Tag Archives: culture

Wanted: Vault Storage Engineer

Post Syndicated from Yev original https://www.backblaze.com/blog/wanted-vault-storage-engineer/

Want to work at a company that helps customers in 156 countries around the world protect the memories they hold dear? A company that stores over 500 petabytes of customers’ photos, music, documents and work files in a purpose-built cloud storage system?

Well here’s your chance. Backblaze is looking for a Vault Storage Engineer!

Company Description:

Founded in 2007, Backblaze started with a mission to make backup software elegant and provide complete peace of mind. Over the course of almost a decade, we have become a pioneer in robust, scalable low cost cloud backup. Recently, we launched B2 — robust and reliable object storage at just $0.005/gb/mo. Part of our differentiation is being able to offer the lowest price of any of the big players while still being profitable.

We’ve managed to nurture a team oriented culture with amazingly low turnover. We value our people and their families. Don’t forget to check out our “About Us” page to learn more about the people and some of our perks.

We have built a profitable, high growth business. While we love our investors, we have maintained control over the business. That means our corporate goals are simple – grow sustainably and profitably.

Some Backblaze Perks:

  • Competitive healthcare plans
  • Competitive compensation and 401k
  • All employees receive Option grants
  • Unlimited vacation days
  • Strong coffee
  • Fully stocked Micro kitchen
  • Catered breakfast and lunches
  • Awesome people who work on awesome projects
  • New Parent Childcare bonus
  • Normal work hours
  • Get to bring your pets into the office
  • San Mateo Office – located near Caltrain and Highways 101 & 280.

Want to know what you’ll be doing?

You will work on the core of the Backblaze: the vault cloud storage system (https://www.backblaze.com/blog/vault-cloud-storage-architecture/). The system accepts files uploaded from customers, stores them durably by distributing them across the data center, automatically handles drive failures, rebuilds data when drives are replaced, and maintains high availability for customers to download their files. There are significant enhancements in the works, and you’ll be a part of making them happen.

Must have a strong background in:

  • Computer Science
  • Multi-threaded programming
  • Distributed Systems
  • Java
  • Math (such as matrix algebra and statistics)
  • Building reliable, testable systems

Bonus points for:

  • Java
  • JavaScript
  • Python
  • Cassandra
  • SQL

Looking for an attitude of:

  • Passionate about building reliable clean interfaces and systems.
  • Likes to work closely with other engineers, support, and sales to help customers.
  • Customer Focused (!!) — always focus on the customer’s point of view and how to solve their problem!

Required for all Backblaze Employees:

  • Good attitude and willingness to do whatever it takes to get the job done
  • Strong desire to work for a small fast-paced company
  • Desire to learn and adapt to rapidly changing technologies and work environment
  • Rigorous adherence to best practices
  • Relentless attention to detail
  • Excellent interpersonal skills and good oral/written communication
  • Excellent troubleshooting and problem solving skills

This position is located in San Mateo, California but will also consider remote work as long as you’re no more than three time zones away and can come to San Mateo now and then.

Backblaze is an Equal Opportunity Employer.

Contact Us:
If this sounds like you, follow these steps:

  1. Send an email to jobscontact@backblaze.com with the position in the subject line.
  2. Include your resume.
  3. Tell us a bit about your programming experience.

The post Wanted: Vault Storage Engineer appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Needed: Software Engineering Director

Post Syndicated from Yev original https://www.backblaze.com/blog/needed-software-engineering-director/

Company Description:

Founded in 2007, Backblaze started with a mission to make backup software elegant and provide complete peace of mind. Over the course of almost a decade, we have become a pioneer in robust, scalable low cost cloud backup. Recently, we launched B2, robust and reliable object storage at just $0.005/gb/mo. We offer the lowest price of any of the big players and are still profitable.

Backblaze has a culture of openness. The hardware designs for our storage pods are open source. Key parts of the software, including the Reed-Solomon erasure coding are open-source. Backblaze is the only company that publishes hard drive reliability statistics.

