All posts by Rob Zwetsloot

Vote for your 50 favourite projects!

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/vote-for-your-favourite-projects/

Hi folks, Rob from The MagPi here. While we’re working on the next issue of The MagPi, we’re very aware that we’re almost at issue 75!

Rob didn’t give Alex an image to put here so she made one

To celebrate this milestone, we’re doing another countdown of projects. We ranked 50 projects for issue 50 of The MagPi, and this time we’re ranking 75 of the greatest Raspberry Pi projects — and we need your help to do that!

Vote for your favourite

You folks in the community never stop amazing us with the things you make, so our list will be full of the outstanding projects you’ve made since we released issue 50 for October 2016! Like last time, you can vote for your favourites, but we’re upping the ante: we want you to choose the top 50 projects from the list of 75 we’ve compiled.

Want to know more about the projects? Visit our blog post detailing all the options.

Make sure to choose your favourites before Tuesday 2 October!

Note: There is a poll embedded within this post, please visit the site to participate in this post’s poll.

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MagPi 73: make a video game!

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-73-make-video-game/

Hi folks, Rob from The MagPi here! As far back as I can remember, I always wanted to learn to code to make a video game. I’m technically working on one right now! It’s wildly behind my self-imposed schedule, though. If you too wish to learn how to make games, then check out issue 73 of The MagPi, out today!

The MagPi 73

Make video games in the latest issue of The MagPi!

Let’s play a game

There are many classifications of video games these days, and many tools to help make it easy. We take you through making a purely narrative experience on Twine, up to programming a simple 8-bit game for Pico-8 in this month’s main feature. Don’t forget our ongoing series on how to make games in C/C++ and Pygame as well!

The MagPi 73

Make games today on your Pi!

Boost your home security

If making games aren’t quite your thing, then we also have a feature for our more serious-sided readers on how to secure your home using a Raspberry Pi. We show you how to set up a CCTV camera, an IoT doorbell, and a door security monitor too.

Home security made easy with a Raspberry Pi

Maker Faire Tokyo

We also have a bumper five pages on Maker Faire Tokyo and the Japanese Raspberry Pi community! I went out there earlier this month and managed to drag myself away from the Gundam Base and the Mandarake in Akihabara long enough to see some of the incredible and inventive things Japanese makers had created.

The MagPi 73

See our report from Maker Faire Tokyo!

All of this along with our usual selection of tutorials, projects, and reviews? We spoil you.

The MagPi 73

Amazing projects to inspire!

Get The MagPi 73

You can get The MagPi 72 today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android or iOS apps. And don’t forget, there’s always the free PDF as well.

Rolling subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? You can now take out a monthly £5 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

The MagPi subscription offer — The MagPi 73

You can also take out a twelve-month print subscription and get a Pi Zero W plus case and adapter cables absolutely free! This offer does not currently have an end date.

That’s it for now, see ya real soon!

Edit: I’m sure he’ll run out of Star Trek GIFs eventually – Alex

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MagPi 72: AI made easy for your Raspberry Pi

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-72/

Hi folks, Rob from The MagPi here! With AI currently a hot topic in hobby tech, we thought we’d demystify it for you and your Raspberry Pi in The MagPi 72, out now!

AI made easy, in issue 72 of The MagPi!

The MagPi 72

AI made easy covers several types of current AI and machine learning tech that you, as a hobbyist and consumer, can get your hands on and use with your Pi. Many companies offer voice and image recognition services that work with the help of machine learning, and it’s actually pretty easy to get started with these.



We asked several AI experts to help us out with this, and we cover robot automation, getting the details of an image, and offline voice recognition. We promise it’s Skynet-safe.

Make sweet music

Want to make music? Then follow our guide to create your own Raspberry Pi–powered recording studio — all you need to bring to the table is your own musical talent.


We’ve also got some great tutorials on how to make a mini magic mirror and hack Minecraft Pi with Mathematica, along with some fantastic project showcases such as the squirrel cafe and a ghost detector.



Still not satisfied? Then check out our reviews and community segments — there’s a lot of excellent stuff to read about this issue.

Get The MagPi 72

You can get The MagPi 72 today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android or iOS apps. And don’t forget, there’s always the free PDF as well.

Rolling subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? You can now take out a monthly £5 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

The MagPi subscription offer — The Magpi 72 - AI Raspberry Pi

You can also take out a twelve-month print subscription and get a Pi Zero W plus case and adapter cables absolutely free! This offer does not currently have an end date.

See you next month!

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Build an oscilloscope using Raspberry Pi and Arduino

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/build-oscilloscope-raspberry-pi-arduino/

In this tutorial from The MagPi issue 71Mike Cook takes us through the process of building an oscilloscope using a Raspberry Pi and an Arduino. Get your copy of The MagPi in stores now, or download it as a free PDF here.

The oscilloscope is on the wish list of anyone starting out with electronics. Your author used to tell his students that it was your eyes, making electricity visible. Unfortunately, they are quite expensive: from a few hundred pounds to up to £5000 and beyond. However, by using an Arduino and some software on the Raspberry Pi, you can make a passable beginner’s oscilloscope.

Raspberry Pi Arduino oscilloscope magPi 71

Last September, in The MagPi #61, there was an article outlining the way the Raspberry Pi and the Arduino could be used together. We at the Bakery have been doing this for some time: we first had a major project in the Raspberry Pi Projects books by Andrew Robinson and Mike Cook. The big advantage of the Arduino from a signal processing point of view is that there is minimal interruption from the operating system and you can gather data at a constant uninterrupted rate. This is just what we need for making an oscilloscope. The idea is that the Arduino gathers a whole heap of voltage samples as fast as it can and stores it in memory. It then transfers that memory to the Raspberry Pi, again as fast as possible. The Pi plots the data and displays it, then the software allows measurements to be made on the samples.

So you can measure the time and voltage difference, known as a delta, between any two points on the samples. You can even display the frequency that the ‘time delta’ corresponds to by taking its reciprocal. These are features found in expensive oscilloscopes. We have also built in a trigger function; this is to synchronise the onset of the rapid data gathering with the occurrence of a positive transition on the input signal through a specified voltage. The result is that regular waveforms can look stable on the display.

The hardware

The schematic of the Arduino data acquisition module is shown in Figure 1.

