Tag Archives: eu

Game Companies Oppose DMCA Exemption for ‘Abandoned’ Online Games

Post Syndicated from Ernesto original https://torrentfreak.com/game-companies-oppose-dmca-exemption-for-abandoned-online-games-180217/

There are a lot of things people are not allowed to do under US copyright law, but perhaps just as importantly there are exemptions.

The U.S. Copyright Office is currently considering whether or not to loosen the DMCA’s anti-circumvention provisions, which prevent the public from ‘tinkering’ with DRM-protected content and devices.

These provisions are renewed every three years after the Office hears various arguments from the public. One of the major topics on the agenda this year is the preservation of abandoned games.

The Copyright Office previously included game preservation exemptions to keep these games accessible. This means that libraries, archives, and museums can use emulators and other circumvention tools to make old classics playable.

Late last year several gaming fans including the Museum of Art and Digital Entertainment (the MADE), a nonprofit organization operating in California, argued for an expansion of this exemption to also cover online games. This includes games in the widely popular multiplayer genre, which require a connection to an online server.

“Although the Current Exemption does not cover it, preservation of online video games is now critical,” MADE wrote in its comment to the Copyright Office.

“Online games have become ubiquitous and are only growing in popularity. For example, an estimated fifty-three percent of gamers play multiplayer games at least once a week, and spend, on average, six hours a week playing with others online.”

This week, the Entertainment Software Association (ESA), which acts on behalf of prominent members including Electonic Arts, Nintendo and Ubisoft, opposed the request.

While they are fine with the current game-preservation exemption, expanding it to online games goes too far, they say. This would allow outsiders to recreate online game environments using server code that was never published in public.

It would also allow a broad category of “affiliates” to help with this which, according to the ESA, could include members of the public

“The proponents characterize these as ‘slight modifications’ to the existing exemption. However they are nothing of the sort. The proponents request permission to engage in forms of circumvention that will enable the complete recreation of a hosted video game-service environment and make the video game available for play by a public audience.”

“Worse yet, proponents seek permission to deputize a legion of ‘affiliates’ to assist in their activities,” ESA adds.

The proposed changes would enable and facilitate infringing use, the game companies warn. They fear that outsiders such as MADE will replicate the game servers and allow the public to play these abandoned games, something games companies would generally charge for. This could be seen as direct competition.

MADE, for example, already charges the public to access its museum so they can play games. This can be seen as commercial use under the DMCA, ESA points out.

“Public performance and display of online games within a museum likewise is a commercial use within the meaning of Section 107. MADE charges an admission fee – ‘$10 to play games all day’.

“Under the authority summarized above, public performance and display of copyrighted works to generate entrance fee revenue is a commercial use, even if undertaken by a nonprofit museum,” the ESA adds.

The ESA also stresses that their members already make efforts to revive older games themselves. There is a vibrant and growing market for “retro” games, which games companies are motivated to serve, they say.

The games companies, therefore, urge the Copyright Office to keep the status quo and reject any exemptions for online games.

“In sum, expansion of the video game preservation exemption as contemplated by Class 8 is not a ‘modest’ proposal. Eliminating the important limitations that the Register provided when adopting the current exemption risks the possibility of wide-scale infringement and substantial market harm,” they write.

The Copyright Office will take all arguments into consideration before it makes a final decision. It’s clear that the wishes of game preservation advocates, such as MADE, are hard to unite with the interests of the game companies, so one side will clearly be disappointed with the outcome.

A copy of ESA’s submissionavailablelble here (pdf).

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Major US Sports Leagues Report Top Piracy Nations to Government

Post Syndicated from Ernesto original https://torrentfreak.com/major-us-sports-leagues-report-top-piracy-nations-to-government-180216/

While pirated Hollywood blockbusters often score the big headlines, there are several other industries that have been battling with piracy over the years. This includes sports organizations.

Many of the major US leagues including the NBA, NFL, NHL, MLB and the Tennis Association, are bundling their powers in the Sports Coalition, to try and curb the availability of pirated streams and videos.

A few days ago the Sports Coalition put the piracy problem on the agenda of the United States Trade Representative (USTR).

“Sports organizations, including Sports Coalition members, are heavily affected by live sports telecast piracy, including the unauthorized live retransmission of sports telecasts over the Internet,” the Sports Coalition wrote.

“The Internet piracy of live sports telecasts is not only a persistent problem, but also a global one, often involving bad actors in more than one nation.”

The USTR asked the public for comments on which countries play a central role in copyright infringement issues. In its response, the Sports Coalition stresses that piracy is a global issue but singles out several nations as particularly problematic.

The coalition recommends that the USTR should put the Netherlands and Switzerland on the “Priority Watch List” of its 2018 Special 301 Report, followed by Russia, Saudi Arabia, Seychelles and Sweden, which get a regular “Watch List” recommendation.

The main problem with these countries is that hosting providers and content distribution networks don’t do enough to curb piracy.

In the Netherlands, sawlive.tv, strikezoneme, wizlnet, AltusHost, Host Palace, Quasi Networks and SNEL pirated or provided services contributing to sports piracy, the coalition writes. In Switzerland, mlbstreamme, robinwidgetorg, strikeoutmobi, BlackHOST, Private Layer and Solar Communications are doing the same.

According to the major sports leagues, the US Government should encourage these countries to step up their anti-piracy game. This is not only important for US copyright holders, but also for licensees in other countries.

“Clearly, there is common ground – both in terms of shared economic interests and legal obligations to protect and enforce intellectual property and related rights – for the United States and the nations with which it engages in international trade to work cooperatively to stop Internet piracy of sports programming.”

Whether any of these countries will make it into the USTR’s final list has yet to be seen. For Switzerland it wouldn’t be the first time but for the Netherlands it would be new, although it has been considered before.

