Post Syndicated from nellyo original https://nellyo.wordpress.com/2020/03/28/ed-ruscha/
Edward Ruscha, Pay Nothing Until April (2003)
До 15 април 2020 – Ruscha онлайн в ARTIST ROOMS Tate Modern
Post Syndicated from nellyo original https://nellyo.wordpress.com/2020/03/28/ed-ruscha/
Edward Ruscha, Pay Nothing Until April (2003)
До 15 април 2020 – Ruscha онлайн в ARTIST ROOMS Tate Modern
Post Syndicated from nellyo original https://nellyo.wordpress.com/2020/03/15/wool-untitled-sucks/
Christopher Wool, Trouble, Stencil on canvas. 1989
Solomon Guggenheim, NY
Post Syndicated from nellyo original https://nellyo.wordpress.com/2020/03/14/covid-19-3/
Театър Възраждане излъчи безплатно пиесата Вуйчо Ваньо, играна без публика.
Софийската филхармония предостави на 12 март запис от 27 февруари – Първия концерт и Петата симфония на Бетовен със солист Георги Черкин и диригент Саша Гьотцел, вместо планирания концерт с “Миса Солемнис”.
Варненският Драматичен театър “Стоян Бъчваров” и операта във Варна играят театралните спектакли “Телефонът на мъртвеца” и “Само за жени” – съответно на 21 март и 27 март, и “Хубавата Елена” – които ще бъдат излъчени безплатно.
БНР предлага виртуална разходка из галерии и културни институти в София, а също концерти в БНР PLAY
Берлинската филхармония е затворена, но кани безплатно в цифровата си концертна зала
Post Syndicated from nellyo original https://nellyo.wordpress.com/2019/11/29/%D0%BA%D0%BB%D0%B5%D0%B5-hands_up/
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/interactive-wind-chimes/
Grab yourself a Raspberry Pi, a Makey Makey, and some copper pipes: it’s interactive wind chime time!
Perpetual Chimes is a set of augmented wind chimes that offer an escapist experience where your collaboration composes the soundscape. Since there is no wind indoors, the chimes require audience interaction to gently tap or waft them and encourage/nurture the hidden sounds within – triggering sounds as the chimes strike one another.
I don’t like wind chimes. There, I said it. I also don’t like the ticking of the second hand of analogue clocks, and I think these two dislikes might be related. There’s probably a name for this type of dislike, but I’ll leave the Googling to you.
Sound designer Frazer Merrick’s interactive wind chimes may actually be the only wind chimes I can stand. And this is due, I believe, to the wonderful sounds they create when they touch, much more wonderful than regular wind chime sounds. And, obviously, because these wind chimes incorporate a Raspberry Pi 3.
Perpetual Chimes is a set of augmented wind chimes that offer an escapist experience where your collaboration composes the soundscape. Since there is no wind indoors, the chimes require audience interaction to gently tap or waft them and encourage/nurture the hidden sounds within — triggering sounds as the chimes strike one another. Since the chimes make little acoustic noise, essentially they’re broken until you collaborate with them.
Follow the Instructables tutorial to create your own!
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/bringing-a-book-to-life-with-raspberry-pi-hello-world-9/
Sian Wheatcroft created an interactive story display to enable children to explore her picture book This Bear, That Bear. She explains the project, and her current work in teaching, in the newest issue of Hello World magazine, available now.
The task of promoting my first children’s picture book, This Bear, That Bear, was a daunting one. At the time, I wasn’t a teacher and the thought of standing in front of assembly halls and classrooms sounded terrifying. As well as reading the book to the children, I wanted to make my events interactive using physical computing, showing a creative side to coding and enabling a story to come to life in a different way than what the children would typically see, i.e. animated retellings.
Coming from a tech-loving family, I naturally gravitated towards the Raspberry Pi, and found out about Bare Conductive and their PiCap. I first envisaged using their conductive paint on the canvas, enabling users to touch the paint to interact with the piece. It would be some sort of scene from the book, bringing some of the characters to life. I soon scrapped that idea, as I discovered that simply using copper tape on the back of the canvas was conductive enough, which also allowed me to add colour to the piece.
