Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2019/06/employment_scam.html
Interesting story of an old-school remote-deposit capture fraud scam, wrapped up in a fake employment scam.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2019/06/employment_scam.html
Interesting story of an old-school remote-deposit capture fraud scam, wrapped up in a fake employment scam.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2019/03/on_surveillance.html
Data & Society just published a report entitled “Workplace Monitoring & Surveillance“:
This explainer highlights four broad trends in employee monitoring and surveillance technologies:
- Prediction and flagging tools that aim to predict characteristics or behaviors of employees or that are designed to identify or deter perceived rule-breaking or fraud. Touted as useful management tools, they can augment biased and discriminatory practices in workplace evaluations and segment workforces into risk categories based on patterns of behavior.
- Biometric and health data of workers collected through tools like wearables, fitness tracking apps, and biometric timekeeping systems as a part of employer- provided health care programs, workplace wellness, and digital tracking work shifts tools. Tracking non-work-related activities and information, such as health data, may challenge the boundaries of worker privacy, open avenues for discrimination, and raise questions about consent and workers’ ability to opt out of tracking.
- Remote monitoring and time-tracking used to manage workers and measure performance remotely. Companies may use these tools to decentralize and lower costs by hiring independent contractors, while still being able to exert control over them like traditional employees with the aid of remote monitoring tools. More advanced time-tracking can generate itemized records of on-the-job activities, which can be used to facilitate wage theft or allow employers to trim what counts as paid work time.
- Gamification and algorithmic management of work activities through continuous data collection. Technology can take on management functions, such as sending workers automated “nudges” or adjusting performance benchmarks based on a worker’s real-time progress, while gamification renders work activities into competitive, game-like dynamics driven by performance metrics. However, these practices can create punitive work environments that place pressures on workers to meet demanding and shifting efficiency benchmarks.
In a blog post about this report, Cory Doctorow mentioned “the adoption curve for oppressive technology, which goes, ‘refugee, immigrant, prisoner, mental patient, children, welfare recipient, blue collar worker, white collar worker.'” I don’t agree with the ordering, but the sentiment is correct. These technologies are generally used first against people with diminished rights: prisoners, children, the mentally ill, and soldiers.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2019/02/facebooks_new_p.html
The Wired headline sums it up nicely — “Facebook Hires Up Three of Its Biggest Privacy Critics“:
I know these people. They’re ethical, and they’re on the right side. I hope they continue to do their good work from inside Facebook.
Post Syndicated from Andy original https://torrentfreak.com/majority-of-canadians-consume-online-content-legally-survey-finds-180531/
Back in January, a coalition of companies and organizations with ties to the entertainment industries called on local telecoms regulator CRTC to implement a national website blocking regime.
Under the banner of Fairplay Canada, members including Bell, Cineplex, Directors Guild of Canada, Maple Leaf Sports and Entertainment, Movie Theatre Association of Canada, and Rogers Media, spoke of an industry under threat from marauding pirates. But just how serious is this threat?
The results of a new survey commissioned by Innovation Science and Economic Development Canada (ISED) in collaboration with the Department of Canadian Heritage (PCH) aims to shine light on the problem by revealing the online content consumption habits of citizens in the Great White North.
While there are interesting findings for those on both sides of the site-blocking debate, the situation seems somewhat removed from the Armageddon scenario predicted by the entertainment industries.
Carried out among 3,301 Canadians aged 12 years and over, the Kantar TNS study aims to cover copyright infringement in six key content areas – music, movies, TV shows, video games, computer software, and eBooks. Attitudes and behaviors are also touched upon while measuring the effectiveness of Canada’s copyright measures.
General Digital Content Consumption
In its introduction, the report notes that 28 million Canadians used the Internet in the three-month study period to November 27, 2017. Of those, 22 million (80%) consumed digital content. Around 20 million (73%) streamed or accessed content, 16 million (59%) downloaded content, while 8 million (28%) shared content.
Music, TV shows and movies all battled for first place in the consumption ranks, with 48%, 48%, and 46% respectively.
According to the study, the majority of Canadians do things completely by the book. An impressive 74% of media-consuming respondents said that they’d only accessed material from legal sources in the preceding three months.
The remaining 26% admitted to accessing at least one illegal file in the same period. Of those, just 5% said that all of their consumption was from illegal sources, with movies (36%), software (36%), TV shows (34%) and video games (33%) the most likely content to be consumed illegally.
Interestingly, the study found that few demographic factors – such as gender, region, rural and urban, income, employment status and language – play a role in illegal content consumption.
“We found that only age and income varied significantly between consumers who infringed by downloading or streaming/accessing content online illegally and consumers who did not consume infringing content online,” the report reads.
“More specifically, the profile of consumers who downloaded or streamed/accessed infringing content skewed slightly younger and towards individuals with household incomes of $100K+.”
Licensed services much more popular than pirate haunts
It will come as no surprise that Netflix was the most popular service with consumers, with 64% having used it in the past three months. Sites like YouTube and Facebook were a big hit too, visited by 36% and 28% of content consumers respectively.
Overall, 74% of online content consumers use licensed services for content while 42% use social networks. Under a third (31%) use a combination of peer-to-peer (BitTorrent), cyberlocker platforms, or linking sites. Stream-ripping services are used by 9% of content consumers.