A document we received through a FOIA request earlier this year revealed that the US Embassy reached out to the Dutch Government in the past, to discuss similar complaints from the Sports Coalition.

The same document also revealed that local anti-piracy group BREIN consistently urged the entertainment industries it represents not to advocate placing the Netherlands on the 301 Watch List but to solve the problems behind the scenes instead.

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Court Orders Spanish ISPs to Block Pirate Sites For Hollywood

Post Syndicated from Andy original https://torrentfreak.com/court-orders-spanish-isps-to-block-pirate-sites-for-hollywood-180216/

Determined to reduce levels of piracy globally, Hollywood has become one of the main proponents of site-blocking on the planet. To date there have been multiple lawsuits in far-flung jurisdictions, with Europe one of the primary targets.

Following complaints from Disney, 20th Century Fox, Paramount, Sony, Universal and Warner, Spain has become one of the latest targets. According to the studios a pair of sites – HDFull.tv and Repelis.tv – infringe their copyrights on a grand scale and need to be slowed down by preventing users from accessing them.

HDFull is a platform that provides movies and TV shows in both Spanish and English. Almost 60% its traffic comes from Spain and after a huge surge in visitors last July, it’s now the 337th most popular site in the country according to Alexa. Visitors from Mexico, Argentina, United States and Chile make up the rest of its audience.

Repelis.tv is a similar streaming portal specializing in movies, mainly in Spanish. A third of the site’s visitors hail from Mexico with the remainder coming from Argentina, Columbia, Spain and Chile. In common with HDFull, Repelis has been building its visitor numbers quickly since 2017.

The studios demanding more blocks

With a ruling in hand from the European Court of Justice which determined that sites can be blocked on copyright infringement grounds, the studios asked the courts to issue an injunction against several local ISPs including Telefónica, Vodafone, Orange and Xfera. In an order handed down this week, Barcelona Commercial Court No. 6 sided with the studios and ordered the ISPs to begin blocking the sites.

“They damage the legitimate rights of those who own the films and series, which these pages illegally display and with which they profit illegally through the advertising revenues they generate,” a statement from the Spanish Federation of Cinematographic Distributors (FEDECINE) reads.

FEDECINE General director Estela Artacho said that changes in local law have helped to provide the studios with a new way to protect audiovisual content released in Spain.

“Thanks to the latest reform of the Civil Procedure Law, we have in this jurisdiction a new way to exercise different possibilities to protect our commercial film offering,” Artacho said.

“Those of us who are part of this industry work to make culture accessible and offer the best cinematographic experience in the best possible conditions, guaranteeing the continuity of the sector.”

The development was also welcomed by Stan McCoy, president of the Motion Picture Association’s EMEA division, which represents the plaintiffs in the case.

“We have just taken a welcome step which we consider crucial to face the problem of piracy in Spain,” McCoy said.

“These actions are necessary to maintain the sustainability of the creative community both in Spain and throughout Europe. We want to ensure that consumers enjoy the entertainment offer in a safe and secure environment.”

After gaining experience from blockades and subsequent circumvention in other regions, the studios seem better prepared to tackle fallout in Spain. In addition to blocking primary domains, the ruling handed down by the court this week also obliges ISPs to block any other domain, subdomain or IP address whose purpose is to facilitate access to the blocked platforms.

News of Spain’s ‘pirate’ blocks come on the heels of fresh developments in Germany, where this week a court ordered ISP Vodafone to block KinoX, one of the country’s most popular streaming portals.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

timeShift(GrafanaBuzz, 1w) Issue 34

Post Syndicated from Blogs on Grafana Labs Blog original https://grafana.com/blog/2018/02/16/timeshiftgrafanabuzz-1w-issue-34/

Welcome to TimeShift The big news this week is that we’ve sold out of General Admission tickets for GrafanaCon EU! We would like to thank the Grafana community for all your support and enthusiasm around GrafanaCon and are looking forward to delivering a highly valuable, interesting and most of all, fun conference. There are a small amount of Angel Tickets available – don’t miss your last chance to join us in Amsterdam!

HiveMQ 3.3.3 released

Post Syndicated from The HiveMQ Team original https://www.hivemq.com/blog/hivemq-3-3-3-released/

The HiveMQ team is pleased to announce the availability of HiveMQ 3.3.3. This is a maintenance release for the 3.3 series and brings the following improvements:

  • Adds global option to rate-limit plugin service calls
  • Improved Logging for configured TLS Cipher Suites
  • Improved Retained Message Metrics
  • Improved support for Java 9
  • Fixed an issue where the metric half-full-queue.count could show an incorrect value
  • Fixed an issue that could cause cluster nodes to wait for operational nodes on startup indefinitely
  • Improved payload reference counting for single node deployments
  • Fixed an issue with rolling upgrades in an edge case where a node with a newer version is joining during network-split
  • Improved Shutdown behaviour for OnPublishReceivedCallbacks and plugin system services
  • Fixed an issue where assignments in the ClientGroupingService got cleaned up prematurely
  • Improved example configuration file for in-memory persistence

You can download the new HiveMQ version here.

We recommend to upgrade if you are an HiveMQ 3.3.x user.

Have a great day,
The HiveMQ Team

HiveMQ 3.2.9 released

Post Syndicated from The HiveMQ Team original https://www.hivemq.com/blog/hivemq-3-2-9-released/

The HiveMQ team is pleased to announce the availability of HiveMQ 3.2.9. This is a maintenance release for the 3.2 series and brings the following improvements:

  • Improved Logging for configured TLS Cipher Suites
  • Improved Retained Message Metrics
  • Improved support for Java 9
  • Fixed an issue where the metric half-full-queue.count could show an incorrect value
  • Fixed an issue that could cause cluster nodes to wait for operational nodes on startup indefinitely
  • Improved payload reference counting for single node deployments
  • Fixed an issue with rolling upgrades in an edge case where a node with a newer version is joining during network-split
  • Improved Shutdown behaviour for OnPublishReceivedCallbacks and plugin system services

You can download the new HiveMQ version here.