I enlisted the help of my two sons (two and five at the time) — they gladly supplied their voices to some of the bears and, my personal favourite on the canvas, the ghost. The final design features characters from the book — when children touch certain areas of the canvas, they hear the voices of the characters.
Getting the project up and running went pretty smoothly. I do regret making the piece so large, though, as it proved difficult to transport across the country, especially on the busy London Underground!
The project added a whole other layer to the events I was taking part in. In schools, I would read the book and have props for the children to wear, allowing them to act out the book as I read aloud. The canvas then added further interaction, and it surprised me how excited the children were about it. They were also really curious and wanted to know how it worked. I enjoyed showing them the back of the canvas with all its copper tape and crocodile clips. They were amazed by the fact it was all run on the Raspberry Pi — such a tiny computer!
Fast-forward a few years, and I now find myself in the classroom full-time as a newly qualified teacher. The canvas has recently moved out of the classroom cupboard into my newly developed makerspace, in the hope of a future project being born.
I teach in Year 3, so coding in Python or using the command line on Raspbian may be a little beyond my students. However, I have a keen interest in project-based learning and am hoping to incorporate a host of cross-curricular activities with my students involving the canvas.
I hope to instil a love for digital making in my students and, in turn, show senior leaders what can be done with such equipment and projects.
This work really lends itself to a literacy project that other educators could try. Perhaps you’re reading a picture book or a more text-based piece: why not get the students to design the canvas using characters from the story? The project would also work equally well with foundation subjects like History or Science. Children could gather information onto the canvas, explaining how something works or how something happened. The age of the children would influence the level of involvement they had in the rest of the project’s creation. The back end could be pre-made — older children could help with the copper tape and wiring, while younger children could stop at the design process.
Part of the project is getting the children to create sounds to go with their design, enabling deeper thinking about a story or topic.
It’s about a collaborative process with the teacher and students, followed by the sharing of their creation with the broader school community.
The brand-new issue of Hello World is available right now as a free PDF download from the Hello World website.
UK-based educators can also subscribe to receive Hello World as printed magazine FOR FREE, direct to their door. And those outside the UK, educator or not, can subscribe to receive free digital issues of Hello World in their inbox on the day of their release.
Head to helloworld.raspberrypi.org to sign up today!
The post Bringing a book to life with Raspberry Pi | Hello World #9 appeared first on Raspberry Pi.
Post Syndicated from Liz Upton original https://www.raspberrypi.org/blog/quick-fix-a-vending-machine-for-likes-and-followers/
Sometimes we come across a project that just scores a perfect 10 on all fronts. This is one of them: an art installation using Raspberry Pi that has something interesting to say, does it elegantly, and is implemented beautifully (nothing presses our buttons like a make that’s got a professionally glossy finish like this).
Quick Fix is a vending machine (and art installation) that sells social media likes and followers. Drop in a coin, enter your social media account name, and an army of fake accounts will like or follow you. I’ll leave the social commentary to you. Here’s a video from the maker, Dries Depoorter:
Quick Fix in an interactive installation by Dries Depoorter. The artwork makes it possible to buy followers or likes in just a few seconds. For a few euros you already have 200 of likes on Instagram. “Quick Fix “is easy to use. Choose your product, pay and fill in your social media username.
There’s a Raspberry Pi 3B+ in there, along with an Arduino, powering a coin acceptor and some I2C LCD screens. Then there’s a stainless steel heavy-duty keyboard, which we’re lusting after (a spot of Googling unearthed this, which appears to be the same thing, if you’re in the market for a panel-mounted beast of a keyboard).
This piece was commissioned by Pixelache, a cultural association from Helsinki, whose work looks absolutely fascinating if you’ve got a few minutes to browse. Thanks to them and to Dries Depoorter — I have a feeling this won’t be the last of his projects we’re going to feature here.
The post Quick Fix — a vending machine for likes and followers appeared first on Raspberry Pi.
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/make-art-with-leds-hackspace-16/
Create something beautiful with silicon, electricity, your endless imagination, and HackSpace magazine issue 16 — out today!
Basically, LEDs are components that convert electrical power into light. Connect them to a power source (with some form of current limiter) in the right orientation, and they’ll glow.
