CDATA[Eevee]]></dc:creator>
		<pubDate>Mon, 02 Dec 2019 03:48:00 +0000</pubDate>
				<category><![CDATA[doom]]></category>
		<category><![CDATA[Release]]></category>
		<guid isPermaLink="false">http://noise.getoto.net/?guid=1509e92520952b0bbb5f79367c2ef6ff</guid>

					<description><![CDATA[<div class="prose-full-illustration">
<img alt="Screenshot of a generator with controls for the font, color, scale, and alignment" src="https://eev.ee/media/release/doom-text-generator.png">
</div>
<p>🔗 <a href="https://c.eev.ee/doom-text-generator/"><strong>Doom text generator</strong>, locally hosted</a></p>
<p>I’ve been mad my <em>entire life</em> that one of these didn’t seem to exist.  ZDoom can print arbitrary text, of course, but only if you fuck around writing and compiling an <span class="caps">ACS</span> script or whatever!  There’s no console command for it! Outrageous!!!</p>
<p>So I finally made this.  It took like ten hours, which I have to say, is fucking incredible.</p>]]></description>
		
		
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