We recommend to upgrade if you are an HiveMQ 3.2.x user.

Have a great day,
The HiveMQ Team

HackSpace magazine 4: the wearables issue

Post Syndicated from Andrew Gregory original https://www.raspberrypi.org/blog/hackspace-4-wearables/

Big things are afoot in the world of HackSpace magazine! This month we’re running our first special issue, with wearables projects throughout the magazine. Moreover, we’re giving away our first subscription gift free to all 12-month print subscribers. Lastly, and most importantly, we’ve made the cover EXTRA SHINY!

HackSpace magazine issue 4 cover

Prepare your eyeballs — it’s HackSpace magazine issue 4!

Wearables

In this issue, we’re taking an in-depth look at wearable tech. Not Fitbits or Apple Watches — we’re talking stuff you can make yourself, from projects that take a couple of hours to put together, to the huge, inspiring builds that are bringing technology to the runway. If you like wearing clothes and you like using your brain to make things better, then you’ll love this feature.

We’re continuing our obsession with Nixie tubes, with the brilliant Time-To-Go-Clock – Trump edition. This ingenious bit of kit uses obsolete Russian electronics to count down the time until the end of the 45th president’s term in office. However, you can also program it to tell the time left to any predictable event, such as the deadline for your tax return or essay submission, or the date England gets knocked out of the World Cup.

HackSpace magazine page 08
HackSpace magazine page 70
HackSpace magazine issue 4 page 98

We’re also talking to Dr Lucy Rogers — NASA alumna, Robot Wars judge, and fellow of the Institution of Mechanical Engineers — about the difference between making as a hobby and as a job, and about why we need the Guild of Makers. Plus, issue 4 has a teeny boat, the most beautiful Raspberry Pi cases you’ve ever seen, and it explores the results of what happens when you put a bunch of hardware hackers together in a French chateau — sacré bleu!

Tutorials

As always, we’ve got more how-tos than you can shake a soldering iron at. Fittingly for the current climate here in the UK, there’s a hot water monitor, which shows you how long you have before your morning shower turns cold, and an Internet of Tea project to summon a cuppa from your kettle via the web. Perhaps not so fittingly, there’s also an ESP8266 project for monitoring a solar power station online. Readers in the southern hemisphere, we’ll leave that one for you — we haven’t seen the sun here for months!

And there’s more!

We’re super happy to say that all our 12-month print subscribers have been sent an Adafruit Circuit Playground Express with this new issue:

Adafruit Circuit Playground Express HackSpace

This gadget was developed primarily with wearables in mind and comes with all sorts of in-built functionality, so subscribers can get cracking with their latest wearable project today! If you’re not a 12-month print subscriber, you’ll miss out, so subscribe here to get your magazine and your device,  and let us know what you’ll make.

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Court Dismisses Playboy’s Copyright Claims Against Boing Boing

Post Syndicated from Ernesto original https://torrentfreak.com/court-dismisses-playboys-copyright-claims-against-boing-boing-180215/

Early 2016, Boing Boing co-editor Xeni Jardin published an article in which she linked to an archive of every Playboy centerfold image till then.

“Kind of amazing to see how our standards of hotness, and the art of commercial erotic photography, have changed over time,” Jardin commented.

While the linked material undoubtedly appealed to many readers, Playboy itself took offense to the fact that infringing copies of their work were being shared in public. While Boing Boing didn’t upload or store the images in question, the publisher filed a lawsuit late last year.

The blog’s parent company Happy Mutants was accused of various counts of copyright infringement, with Playboy claiming that it exploited their playmates’ images for commercial purposes.

Boing Boing saw things differently. With help from the Electronic Frontier Foundation (EFF) it filed a motion to dismiss, arguing that hyperlinking is not copyright infringement. If Playboy would’ve had their way, millions of other Internet users could be sued for linking too.

“This case merely has to survive a motion to dismiss to launch a thousand more expensive lawsuits, chilling a broad variety of lawful expression and reporting that merely adopts the common practice of linking to the material that is the subject of the report,” they wrote.

The article in question

Yesterday US District Court Judge Fernando Olguin ruled on the matter. In a brief order, he concluded that an oral argument is not needed and that based on the arguments from both sides, the case should be dismissed with leave.

This effectively means that Playboy’s complaint has been thrown out. However, the company is offered a lifeline and is allowed to submit a new one if they can properly back up their copyright infringement allegations.

“The court will grant defendant’s Motion and dismiss plaintiff’s First Amended Complaint with leave to amend. In preparing the Second Amended Complaint, plaintiff shall carefully evaluate the contentions set forth in defendant’s Motion.

“For example, the court is skeptical that plaintiff has sufficiently alleged facts to support either its inducement or material contribution theories of copyright infringement,” Judge Olguin adds.

According to the order, it is not sufficient to argue that Boing Boing merely ‘provided the means’ to carry out copyright infringing activity. There also has to be a personal action that ‘assists’ the infringing activity.

Playboy has until the end of the month to submit a new complaint and if it chooses not to do so, the case will be thrown out.

The order is clearly a win for Boing Boing, which vehemently opposed Playboy’s claims. While the order is clear, it must come as a surprise to the magazine publisher, which won a similar ‘hyperlinking’ lawsuit in the European Court of Justice last year.

EFF, who defend Boing Boing, is happy with the order and hopes that Playboy will leave it at this.

“From the outset of this lawsuit, we have been puzzled as to why Playboy, once a staunch defender of the First Amendment, would attack a small news and commentary website,” EFF comments

“Today’s decision leaves Playboy with a choice: it can try again with a new complaint or it can leave this lawsuit behind. We don’t believe there’s anything Playboy could add to its complaint that would meet the legal standard. We hope that it will choose not to continue with its misguided suit.”