“Consumers who reported downloading or streaming/accessing infringing content only are less likely to use licensed services and more likely to use peer-to-peer/cyberlocker/linking sites than other consumers of online content,” the report notes.
Attitudes towards legal consumption & infringing content
In common with similar surveys over the years, the Kantar research looked at the reasons why people consume content from various sources, both legal and otherwise.
Convenience (48%), speed (36%) and quality (34%) were the most-cited reasons for using legal sources. An interesting 33% of respondents said they use legal sites to avoid using illegal sources.
On the illicit front, 54% of those who obtained unauthorized content in the previous three months said they did so due to it being free, with 40% citing convenience and 34% mentioning speed.
Almost six out of ten (58%) said lower costs would encourage them to switch to official sources, with 47% saying they’d move if legal availability was improved.
Canada’s ‘Notice-and-Notice’ warning system
People in Canada who share content on peer-to-peer systems like BitTorrent without permission run the risk of receiving an infringement notice warning them to stop. These are sent by copyright holders via users’ ISPs and the hope is that the shock of receiving a warning will turn consumers back to the straight and narrow.
The study reveals that 10% of online content consumers over the age of 12 have received one of these notices but what kind of effect have they had?
“Respondents reported that receiving such a notice resulted in the following: increased awareness of copyright infringement (38%), taking steps to ensure password protected home networks (27%), a household discussion about copyright infringement (27%), and discontinuing illegal downloading or streaming (24%),” the report notes.
While these are all positives for the entertainment industries, Kantar reports that almost a quarter (24%) of people who receive a notice simply ignore them.
Once upon a time, people obtaining music via P2P networks was cited as the music industry’s greatest threat but, with the advent of sites like YouTube, so-called stream-ripping is the latest bogeyman.
According to the study, 11% of Internet users say they’ve used a stream-ripping service. They are most likely to be male (62%) and predominantly 18 to 34 (52%) years of age.
“Among Canadians who have used a service to stream-rip music or entertainment, nearly half (48%) have used stream-ripping sites, one-third have used downloader apps (38%), one-in-seven (14%) have used a stream-ripping plug-in, and one-in-ten (10%) have used stream-ripping software,” the report adds.
Set-Top Boxes and VPNs
Few general piracy studies would be complete in 2018 without touching on set-top devices and Virtual Private Networks and this report doesn’t disappoint.
More than one in five (21%) respondents aged 12+ reported using a VPN, with the main purpose of securing communications and Internet browsing (57%).
A relatively modest 36% said they use a VPN to access free content while 32% said the aim was to access geo-blocked content unavailable in Canada. Just over a quarter (27%) said that accessing content from overseas at a reasonable price was the main motivator.
One in ten (10%) of respondents reported using a set-top box, with 78% stating they use them to access paid-for content. Interestingly, only a small number say they use the devices to infringe.
“A minority use set-top boxes to access other content that is not legal or they are unsure if it is legal (16%), or to access live sports that are not legal or they are unsure if it is legal (11%),” the report notes.
“Individuals who consumed a mix of legal and illegal content online are more likely to use VPN services (42%) or TV set-top boxes (21%) than consumers who only downloaded or streamed/accessed legal content.”
Kantar says that the findings of the report will be used to help policymakers evaluate how Canada’s Copyright Act is coping with a changing market and technological developments.
“This research will provide the necessary information required to further develop copyright policy in Canada, as well as to provide a foundation to assess the effectiveness of the measures to address copyright infringement, should future analysis be undertaken,” it concludes.
The full report can be found here (pdf)
Post Syndicated from Andy original https://torrentfreak.com/bell-tsn-letter-to-university-connects-site-blocking-support-to-students-futures-180510/
In January, a coalition of Canadian companies called on local telecoms regulator CRTC to implement a website-blocking regime in Canada.
The coalition, Fairplay Canada, is a collection of organizations and companies with ties to the entertainment industries and includes Bell, Cineplex, Directors Guild of Canada, Maple Leaf Sports and Entertainment, Movie Theatre Association of Canada, and Rogers Media. Its stated aim is to address Canada’s online piracy problems.
While CTRC reviews FairPlay Canada’s plans, the coalition has been seeking to drum up support for the blocking regime, encouraging a diverse range of supporters to send submissions endorsing the project. Of course, building a united front among like-minded groups is nothing out of the ordinary but a situation just uncovered by Canadian law Professor Micheal Geist, one of the most vocal opponents of the proposed scheme, is bound to raise eyebrows.
Geist discovered a submission by Brian Hutchings, who works as Vice-President, Administration at Brock University in Ontario. Dated March 22, 2018, it notes that one of the university’s most sought-after programs is Sports Management, which helps Brock’s students to become “the lifeblood” of Canada’s sport and entertainment industries.
“Our University is deeply alarmed at how piracy is eroding an industry that employs so many of our co-op students and graduates. Piracy is a serious, pervasive threat that steals creativity, undermines investment in content development and threatens the survival of an industry that is also part of our national identity,” the submission reads.
“Brock ardently supports the FairPlay Canada coalition of more than 25 organizations involved in every aspect of Canada’s film, TV, radio, sports entertainment and music industries. Specifically, we support the coalition’s request that the CRTC introduce rules that would disable access in Canada to the most egregious piracy sites, similar to measures that have been taken in the UK, France and Australia. We are committed to assist the members of the coalition and the CRTC in eliminating the theft of digital content.”