Raspberry Pi Arduino oscilloscope magPi 71

Figure 1: Schematic of the Arduino acquisition module

You will notice that it is quite simple. It consists of three potentiometers for the oscilloscope’s controls and an AC coupled biased voltage input.

The capacitor ensures that no DC components from the input get through and gives a modicum of protection against overvoltage. The reference voltage, or ground, is similarly biased as +2.5V above the Pi’s ground level.

The use of a BNC socket for the input ensures that you can use this with proper oscilloscope probe leads; these normally have an X10 switchable attenuator fitted, thus allowing voltages of +/- 25V to be measured. Full construction details can be found in the numbered steps.

Raspberry Pi Arduino oscilloscope magPi 71

The BNC socket has a flat on each side of the thread to prevent it rotating with the twisting force it will be subjected to upon connecting any probe. We did this by first drilling an 8mm hole for the flats and then enlarging the hole with a circular file on each side to allow it to fit. An 8×12mm hole was filed opposite the USB connecter to allow access.

Arduino software

The software, or sketch, you need to put into the Arduino is shown in the Gather_A0.ino listing, and is quite simple. Normally an Arduino of this type will take samples at a rate of 10 000 per second — or as we say, a 10k sample rate. This is not too good for an oscilloscope, but we can increase this sample rate by speeding up the A/D converter’s clock speed from the default rate. It does not appear to affect the reading accuracy too much. By making this change, we can speed up the sample rate to 58k. This is much better and allows useful measurements to be made in the audio range.

Raspberry Pi Arduino oscilloscope magPi 71

We used an Arduino Nano and soldered the header pins to it. Then we took a 14 hole by 19 strips piece of stripboard and drilled some holes to fix it to the base of the box. You might want to make this longer than 19 strips if you are not using surface-mount resistors on the underside. Fit header sockets to the stripboard and break the tracks on the underside between the two rows.

So, first, the trigger function is optionally called and then the samples are gathered in and sent to the Pi. The trigger function has a time-out that means it will trigger anyway after one second, whether it sees a transition on the input signal or not. Then the three pots are measured and also sent to the Pi. Note here that the samples are ten bits wide and so have to be sent as two bytes that get joined together again in the Pi’s software.

Also note the use of the double read for the pots, with a bit of code between each. This ensures a more stable reading, as the input capacitor of the Arduino’s sample and hold circuit needs time to charge up, and it has less time than normal to do this due to the speeding up of the D/A. It does not affect the waveform samples too much, as in most waveforms one sample voltage is close to the previous one.

Raspberry Pi Arduino oscilloscope magPi 71

We then drilled three holes for the pots, and added the small slots for the anti-rotation lugs. Then we fitted the pots and wired them up using the diagram above. This is the view from inside the lid of the box; if you’re worried about touching the side of the box with your soldering iron, consider soldering them before attaching them to the box.

At the end of the transfer, the Arduino sits in a loop waiting for an acknowledge byte from the Pi so it can start again. This acknowledge byte also carries the information as to whether or not to use a trigger on the next sample.

Raspberry Pi Arduino oscilloscope magPi 71

Add the resistors and capacitors to the stripboard and wire up the BNC socket. Solder this up before mounting, otherwise you will melt the plastic. Remember to thread the central wire through the ground washer, crinkle washer, and nut before soldering it. Add labels Trigger, Time, and Volts to the knobs.

Finally, before each buffer full of data is gathered, pin 13 on the board is lit, and turned off after. This is so that we could time the process on a commercial oscilloscope to find the sample rate — something you will not have to do if you use the recommended AVR-type Arduinos running at 16MHz.

Pi software

The software for the Raspberry Pi is written in Python 3 and used the Pygame framework. It proved to be a lot more tricky to write than we first imagined, and is shown in the Scope.py listing. Python 3 uses Unicode characters by default, and allowed us to display the delta (Δ) and mu (μ) Greek characters for the difference and the time. The code first sets up the non-display part of the window; this is only drawn once, and then parts of it are updated when necessary. Depending on what type of Arduino you have, it can show up as a different USB port; we found that ours showed up as one of two ports. Comment out which one is not applicable when defining the sampleInput variable at the start of the listing.

Finally, we cobbled together a 168×78 pixel logo for the top-left corner, using a piece of clip art and fashioning the word ‘Oscilloscope’ from an outlined version of the Cooper Black font. We called it PyLogo.png and placed it in an images folder next to the Python code.

Using the oscilloscope

The oscilloscope samples at 58 kHz, which in theory means you can measure waveforms at 29 kHz. But that only gives you two samples per cycle, and as the samples can be anywhere on the waveform, they do not look very good. As a rough guide, you need at least ten points on a waveform to make it look like a waveform, so that gives a top practical frequency of 5.8 kHz. However, by using the Time Magnify options along with the Freeze function, you can measure much higher frequencies. The time and voltage cursor lines let you find out the values on any point of the waveform, and by clicking the Save functions, the current cursor is replaced by a dotted line that is fixed, and measurements can be made relative to that. The oscilloscope in action can be seen in Figure 2.

Raspberry Pi Arduino oscilloscope magPi 71

Figure 2: Taking measurements on a swept signal

Note that pressing the S key on the keyboard produces a screen dump of the display.

Taking it further

There are lots of ways you can take this project further. A simple upgrade would involve you having a second data buffer to allow you to display a saved waveform to compare against the current live one. You could also add a lower-speed acquisition mode to see slower waveforms. You can go the other way and use a faster Arduino so you can see the higher frequencies. This oscilloscope is AC coupled; you could add a DC coupling option with a switch potential divider and amplifier to the front end to extend the range of voltages you can measure. All these improvements, however, will need changes to the software to allow the measuring to take place on these wider-range parameters.

Finish the project

For the complete project code, download the free PDF of The MagPi issue 71, available on The MagPi website.

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MagPi 71: Run Android on Raspberry Pi

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-71-android-raspberry-pi/

Hey folks, Rob here with good news about the latest edition of The MagPi! Issue 71, out right now, is all about running Android on Raspberry Pi with the help of emteria.OS and Android Things.

Raspberry Pi The MagPi Magazine issue 71 - Android

Android and Raspberry Pi, two great tastes that go great together!