A copy of US District Court Judge Fernando Olguin’s order is available here (pdf).

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Backblaze and GDPR

Post Syndicated from Andy Klein original https://www.backblaze.com/blog/gdpr-compliance/

GDPR General Data Protection Regulation

Over the next few months the noise over GDPR will finally reach a crescendo. For the uninitiated, “GDPR” stands for “General Data Protection Regulation” and it goes into effect on May 25th of this year. GDPR is designed to protect how personal information of EU (European Union) citizens is collected, stored, and shared. The regulation should also improve transparency as to how personal information is managed by a business or organization.

Backblaze fully expects to be GDPR compliant when May 25th rolls around and we thought we’d share our experience along the way. We’ll start with this post as an introduction to GDPR. In future posts, we’ll dive into some of the details of the process we went through in meeting the GDPR objectives.

GDPR: A Two Way Street

To ensure we are GDPR compliant, Backblaze has assembled a dedicated internal team, engaged outside counsel in the United Kingdom, and consulted with other tech companies on best practices. While it is a sizable effort on our part, we view this as a waypoint in our ongoing effort to secure and protect our customers’ data and to be transparent in how we work as a company.

In addition to the effort we are putting into complying with the regulation, we think it is important to underscore and promote the idea that data privacy and security is a two-way street. We can spend millions of dollars on protecting the security of our systems, but we can’t stop a bad actor from finding and using your account credentials left on a note stuck to your monitor. We can give our customers tools like two factor authentication and private encryption keys, but it is the partnership with our customers that is the most powerful protection. The same thing goes for your digital privacy — we’ll do our best to protect your information, but we will need your help to do so.

Why GDPR is Important

At the center of GDPR is the protection of Personally Identifiable Information or “PII.” The definition for PII is information that can be used stand-alone or in concert with other information to identify a specific person. This includes obvious data like: name, address, and phone number, less obvious data like email address and IP address, and other data such as a credit card number, and unique identifiers that can be decoded back to the person.

How Will GDPR Affect You as an Individual

If you are a citizen in the EU, GDPR is designed to protect your private information from being used or shared without your permission. Technically, this only applies when your data is collected, processed, stored or shared outside of the EU, but it’s a good practice to hold all of your service providers to the same standard. For example, when you are deciding to sign up with a service, you should be able to quickly access and understand what personal information is being collected, why it is being collected, and what the business can do with that information. These terms are typically found in “Terms and Conditions” and “Privacy Policy” documents, or perhaps in a written contract you signed before starting to use a given service or product.

Even if you are not a citizen of the EU, GDPR will still affect you. Why? Because nearly every company you deal with, especially online, will have customers that live in the EU. It makes little sense for Backblaze, or any other service provider or vendor, to create a separate set of rules for just EU citizens. In practice, protection of private information should be more accountable and transparent with GDPR.

How Will GDPR Affect You as a Backblaze Customer

Over the coming months Backblaze customers will see changes to our current “Terms and Conditions,” “Privacy Policy,” and to our Backblaze services. While the changes to the Backblaze services are expected to be minimal, the “terms and privacy” documents will change significantly. The changes will include among other things the addition of a group of model clauses and related materials. These clauses will be generally consistent across all GDPR compliant vendors and are meant to be easily understood so that a customer can easily determine how their PII is being collected and used.

Common GDPR Questions:

Here are a few of the more common questions we have heard regarding GDPR.

  1. GDPR will only affect citizens in the EU.
    Answer: The changes that are being made by companies such as Backblaze to comply with GDPR will almost certainly apply to customers from all countries. And that’s a good thing. The protections afforded to EU citizens by GDPR are something all users of our service should benefit from.
  2. After May 25, 2018, a citizen of the EU will not be allowed to use any applications or services that store data outside of the EU.
    Answer: False, no one will stop you as an EU citizen from using the internet-based service you choose. But, you should make sure you know where your data is being collected, processed, and stored. If any of those activities occur outside the EU, make sure the company is following the GDPR guidelines.
  3. My business only has a few EU citizens as customers, so I don’t need to care about GDPR?
    Answer: False, even if you have just one EU citizen as a customer, and you capture, process or store data their PII outside of the EU, you need to comply with GDPR.
  4. Companies can be fined millions of dollars for not complying with GDPR.
    Answer:
    True, but: the regulation allows for companies to be fined up to $4 Million dollars or 20% of global revenue (whichever is greater) if they don’t comply with GDPR. In practice, the feeling is that such fines will be reserved (at least initially) for egregious violators that ignore or merely give “lip-service” to GDPR.
  5. You’ll be able to tell a company is GDPR compliant because they have a “GDPR Certified” badge on their website.
    Answer: There is no official GDPR certification or an official GDPR certification program. Companies that comply with GDPR are expected to follow the articles in the regulation and it should be clear from the outside looking in that they have followed the regulations. For example, their “Terms and Conditions,” and “Privacy Policy” should clearly spell out how and why they collect, use, and share your information. At some point a real GDPR certification program may be adopted, but not yet.

For all the hoopla about GDPR, the regulation is reasonably well thought out and addresses a very important issue — people’s privacy online. Creating a best practices document, or in this case a regulation, that companies such as Backblaze can follow is a good idea. The document isn’t perfect, and over the coming years we expect there to be changes. One thing we hope for is that the countries within the EU continue to stand behind one regulation and not fragment the document into multiple versions, each applying to themselves. We believe that having multiple different GDPR versions for different EU countries would lead to less protection overall of EU citizens.

In summary, GDPR changes are coming over the next few months. Backblaze has our internal staff and our EU-based legal council working diligently to ensure that we will be GDPR compliant by May 25th. We believe that GDPR will have a positive effect in enhancing the protection of personally identifiable information for not only EU citizens, but all of our Backblaze customers.