The letter leaves no doubt that Brock University as a whole stands side-by-side with Fairplay Canada but according to a subsequent submission signed by Michelle Webber, President, Brock University Faculty Association (BUFA), nothing could be further from the truth.
Noting that BUFA unanimously supports the position of the Canadian Association of University Teachers which opposes the FairPlay proposal, Webber adds that BUFA stands in opposition to the submission by Brian Hutchings on behalf of Brock University.
“Vice President Hutching’s intervention was undertaken without consultation with the wider Brock University community, including faculty, librarians, and Senate; therefore, his submission should not be seen as indicative of the views of Brock University as a whole.”
BUFA goes on to stress the importance of an open Internet to researchers and educators while raising concerns that the blocking proposals could threaten the principles of net neutrality in Canada.
While the undermining of Hutching’s position is embarrassing enough, via access to information laws Geist has also been able to reveal the chain of events that prompted the Vice-President to write a letter of support on behalf of the whole university.
It began with an email sent by former Brock professor Cheri Bradish to Mark Milliere, TSN’s Senior Vice President and General Manager, with Hutchings copied in. The idea was to connect the pair, with the suggestion that supporting the site-blocking plan would help to mitigate the threat to “future work options” for students.
What followed was a direct email from Mark Milliere to Brian Hutchings, in which the former laid out the contributions his company makes to the university, while again suggesting that support for site-blocking would be in the long-term interests of students seeking employment in the industry.
On March 23, Milliere wrote to Hutchings again, thanking him for “a terrific letter” and stating that “If you need anything from TSN, just ask.”
This isn’t the first time that Bell has asked those beholden to the company to support its site-blocking plans.
Back in February it was revealed that the company had asked its own employees to participate in the site-blocking submission process, without necessarily revealing their affiliations with the company.
Post Syndicated from Roderick Bauer original https://www.backblaze.com/blog/day-in-life-human-resources-coordinator/
After I’ve had a yummy cup of coffee — maybe with a honey and splash of half and half, I’ll generally start my day reviewing resumes and contacting potential candidates to set up an initial phone screen.
When I start the process of filling a position, I’ll spend a lot of time on the phone speaking with potential candidates. During a phone screen call we’ll chat about their experience, background and what they are ideally looking for in their next position. I also ask about what they like to do outside of work, and most importantly, how they feel about office dogs. A candidate may not always look great on paper, but could turn out to be a great cultural fit after speaking with them about their previous experience and what they’re passionate about.
Next, I push strong candidates to the subsequent steps with the hiring managers, which range from setting up a second phone screen, to setting up a Google hangout for completing coding tasks, to scheduling in-person interviews with the team.
At the end of the day after an in-person interview, I’ll check in with all the interviewers to debrief and decide how to proceed with the candidate. Everyone that interviewed the candidate will get together to give feedback. Is there a good cultural fit? Are they someone we’d like to work with? Keeping in contact with the candidates throughout the process and making sure they are organized and informed is a big part of my job. No one likes to wait around and wonder where they are in the process.
In between all the madness, I’ll put together offer letters, send out onboarding paperwork and links, and get all the necessary signatures to move forward.
On the candidate’s first day, I’ll go over benefits and the handbook and make sure everything is going smoothly in their overall orientation as they transition into their new role here at Backblaze!
We’re growing rapidly and always looking for great people to join our team at Backblaze. Our team places a premium on open communications, being cleverly unconventional, and helping each other out.
Oh! We also offer competitive salaries, stock options, and amazing benefits.
The post A Day in the Life of Michele, Human Resources Coordinator at Backblaze appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2018/02/on_the_security.html
Interesting history of the security of walls:
Dún Aonghasa presents early evidence of the same principles of redundant security measures at work in 13th century castles, 17th century star-shaped artillery fortifications, and even “defense in depth” security architecture promoted today by the National Institute of Standards and Technology, the Nuclear Regulatory Commission, and countless other security organizations world-wide.
Security advances throughout the centuries have been mostly technical adjustments in response to evolving weaponry. Fortification — the art and science of protecting a place by imposing a barrier between you and an enemy — is as ancient as humanity. From the standpoint of theory, however, there is very little about modern network or airport security that could not be learned from a 17th century artillery manual. That should trouble us more than it does.
Fortification depends on walls as a demarcation between attacker and defender. The very first priority action listed in the 2017 National Security Strategy states: “We will secure our borders through the construction of a border wall, the use of multilayered defenses and advanced technology, the employment of additional personnel, and other measures.” The National Security Strategy, as well as the executive order just preceding it, are just formal language to describe the recurrent and popular idea of a grand border wall as a central tool of strategic security. There’s been a lot said about the costs of the wall. But, as the American finger hovers over the Hadrian’s Wall 2.0 button, whether or not a wall will actually improve national security depends a lot on how walls work, but moreso, how they fail.
Lots more at the link.
Every day of the week, we verify new Dojos all around the world, and each Dojo is championed by passionate volunteers. Last week, a huge milestone for the CoderDojo community went by relatively unnoticed: in the history of the movement, more than 2000 Dojos have now been verified!