Android and Raspberry Pi

A big part of our main feature looks at emteria.OS, a version of Android that runs directly on the Raspberry Pi. By running it on a touchscreen setup, you can use your Pi just like an Android tablet — one that’s easily customisable and hackable for all your embedded computing needs. Inside the issue, we’ve got a special emteria.OS discount code for readers.

We also look at Android Things, the official Android release for Raspberry Pi that focuses on IoT applications, and we show you some of the amazing projects that have been built with it.

More in The MagPi

If Android’s not your thing, we also have a big feature on building a Raspberry Pi weather station in issue 71!

Raspberry Pi The MagPi Magazine issue 71 - Android

Build your own Raspberry Pi weather station

On top of that, we’ve included guides on how to get started with TensorFlow AI and on building an oscilloscope.

Raspberry Pi The MagPi Magazine issue 71 - Android

We really loved this card scanning project! Read all about it in issue 71.

All this, along with our usual varied selection of project showcases, excellent tutorials, and definitive reviews!

Get The MagPi 71

You can get The MagPi 71 today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android or iOS apps. And don’t forget, there’s always the free PDF as well.

New subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? We’ve launched a new way to subscribe to the print version of The MagPi: you can now take out a monthly £4 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

The MagPi subscription offer — Run Android on Raspberry Pi

You can also take out a twelve-month print subscription and get a Pi Zero W plus case and adapter cables absolutely free! This offer does not currently have an end date.

That’s it, folks! See you at Raspberry Fields.

The post MagPi 71: Run Android on Raspberry Pi appeared first on Raspberry Pi.

MagPi 70: Home automation with Raspberry Pi

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-70-home-automation/

Hey folks, Rob here! It’s the last Thursday of the month, and that means it’s time for a brand-new The MagPi. Issue 70 is all about home automation using your favourite microcomputer, the Raspberry Pi.

Cover of The MagPi 70 — Raspberry Pi home automation and tech upcycling

Home automation in this month’s The MagPi!

Raspberry Pi home automation

We think home automation is an excellent use of the Raspberry Pi, hiding it around your house and letting it power your lights and doorbells and…fish tanks? We show you how to do all of that, and give you some excellent tips on how to add even more automation to your home in our ten-page cover feature.

Upcycle your life

Our other big feature this issue covers upcycling, the hot trend of taking old electronics and making them better than new with some custom code and a tactically placed Raspberry Pi. For this feature, we had a chat with Martin Mander, upcycler extraordinaire, to find out his top tips for hacking your old hardware.

Article on upcycling in The MagPi 70 — Raspberry Pi home automation and tech upcycling

Upcycling is a lot of fun

But wait, there’s more!

If for some reason you want even more content, you’re in luck! We have some fun tutorials for you to try, like creating a theremin and turning a Babbage into an IoT nanny cam. We also continue our quest to make a video game in C++. Our project showcase is headlined by the Teslonda on page 28, a Honda/Tesla car hybrid that is just wonderful.

Diddyborg V2 review in The MagPi 70 — Raspberry Pi home automation and tech upcycling

We review PiBorg’s latest robot

All this comes with our definitive reviews and the community section where we celebrate you, our amazing community! You’re all good beans

Teslonda article in The MagPi 70 — Raspberry Pi home automation and tech upcycling

An amazing, and practical, Raspberry Pi project

Get The MagPi 70

Issue 70 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

New subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? We’ve launched a new way to subscribe to the print version of The MagPi: you can now take out a monthly £4 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

The MagPi subscription offer — Raspberry Pi home automation and tech upcycling

You can also take out a twelve-month print subscription and get a Pi Zero W plus case and adapter cables absolutely free! This offer does not currently have an end date.

That’s it for today! See you next month.

Animated GIF: a door slides open and Captain Picard emerges hesitantly

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Converting a Kodak Box Brownie into a digital camera

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/kodak-brownie-camera/

In this article from The MagPi issue 69, David Crookes explains how Daniel Berrangé took an old Kodak Brownie from the 1950s and turned it into a quirky digital camera. Get your copy of The MagPi magazine in stores now, or download it as a free PDF here.

Daniel Berrangé Kodak Brownie Raspberry Pi Camera

The Kodak Box Brownie

When Kodak unveiled its Box Brownie in 1900, it did so with the slogan ‘You press the button, we do the rest.’ The words referred to the ease-of-use of what was the world’s first mass-produced camera. But it could equally apply to Daniel Berrangé’s philosophy when modifying it for the 21st century. “I wanted to use the Box Brownie’s shutter button to trigger image capture, and make it simple to use,” he tells us.

Daniel Berrangé Kodak Brownie Raspberry Pi Camera

Daniel’s project grew from a previous effort in which he placed a pinhole webcam inside a ladies’ powder compact case. “The Box Brownie project is essentially a repeat of that design but with a normal lens instead of a pinhole, a real camera case, and improved software to enable a shutter button. Ideally, it would look unchanged from when it was shooting film.”

Webcam woes

At first, Daniel looked for a cheap webcam, intending to spend no more than the price of a Pi Zero. This didn’t work out too well. “The low-light performance of the webcam was not sufficient to make a pinhole camera so I just decided to make a ‘normal’ digital camera instead,” he reveals.
To that end, he began removing some internal components from the Box Brownie. “With the original lens removed, the task was to position the webcam’s electronic light sensor (the CCD) and lens as close to the front of the camera as possible,” Daniel explains. “In the end, the CCD was about 15 mm away from the front aperture of the camera, giving a field of view that was approximately the same as the unmodified camera would achieve.”

Daniel Berrangé Kodak Brownie Raspberry Pi Camera
Daniel Berrangé Kodak Brownie Raspberry Pi Camera
Daniel Berrangé Kodak Brownie Raspberry Pi Camera

It was then time for him to insert the Raspberry Pi, upon which was a custom ‘init’ binary that loads a couple of kernel modules to run the webcam, mount the microSD file system, and launch the application binary. Here, Daniel found he was in luck. “I’d noticed that the size of a 620 film spool (63 mm) was effectively the same as the width of a Raspberry Pi Zero (65 mm), so it could be held in place between the film spool grips,” he recalls. “It was almost as if it was designed with this in mind.”