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EFF Urges US Copyright Office To Reject Proactive ‘Piracy’ Filters

Post Syndicated from Andy original https://torrentfreak.com/eff-urges-us-copyright-office-to-reject-proactive-piracy-filters-180213/

Faced with millions of individuals consuming unlicensed audiovisual content from a variety of sources, entertainment industry groups have been seeking solutions closer to the roots of the problem.

As widespread site-blocking attempts to tackle ‘pirate’ sites in the background, greater attention has turned to legal platforms that host both licensed and unlicensed content.

Under current legislation, these sites and services can do business relatively comfortably due to the so-called safe harbor provisions of the US Digital Millennium Copyright Act (DMCA) and the European Union Copyright Directive (EUCD).

Both sets of legislation ensure that Internet platforms can avoid being held liable for the actions of others provided they themselves address infringement when they are made aware of specific problems. If a video hosting site has a copy of an unlicensed movie uploaded by a user, for example, it must be removed within a reasonable timeframe upon request from the copyright holder.

However, in both the US and EU there is mounting pressure to make it more difficult for online services to achieve ‘safe harbor’ protections.

Entertainment industry groups believe that platforms use the law to turn a blind eye to infringing content uploaded by users, content that is often monetized before being taken down. With this in mind, copyright holders on both sides of the Atlantic are pressing for more proactive regimes, ones that will see Internet platforms install filtering mechanisms to spot and discard infringing content before it can reach the public.

While such a system would be welcomed by rightsholders, Internet companies are fearful of a future in which they could be held more liable for the infringements of others. They’re supported by the EFF, who yesterday presented a petition to the US Copyright Office urging caution over potential changes to the DMCA.

“As Internet users, website owners, and online entrepreneurs, we urge you to preserve and strengthen the Digital Millennium Copyright Act safe harbors for Internet service providers,” the EFF writes.

“The DMCA safe harbors are key to keeping the Internet open to all. They allow anyone to launch a website, app, or other service without fear of crippling liability for copyright infringement by users.”

It is clear that pressure to introduce mandatory filtering is a concern to the EFF. Filters are blunt instruments that cannot fathom the intricacies of fair use and are liable to stifle free speech and stymie innovation, they argue.

“Major media and entertainment companies and their surrogates want Congress to replace today’s DMCA with a new law that would require websites and Internet services to use automated filtering to enforce copyrights.

“Systems like these, no matter how sophisticated, cannot accurately determine the copyright status of a work, nor whether a use is licensed, a fair use, or otherwise non-infringing. Simply put, automated filters censor lawful and important speech,” the EFF warns.

While its introduction was voluntary and doesn’t affect the company’s safe harbor protections, YouTube already has its own content filtering system in place.

ContentID is able to detect the nature of some content uploaded by users and give copyright holders a chance to remove or monetize it. The company says that the majority of copyright disputes are now handled by ContentID but the system is not perfect and mistakes are regularly flagged by users and mentioned in the media.

However, ContentID was also very expensive to implement so expecting smaller companies to deploy something similar on much more limited budgets could be a burden too far, the EFF warns.

“What’s more, even deeply flawed filters are prohibitively expensive for all but the largest Internet services. Requiring all websites to implement filtering would reinforce the market power wielded by today’s large Internet services and allow them to stifle competition. We urge you to preserve effective, usable DMCA safe harbors, and encourage Congress to do the same,” the EFF notes.

The same arguments, for and against, are currently raging in Europe where the EU Commission proposed mandatory upload filtering in 2016. Since then, opposition to the proposals has been fierce, with warnings of potential human rights breaches and conflicts with existing copyright law.

Back in the US, there are additional requirements for a provider to qualify for safe harbor, including having a named designated agent tasked with receiving copyright infringement notifications. This person’s name must be listed on a platform’s website and submitted to the US Copyright Office, which maintains a centralized online directory of designated agents’ contact information.

Under new rules, agents must be re-registered with the Copyright Office every three years, despite that not being a requirement under the DMCA. The EFF is concerned that by simply failing to re-register an agent, an otherwise responsible website could lose its safe harbor protections, even if the agent’s details have remained the same.

“We’re concerned that the new requirement will particularly disadvantage small and nonprofit websites. We ask you to reconsider this rule,” the EFF concludes.

The EFF’s letter to the Copyright Office can be found here.

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Early Challenges: Making Critical Hires

Post Syndicated from Gleb Budman original https://www.backblaze.com/blog/early-challenges-making-critical-hires/

row of potential employee hires sitting waiting for an interview

In 2009, Google disclosed that they had 400 recruiters on staff working to hire nearly 10,000 people. Someday, that might be your challenge, but most companies in their early days are looking to hire a handful of people — the right people — each year. Assuming you are closer to startup stage than Google stage, let’s look at who you need to hire, when to hire them, where to find them (and how to help them find you), and how to get them to join your company.

Who Should Be Your First Hires

In later stage companies, the roles in the company have been well fleshed out, don’t change often, and each role can be segmented to focus on a specific area. A large company may have an entire department focused on just cubicle layout; at a smaller company you may not have a single person whose actual job encompasses all of facilities. At Backblaze, our CTO has a passion and knack for facilities and mostly led that charge. Also, the needs of a smaller company are quick to change. One of our first hires was a QA person, Sean, who ended up being 100% focused on data center infrastructure. In the early stage, things can shift quite a bit and you need people that are broadly capable, flexible, and most of all willing to pitch in where needed.

That said, there are times you may need an expert. At a previous company we hired Jon, a PhD in Bayesian statistics, because we needed algorithmic analysis for spam fighting. However, even that person was not only able and willing to do the math, but also code, and to not only focus on Bayesian statistics but explore a plethora of spam fighting options.