Each LED has a single colour. Fortunately, manufacturers can pack three LEDs (red, green, and blue) into a single component, and varying the power to each LED-within-an-LED produces a wide range of hues. However, by itself, this type of colourful LED is a little tricky to control: each requires three inputs, so a simple 10×10 matrix would require 300 inputs. But there’s a particular trick electronics manufacturers have that make RGB LEDs easy to use: making the LEDs addressable!
Addressable LEDs have microcontrollers built into them. These aren’t powerful, programmable microcontrollers, they’re just able to handle a simple communications protocol. There are quite a few different types of addressable LEDs, but two are most popular with makers: WS2812 (often called NeoPixels) and APA102 (often called DotStars). Both are widely available from maker stores and direct-from-China websites. NeoPixels use a single data line, while DotStars use a signal and a clock line. Both, however, are chainable. This means that you connect one (for NeoPixels) or two (for DotStars) pins of your microcontroller to the Data In connectors on the first LED, then the output of this LED to the input of the next, and so on.
Exactly how many LEDs you can chain together depends on a few different things, including the power of the microcontroller and the intended refresh rate. Often, though, the limiting factor for most hobbyists is the amount of electricity you need.
The big difference between NeoPixels and DotStars comes down to the speed of them. LEDs are made dimmer by turning them off and on very quickly. The proportion of the time they’re off, the dimmer they are. This is known as pulse-width modulation (PWM). The speed at which this blinking on and off can have implications for some makes, such as when the LEDs are moving quickly.
HackSpace magazine’s LED feature is just a whistle-stop guide to the basics of powering LEDs — it’s not a comprehensive guide to all things power-related. Once you go above a few amperes, you need to think about what you’re doing with power. Once you start to approach double figures, you need to make sure you know what you’re doing and, if you find yourself shopping for an industrial power supply, then you really need to make sure you know how to use it safely.
Read the rest of the exclusive 14-page LED special in HackSpace magazine issue 16, out today. Buy your copy now from the Raspberry Pi Press store, major newsagents in the UK, or Barnes & Noble, Fry’s, or Micro Center in the US. Or, download your free PDF copy from the HackSpace magazine website.
We’re also shipping to stores in Australia, Hong Kong, Canada, Singapore, Belgium, and Brazil, so be sure to ask your local newsagent whether they’ll be getting HackSpace magazine.
Subscribe to HackSpace on a monthly, quarterly, or twelve-month basis to save money against newsstand prices.
Twelve-month print subscribers get a free Adafruit Circuit Playground Express, loaded with inputs and sensors and ready for your next project. Tempted?
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/multiple-sounds-simultaneously-raspberry-pi/
Playing sound through a Raspberry Pi is a simple enough process. But what if you want to play multiple sounds through multiple speakers at the same time? Lucky for us, Devon Bray figured out how to do it.
Artist’s Website: http://www.saradittrich.com/ Blog Post: http://www.esologic.com/multi-audio/ Ever wanted to have multiple different sound files playing on different output devices attached to a host computer? Say you’re writing a DJing application where you want one mix for headphones and one for the speakers.
While working with artist Sara Dittrich on her These Blobs installation for Provincetown Art Association and Museum, Devon was faced with the challenge of playing “8 different mono sound files on 8 different loudspeakers”. Not an easy task, and one that most online tutorials simply do not cover.
Turning to the sounddevice Python library for help, Devon got to work designing the hardware and code for the project.
The job was to create some kind of box that could play eight different audio files at the same time on eight different unpowered speakers. New audio files had to be able to be loaded via a USB thumb drive, enabling the user to easily switch files without having to use any sort of UI. Everything also had to be under five inches tall and super easy to power on and off.
Devon’s build uses a 12v 10 amp power supply controlled via a DC/DC converter. This supply powers the Raspberry Pi 3B+ and four $15 audio amplifiers, which in turn control simple non-powered speakers designed for use in laptops. As the sound is only required in mono, the four amplifiers can provide two audio tracks each, each track using a channel usually reserved for left or right audio output.
A full breakdown of the project can be seen in the video above, with more information available on Devon’s website, including the link to the GitHub repo.
And you can see the final project in action too! Watch a video of Sara Dittrich’s installation below, and find more of her work on her website.