Shutter success

In order to operate the camera, Daniel had to work on the shutter button. “The Box Brownie’s shutter button is entirely mechanical, driven by a handful of levers and springs,” Daniel explains. “First, the Pi Zero needs to know when the shutter button is pressed and second, the physical shutter has to be open while the webcam is capturing the image. Rather than try to synchronise image capture with the fraction of a second that the physical shutter is open, a bit of electrical tape was used on the shutter mechanism to keep it permanently open.”

Daniel Berrangé Kodak Brownie Raspberry Pi Camera

Daniel made use of the Pi Zero’s GPIO pins to detect the pressing of the shutter button. It determines if each pin is at 0 or 5 volts. “My thought was that I could set a GPIO pin high to 5 V, and then use the action of the shutter button to short it to ground, and detect this change in level from software.”

This initially involved using a pair of bare wires and some conductive paint, although the paint was later replaced by a piece of tinfoil. But with the button pressed, the GPIO pin level goes to zero and the device constantly captures still images until the button is released. All that’s left to do is smile and take the perfect snap.

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MagPi 69: affordable 3D printing with a Raspberry Pi

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-69/

Hi folks, Rob from The MagPi here with the good news that The MagPi 69 is out now! Nice. Our latest issue is all about 3D printing and how you can get yourself a very affordable 3D printer that you can control with a Raspberry Pi.

Raspberry Pi MagPi 69 3D-printing

Get 3D printing from just £99!

Pi-powered 3D printing

Affordability is always a big factor when it comes to 3D printers. Like any new cosumer tech, their prices are often in the thousands of pounds. Over the last decade, however, these prices have been dropping steadily. Now you can get budget 3D printers for hundreds rather than thousands – and even for £99, like the iMakr. Pairing an iMakr with a Raspberry Pi makes for a reasonably priced 3D printing solution. In issue 69, we show you how to do just that!

Portable Raspberry Pis

Looking for a way to make your Raspberry Pi portable? One of our themes this issue is portable Pis, with a feature on how to build your very own Raspberry Pi TV stick, coincidentally with a 3D-printed case. We also review the Noodle Pi kit and the RasPad, two products that can help you take your Pi out and about away from a power socket.


And of course we have a selection of other great guides, project showcases, reviews, and community news.

Get The MagPi 69

Issue 69 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

New subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? We’ve launched a new way to subscribe to the print version of The MagPi: you can now take out a monthly £4 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

Raspberry Pi MagPi 69 3D-printing

You can also take out a twelve-month print subscription and get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

We hope you enjoy this issue! See you next month.

The post MagPi 69: affordable 3D printing with a Raspberry Pi appeared first on Raspberry Pi.

Build a house in Minecraft using Python

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/build-minecraft-house-using-python/

In this tutorial from The MagPi issue 68, Steve Martin takes us through the process of house-building in Minecraft Pi. Get your copy of The MagPi in stores now, or download it as a free PDF here.

Minecraft Pi is provided for free as part of the Raspbian operating system. To start your Minecraft: Pi Edition adventures, try our free tutorial Getting started with Minecraft.

Minecraft Raspberry Pi

Writing programs that create things in Minecraft is not only a great way to learn how to code, but it also means that you have a program that you can run again and again to make as many copies of your Minecraft design as you want. You never need to worry about your creation being destroyed by your brother or sister ever again — simply rerun your program and get it back! Whilst it might take a little longer to write the program than to build one house, once it’s finished you can build as many houses as you want.

Co-ordinates in Minecraft

Let’s start with a review of the coordinate system that Minecraft uses to know where to place blocks. If you are already familiar with this, you can skip to the next section. Otherwise, read on.

Minecraft Raspberry Pi Edition

Plan view of our house design

Minecraft shows us a three-dimensional (3D) view of the world. Imagine that the room you are in is the Minecraft world and you want to describe your location within that room. You can do so with three numbers, as follows:

  • How far across the room are you? As you move from side to side, you change this number. We can consider this value to be our X coordinate.
  • How high off the ground are you? If you are upstairs, or if you jump, this value increases. We can consider this value to be our Y coordinate.
  • How far into the room are you? As you walk forwards or backwards, you change this number. We can consider this value to be our Z coordinate.

You might have done graphs in school with X going across the page and Y going up the page. Coordinates in Minecraft are very similar, except that we have an extra value, Z, for our third dimension. Don’t worry if this still seems a little confusing: once we start to build our house, you will see how these three dimensions work in Minecraft.

Designing our house

It is a good idea to start with a rough design for our house. This will help us to work out the values for the coordinates when we are adding doors and windows to our house. You don’t have to plan every detail of your house right away. It is always fun to enhance it once you have got the basic design written. The image above shows the plan view of the house design that we will be creating in this tutorial. Note that because this is a plan view, it only shows the X and Z co-ordinates; we can’t see how high anything is. Hopefully, you can imagine the house extending up from the screen.

We will build our house close to where the Minecraft player is standing. This a good idea when creating something in Minecraft with Python, as it saves us from having to walk around the Minecraft world to try to find our creation.

Starting our program

Type in the code as you work through this tutorial. You can use any editor you like; we would suggest either Python 3 (IDLE) or Thonny Python IDE, both of which you can find on the Raspberry Pi menu under Programming. Start by selecting the File menu and creating a new file. Save the file with a name of your choice; it must end with .py so that the Raspberry Pi knows that it is a Python program.

It is important to enter the code exactly as it is shown in the listing. Pay particular attention to both the spelling and capitalisation (upper- or lower-case letters) used. You may find that when you run your program the first time, it doesn’t work. This is very common and just means there’s a small error somewhere. The error message will give you a clue about where the error is.

It is good practice to start all of your Python programs with the first line shown in our listing. All other lines that start with a # are comments. These are ignored by Python, but they are a good way to remind us what the program is doing.

The two lines starting with from tell Python about the Minecraft API; this is a code library that our program will be using to talk to Minecraft. The line starting mc = creates a connection between our Python program and the game. Then we get the player’s location broken down into three variables: x, y, and z.

Building the shell of our house

To help us build our house, we define three variables that specify its width, height, and depth. Defining these variables makes it easy for us to change the size of our house later; it also makes the code easier to understand when we are setting the co-ordinates of the Minecraft bricks. For now, we suggest that you use the same values that we have; you can go back and change them once the house is complete and you want to alter its design.