We’ve managed to nurture a team-oriented culture with amazingly low turnover. We value our people and their families. The team is distributed across the U.S., but we work in Pacific Time, so work is limited to work time, leaving evenings and weekends open for personal and family time. Check out our “About Us” page to learn more about the people and some of our perks.

We have built a profitable, high growth business. While we love our investors, we have maintained control over the business. That means our corporate goals are simple – grow sustainably and profitably.

Our engineering team is 10 software engineers, and 2 quality assurance engineers. Most engineers are experienced, and a couple are more junior. The team will be growing as the company grows to meet the demand for our products; we plan to add at least 6 more engineers in 2018. The software includes the storage systems that run in the data center, the web APIs that clients access, the web site, and client programs that run on phones, tablets, and computers.

The Job:

As the Director of Engineering, you will be:

  • managing the software engineering team
  • ensuring consistent delivery of top-quality services to our customers
  • collaborating closely with the operations team
  • directing engineering execution to scale the business and build new services
  • transforming a self-directed, scrappy startup team into a mid-size engineering organization

A successful director will have the opportunity to grow into the role of VP of Engineering. Backblaze expects to continue our exponential growth of our storage services in the upcoming years, with matching growth in the engineering team..

This position is located in San Mateo, California.


We are a looking for a director who:

  • has a good understanding of software engineering best practices
  • has experience scaling a large, distributed system
  • gets energized by creating an environment where engineers thrive
  • understands the trade-offs between building a solid foundation and shipping new features
  • has a track record of building effective teams

Required for all Backblaze Employees:

  • Good attitude and willingness to do whatever it takes to get the job done
  • Strong desire to work for a small fast-paced company
  • Desire to learn and adapt to rapidly changing technologies and work environment
  • Rigorous adherence to best practices
  • Relentless attention to detail
  • Excellent interpersonal skills and good oral/written communication
  • Excellent troubleshooting and problem solving skills

Some Backblaze Perks:

  • Competitive healthcare plans
  • Competitive compensation and 401k
  • All employees receive Option grants
  • Unlimited vacation days
  • Strong coffee
  • Fully stocked Micro kitchen
  • Catered breakfast and lunches
  • Awesome people who work on awesome projects
  • New Parent Childcare bonus
  • Normal work hours
  • Get to bring your pets into the office
  • San Mateo Office — located near Caltrain and Highways 101 & 280.

Contact Us:

If this sounds like you, follow these steps:

  1. Send an email to jobscontact@backblaze.com with the position in the subject line.
  2. Include your resume.
  3. Tell us a bit about your experience.

Backblaze is an Equal Opportunity Employer.

The post Needed: Software Engineering Director appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Needed: Senior Software Engineer

Post Syndicated from Yev original https://www.backblaze.com/blog/needed-senior-software-engineer/

Want to work at a company that helps customers in 156 countries around the world protect the memories they hold dear? A company that stores over 500 petabytes of customers’ photos, music, documents and work files in a purpose-built cloud storage system?

Well, here’s your chance. Backblaze is looking for a Sr. Software Engineer!

Company Description:

Founded in 2007, Backblaze started with a mission to make backup software elegant and provide complete peace of mind. Over the course of almost a decade, we have become a pioneer in robust, scalable low cost cloud backup. Recently, we launched B2 – robust and reliable object storage at just $0.005/gb/mo. Part of our differentiation is being able to offer the lowest price of any of the big players while still being profitable.

We’ve managed to nurture a team oriented culture with amazingly low turnover. We value our people and their families. Don’t forget to check out our “About Us” page to learn more about the people and some of our perks.

We have built a profitable, high growth business. While we love our investors, we have maintained control over the business. That means our corporate goals are simple – grow sustainably and profitably.

Some Backblaze Perks:

  • Competitive healthcare plans
  • Competitive compensation and 401k
  • All employees receive Option grants
  • Unlimited vacation days
  • Strong coffee
  • Fully stocked Micro kitchen
  • Catered breakfast and lunches
  • Awesome people who work on awesome projects
  • New Parent Childcare bonus
  • Normal work hours
  • Get to bring your pets into the office
  • San Mateo Office – located near Caltrain and Highways 101 & 280

Want to know what you’ll be doing?