Poem written and recorded by Daniel Sofaer, speakers, conduit, clay, spray paint, electrical components; 4′ x 4′ x 5′ ft.
The post Play multiple sounds simultaneously with a Raspberry Pi appeared first on Raspberry Pi.
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/wiimote-graffiti-raspberry-pi/
It looks like the Nintendo Wii Remote (Wiimote) has become a staple in many maker toolkits! Case in point: with the help of a Raspberry Pi and the
cwiid Python library, David Pride turned the popular piece of tech into a giant digital graffiti spraycan.
While it’s no longer being updated and supported, the cwiid library is still a handy resource for creators who want to integrate the Wiimote with their Raspberry Pi.
Over the years, makers have used the Wiimote to control robots, musical instruments, and skateboards; the accessibility of the library plus the low cost and availability of the remote make using this tool a piece of cake…or pie, in this instance.
Using aWiimote, a Wii Sensor Bar, and a large display, David Pride hacked his way to digital artistry wonderment and enabled attendees of the Open University Knowledge Makers event to try their hand at wireless drawing. It’s kinda awesome.
OK, it’s all kinds of awesome. We really like it.
To construct David’s digital graffiti setup, you’ll need:
David provides the step-by-step instructions for setting up the Wiimote and Raspberry Pi on his website, including a link to the GitHub repository with the complete project code. The gist of the build process is as follows:
After installing the cwiid library on the Raspberry Pi, David connected the Pi to the Wiimote via Bluetooth. And after some digging into the onboard libraries of the remote itself, he was able to access the infrared technology that lets the remote talk to the Sensor Bar.
The 3D-printed holder with which David augmented the Wiimote lets the user hold the remote upright like a spray can, while the integrated mirror reflects the IR rays so the Sensor Bar can detect them.
The Sensor Bar perceives the movement of the Wiimote, and this data is used to turn the user’s physical actions into works of art on screen. Neat!
If you’ve used the Nintendo Wiimote for your Raspberry Pi projects, let us know. And, speaking of the Wii, has anyone hacked their Balance Board with a Pi?
The post Adding the Pi to Picasso with wireless digital graffiti appeared first on Raspberry Pi.
Post Syndicated from nellyo original https://nellyo.wordpress.com/2019/01/03/barbara-kruger/
Post Syndicated from nellyo original https://nellyo.wordpress.com/2018/12/01/%D0%B5%D0%BB%D1%85%D0%B0%D1%82%D0%B0-%D1%83-%D0%B8%D0%B2%D0%B0%D0%BD%D0%BE%D0%B2%D0%B8-%D0%B2%D1%80%D0%B5%D0%BC%D0%B5%D1%82%D0%BE-%D0%B6%D0%B8%D0%B2%D0%BE%D1%82%D1%8A%D1%82/
На 25 ноември в галерия Структура беше открит Пети фестивал-лаборатория NEDRAma International, като тази година темата на фестивала е Медии и свобода на избора.
Фестивалът започна с Елхата у Иванови, съвместна творческа акция на театър “Реплика”, режисьора Javor Gardev / Явор Гърдев и визуалния артист Teodora Simova. Според анонса “тази творческа акция използва за своя основа едноименния драматургичен опус на А. Введенски — кратък протоабсурдистки текст, писан в края на 30-те години на XX век”, преводът е на Георги Рупчев и е публикуван преди време в Ах, Мария. Введенски заедно с Хармс е представител на ОБЭРИУ (Объединение Реального Искусства), пред нас е обэриутска драматургия.
Сюжетът: става дума за престъпление и наказание, за Явор Гърдев това е углавно действо. Зрителите са оградени с характерните за местопрестъпление полицейски ленти – това е местопрестъпление: в навечерието на Рождество, докато родителите са на театър, бавачката убива едно от децата с брадва, след което е арестувана и осъдена на смърт. Нейният годеник с приятели идва от гората с коледна елха, родителите също се връщат – и всички умират.
Елхата у Иванови не е разказ за Иванови, такива герои няма. Децата в пиесата са от 1 до 82 години, действието се развива в един ден, но има време за цял съдебен процес, а на финала става ясно, че за времето на действието дървосекачът Фьодор е научил латински и започва да го преподава в училище.