It’s now time to start placing some bricks. We create the shell of our house with just two lines of code! These lines of code each use the setBlocks command to create a complete block of bricks. This function takes the following arguments:

setBlocks(x1, y1, z1, x2, y2, z2, block-id, data)

x1, y1, and z1 are the coordinates of one corner of the block of bricks that we want to create; x1, y1, and z1 are the coordinates of the other corner. The block-id is the type of block that we want to use. Some blocks require another value called data; we will see this being used later, but you can ignore it for now.

We have to work out the values that we need to use in place of x1, y1, z1, x1, y1, z1 for our walls. Note that what we want is a larger outer block made of bricks and that is filled with a slightly smaller block of air blocks. Yes, in Minecraft even air is actually just another type of block.

Once you have typed in the two lines that create the shell of your house, you almost ready to run your program. Before doing so, you must have Minecraft running and displaying the contents of your world. Do not have a world loaded with things that you have created, as they may get destroyed by the house that we are building. Go to a clear area in the Minecraft world before running the program. When you run your program, check for any errors in the ‘console’ window and fix them, repeatedly running the code again until you’ve corrected all the errors.

You should see a block of bricks now, as shown above. You may have to turn the player around in the Minecraft world before you can see your house.

Adding the floor and door

Now, let’s make our house a bit more interesting! Add the lines for the floor and door. Note that the floor extends beyond the boundary of the wall of the house; can you see how we achieve this?

Hint: look closely at how we calculate the x and z attributes as compared to when we created the house shell above. Also note that we use a value of y-1 to create the floor below our feet.

Minecraft doors are two blocks high, so we have to create them in two parts. This is where we have to use the data argument. A value of 0 is used for the lower half of the door, and a value of 8 is used for the upper half (the part with the windows in it). These values will create an open door. If we add 4 to each of these values, a closed door will be created.

Before you run your program again, move to a new location in Minecraft to build the house away from the previous one. Then run it to check that the floor and door are created; you will need to fix any errors again. Even if your program runs without errors, check that the floor and door are positioned correctly. If they aren’t, then you will need to check the arguments so setBlock and setBlocks are exactly as shown in the listing.

Adding windows

Hopefully you will agree that your house is beginning to take shape! Now let’s add some windows. Looking at the plan for our house, we can see that there is a window on each side; see if you can follow along. Add the four lines of code, one for each window.

Now you can move to yet another location and run the program again; you should have a window on each side of the house. Our house is starting to look pretty good!

Adding a roof

The final stage is to add a roof to the house. To do this we are going to use wooden stairs. We will do this inside a loop so that if you change the width of your house, more layers are added to the roof. Enter the rest of the code. Be careful with the indentation: I recommend using spaces and avoiding the use of tabs. After the if statement, you need to indent the code even further. Each indentation level needs four spaces, so below the line with if on it, you will need eight spaces.

Since some of these code lines are lengthy and indented a lot, you may well find that the text wraps around as you reach the right-hand side of your editor window — don’t worry about this. You will have to be careful to get those indents right, however.

Now move somewhere new in your world and run the complete program. Iron out any last bugs, then admire your house! Does it look how you expect? Can you make it better?

Customising your house

Now you can start to customise your house. It is a good idea to use Save As in the menu to save a new version of your program. Then you can keep different designs, or refer back to your previous program if you get to a point where you don’t understand why your new one doesn’t work.

Consider these changes:

  • Change the size of your house. Are you able also to move the door and windows so they stay in proportion?
  • Change the materials used for the house. An ice house placed in an area of snow would look really cool!
  • Add a back door to your house. Or make the front door a double-width door!

We hope that you have enjoyed writing this program to build a house. Now you can easily add a house to your Minecraft world whenever you want to by simply running this program.

Get the complete code for this project here.

Continue your Minecraft journey

Minecraft Pi’s programmable interface is an ideal platform for learning Python. If you’d like to try more of our free tutorials, check out:

You may also enjoy Martin O’Hanlon’s and David Whale’s Adventures in Minecraft, and the Hacking and Making in Minecraft MagPi Essentials guide, which you can download for free or buy in print here.

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MagPi 68: an in-depth look at the new Raspberry Pi 3B+

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-68/

Hi folks, Rob from The MagPi here! You may remember that a couple of weeks ago, the Raspberry Pi 3 Model B+ was released, the updated version of the Raspberry Pi 3 Model B. It’s better, faster, and stronger than the original and it’s also the main topic in The MagPi issue 68, out now!

Everything you need to know about the new Raspberry Pi 3B+

What goes into ‘plussing’ a Raspberry Pi? We talked to Eben Upton and Roger Thornton about the work that went into making the Raspberry Pi 3B+, and we also have all the benchmarks to show you just how much the new Pi 3B+ has been improved.

Super fighting robots

Did you know that the next Pi Wars is soon? The 2018 Raspberry Pi robotics competition is taking place later in April, and we’ve got a full feature on what to expect, as well as top tips on how to make your own kick-punching robot for the next round.

More to read

Still want more after all that? Well, we have our usual excellent selection of outstanding project showcases, reviews, and tutorials to keep you entertained.

See pictures from Raspberry Pi’s sixth birthday, celebrated around the world!

This includes amazing projects like a custom Pi-powered, Switch-esque retro games console, a Minecraft Pi hack that creates a house at the touch of a button, and the Matrix Voice.

With a Pi and a 3D printer, you can make something as cool as this!

Get The MagPi 68

Issue 68 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

New subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? We’ve launched a new way to subscribe to the print version of The MagPi: you can now take out a monthly £4 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

You can also take out a twelve-month print subscription and get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

That’s it for now. See you next month!

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MagPi 67: back to the future with retro computing on your Pi

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-67/

Hey folks, Rob from The MagPi here! While we do love modern computers here at The MagPi, we also have a soft spot for the classic machines of yesteryear, which is why we have a huge feature on emulating and upcycling retro computers in The MagPi issue 67, out right now.

The MagPi 67 Retro Gaming Privacy Security

Retro computing and security in the latest issue of The MagPi

Retro computing

Noted retro computing enthusiast K.G. Orphanides takes you through using the Raspberry Pi to emulate these classic machines, listing the best emulators out there and some of the homebrew software people have created for them. There’s even a guide on how to put a Pi in a Speccy!