This is a phenomenal achievement for a movement that’s just six years old and powered by volunteers. Presently, there are more than 1650 active Dojos running weekly, fortnightly, or monthly, and all of them are free for participants — for example, the Dojos run by Joel Bayubasire in Kampala, Uganda:
This week, Joel set up his second Dojo and verified it on our global map. Joel is a Congolese refugee living in Kampala, Uganda, where he is currently completing his PhD in Economics at Madison International Institute and Business School.
Joel understands first-hand the challenges faced by refugees who were forced to leave their country due to war or conflict. Uganda is currently hosting more than 1.2 million refugees, 60% of which are children (World Bank, 2017). As refugees, children are only allowed to attend local schools until the age of 12. This results in lower educational attainment, which will likely affect their future employment prospects.
Joel has the motivation to overcome these challenges, because he understands the power of education. Therefore, he initiated a number of community-based activities to provide educational opportunities for refugee children. As part of this, he founded his first Dojo earlier in the year, with the aim of giving these children a chance to compete in today’s global knowledge-based economy.
Aware that securing volunteer mentors would be a challenge, Joel trained eight young people from the community to become youth mentors to their peers. He explains:
I believe that the mastery of computer coding allows talented young people to thrive professionally and enables them to not only be consumers but creators of the interconnected world of today!
Based on the success of Joel’s first Dojo, he has now expanded the CoderDojo initiative in his community; his plan is to provide computer science training for more than 300 refugee youths in Kampala by 2019. If you’d like to learn more about Joel’s efforts, head to this website.
If you are interested in creating opportunities for the young people in your community, then join the growing CoderDojo movement — you can volunteer to start a Dojo or to support an existing one today!
Post Syndicated from Robert Graham original http://blog.erratasec.com/2017/11/don-jr-ill-bite.html
So Don Jr. tweets the following, which is an excellent troll. So I thought I’d bite. The reason is I just got through debunk Democrat claims about NetNeutrality, so it seems like a good time to balance things out and debunk Trump nonsense.
The issue here is not which side is right. The issue here is whether you stand for truth, or whether you’ll seize any factoid that appears to support your side, regardless of the truthfulness of it. The ACLU obviously chose falsehoods, as I documented. In the following tweet, Don Jr. does the same.
It’s a preview of the hyperpartisan debates are you are likely to have across the dinner table tomorrow, which each side trying to outdo the other in the false-hoods they’ll claim.
Need something to discuss over #Thanksgiving dinner? Try this
Stock markets at all time highs
Lowest jobless claims since 73
6 TRILLION added to economy since Election
1.5M fewer people on food stamps
Consumer confidence through roof
Lowest Unemployment rate in 17 years #maga
— Donald Trump Jr. (@DonaldJTrumpJr) November 23, 2017
What we see in this number is a steady trend of these statistics since the Great Recession, with no evidence in the graphs showing how Trump has influenced these numbers, one way or the other.
Again, let’s graph this:
As we can see, jobless claims have been on a smooth downward trajectory since the Great Recession. It’s difficult to see here how President Trump has influenced these numbers.
Again we find nothing in the graph that suggests President Trump is responsible for any change — it’s been improving steadily since the Great Recession.
One thing to note is that, technically, it’s not “through the roof” — it still quite a bit below the roof set during the dot-com era.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2017/07/book_review_twi.html
There are two opposing models of how the Internet has changed protest movements. The first is that the Internet has made protesters mightier than ever. This comes from the successful revolutions in Tunisia (2010-11), Egypt (2011), and Ukraine (2013). The second is that it has made them more ineffectual. Derided as “slacktivism” or “clicktivism,” the ease of action without commitment can result in movements like Occupy petering out in the US without any obvious effects. Of course, the reality is more nuanced, and Zeynep Tufekci teases that out in her new book Twitter and Tear Gas.
Tufekci is a rare interdisciplinary figure. As a sociologist, programmer, and ethnographer, she studies how technology shapes society and drives social change. She has a dual appointment in both the School of Information Science and the Department of Sociology at University of North Carolina at Chapel Hill, and is a Faculty Associate at the Berkman Klein Center for Internet and Society at Harvard University. Her regular New York Times column on the social impacts of technology is a must-read.
Modern Internet-fueled protest movements are the subjects of Twitter and Tear Gas. As an observer, writer, and participant, Tufekci examines how modern protest movements have been changed by the Internet — and what that means for protests going forward. Her book combines her own ethnographic research and her usual deft analysis, with the research of others and some big data analysis from social media outlets. The result is a book that is both insightful and entertaining, and whose lessons are much broader than the book’s central topic.
“The Power and Fragility of Networked Protest” is the book’s subtitle. The power of the Internet as a tool for protest is obvious: it gives people newfound abilities to quickly organize and scale. But, according to Tufekci, it’s a mistake to judge modern protests using the same criteria we used to judge pre-Internet protests. The 1963 March on Washington might have culminated in hundreds of thousands of people listening to Martin Luther King Jr. deliver his “I Have a Dream” speech, but it was the culmination of a multi-year protest effort and the result of six months of careful planning made possible by that sustained effort. The 2011 protests in Cairo came together in mere days because they could be loosely coordinated on Facebook and Twitter.