Времето, смъртта и Бог са централни теми за Введенски. Двамата с Хармс работят върху спектакъл Моя мама вся в часах, Елхата у Иванови също е в часах, а по-късно в поезията си (Кругом возможно Бог) Введенски казва :
Вбегает мёртвый господин
и молча удаляет время.
И пак там – за съперничеството на смъртта и времето:
Мне всё чаще и чащекажется странным,что время еще движется,что оно еще дышит.Неужели время сильнее смерти.
Елхата у Иванови е за Рождество, но Рождеството в пиесата е крайно условно, а рождествената песничка е особена:
оно круглее всех!
Отново след Квартет Явор Гърдев включва медията в разказа – за изграждане на цялата пред-Рождественска условност. Паралелно с актьорската игра на голям екран изображения рамкират или позиционират действието. Изображенията се сменят бързо, разказите са паралелни, дори брадвите в разказите са паралелни – за момиченцето и за елхичката – човек едва смогва да следи посланията, трябва време да разбереш какво виждаш, а разказите се застигат и допълват, не е забравен и Джон Ленън –
God is a concept
By which we measure
I’ll say it again
God is a concept
By which we measure
Too late to die young
Петя Перов. Така ми се иска да умра. Просто страст. Умирам. Умирам. А така, умрях.
Нина Серова. И аз. Ах елхичке, елхичке. Ах елхичке, елхичке. Ах елхичке. Е, това е всичко. Умрях.
Пузирьов-баща. И те също умряха. Разправят, че дърварят Фьодор се изучил и станал учител по латински език. Какво става с мене. Как ми прескочи сърцето. Нищо не виждам. Умирам.
Пузирьова-майка. Какви ги приказваш. Ето виждаш ли, човек простонароден, а постигна своето. Боже, колко тъжна ни излезе елхата. (Пада и умира).
Post Syndicated from nellyo original https://nellyo.wordpress.com/2018/10/08/%D0%B5%D1%81%D0%B5%D0%BD/
Quattro Stagioni: Autunno
Post Syndicated from nellyo original https://nellyo.wordpress.com/2018/09/21/jenny_holzer/
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/bare-conductive-installation-hwan-yun/
Interactive sound installation electric paint on paper Listhús Gallery
Bare Conductive’s water-based Electric Paint allows users to incorporate safe conductivity into their projects. With the use of a Raspberry Pi 3 and the brand’s Touch Board and Pi Cap, this conductivity can be upgraded to take distance, as well as touch, into consideration.
For his installation, Hwan created several patterns on paper using Electric Paint, with six patterns connected to the Touch Board and a further six to the Pi Cap.
This irregularity allows users to experiment, further exploring the sounds of nature that inspired the installation.
The sounds themselves are less actual recordings and more a tribute to the way in which Hwan believes the picturesque beauty of the island communicates within itself.
Getting done with #interactive #soundinstallation for #contemporaryart #exhibition. Using #bareconductive
7 Likes, 1 Comments – HWANYUN (@_hwanyun_) on Instagram: “Getting done with #interactive #soundinstallation for #contemporaryart #exhibition. Using…”
If you’d like to see more installations from Hwan Yun, including behind-the-scenes posts from the creation of Intuition, be sure to follow him on Instagram. You can also learn more about his past and future projects on his website.
Bare Conductive products are available through many of our Approved Resellers, as well as the Bare Conductive website. As mentioned, their Conductive paint is not only water-based but also non-toxic, making it an ideal addition to any maker cupboard. For more inspiration when using Bare Conductive products, check out their Make page.
The post Beautiful and inspiring plinky-plonky conductivity appeared first on Raspberry Pi.
Post Syndicated from Alex Bate original https://www.raspberrypi.org/blog/steve-messam-whistle/
Artist Steve Messam is celebrating the North of England’s historic role in railway innovation with 16 Raspberry Pi–controlled steam engine whistles around the city of Newcastle.
The Great Exhibition of the North is a summer-long celebration of the pioneering spirit of the North of England. Running over 80 days, the event will feature live performances, exhibitions, artworks, and displays of innovation from 22 June – 9 September 2018.