You will work on the server side APIs that authenticate users when they log in, accept the backups, manage the data, and prepare restored data for customers. And you will help build new features as well as support tools to help chase down and diagnose customer issues.

Must be proficient in:

  • Java
  • Apache Tomcat
  • Large scale systems supporting thousands of servers and millions of customers
  • Cross platform (Linux/Macintosh/Windows) — don’t need to be an expert on all three, but cannot be afraid of any

Bonus points for:

  • Cassandra experience
  • JavaScript
  • ReactJS
  • Python
  • Struts
  • JSP’s

Looking for an attitude of:

  • Passionate about building friendly, easy to use Interfaces and APIs.
  • Likes to work closely with other engineers, support, and sales to help customers.
  • Believes the whole world needs backup, not just English speakers in the USA.
  • Customer Focused (!!) — always focus on the customer’s point of view and how to solve their problem!

Required for all Backblaze Employees:

  • Good attitude and willingness to do whatever it takes to get the job done
  • Strong desire to work for a small, fast-paced company
  • Desire to learn and adapt to rapidly changing technologies and work environment
  • Rigorous adherence to best practices
  • Relentless attention to detail
  • Excellent interpersonal skills and good oral/written communication
  • Excellent troubleshooting and problem solving skills

This position is located in San Mateo, California but will also consider remote work as long as you’re no more than three time zones away and can come to San Mateo now and then.

Backblaze is an Equal Opportunity Employer.

If this sounds like you —follow these steps:

  1. Send an email to [email protected] with the position in the subject line.
  2. Include your resume.
  3. Tell us a bit about your programming experience.

The post Needed: Senior Software Engineer appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

UK Govt. Met With Copyright Holders Dozens of Times in Just Three Months

Post Syndicated from Andy original https://torrentfreak.com/uk-govt-met-with-copyright-holders-dozens-of-times-in-just-three-months-180310/

While doing business with clients and suppliers is the usual day-to-day routine for most businesses, companies in the entertainment sector seem keener than most to spend time with those in power.

Whether there’s pressure to be applied in respect of upcoming changes in policy or long-term plans for modifying legislation, at least a few times a year news breaks of rightsholders having private meetings with officials. Most of the time, however, the head-to-heads fly under the radar.

This week, however, the UK government published a response to a Freedom of Information Request which asked for details of meetings between the government and copyright owner organizations, enforcement organizations, and collection societies (think BPI, MPA, FACT, Publishers Association, PRS, etc) including times, dates and topics discussed.

The request asked for details of meetings held between May 2016 and April 2017 but the government declined to provide all of this information since the effort required to extract the information “would exceed the cost limit.”

Given the amount of data published, this isn’t a surprise. Even though the government chose to limit the response to events held between January 16, 2017 and April 17, 2017, the meetings between the government and the above groups number in their dozens.

January 2017 got off to a pretty slow start but week three and beyond saw a flurry of meetings with groups and companies such as ITV, BBC, PRS for Music, Copyright Licensing Agency and several other organizations to discuss the EU’s Digital Single Market proposals.

On January 18, 2017 Time Warner had a meeting to discuss content protection and analytics, followed a day later by the Premier League who were booked in to discuss “illicit streaming devices” (a topic mirrored in March during a meeting with the Audiovisual Anti-Piracy Alliance).

Just a few days later the Police Intellectual Property Crime Unit held a “Partnership Working Group Meeting involving industry” and two days after that the police, Trading Standards, and the EU Police Agency convened to discuss enforcement activity.

January 26, 2017 saw an IP Outreach Workshop involving members of the IP Crime Group. This was potentially a big meeting. The IPCG consists of several regional police forces, PIPCU, National Crime Agency, Crown Prosecution Service, Department of Culture, Media and Sport, Trading Standards, HMRC, IFPI, BPI, FACT, Sky TV, PRS, FAST and the Publishers Association, to name just a few.

As the first month of the year was drawing to a close, Amazon met with the government to discuss “current procedures for removing copyright, design and trademark infringing material from their platform.” A similar meeting was held with eBay on February 1 and on February 20, Facebook had its turn on the same topic.