That’s the power. Tufekci describes the fragility by analogy. Nepalese Sherpas assist Mt. Everest climbers by carrying supplies, laying out ropes and ladders, and so on. This means that people with limited training and experience can make the ascent, which is no less dangerous — to sometimes disastrous results. Says Tufekci: “The Internet similarly allows networked movements to grow dramatically and rapidly, but without prior building of formal or informal organizational and other collective capacities that could prepare them for the inevitable challenges they will face and give them the ability to respond to what comes next.” That makes them less able to respond to government counters, change their tactics — a phenomenon Tufekci calls “tactical freeze” — make movement-wide decisions, and survive over the long haul.
Tufekci isn’t arguing that modern protests are necessarily less effective, but that they’re different. Effective movements need to understand these differences, and leverage these new advantages while minimizing the disadvantages.
To that end, she develops a taxonomy for talking about social movements. Protests are an example of a “signal” that corresponds to one of several underlying “capacities.” There’s narrative capacity: the ability to change the conversation, as Black Lives Matter did with police violence and Occupy did with wealth inequality. There’s disruptive capacity: the ability to stop business as usual. An early Internet example is the 1999 WTO protests in Seattle. And finally, there’s electoral or institutional capacity: the ability to vote, lobby, fund raise, and so on. Because of various “affordances” of modern Internet technologies, particularly social media, the same signal — a protest of a given size — reflects different underlying capacities.
This taxonomy also informs government reactions to protest movements. Smart responses target attention as a resource. The Chinese government responded to 2015 protesters in Hong Kong by not engaging with them at all, denying them camera-phone videos that would go viral and attract the world’s attention. Instead, they pulled their police back and waited for the movement to die from lack of attention.
If this all sounds dry and academic, it’s not. Twitter and Tear Gasis infused with a richness of detail stemming from her personal participation in the 2013 Gezi Park protests in Turkey, as well as personal on-the-ground interviews with protesters throughout the Middle East — particularly Egypt and her native Turkey — Zapatistas in Mexico, WTO protesters in Seattle, Occupy participants worldwide, and others. Tufekci writes with a warmth and respect for the humans that are part of these powerful social movements, gently intertwining her own story with the stories of others, big data, and theory. She is adept at writing for a general audience, anddespite being published by the intimidating Yale University Press — her book is more mass-market than academic. What rigor is there is presented in a way that carries readers along rather than distracting.
The synthesist in me wishes Tufekci would take some additional steps, taking the trends she describes outside of the narrow world of political protest and applying them more broadly to social change. Her taxonomy is an important contribution to the more-general discussion of how the Internet affects society. Furthermore, her insights on the networked public sphere has applications for understanding technology-driven social change in general. These are hard conversations for society to have. We largely prefer to allow technology to blindly steer society or — in some ways worse — leave it to unfettered for-profit corporations. When you’re reading Twitter and Tear Gas, keep current and near-term future technological issues such as ubiquitous surveillance, algorithmic discrimination, and automation and employment in mind. You’ll come away with new insights.
Tufekci twice quotes historian Melvin Kranzberg from 1985: “Technology is neither good nor bad; nor is it neutral.” This foreshadows her central message. For better or worse, the technologies that power the networked public sphere have changed the nature of political protest as well as government reactions to and suppressions of such protest.
I have long characterized our technological future as a battle between the quick and the strong. The quick — dissidents, hackers, criminals, marginalized groups — are the first to make use of a new technology to magnify their power. The strong are slower, but have more raw power to magnify. So while protesters are the first to use Facebook to organize, the governments eventually figure out how to use Facebook to track protesters. It’s still an open question who will gain the upper hand in the long term, but Tufekci’s book helps us understand the dynamics at work.
This essay originally appeared on Vice Motherboard.
The book on Amazon.com.
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/12-months-raspberry-pi/
This weekend saw my first anniversary at Raspberry Pi, and this blog marks my 100th post written for the company. It would have been easy to let one milestone or the other slide had they not come along hand in hand, begging for some sort of acknowledgement.
So here it is!
Prior to my position in the Comms team as Social Media Editor, my employment history was largely made up of retail sales roles and, before that, bit parts in theatrical backstage crews. I never thought I would work for the Raspberry Pi Foundation, despite its firm position on my Top Five Awesome Places I’d Love to Work list. How could I work for a tech company when my knowledge of tech stretched as far as dismantling my Game Boy when I was a kid to see how the insides worked, or being the one friend everyone went to when their phone didn’t do what it was meant to do? I never thought about the other side of the Foundation coin, or how I could find my place within the hidden workings that turned the cogs that brought everything together.
… when suddenly, as if out of nowhere, a new job with a dream company. #raspberrypi #positive #change #dosomething
12 Likes, 1 Comments – Alex J’rassic (@thealexjrassic) on Instagram: “… when suddenly, as if out of nowhere, a new job with a dream company. #raspberrypi #positive…”
A little luck, a well-written though humorous resumé, and a meeting with Liz and Helen later, I found myself the newest member of the growing team at Pi Towers.
I thought it would be fun to point out some of the chances I’ve had over the last twelve months and explain how they fit within the world of Raspberry Pi. After all, we’re about more than just a $35 credit card-sized computer. We’re a charitable Foundation made up of some wonderful and exciting projects, people, and goals.