As part of the celebration, artist Steve Messam is introducing his Whistle project in Newcastle in honour of the North’s part in the innovation of the railway. “Listen out for the evocative sound of steam engine whistles once again echoing across the city of Newcastle,” states the project page of The Great Exhibition of the North. “The sound installation is designed to recall the role of the North in engineering and the invention of the railway, sparking memories and forging links between past and present.”
Steve first developed the idea for Whistle as a pitch to the Loch Lomond and The Trossachs National Park back in 2014. He originally wanted to install a line of whistles along the 22-mile course of the old railway line between Callander and Glen Dochart, with whistles sounding off in one-second intervals, recreating the sound of the old line.
Below is a very nice roundup of the initial 2-mile test run, including the original whistle designs.
The Artistic Reflections publication will be available from June 2017 For more information, or to order a copy, please contact: [email protected] Designed by Marco Scerri, edited by Susan Christie and supported by Creative Scotland Steve Messam Loch Lomond & The Trossachs National Park 186,340 hectares Project website: www.mistandmountains.wordpress.com Loch Lomond & The Trossachs National Park was designated in 2002 and covers 720 square miles of outstanding landscape adjacent to the central belt of Scotland.
Fast forward to 2018 and The Great Exhibition of the North, where Steve is surrounding the city of Newcastle with 16 newly casted brass whistles. The new installation follows the old city wall of Newcastle, with each whistle sounding at exactly 1pm on every day of the exhibition.
The William Lane Foundry cast the 16 whistles to match a design by William Armstrong based on measurements of an original whistle held by the North East Locomotive Preservation Group.
Each whistle is equipped with a Raspberry Pi that controls the release of compressed air through the brass to replicate the sound of a steam whistle.
Another roof, another day of testing #whistle for #getnorth2018 https://t.co/j5Yszx1Crl
Each unit is powered by solar panels and registers the time from the National Physical Laboratory’s atomic clock in London to ensure accurate timings. As a fallback in case of WiFi issues, the whistles are also linked to the clock set on the Raspberry Pi itself.
The more I think about it the more I really like that ‘Whistle’ only really exists for about 20 seconds each day.
For more information on Whistle, check out this wonderful article by the Teesdale Mercury. You can also find out more about Steve Messam projects, such as his paper bridge that can support the weight of a Land Rover, on his website or by following his Twitter account.
And if you’re in Newcastle while The Great Exhibition of the North is running and you spot one of the 16 whistles, be sure to tag us in your pics and videos on social media so we can see it in action.
The post Echoing the Newcastle of yesteryear with Pi-powered whistles appeared first on Raspberry Pi.
Post Syndicated from Devin Watson original https://aws.amazon.com/blogs/aws/aws-online-tech-talks-june-2018/
AWS Online Tech Talks – June 2018
Join us this month to learn about AWS services and solutions. New this month, we have a fireside chat with the GM of Amazon WorkSpaces and our 2nd episode of the “How to re:Invent” series. We’ll also cover best practices, deep dives, use cases and more! Join us and register today!
Note – All sessions are free and in Pacific Time.
Tech talks featured this month:
Analytics & Big Data
June 18, 2018 | 11:00 AM – 11:45 AM PT – Get Started with Real-Time Streaming Data in Under 5 Minutes – Learn how to use Amazon Kinesis to capture, store, and analyze streaming data in real-time including IoT device data, VPC flow logs, and clickstream data.
June 20, 2018 | 11:00 AM – 11:45 AM PT – Insights For Everyone – Deploying Data across your Organization – Learn how to deploy data at scale using AWS Analytics and QuickSight’s new reader role and usage based pricing.
June 13, 2018 | 05:00 PM – 05:30 PM PT – Episode 2: AWS re:Invent Breakout Content Secret Sauce – Hear from one of our own AWS content experts as we dive deep into the re:Invent content strategy and how we maintain a high bar.
June 25, 2018 | 01:00 PM – 01:45 PM PT – Accelerating Containerized Workloads with Amazon EC2 Spot Instances – Learn how to efficiently deploy containerized workloads and easily manage clusters at any scale at a fraction of the cost with Spot Instances.