When To Hire

If you’ve raised a lot of cash and are willing to burn it with mistakes, you can guess at all the roles you might need and start hiring for them. No judgement: that’s a reasonable strategy if you’re cash-rich and time-poor.

If your cash is limited, try to see what you and your team are already doing and then hire people to take those jobs. It may sound counterintuitive, but if you’re already doing it presumably it needs to be done, you have a good sense of the type of skills required to do it, and you can bring someone on-board and get them up to speed quickly. That then frees you up to focus on tasks that can’t be done by someone else. At Backblaze, I ran marketing internally for years before hiring a VP of Marketing, making it easier for me to know what we needed. Once I was hiring, my primary goal was to find someone I could trust to take that role completely off of me so I could focus solely on my CEO duties

Where To Find the Right People

Finding great people is always difficult, particularly when the skillsets you’re looking for are highly in-demand by larger companies with lots of cash and cachet. You, however, have one massive advantage: you need to hire 5 people, not 5,000.

People You Worked With

The absolutely best people to hire are ones you’ve worked with before that you already know are good in a work situation. Consider your last job, the one before, and the one before that. A significant number of the people we recruited at Backblaze came from our previous startup MailFrontier. We knew what they could do and how they would fit into the culture, and they knew us and thus could quickly meld into the environment. If you didn’t have a previous job, consider people you went to school with or perhaps individuals with whom you’ve done projects previously.

People You Know

Hiring friends, family, and others can be risky, but should be considered. Sometimes a friend can be a “great buddy,” but is not able to do the job or isn’t a good fit for the organization. Having to let go of someone who is a friend or family member can be rough. Have the conversation up front with them about that possibility, so you have the ability to stay friends if the position doesn’t work out. Having said that, if you get along with someone as a friend, that’s one critical component of succeeding together at work. At Backblaze we’ve hired a number of people successfully that were friends of someone in the organization.

Friends Of People You Know

Your network is likely larger than you imagine. Your employees, investors, advisors, spouses, friends, and other folks all know people who might be a great fit for you. Make sure they know the roles you’re hiring for and ask them if they know anyone that would fit. Search LinkedIn for the titles you’re looking for and see who comes up; if they’re a 2nd degree connection, ask your connection for an introduction.

People You Know About

Sometimes the person you want isn’t someone anyone knows, but you may have read something they wrote, used a product they’ve built, or seen a video of a presentation they gave. Reach out. You may get a great hire: worst case, you’ll let them know they were appreciated, and make them aware of your organization.

Other Places to Find People

There are a million other places to find people, including job sites, community groups, Facebook/Twitter, GitHub, and more. Consider where the people you’re looking for are likely to congregate online and in person.

A Comment on Diversity

Hiring “People You Know” can often result in “Hiring People Like You” with the same workplace experiences, culture, background, and perceptions. Some studies have shown [1, 2, 3, 4] that homogeneous groups deliver faster, while heterogeneous groups are more creative. Also, “Hiring People Like You” often propagates the lack of women and minorities in tech and leadership positions in general. When looking for people you know, keep an eye to not discount people you know who don’t have the same cultural background as you.

Helping People To Find You

Reaching out proactively to people is the most direct way to find someone, but you want potential hires coming to you as well. To do this, they have to a) be aware of you, b) know you have a role they’re interested in, and c) think they would want to work there. Let’s tackle a) and b) first below.

Your Blog

I started writing our blog before we launched the product and talked about anything I found interesting related to our space. For several years now our team has owned the content on the blog and in 2017 over 1.5 million people read it. Each time we have a position open it’s published to the blog. If someone finds reading about backup and storage interesting, perhaps they’d want to dig in deeper from the inside. Many of the people we’ve recruited have mentioned reading the blog as either how they found us or as a factor in why they wanted to work here.
[BTW, this is Gleb’s 200th post on Backblaze’s blog. The first was in 2008. — Editor]

Your Email List

In addition to the emails our blog subscribers receive, we send regular emails to our customers, partners, and prospects. These are largely focused on content we think is directly useful or interesting for them. However, once every few months we include a small mention that we’re hiring, and the positions we’re looking for. Often a small blurb is all you need to capture people’s imaginations whether they might find the jobs interesting or can think of someone that might fit the bill.

Your Social Involvement

Whether it’s Twitter or Facebook, Hacker News or Slashdot, your potential hires are engaging in various communities. Being socially involved helps make people aware of you, reminds them of you when they’re considering a job, and paints a picture of what working with you and your company would be like. Adam was in a Reddit thread where we were discussing our Storage Pods, and that interaction was ultimately part of the reason he left Apple to come to Backblaze.

Convincing People To Join

Once you’ve found someone or they’ve found you, how do you convince them to join? They may be currently employed, have other offers, or have to relocate. Again, while the biggest companies have a number of advantages, you might have more unique advantages than you realize.

Why Should They Join You

Here are a set of items that you may be able to offer which larger organizations might not:

Role: Consider the strengths of the role. Perhaps it will have broader scope? More visibility at the executive level? No micromanagement? Ability to take risks? Option to create their own role?

Compensation: In addition to salary, will their options potentially be worth more since they’re getting in early? Can they trade-off salary for more options? Do they get option refreshes?

Benefits: In addition to healthcare, food, and 401(k) plans, are there unique benefits of your company? One company I knew took the entire team for a one-month working retreat abroad each year.

Location: Most people prefer to work close to home. If you’re located outside of the San Francisco Bay Area, you might be at a disadvantage for not being in the heart of tech. But if you find employees close to you you’ve got a huge advantage. Sometimes it’s micro; even in the Bay Area the difference of 5 miles can save 20 minutes each way every day. We located the Backblaze headquarters in San Mateo, a middle-ground that made it accessible to those coming from San Jose and San Francisco. We also chose a downtown location near a train, restaurants, and cafes: all to make it easier and more pleasant. Also, are you flexible in letting your employees work remotely? Our systems administrator Elliott is about to embark on a long-term cross-country journey working from an RV.