Skycademy offers educators in the UK the chance to come to Pi Towers Cambridge to learn how to plan a balloon launch, build a payload with onboard Raspberry Pi and Camera Module, and provide teachers with the skills needed to take their students on an adventure to near space, with photographic evidence to prove it.
All the screens you need to hunt balloons. . We have our landing point and are now rushing to Therford to find the payload in a field. . #HAB #RasppberryPi
332 Likes, 5 Comments – Raspberry Pi (@raspberrypifoundation) on Instagram: “All the screens you need to hunt balloons. . We have our landing point and are now rushing to…”
I was fortunate enough to join Sky Captain James, along with Dan Fisher, Dave Akerman, and Steve Randell on a test launch back in August last year. Testing out new kit that James had still been tinkering with that morning, we headed to a field in Elsworth, near Cambridge, and provided Facebook Live footage of the process from payload build to launch…to the moment when our balloon landed in an RAF shooting range some hours later.
Having enjoyed watching Blue Peter presenters send up a HAB when I was a child, I marked off the event on my bucket list with a bold tick, and I continue to show off the photographs from our Raspberry Pi as it reached near space.
Spend the day launching/chasing a high-altitude balloon. Look how high it went!!! #HAB #ballooning #space #wellspacekinda #ish #photography #uk #highaltitude
13 Likes, 2 Comments – Alex J’rassic (@thealexjrassic) on Instagram: “Spend the day launching/chasing a high-altitude balloon. Look how high it went!!! #HAB #ballooning…”
My desk is slowly filling with stuff: notes, mementoes, and trinkets that find their way to me from members of the community, both established and new to the life of Pi. There are thank you notes, updates, and more from people I’ve chatted to online as they explore their way around the world of Pi.
By plugging myself into social media on a daily basis, I often find hidden treasures that go unnoticed due to the high volume of tags we receive on Facebook, Twitter, Instagram, and so on. Kids jumping off chairs in delight as they complete their first Scratch project, newcomers to the Raspberry Pi shedding a tear as they make an LED blink on their kitchen table, and seasoned makers turning their hobby into something positive to aid others.
It’s wonderful to join in the excitement of people discovering a new skill and exploring the community of Raspberry Pi makers: I’ve been known to shed a tear as a result.
Meeting educators at Bett, chatting to teen makers at makerspaces, and sharing a cupcake or three at the birthday party have been incredible opportunities to get to know you all.
You’re all brilliant.
Last year we welcomed the Queen of Shoddy Robots, Simone Giertz to Pi Towers, where we chatted about making, charity, and space while wandering the colleges of Cambridge and hanging out with flat Tim Peake.
Queen of Robots @simonegiertz came to visit #PiTowers today. We hung out with cardboard @astro_timpeake and ate chelsea buns at @fitzbillies #Cambridge. . We also had a great talk about the educational projects of the #RaspberryPi team, #AstroPi and how not enough people realise we’re a #charity. . If you’d like to learn more about the Raspberry Pi Foundation and the work we do with #teachers and #education, check out our website – www.raspberrypi.org. . How was your day? Get up to anything fun?
597 Likes, 3 Comments – Raspberry Pi (@raspberrypifoundation) on Instagram: “Queen of Robots @simonegiertz came to visit #PiTowers today. We hung out with cardboard…”
And last month, the wonderful Estefannie ‘Explains it All’ de La Garza came to hang out, make things, and discuss our educational projects.
Ahhhh!!! I still can’t believe I got to hang out and make stuff at the @Raspberry_Pi towers!! Thank you thank you!!
Meeting such wonderful, exciting, and innovative YouTubers was a fantastic inspiration to work on my own projects and to try to do more to help others discover ways to connect with tech through their own interests.
Every Raspberry Pi project I see on a daily basis is awesome. The moment someone takes an idea and does something with it is, in my book, always worthy of awe and appreciation. Whether it be the aforementioned flashing LED, or sending Raspberry Pis to the International Space Station, if you have turned your idea into reality, I applaud you.
Some of my favourite projects over the last twelve months have not only made me say “Wow!”, they’ve also inspired me to want to do more with myself, my time, and my growing maker skill.
Great to meet @alexjrassic today and nerd out about @Raspberry_Pi and weather balloons and @Space_Station and all things #edtech ⛅🛰🤖
Projects such as Museum in a Box, a wonderful hands-on learning aid that brings the world to the hands of children across the globe, honestly made me tear up as I placed a miniaturised 3D-printed Virginia Woolf onto a wooden box and gasped as she started to speak to me.
Jill Ogle’s Let’s Robot project had me in awe as Twitch-controlled Pi robots tackled mazes, attempted to cut birthday cake, or swung to slap Jill in the face over webcam.
@SryAbtYourCats @tekn0rebel @Beam Lol speaking of faces… https://t.co/1tqFlMNS31
Every day I discover new, wonderful builds that both make me wish I’d thought of them first, and leave me wondering how they manage to make them work in the first place.
We have Raspberry Pis in space. SPACE. Actually space.
New post: Mission accomplished for the European @astro_pi challenge and @esa @Thom_astro is on his way home https://t.co/ycTSDR1h1Q
Twelve months later, this still blows my mind.