All three companies had come in for criticism from copyright holders for not doing enough to stem the tide of infringing content available on their platforms, particularly so-called Kodi boxes that provide access to movies, shows, and live TV.

However, in the months that followed they each responded positively, with eBay, Amazon and Facebook announcing restrictions on devices sold. While all three platforms still have a problem with infringing device sales, the situation appears to have improved since last year.

On the final day of January 2017, the MPAA attended a meeting to discuss the looming Digital Economy Bill and digital TV piracy. A couple of days later they were back again for a “business awareness seminar” with other big shots including the Alliance for IP, the Anti-Counterfeiting Group, Trading Standards and the Premier League.

However, given the dozens that took place, perhaps one of the more interesting meetings in terms of the mix of those in attendance took place February 7.

Titled “Organized Crime Task Force Meeting – Belfast” it was attended by the Police Service of Northern Ireland, the National Crime Agency, Trading Standards, HM Revenue and Customs, the Border Force, and (spot the odd one out) the Federation Against Copyright Theft.

This seems to suggest that FACT (a private company) is effectively embedded at the highest level of law enforcement, something that has made people very uncomfortable in the past.

Later in February, there was a roundtable meeting with the Alliance for IP, MPAA, Publishers’ Association, BPI, Premier League and Federation Against Copyright Theft (again) to discuss Brexit, the Digital Single Market, IP enforcement and industrial strategy. A similar meeting was held in March which was attended by UK Music, BPI, PRS, Featured Artists Coalition, and many more.

The full list of meetings, which number in their dozens for just a three-month period, can be found here pdf. Whether the volume is representative of other three-month periods isn’t clear but it seems reasonable to conclude that copyright organizations have the ears of government officials in the UK on an almost continual basis.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Welcome New Support Tech – Matt!

Post Syndicated from Yev original https://www.backblaze.com/blog/welcome-new-support-tech-matt/

Our hiring spree keeps rolling and we have a new addition to the support team, Matt! He joins the team as a Junior Technical Support Rep, and will be helping answer folks’ questions, guiding them through the product, and making sure that everyone’s taken care of! Lets learn a bit more about Matt shall we?

What is your Backblaze Title?
Junior Technical Support Representative

Where are you originally from?
San Francisco Bay Area

What attracted you to Backblaze?
Everyone is super chill and I like how transparent everyone is. The culture is very casual and not overbearing.

What do you expect to learn while being at Backblaze?
What the tech industry is like.

Where else have you worked?
The Chairman! Best bao ever.

Where did you go to school?
College of San Mateo.

What’s your dream job?
Being a chef has always interested me. It’s so interesting that we’ve turned food into an art.

Favorite place you’ve traveled?
Japan. Holy crap Japan is cool. Everyone is so polite and the place is so clean. You haven’t had ramen like they serve, I literally couldn’t stop smiling after my first bite. The moment we arrived, I said, “I already miss Japan.”

Favorite hobby?
As much as I like video games, cooking is my favorite. Everyone eats, and it’s a good feeling to make food that people like. Currently trying to figure out how to make brussel sprouts taste better than brussel sprouts.

Of what achievement are you most proud?
Meeting my girlfriend. My life turned around when I met her. She’s taught me a lot of things.

Star Trek or Star Wars?
Star Wars!

Coke or Pepsi?
Good ol’ Cola. I quit drinking soda, though.

Favorite food?
As much as I love eating healthy, there’s nothing like spam.

Why do you like certain things?
Because certain things are either fun or delicious.

Anything else you’d like you’d like to tell us?
If you have any good recipes, I’ll probably cook it. Or try to.

You’re right Matt, certain things are either fun or delicious, like The Chairman’s bao! Welcome aboard!

The post Welcome New Support Tech – Matt! appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Needed: Sales Development Representative!