The MagPi 67 Retro Gaming Privacy Security

Retro fun for all

While I’m a bit too young to have had a Commodore 64 or a Spectrum, there are plenty of folks who read the mag with nostalgia for that age of computing. And it’s also important for us young’uns to know the history of our hobby. So get ready to dive in!

Security and more

We also have an in-depth article about improving your security and privacy online and on your Raspberry Pi, and about using your Pi to increase your network security. It’s an important topic, and one that I’m pretty passionate about, so hopefully you’ll find the piece useful!

The new issue also includes our usual selection of inspiring projects, informative guides, and definitive reviews, as well as a free DVD with the latest version of the Raspberry Pi Desktop for Windows and Apple PCs!

Get The MagPi 67

Issue 67 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days for a print copy. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

New subscription offer!

Want to support the Raspberry Pi Foundation and the magazine? We’ve launched a new way to subscribe to the print version of The MagPi: you can now take out a monthly £4 subscription to the magazine, effectively creating a rolling pre-order system that saves you money on each issue.

You can also take out a twelve-month print subscription and get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

We hope you enjoy this issue! See you next time…

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MagPi 66: Raspberry Pi media projects for your home

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-66-media-pi/

Hey folks, Rob from The MagPi here! Issue 66 of The MagPi is out right now, with the ultimate guide to powering your home media with Raspberry Pi. We think the Pi is the perfect replacement or upgrade for many media devices, so in this issue we show you how to build a range of Raspberry Pi media projects.

MagPi 66

Yes, it does say Pac-Man robotics on the cover. They’re very cool.

The article covers file servers for sharing media across your network, music streaming boxes that connect to Spotify, a home theatre PC to make your TV-watching more relaxing, a futuristic Pi-powered moving photoframe, and even an Alexa voice assistant to control all these devices!

More to see

That’s not all though — The MagPi 66 also shows you how to build a Raspberry Pi cluster computer, how to control LEGO robots using the GPIO, and why your Raspberry Pi isn’t affected by Spectre and Meltdown.




In addition, you’ll also find our usual selection of product reviews and excellent project showcases.

Get The MagPi 66

Issue 66 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Want to support the Raspberry Pi Foundation and the magazine, and get some cool free stuff? If you take out a twelve-month print subscription to The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

I hope you enjoy this issue! See you next month.

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MagPi 65: Newbies Guide, and something brand new!

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-65/

Hey folks, Rob from The MagPi here! We know many people might be getting their very first Raspberry Pi this Christmas, and excitedly wondering “what do I do with it?” While we can’t tell you exactly what to do with your Pi, we can show you how to immerse yourself in the world of Raspberry Pi and be inspired by our incredible community, and that’s the topic of The MagPi 65, out today tomorrow (we’re a day early because we’re simply TOO excited about the special announcement below!).

The one, the only…issue 65!

Raspberry Pi for Newbies

Raspberry Pi for Newbies covers some of the very basics you should know about the world of Raspberry Pi. After a quick set-up tutorial, we introduce you to the Raspberry Pi’s free online resources, including Scratch and Python projects from Code Club, before guiding you through the wider Raspberry Pi and maker community.

Raspberry Pi MagPi 65 Newbie Guide

Pages and pages of useful advice and starter projects

The online community is an amazing place to learn about all the incredible things you can do with the Raspberry Pi. We’ve included some information on good places to look for tutorials, advice and ideas.

And that’s not all

Want to do more after learning about the world of Pi? The rest of the issue has our usual selection of expert guides to help you build some amazing projects: you can make a Christmas memory game, build a tower of bells to ring in the New Year, and even take your first steps towards making a game using C++.

Raspberry Pi MagPi 65

Midimutant, the synthesizer “that boinks endless strange sounds”

All this along with inspiring projects, definitive reviews, and tales from around the community.

Raspberry Pi Annual

Issue 65 isn’t the only new release to look out for. We’re excited to bring you the first ever Raspberry Pi Annual, and it’s free for MagPi subscribers – in fact, subscribers should be receiving it the same day as their issue 65 delivery!

If you’re not yet a subscriber of The MagPi, don’t panic: you can still bag yourself a copy of the Raspberry Pi Annual by signing up to a 12-month subscription of The MagPi before 24 January. You’ll also receive the usual subscriber gift of a free Raspberry Pi Zero W (with case and cable).  Click here to subscribe to The MagPi – The Official Raspberry Pi magazine.

Ooooooo…aaaaaahhhhh…

The Raspberry Pi Annual is aimed at young folk wanting to learn to code, with a variety of awesome step-by-step Scratch tutorials, games, puzzles, and comics, including a robotic Babbage.

Get your copy

You can get The MagPi 65 and the Raspberry Pi Annual 2018 from our online store, and the magazine can be found in the wild at WHSmith, Tesco, Sainsbury’s, and Asda. You’ll be able to get it in the US at Barnes & Noble and Micro Center in a few days’ time. The MagPi 65 is also available digitally on our Android and iOS apps. Finally, you can also download a free PDF of The MagPi 65 and The Raspberry Pi Annual 2018.

We hope you have a merry Christmas! We’re off until the New Year. Bye!

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MagPi 64: get started with electronics

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-64/

Hey folks, Rob here again! You get a double dose of me this month, as today marks the release of The MagPi 64. In this issue we give you a complete electronics starter guide to help you learn how to make circuits that connect to your Raspberry Pi!

The front cover of MagPi 64

MAGPI SIXTY-FOOUUUR!

Wires, wires everywhere!

In the electronics feature, we’ll teach you how to identify different components in circuit diagrams, we’ll explain what they do, and we’ll give you some basic wiring instructions so you can take your first steps. The feature also includes step-by-step tutorials on how to make a digital radio and a range-finder, meaning you can test out your new electronics skills immediately!

Christmas tutorials

Electronics are cool, but what else is in this issue? Well, we have exciting news about the next Google AIY Projects Vision kit, which forgoes audio for images, allowing you to build a smart camera with your Raspberry Pi.

We’ve also included guides on how to create your own text-based adventure game and a kaleidoscope camera. And, just in time for the festive season, there’s a tutorial for making a 3D-printed Pi-powered Christmas tree star. All this in The MagPi 64, along with project showcases, reviews, and much more!