13 Likes, 2 Comments – Alex J’rassic (@thealexjrassic) on Instagram: “There’s no need to smile when you’re #DoctorWho.”
We’re here. Where are you? . . . . . #raspberrypi #vidconeu #vidcon #pizero #zerow #travel #explore #adventure #youtube
1,944 Likes, 30 Comments – Raspberry Pi (@raspberrypifoundation) on Instagram: “We’re here. Where are you? . . . . . #raspberrypi #vidconeu #vidcon #pizero #zerow #travel #explore…”
Made a Gif Cam using a Raspberry Pi, Pi camera, button and a couple LEDs. . When you press the button, it takes 8 images and stitches them into a gif file. The files then appear on my MacBook. . Check out our Twitter feed (Raspberry_Pi) for examples! . Next step is to fit it inside a better camera body. . #DigitalMaking #Photography #Making #Camera #Gif #MakersGonnaMake #LED #Creating #PhotosofInstagram #RaspberryPi
19 Likes, 1 Comments – Alex J’rassic (@thealexjrassic) on Instagram: “Made a Gif Cam using a Raspberry Pi, Pi camera, button and a couple LEDs. . When you press the…”
Despite Eben jokingly firing me near-weekly across Twitter, or Philip giving me the ‘Dad glare’ when I pull wires and buttons out of a box under my desk to start yet another project, I don’t plan on going anywhere. Over the next twelve months, I hope to continue discovering awesome Pi builds, expanding on my own skills, and curating some wonderful projects for you via the Raspberry Pi blog, the Raspberry Pi Weekly newsletter, my submissions to The MagPi Magazine, and the occasional video interview or two.
It’s been a pleasure. Thank you for joining me on the ride!
The post “Only a year? It’s felt like forever”: a twelve-month retrospective appeared first on Raspberry Pi.
This month, IndustrialRobot has generously donated in order to ask:
How do you go about learning about yourself? Has your view of yourself changed recently? How did you handle it?
Whoof. That’s incredibly abstract and open-ended — there’s a lot I could say, but most of it is hard to turn into words.
The first example to come to mind — and the most conspicuous, at least from where I’m sitting — has been the transition from technical to creative since quitting my tech job. I think I touched on this a year ago, but it’s become all the more pronounced since then.
I quit in part because I wanted more time to work on my own projects. Two years ago, those projects included such things as: giving the Python ecosystem a better imaging library, designing an alternative to regular expressions, building a Very Correct IRC bot framework, and a few more things along similar lines. The goals were all to solve problems — not hugely important ones, but mildly inconvenient ones that I thought I could bring something novel to. Problem-solving for its own sake.
Now that I had all the time in the world to work on these things, I… didn’t. It turned out they were almost as much of a slog as my job had been!
The problem, I think, was that there was no point.
This was really weird to realize and come to terms with. I do like solving problems for its own sake; it’s interesting and educational. And most of the programming folks I know and surround myself with have that same drive and use it to create interesting tools like Twisted. So besides taking for granted that this was the kind of stuff I wanted to do, it seemed like the kind of stuff I should want to do.
But even if I create a really interesting tool, what do I have? I don’t have a thing; I have a tool that can be used to build things. If I want a thing, I have to either now build it myself — starting from nearly zero despite all the work on the tool, because it can only do so much in isolation — or convince a bunch of other people to use my tool to build things. Then they’d be depending on my tool, which means I have to maintain and support it, which is even more time and effort poured into this non-thing.
Despite frequently being drawn to think about solving abstract tooling problems, it seems I truly want to make things. This is probably why I have a lot of abandoned projects boldly described as “let’s solve X problem forever!” — I go to scratch the itch, I do just enough work that it doesn’t itch any more, and then I lose interest.
I spent a few months quietly flailing over this minor existential crisis. I’d spent years daydreaming about making tools; what did I have if not that drive? I was having to force myself to work on what I thought were my passion projects.
Meanwhile, I’d vaguely intended to do some game development, but for some reason dragged my feet forever and then took my sweet time dipping my toes in the water. I did work on a text adventure, Runed Awakening, on and off… but it was a fractal of creative decisions and I had a hard time making all of them. It might’ve been too ambitious, despite feeling small, and that might’ve discouraged me from pursuing other kinds of games earlier.
A big part of it might have been the same reason I took so long to even give art a serious try. I thought of myself as a technical person, and art is a thing for creative people, so I’m simply disqualified, right? Maybe the same thing applies to games.
Lord knows I had enough trouble when I tried. I’d orbited the Doom community for years but never released a single finished level. I did finally give it a shot again, now that I had the time. Six months into my funemployment, I wrote a three-part guide on making Doom levels. Three months after that, I finally released one of my own.
It’s been incredibly rewarding — far moreso than any “pure” tooling problem I’ve ever approached. Moreso than even something like veekun, which is a useful thing. People have thoughts and opinions on games. Games give people feelings, which they then tell you about. Most of the commentary on a reference website is that something is missing or incorrect.
I like doing creative work. There was never a singular moment when this dawned on me; it was a slow process over the course of a year or more. I probably should’ve had an inkling when I started drawing, half a year before I quit; even my early (and very rough) daily comics made people laugh, and I liked that a lot. Even the most well-crafted software doesn’t tend to bring joy to people, but amateur art can.
I still like doing technical work, but I prefer when it’s a means to a creative end. And, just as important, I prefer when it has a clear and constrained scope. “Make a library/tool for X” is a nebulous problem that could go in a great many directions; “make a bot that tweets Perlin noise” has a pretty definitive finish line. It was interesting to write a little physics engine, but I would’ve hated doing it if it weren’t for a game I were making and didn’t have the clear scope of “do what I need for this game”.