June 26, 2018 | 01:00 PM – 01:45 PM PT – Ensuring Your Windows Server Workloads Are Well-Architected – Get the benefits, best practices and tools on running your Microsoft Workloads on AWS leveraging a well-architected approach.
June 25, 2018 | 09:00 AM – 09:45 AM PT – Running Kubernetes on AWS – Learn about the basics of running Kubernetes on AWS including how setup masters, networking, security, and add auto-scaling to your cluster.
June 18, 2018 | 01:00 PM – 01:45 PM PT – Oracle to Amazon Aurora Migration, Step by Step – Learn how to migrate your Oracle database to Amazon Aurora.
June 20, 2018 | 09:00 AM – 09:45 AM PT – Set Up a CI/CD Pipeline for Deploying Containers Using the AWS Developer Tools – Learn how to set up a CI/CD pipeline for deploying containers using the AWS Developer Tools.
Enterprise & Hybrid
June 18, 2018 | 09:00 AM – 09:45 AM PT – De-risking Enterprise Migration with AWS Managed Services – Learn how enterprise customers are de-risking cloud adoption with AWS Managed Services.
June 19, 2018 | 11:00 AM – 11:45 AM PT – Launch AWS Faster using Automated Landing Zones – Learn how the AWS Landing Zone can automate the set up of best practice baselines when setting up new
June 21, 2018 | 11:00 AM – 11:45 AM PT – Leading Your Team Through a Cloud Transformation – Learn how you can help lead your organization through a cloud transformation.
June 21, 2018 | 01:00 PM – 01:45 PM PT – Enabling New Retail Customer Experiences with Big Data – Learn how AWS can help retailers realize actual value from their big data and deliver on differentiated retail customer experiences.
June 28, 2018 | 01:00 PM – 01:45 PM PT – Fireside Chat: End User Collaboration on AWS – Learn how End User Compute services can help you deliver access to desktops and applications anywhere, anytime, using any device.
June 27, 2018 | 11:00 AM – 11:45 AM PT – AWS IoT in the Connected Home – Learn how to use AWS IoT to build innovative Connected Home products.
June 19, 2018 | 09:00 AM – 09:45 AM PT – Integrating Amazon SageMaker into your Enterprise – Learn how to integrate Amazon SageMaker and other AWS Services within an Enterprise environment.
June 21, 2018 | 09:00 AM – 09:45 AM PT – Building Text Analytics Applications on AWS using Amazon Comprehend – Learn how you can unlock the value of your unstructured data with NLP-based text analytics.
June 20, 2018 | 01:00 PM – 01:45 PM PT – Optimizing Application Performance and Costs with Auto Scaling – Learn how selecting the right scaling option can help optimize application performance and costs.
June 25, 2018 | 11:00 AM – 11:45 AM PT – Drive User Engagement with Amazon Pinpoint – Learn how Amazon Pinpoint simplifies and streamlines effective user engagement.
Security, Identity & Compliance
June 26, 2018 | 09:00 AM – 09:45 AM PT – Understanding AWS Secrets Manager – Learn how AWS Secrets Manager helps you rotate and manage access to secrets centrally.
June 28, 2018 | 09:00 AM – 09:45 AM PT – Using Amazon Inspector to Discover Potential Security Issues – See how Amazon Inspector can be used to discover security issues of your instances.
June 19, 2018 | 01:00 PM – 01:45 PM PT – Productionize Serverless Application Building and Deployments with AWS SAM – Learn expert tips and techniques for building and deploying serverless applications at scale with AWS SAM.
June 26, 2018 | 11:00 AM – 11:45 AM PT – Deep Dive: Hybrid Cloud Storage with AWS Storage Gateway – Learn how you can reduce your on-premises infrastructure by using the AWS Storage Gateway to connecting your applications to the scalable and reliable AWS storage services.
June 27, 2018 | 01:00 PM – 01:45 PM PT – Changing the Game: Extending Compute Capabilities to the Edge – Discover how to change the game for IIoT and edge analytics applications with AWS Snowball Edge plus enhanced Compute instances.
June 28, 2018 | 11:00 AM – 11:45 AM PT – Big Data and Analytics Workloads on Amazon EFS – Get best practices and deployment advice for running big data and analytics workloads on Amazon EFS.
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