Kaleido Cam

Using a normal web cam or the Raspberry Pi camera produce real time live kaleidoscope effects with the Raspberry Pi. This video shows the normal mode, along with an auto pre-rotate, and a horizontal and vertical flip.

Get The MagPi 64

Issue 64 is available today from WHSmith, Tesco, Sainsbury’s, and Asda. If you live in the US, head over to your local Barnes & Noble or Micro Center in the next few days. You can also get the new issue online from our store, or digitally via our Android and iOS apps. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Want to support the Raspberry Pi Foundation and the magazine, and get some cool free stuff? If you take out a twelve-month print subscription to The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

We hope you enjoy this issue!

Nintendo Sixty-FOOOOOOOOOOUR

Brandon gets an n64 for christmas 1998 and gets way too excited inquiries about usage / questions / comments? [email protected] © n64kids.com

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The Official Projects Book volume 3 — out now

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/projects-book-3/

Hey folks, Rob from The MagPi here with some very exciting news! The third volume of the Official Raspberry Pi Projects Book is out right this second, and we’ve packed its 200 pages with the very best Raspberry Pi projects and guides!

Cover of The Official Projects Book volume 3

A peek inside the projects book

We start you off with a neat beginners guide to programming in Python,  walking you from the very basics all the way through to building the classic videogame Pong from scratch!

Table of contents of The Official Projects Book volume 3

Check out what’s inside!

Then we showcase some of the most inspiring projects from around the community, such as a camera for taking photos of the moon, a smart art installation, amazing arcade machines, and much more.

An article about the Apollo Pi project in The Official Projects Book volume 3

Emulate the Apollo mission computers on the Raspberry Pi

Next, we ease you into a series of tutorials that will help you get the most out of your Raspberry Pi. Among other things, you’ll be learning how to sync your Pi to Dropbox, use it to create a waterproof camera, and even emulate an Amiga.

We’ve also assembled a load of reviews to let you know what you should be buying if you want to extend your Pi experience.

A review of the Pimoroni Enviro pHAT in The Official Projects Book volume 3

Learn more about Pimoroni’s Enviro pHAT

I am extremely proud of what the entire MagPi team has put together here, and I know you’ll enjoy reading it as much as we enjoyed creating it.

How to get yours

In the UK, you can get your copy of the new Official Raspberry Pi Projects Book at WH Smith and all good newsagents today. In the US, print copies will be available in stores such as Barnes & Noble very soon.

Or order a copy from the Raspberry Pi Press store — before the end of Sunday 26 November, you can use the code BLACKFRIDAY to get 10% off your purchase!

There’s also the digital version, which you can get via The MagPi Android and iOS apps. And, as always, there’s a free PDF, which is available here.

We think this new projects book is the perfect stocking filler, although we may be just a tad biased. Anyway, I hope you’ll love it!

Gif of Picard smiling at three children

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MagPi 63: build the arcade cabinet of your dreams

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-63/

Hi folks, Rob from The MagPi here! Issue 63 is now available, and it’s a huge one: we finally show you how to create the ultimate Raspberry Pi arcade cabinet in our latest detailed tutorial, so get some quarters and your saw ready.

MagPi 63

Totally awesome video game builds!

The 16-page-long arcade machine instructions cover everything from the tools you need and how to do the woodwork, to setting up the electronics. In my spare time, I pretend to be Street Fighter baddie M. Bison, so I’m no stranger to arcade machines. However, I had never actually built one — luckily, the excellent Bob Clagett of I Like To Make Stuff was generous enough to help out with this project. I hope you enjoy reading the article, and making your own cabinet, as much as I enjoyed writing and building them.

Projects for kids

Retro gaming isn’t the only thing you’ll find in this issue of The MagPi though. We have a big feature called Junior Pi Projects, which we hope will inspire young people to make something really cool using Scratch or Python.

As usual, the new issue also includes a collection of other tutorials for you to follow, for example for building a hydroponic garden, or making a special MIDI box. There are also fantastic maker projects to read up on, and reviews to tempt your wallet.

MagPi 63

The kids are alright

Get The MagPi 63

You can grab The MagPi 63 right now from WH Smith, Tesco, Sainsbury’s, and Asda. If you live in the US, check out your local Barnes & Noble or Micro Center in the next few days. You can also get the new issue online from our store, or digitally via our Android or iOS apps. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Want to support the Raspberry Pi Foundation, the magazine, and get some cool free stuff? If you take out a twelve-month print subscription to The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

That’s it for this month! We’re off to play some games.

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MagPi 62: become a LEGO master builder

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-62-lego-raspberry-pi/

Hi folks, Rob here from The MagPi. I’m excited to introduce to you all issue 62 of The MagPi, in which we go block crazy with LEGO! This month’s magazine is brimming with 14 pages of magnificent Raspberry Pi projects using these ubiquitous building blocks.

LEGO of everything and get one from the shops right now!

LEGO + Raspberry Pi

In our cover feature you’ll find fun tutorials from our friends at Dexter Industries, such as a Rubik’s cube-solving robot and a special automaton that balances on two wheels. We also show you how to build a retro console case for your Pi out of LEGO, and we have eight other projects to inspire you to make your own incredible brick creations.

Weekend fun

Back at school and looking for a weekend distraction? Check out our weekend projects feature, and build yourself a smart fridge or a door trigger that plays your theme song as you enter the room! Mine is You’re Welcome from Moana. What’s yours?

We have a ton of other wonderful projects, tutorials, and reviews in this issue as well, including a GIF camera, a hydroponic garden, and a Halloween game!

MagPi 62 Halloween game article

You can’t escape our annual spooktacular puns. That would be impossi-ghoul.

Get The MagPi 62

Grab the latest issue of The MagPi from WH Smith, Tesco, Sainsbury’s, and Asda. If you live in the US, check out your local Barnes & Noble or Micro Center over the next few days. You can also get the new issue online from our store, or digitally via our Android or iOS app. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Some of you have asked me about the goodies that we give out to subscribers. This is how it works: if you take out a twelve-month print subscription to The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

Pre-order AIY Projects kits

We have news about the AIY Projects voice kit! Micro Center has opened pre-orders for the kits in the US, and Pi Hut will soon be accepting pre-orders in the UK. Pimoroni has set up a notification service in case you want to know when you can pre-order more stock from them.

Now go enjoy building some fun LEGO Pi projects, and we’ll see you next month!