It feels like creative work is something I’ve been wanting to do for a long time. If this were a made-for-TV movie, I would’ve discovered this impulse one day and immediately revealed myself as a natural-born artistic genius of immense unrealized talent.
That didn’t happen. Instead I’ve found that even something as mundane as having ideas is a skill, and while it’s one I enjoy, I’ve barely ever exercised it at all. I have plenty of ideas with technical work, but I run into brick walls all the time with creative stuff.
How do I theme this area? Well, I don’t know. How do I think of something? I don’t know that either. It’s a strange paradox to have an urge to create things but not quite know what those things are.
It’s such a new and completely different kind of problem. There’s no right answer, or even an answer I can check for “correctness”. I can do anything. With no landmarks to start from, it’s easy to feel completely lost and just draw blanks.
I’ve essentially recalibrated the texture of stuff I work on, and I have to find some completely new ways to approach problems. I haven’t found them yet. I don’t think they’re anything that can be told or taught. But I’m starting to get there, and part of it is just accepting that I can’t treat these like problems with clear best solutions and clear algorithms to find those solutions.
A particularly glaring irony is that I’ve had a really tough problem designing abstract spaces, even though that’s exactly the kind of architecture I praise in Doom. It’s much trickier than it looks — a good abstract design is reminiscent of something without quite being that something.
I suppose it’s similar to a struggle I’ve had with art. I’m drawn to a cartoony style, and cartooning is also a mild form of abstraction, of whittling away details to leave only what’s most important. I’m reminded in particular of the forest background in fox flux — I was completely lost on how to make something reminiscent of a tree line. I knew enough to know that drawing trees would’ve made the background far too busy, but trees are naturally busy, so how do you represent that?
The answer glip gave me was to make big chunky leaf shapes around the edges and where light levels change. Merely overlapping those shapes implies depth well enough to convey the overall shape of the tree. The result works very well and looks very simple — yet it took a lot of effort just to get to the idea.
It reminds me of mathematical research, in a way? You know the general outcome you want, and you know the tools at your disposal, and it’s up to you to make some creative leaps. I don’t think there’s a way to directly learn how to approach that kind of problem; all you can do is look at what others have done and let it fuel your imagination.
I think I’m getting a little distracted here, but this is stuff that’s been rattling around lately.
If there’s a more personal meaning to the tree story, it’s that this is a thing I can do. I can learn it, and it makes sense to me, despite being a huge nerd.
Two and a half years ago, I never would’ve thought I’d ever make an entire game from scratch and do all the art for it. It was completely unfathomable. Maybe we can do a lot of things we don’t expect we’re capable of, if only we give them a serious shot.
And ask for help, of course. I have a hell of a time doing that. I did a painting recently that factored in mountains of glip’s advice, and on some level I feel like I didn’t quite do it myself, even though every stroke was made by my hand. Hell, I don’t even look at references nearly as much as I should. It feels like cheating, somehow? I know that’s ridiculous, but my natural impulse is to put my head down and figure it out myself. Maybe I’ve been doing that for too long with programming. Trust me, it doesn’t work quite so well in a brand new field.
I’m getting distracted again!
To answer your actual questions: how do I go about learning about myself? I don’t! It happens completely by accident. I’ll consciously examine my surface-level thoughts or behaviors or whatever, sure, but the serious fundamental revelations have all caught me completely by surprise — sometimes slowly, sometimes suddenly.
Most of them also came from listening to the people who observe me from the outside: I only started drawing in the first place because of some ridiculous deal I made with glip. At the time I thought they just wanted everyone to draw because art is their thing, but now I’m starting to suspect they’d caught on after eight years of watching me lament that I couldn’t draw.
I don’t know how I handle such discoveries, either. What is handling? I imagine someone discovering something and trying to come to grips with it, but I don’t know that I have quite that experience — my grappling usually comes earlier, when I’m still trying to figure the thing out despite not knowing that there’s a thing to find out. Once I know it, it’s on the table; I can’t un-know it or reject it meaningfully. All I can do is figure out what to do with it, and I approach that the same way I approach every other problem: by flailing at it and hoping for the best.
This isn’t quite 2000 words. Sorry. I’ve run out of things to say about me. This paragraph is very conspicuous filler. Banana. Atmosphere. Vocation.
Post Syndicated from Bruce Schneier original https://www.schneier.com/blog/archives/2017/05/human_rights_wa.html
I’m sure it pays less than the industry average, and the stakes are much higher than the average. But if you want to be a Director of Information Security that makes a difference, Human Rights Watch is hiring.
Post Syndicated from Michal Zalewski original http://lcamtuf.blogspot.com/2015/07/poland-and-united-states-wrapping-up.html
With my previous entry, I wrapped up an impromptu series of articles that chronicled my childhood experiences in Poland and compared the culture I grew up with to the American society that I’m living in today. For the readers who want to be able to navigate the series without scrolling endlessly, I wanted to put together a quick table of contents. Here it goes.
The entry that started it all:
Oh, the places you won’t go:
Poland (and Europe) vs the United States:
And now, back to the regularly scheduled programming...
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