Environment: Open office, cubicle, cafe, work-from-home? Loud/quiet? Social or focused? 24×7 or work-life balance? Different environments appeal to different people.

Team: Who will they be working with? A company with 100,000 people might have 100 brilliant ones you’d want to work with, but ultimately we work with our core team. Who will your prospective hires be working with?

Market: Some people are passionate about gaming, others biotech, still others food. The market you’re targeting will get different people excited.

Product: Have an amazing product people love? Highlight that. If you’re lucky, your potential hire is already a fan.

Mission: Curing cancer, making people happy, and other company missions inspire people to strive to be part of the journey. Our mission is to make storing data astonishingly easy and low-cost. If you care about data, information, knowledge, and progress, our mission helps drive all of them.

Culture: I left this for last, but believe it’s the most important. What is the culture of your company? Finding people who want to work in the culture of your organization is critical. If they like the culture, they’ll fit and continue it. We’ve worked hard to build a culture that’s collaborative, friendly, supportive, and open; one in which people like coming to work. For example, the five founders started with (and still have) the same compensation and equity. That started a culture of “we’re all in this together.” Build a culture that will attract the people you want, and convey what the culture is.

Writing The Job Description

Most job descriptions focus on the all the requirements the candidate must meet. While important to communicate, the job description should first sell the job. Why would the appropriate candidate want the job? Then share some of the requirements you think are critical. Remember that people read not just what you say but how you say it. Try to write in a way that conveys what it is like to actually be at the company. Ahin, our VP of Marketing, said the job description itself was one of the things that attracted him to the company.

Orchestrating Interviews

Much can be said about interviewing well. I’m just going to say this: make sure that everyone who is interviewing knows that their job is not only to evaluate the candidate, but give them a sense of the culture, and sell them on the company. At Backblaze, we often have one person interview core prospects solely for company/culture fit.

Onboarding

Hiring success shouldn’t be defined by finding and hiring the right person, but instead by the right person being successful and happy within the organization. Ensure someone (usually their manager) provides them guidance on what they should be concentrating on doing during their first day, first week, and thereafter. Giving new employees opportunities and guidance so that they can achieve early wins and feel socially integrated into the company does wonders for bringing people on board smoothly

In Closing

Our Director of Production Systems, Chris, said to me the other day that he looks for companies where he can work on “interesting problems with nice people.” I’m hoping you’ll find your own version of that and find this post useful in looking for your early and critical hires.

Of course, I’d be remiss if I didn’t say, if you know of anyone looking for a place with “interesting problems with nice people,” Backblaze is hiring. 😉

The post Early Challenges: Making Critical Hires appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Pirate Site Blockades Enter Germany With Kinox.to as First Target

Post Syndicated from Ernesto original https://torrentfreak.com/pirate-site-blockades-enter-germany-with-kinox-to-as-first-target-180213/

Website blocking has become one of the leading anti-piracy mechanisms of recent years.

It is particularly prevalent across Europe, where thousands of sites are blocked by ISPs following court orders.

This week, these blocking efforts also reached Germany. Following a provisional injunction issued by the federal court in Munich, Internet provider Vodafone must block access to the popular streaming portal Kinox.to.

The injunction was issued on behalf of the German film production and distribution company Constantin Film. The company complained that Kinox facilitates copyright infringement and cited a recent order from the European Court of Justice in its defense, Golem reports.

While these types of blockades are common in Europe, they’re a new sight in Germany. Vodafone users who attempt to access the Kinox site will now be welcomed with a blocking notification instead.

“This portal is temporarily unavailable due to a copyright claim,” it reads, translated from German.

Blocked

The Kinox streaming site has been a thorn in the side of German authorities and copyright holders for a long time. Last year, one of the site’s admins was detained in Kosovo after a three-year manhunt, but despite these and other actions, the site remains online.

With the blocking efforts, Constantin Film hopes to make it harder for people to access the site, although this measure is also limited.

For now, it seems to be a simple DNS blockade, which means that people can bypass it relatively easily by switching to a free alternative DNS provider such as Google DNS or OpenDNS.

And there are other workarounds as well, as operators of Kinox point out in a message on their homepage.

“Vodafone User: Use the public Google DNS server: 8.8.8.8, that goes the .TO domain again! Otherwise, a VPN or the free Tor Browser can be used!” they write.

While the measure may not be foolproof, the current order is certainly significant. Previously, all German courts have denied similar blocking orders based on different arguments. This means that more blocking efforts may be on the horizon.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Amazon Relational Database Service – Looking Back at 2017

Post Syndicated from Jeff Barr original https://aws.amazon.com/blogs/aws/amazon-relational-database-service-looking-back-at-2017/

The Amazon RDS team launched nearly 80 features in 2017. Some of them were covered in this blog, others on the AWS Database Blog, and the rest in What’s New or Forum posts. To wrap up my week, I thought it would be worthwhile to give you an organized recap. So here we go!

Certification & Security

Features

Engine Versions & Features

Regional Support

Instance Support

Price Reductions

And That’s a Wrap
I’m pretty sure that’s everything. As you can see, 2017 was quite the year! I can’t wait to see what the team delivers in 2018.