Post Syndicated from Yev original https://www.backblaze.com/blog/needed-sales-development-representative/

At inception, Backblaze was a consumer company. Thousands upon thousands of individuals came to our website and gave us $5/mo to keep their data safe. But, we didn’t sell business solutions. It took us years before we had a sales team. In the last couple of years, we’ve released products that businesses of all sizes love: Backblaze B2 Cloud Storage and Backblaze for Business Computer Backup. Those businesses want to integrate Backblaze into their infrastructure, so it’s time to expand our sales team and hire our first dedicated outbound Sales Development Representative!

Company Description:
Founded in 2007, Backblaze started with a mission to make backup software elegant and provide complete peace of mind. Over the course of almost a decade, we have become a pioneer in robust, scalable low cost cloud backup. Recently, we launched B2 — robust and reliable object storage at just $0.005/gb/mo. Part of our differentiation is being able to offer the lowest price of any of the big players while still being profitable.

We’ve managed to nurture a team oriented culture with amazingly low turnover. We value our people and their families. Don’t forget to check out our “About Us” page to learn more about the people and some of our perks.

We have built a profitable, high growth business. While we love our investors, we have maintained control over the business. That means our corporate goals are simple — grow sustainably and profitably.

Some Backblaze Perks:

  • Competitive healthcare plans
  • Competitive compensation and 401k
  • All employees receive option grants
  • Unlimited vacation days
  • Strong coffee
  • Fully stocked Micro kitchen
  • Catered breakfast and lunches
  • Awesome people who work on awesome projects
  • New Parent Childcare bonus
  • Normal work hours
  • Get to bring your pets into the office
  • San Mateo Office — located near Caltrain and Highways 101 & 280

As our first Sales Development Representative (SDR), we are looking for someone who is organized, has high-energy and strong interpersonal communication skills. The ideal person will have a passion for sales, love to cold call and figure out new ways to get potential customers. Ideally the SDR will have 1-2 years experience working in a fast paced sales environment. We are looking for someone who knows how to manage their time and has top class communication skills. It’s critical that our SDR is able to learn quickly when using new tools.

Additional Responsibilities Include:

  • Generate qualified leads, set up demos and outbound opportunities by phone and email.
  • Work with our account managers to pass qualified leads and track in salesforce.com.
  • Report internally on prospecting performance and identify potential optimizations.
  • Continuously fine tune outbound messaging – both email and cold calls to drive results.
  • Update and leverage salesforce.com and other sales tools to better track business and drive efficiencies.


  • Bachelor’s degree (B.A.)
  • Minimum of 1-2 years of sales experience.
  • Excellent written and verbal communication skills.
  • Proven ability to work in a fast-paced, dynamic and goal-oriented environment.
  • Maintain a high sense of urgency and entrepreneurial work ethic that is required to drive business outcomes, with exceptional attention to detail.
  • Positive“can do” attitude, passionate and able to show commitment.
  • Fearless yet cordial personality- not afraid to make cold calls and introductions yet personable enough to connect with potential Backblaze customers.
  • Articulate and good listening skills.
  • Ability to set and manage multiple priorities.

What’s it like working with the Sales team?

The Backblaze sales team collaborates. We help each other out by sharing ideas, templates, and our customer’s experiences. When we talk about our accomplishments, there is no “I did this,” only “we.” We are truly a team.

We are honest to each other and our customers and communicate openly. We aim to have fun by embracing crazy ideas and creative solutions. We try to think not outside the box, but with no boxes at all. Customers are the driving force behind the success of the company and we care deeply about their success.

If this all sounds like you:

  1. Send an email to jobscontact@backblaze.com with the position in the subject line.
  2. Tell us a bit about your sales experience.
  3. Include your resume.

The post Needed: Sales Development Representative! appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Welcome Lin – Our Newest Support Tech!

Post Syndicated from Yev original https://www.backblaze.com/blog/welcome-lin-newest-support-tech/

As Backblaze continues to grow a couple of our departments need to grow right along with it. One of the quickest-growing departments we have at Backblaze is Customer Support. We do all of our support in-house and the team grows to accommodate our growing customer base! We have a new person joining us in support, Lin! Lets take a moment to learn a bit more about her shall we?

What is your Backblaze Title?
Jr. Support Technician.