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MagPi 61: ten amazing Raspberry Pi Zero W projects

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-61-10-pi-zero-projects/

Hey folks! Rob here, with another roundup of the latest The MagPi magazine. MagPi 61 focuses on some incredible ‘must make’ Raspberry Pi Zero W projects, 3D printers and – oh, did someone mention the Google AIY Voice Projects Kit?

Cover of The MagPi magazine with a picture of the Pi Zero W - MagPi 61

Make amazing Raspberry Pi Zero W projects with our latest issue

Inside MagPi 61

In issue 61, we’re focusing on the small but mighty wonder that is the Raspberry Pi Zero W, and on some of the very best projects we’ve found for you to build with it. From arcade machines to robots, dash cams, and more – it’s time to make the most of our $10 computer.

And if that’s not enough, we’ve also delved deeper into the maker relationship between Raspberry Pi and Ardunio, with some great creations such as piano stairs, a jukebox, and a smart home system. There’s also a selection of excellent tutorials on building 3D printers, controlling Hue lights, and making cool musical instruments.

A spread of The MagPi magazine showing a DJ deck tutorial - MagPi 61

Spin it, DJ!

Get the MagPi 61

The new issue is out right now, and you can pick up a copy at WH Smith, Tesco, Sainsbury’s, and Asda. If you live in the US, check out your local Barnes & Noble or Micro Center over the next few days. You can also get the new issue online from our store, or digitally via our Android or iOS app. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Some of you have asked me about the goodies that we give out to subscribers. This is how it works: if you take out a twelve-month print subscription to The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables, absolutely free! This offer does not currently have an end date.

Pre-order AIY Kits

We have some AIY Voice Kit news! Micro Center has opened pre-orders for the kits in America, and Pimoroni has set up a notification service for those closer to the UK.

We hope you all enjoy the issue. Oh, and if you’re at World Maker Faire, New York, come and see us at the Raspberry Pi stall! Otherwise – see you next month.

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MagPi 60: the ultimate troubleshooting guide

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-60/

Hey folks, Rob from The MagPi here! It’s the last Thursday of the month, and that can only mean one thing: a brand-new The MagPi issue is out! In The MagPi 60, we’re bringing you the top troubleshooting tips for your Raspberry Pi, sourced directly from our amazing community.

The MagPi 60 cover with DVD slip case shown

The MagPi #60 comes with a huge troubleshooting guide

The MagPi 60

Our feature-length guide covers snags you might encounter while using a Raspberry Pi, and it is written for newcomers and veterans alike! Do you hit a roadblock while booting up your Pi? Are you having trouble connecting it to a network? Don’t worry – in this issue you’ll find troubleshooting advice you can use to solve your problem. And, as always, if you’re still stuck, you can head over to the Raspberry Pi forums for help.

More than troubleshooting

That’s not all though – Issue 60 also includes a disc with Raspbian-x86! This version of Raspbian for PCs contains all the recent updates and additions, such as offline Scratch 2.0 and the new Thonny IDE. And – *drumroll* – the disc version can be installed to your PC or Mac. The last time we had a Raspbian disc on the cover, many of you requested an installable version, so here you are! There is an installation guide inside the mag, so you’ll be all set to get going.

On top of that, you’ll find our usual array of amazing tutorials, projects, and reviews. There’s a giant guitar, Siri voice control, Pi Zeros turned into wireless-connected USB drives, and even a review of a new robot kit. You won’t want to miss it!

A spread from The MagPi 60 showing a giant Raspberry Pi-powered guitar

I wasn’t kidding about the giant guitar

How to get a copy

Grab your copy today in the UK from WHSmith, Sainsbury’s, Asda, and Tesco. Copies will be arriving very soon in US stores, including Barnes & Noble and Micro Center. You can also get the new issue online from our store, or digitally via our Android or iOS app. And don’t forget, there’s always the free PDF as well.

Subscribe for free goodies

Some of you have asked me about the goodies that we give out to subscribers. This is how it works: if you take out a twelve-month print subscription of The MagPi, you’ll get a Pi Zero W, Pi Zero case, and adapter cables absolutely free! This offer does not currently have an end date.

Alright, I think I’ve covered everything! So that’s it. I’ll see you next month.

Jean-Luc Picard sitting at a desk playing with a pen and sighing

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Make with Minecraft Pi in The MagPi 58

Post Syndicated from Rob Zwetsloot original https://www.raspberrypi.org/blog/magpi-58/

Hey folks, Rob here! What a busy month it’s been at The MagPi HQ. While we’ve been replying to your tweets, answering questions on YouTube and fiddling with our AIY Voice Project kits, we’ve managed to put together a whole new magazine for you, with issue 58 of the official Raspberry Pi magazine out in stores today.

The front cover of The MagPi 58

The MagPi 58 features our latest Minecraft Pi hacks!

Minecraft Pi

The MagPi 58 is all about making with Minecraft Pi. We’ve got cool projects and hacks that let you take a selfie and display it in the Minecraft world, play music with Steve jumping on a giant piano, and use special cards to switch skins in an instant. It’s the perfect supplement to our Hacking and Making in Minecraft book!

AIY Voice Projects

It’s been great to see everyone getting excited over the last issue of the magazine, and we love seeing your pictures and videos of your AIY Voice projects. In this issue we’ve included loads of ideas to keep you going with the AIY Projects kit. Don’t forget to send us what you’ve made on Twitter!

Issue 57 of The MagPi, showing the Google AIY Voice Projects Kit

Show us what you’ve made with your AIY Voice Projects Kit

The best of the rest in The MagPi 58

We’ve also got our usual selection of reviews, tutorials, and projects. This includes guides to making file servers and electronic instruments, along with our review of Adafruit’s Joy Bonnet handheld gaming kit.

A page from The MagPi 58 showing information on 'Getting Started with GUIs'

You can get started with GUIs in The MagPi 58

You can grab the latest issue in stores in the UK right now, from WHSmith, Sainsburys, Asda, and Tesco. Copies will be arriving very soon in US stores, including Barnes & Noble and Micro Center. You can also get a copy online from our store, or digitally via our Android or iOS app. Don’t forget, there’s always the free PDF as well.

We hope you enjoy the issue! Now if you’ll excuse us, we need a nap after all the excitement!

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