Jeff;

 

Preining: In memoriam Staszek Wawrykiewicz

Post Syndicated from ris original https://lwn.net/Articles/747123/rss

Norbert Preining reports
the sad news
that Staszek Wawrykiewicz has died. “Staszek was an
active member of the Polish TeX community, and an incredibly valuable TeX
Live Team member. His insistence and perseverance have saved TeX Live from
many disasters and bugs. Although I have been in contact with Staszek over
the TeX Live mailing lists since some years, I met him in person for the
first time on my first ever BachoTeX, the EuroBachoTeX 2007. His
friendliness, openness to all new things, his inquisitiveness, all took a
great place in my heart.
” (Thanks to Paul Wise)

Gettys: The Blind Men and the Elephant

Post Syndicated from corbet original https://lwn.net/Articles/747084/rss

Jim Gettys provides
an extensive look at the FQ_CoDel queue-management algorithm
as a big
piece of the solution to bufferbloat problems. “Simple
‘request/response’ or time based protocols are preferentially scheduled
relative to bulk data transport. This means that your VOIP packets, your
TCP handshakes, cryptographic associations, your button press in your game,
your DHCP or other basic network protocols all get preferential service
without the complexity of extensive packet classification, even under very
heavy load of other ongoing flows. Your phone call can work well despite
large downloads or video use.

The Early Days of Mass Internet Piracy Were Awesome Yet Awful

Post Syndicated from Andy original https://torrentfreak.com/the-early-days-of-mass-internet-piracy-were-awesome-yet-awful-180211/

While Napster certainly put the digital cats among the pigeons in 1999, the organized chaos of mass Internet file-sharing couldn’t be truly appreciated until the advent of decentralized P2P networks a year or so later.

In the blink of an eye, everyone with a “shared folder” client became both a consumer and publisher, sucking in files from strangers and sharing them with like-minded individuals all around the planet. While today’s piracy narrative is all about theft and danger, in the early 2000s the sharing community felt more like distant friends who hadn’t met, quietly trading cards together.

Satisfying to millions, those who really engaged found shared folder sharing a real adrenaline buzz, as English comedian Seann Walsh noted on Conan this week.

“Click. 20th Century Fox comes up. No pixels. No shaky cam. No silhouettes of heads at the bottom of the screen, people coming in five minutes late. None of that,” Walsh said, recalling his experience of downloading X-Men 2 (X2) from LimeWire.

“We thought: ‘We’ve done it!!’ This was incredible! We were going to have to go to the cinema. We weren’t going to have to wait for the film to come out on video. We weren’t going to have to WALK to blockbuster!”

But while the nostalgia has an air of magic about it, Walsh’s take on the piracy experience is bittersweet. While obtaining X2 without having to trudge to a video store was a revelation, there were plenty of drawbacks too.

Downloading the pirate copy took a week, which pre-BitTorrent wasn’t a completely bad result but still a considerable commitment. There were also serious problems with quality control.

“20th Century fades, X Men 2 comes up. We’ve done it! We’re not taking it for granted – we’re actually hugging. Yes! Yes! We’ve done it! This is the future! We look at the screen, Wolverine turns round…,” …..and Walsh launches into a broadside of pseudo-German babble, mimicking the unexpectedly-dubbed superhero.

After a week of downloading and getting a quality picture on launch, that is a punch in the gut, to say the least. Arguably no less than a pirate deserves, some will argue, but a fat lip nonetheless, and one many a pirate has suffered over the years. Nevertheless, as Walsh notes, it’s a pain that kids in 2018 simply cannot comprehend.

“Children today are living the childhood I dreamed of. If they want to hear a song – touch – they stream it. They’ve got it now. Bang. Instantly. They don’t know the pain of LimeWire.

“Start downloading a song, go to school, come back. HOPE that it’d finished! That download bar messing with you. Four minutes left…..nine HOURS and 28 minutes left? Thirty seconds left…..52 hours and 38 minutes left? JUST TELL ME THE TRUTH!!!!!” Walsh pleaded.

While this might sound comical now, this was the reality of people downloading from clients such as LimeWire and Kazaa. While X2 in German would’ve been torture for a non-German speaker, the misery of watching an English language copy of 28 Days Later somehow crammed into a 30Mb file is right up there too.

Mislabeled music with microscopic bitrates? That was pretty much standard.

But against the odds, these frankly second-rate experiences still managed to capture the hearts and minds of the digitally minded. People were prepared to put up with nonsense and regular disappointment in order to consume content in a way fit for the 21st century. Yet somehow the combined might of the entertainment industries couldn’t come up with anything substantially better for a number of years.

Of course, broadband availability and penetration played its part but looking back, something could have been done. Not only didn’t the Internet’s popularity come as a surprise, people’s expectations were dramatically lower than they are today too. In any event, beating the pirates should have been child’s play. After all, it was just regular people sharing files in a Windows folder.

Any fool could do it – and millions did. Surprisingly, they have proven unstoppable.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Съд на ЕС: отговорността на Фейсбук

Post Syndicated from nellyo original https://nellyo.wordpress.com/2018/02/10/fb-6/

В очакване на официалното съобщение за преюдициалното запитване на Австрийския Върховен съд – дело C-18/18  на Съда на ЕС

https://platform.twitter.com/widgets.js

Containers Will Not Fix Your Broken Culture (and Other Hard Truths) (ACMQueue)

Post Syndicated from jake original https://lwn.net/Articles/747020/rss

In ACMQueue magazine, Bridget Kromhout writes about containers and why they are not the solution to every problem. The article is subtitled:
“Complex socio-technical systems are hard;
film at 11.”
Don’t get me wrong—containers are delightful! But let’s be real: we’re unlikely to solve the vast majority of problems in a given organization via the judicious application of kernel features. If you have contention between your ops team and your dev team(s)—and maybe they’re all facing off with some ill-considered DevOps silo inexplicably stuck between them—then cgroups and namespaces won’t have a prayer of solving that.

Development teams love the idea of shipping their dependencies bundled with their apps, imagining limitless portability. Someone in security is weeping for the unpatched CVEs, but feature velocity is so desirable that security’s pleas go unheard. Platform operators are happy (well, less surly) knowing they can upgrade the underlying infrastructure without affecting the dependencies for any applications, until they realize the heavyweight app containers shipping a full operating system aren’t being maintained at all.”