Where are you originally from?
Ventura, CA. It’s okay if you haven’t heard of it, it is very, very, small.

What attracted you to Backblaze?
The company culture, the delightful ads on Critical Role, and how immediately genuinely friendly everyone I met was.

Where else have you worked?
I previously did content management at Wish, and an awful lot of temp gigs. I did a few years at a coffee shop in the beginning of college, but my first job ever was a JoAnn’s Fabrics.

Where did you go to school?
San Francisco State University

What’s your dream job?
Magical Girl!

Favorite place you’ve traveled?
Tokyo, but Disneyworld is a real close second.

Favorite hobby?
I spend an awful lot of time playing video games, and possibly even more making silly costumes.

Star Trek or Star Wars?
Truthfully I love both. But I was raised on original series and next generation Trek.

Coke or Pepsi?
Coke … definitely coke.

Favorite food?
Cupcakes. Especially funfetti cupcakes.

Anything else you’d like you’d like to tell us?
I discovered Sailor Moon as a child and it possibly influenced my life way too much. Like many people here I am a huge Disney fan; Anyone who spends longer than a few hours with me will probably tell you I can go on for hours about my cat (but in my defense he’s adorable and fluffy and I have the pictures to prove it).

We keep hiring folks that love Disney! It’s kind of amazing. It’s also nice to have folks in the office that can chat about the latest Critical Role episode! Welcome aboard Lin, we’ll try to get some funfetti stocked for the cupcakes that come in!

The post Welcome Lin – Our Newest Support Tech! appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

New free online course about building makerspaces

Post Syndicated from Andrew Collins original https://www.raspberrypi.org/blog/futurelearn-course-makerspace/

Helping people to get into making is at the heart of what we do, and so we’ve created a brand-new, free online course to support educators to start their own makerspaces. If you’re interested in the maker movement, then this course is for you! Sign up now and start learning with Build a Makerspace for Young People on FutureLearn.

Building a makerspace – free online learning

Find out how to create and run a makerspace for young people. Look at the pedagogy and approaches behind digital making.

Dive into the maker movement

From planning to execution, this course will cover everything you need to know to set up and lead your very own makerspace. You’ll learn about different approaches to designing makerspace environments, understand the pedagogy that underpins the maker movement, and create your own makerspace action plan. By the end of the course, you will be well versed in makerspace culture, and you’ll have the skills and knowledge to build a successful and thriving makerspace in your community.

Raspberry Pi Makerspace FutureLearn Online Course

Let makerspace experts lead your journey

This new course features five fantastic case studies about real-life makerspace educators. They’ll share their stories of starting a makerspace: what worked, what didn’t, and what’s next on their journey. Hear from Jessica Simons as she describes her experience starting the MCHS Maker Lab, connect with Patrick Ferrell as he details his teaching at the Jocelyn H. Lee Innovation Lab, and learn from Nick Provenzano as he shares his top tips on how to ensure the legacy of your makerspace. These accomplished educators will give you their practical advice and expert insights, helping you learn the best practices of starting a makerspace environment.

Raspberry Pi Makerspace FutureLearn Online Course

Connect with educators worldwide

By taking this course, you’ll also be connecting with talented and like-minded educators from across the globe. This is your opportunity to develop a community of practice while learning from fellow teachers, librarians, and community leaders who are also engaged in the maker movement.

“I like this course and how it progresses from introducing the concept of makerspaces and how they have come to education, all the way through to creating my own action plan to get started.”— Makerspace Educator in Hayward, California USA

Sign up now

The first run of our Build a Makerspace for Young People course starts on 12 March 2018. You can sign up and access all content for four weeks. After that period, we’ll run the course again multiple times throughout the year. Enjoy, and happy making!

The post New free online course about building makerspaces appeared first on Raspberry Pi.

Russia VPN Blocking Law Failing? No Provider Told To Block Any Site

Post Syndicated from Andy original https://torrentfreak.com/russia-vpn-blocking-law-failing-no-provider-told-to-block-any-site-180224/

Continuing Russia’s continued pressure on the restriction of banned websites for copyright infringement and other offenses, President Vladimir Putin signed a brand new bill into law July 2017.

The legislation aimed to prevent citizens from circumventing ISP blockades with the use of services such as VPNs, proxies, Tor, and other anonymizing services. The theory was that if VPNs were found to be facilitating access to banned sites, they too would find themselves on Russia’s national Internet blacklist.

The list is maintained by local telecoms watchdog Rozcomnadzor and currently contains many tens of thousands of restricted domains. In respect of VPNs, the Federal Security Service (FSB) and the Ministry of Internal Affairs is tasked with monitoring ‘unblocking’ offenses, which they are then expected to refer to the telecoms watchdog for action.

The legislation caused significant uproar both locally and overseas and was widely predicted to signal a whole new level of censorship in Russia. However, things haven’t played out that way since, far from it. Since being introduced November 1, 2017, not a single VPN has been cautioned over its activities, much less advised to block or cease and desist.

The revelation comes via Russian news outlet RBC, which received an official confirmation from Rozcomnadzor itself that no VPN or anonymization service had been asked to take action to prevent access to blocked sites. Given the attention to detail when passing the law, the reasons seem extraordinary.

While Rozcomnadzor is empowered to put VPN providers on the blacklist, it must first be instructed to do so by the FSB, after that organization has carried out an investigation. Once the FSB gives the go-ahead, Rozcomnadzor can then order the provider to connect itself to the federal state information system, known locally as FGIS.

FGIS is the system that contains the details of nationally blocked sites and if a VPN provider does not interface with it within 30 days of being ordered to do so, it too will be added to the blocklist by Rozcomnadzor. Trouble is, Rozcomnadzor hasn’t received any requests to contact VPNs from higher up the chain, so they can’t do anything.

“As of today, there have been no requests from the members of the RDD [operational and investigative activities] and state security regarding anonymizers and VPN services,” a Roskomnadzor spokesperson said.

However, the problems don’t end there. RBC quotes Karen Ghazaryan, an analyst at the Russian Electronic Communications Association (RAEC), who says that even if it had received instructions, Rozcomnadzor wouldn’t be able to block the VPN services in question for both technical and legal reasons.

“Roskomnadzor does not have leverage over most VPN services, and they can not block them for failing to comply with the law, because Roskomnadzor does not have ready technical solutions for this, and the law does not yet have relevant by-laws,” the expert said.

“Copying the Chinese model of fighting VPNs in Russia will not be possible because of its high cost and the radically different topology of the Russian segment of the Internet,” Ghazaryan adds.

This apparent inability to act is surprising, not least since millions of Russian Internet users are now using VPNs, anonymizers, and similar services on a regular basis. Ghazaryan puts the figure as high as 25% of all Russian Internet users.

However, there is also a third element to Russia’s VPN dilemma – how to differentiate between VPNs used by the public and those used in a commercial environment. China is trying to solve this problem by forcing VPN providers to register and align themselves with the state. Russia hasn’t tried that, yet.

“The [blocking] law says that it does not apply to corporate VPN networks, but there is no way to distinguish them from services used for personal needs,” concludes Sarkis Darbinian from the anti-censorship project, Roskomvoboda.

This week, Russia’s Ministry of Culture unveiled yet more new proposals for dealing with copyright infringement via a bill that would allow websites to be blocked without a court order. It’s envisioned that if pirate material is found on a site and its operator either fails to respond to a complaint or leaves the content online for more than 24 hours, ISPs will be told to block the entire site.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Dutch Continue to Curb Illegal Downloading But What About Streaming?

Post Syndicated from Andy original https://torrentfreak.com/dutch-continue-to-curb-illegal-downloading-but-what-about-streaming-180222/

After many years of downloading content with impunity, 2014 brought a culture shock to the Dutch.

Citizens were previously allowed to obtain content for their own use due to a levy on blank media that compensated rightsholders. However, the European Court of Justice found that system to be illegal and the government quickly moved to ban downloading from unauthorized sources.

In the four years that have passed since the ban, the downloading landscape has undergone change. That’s according to a study published by the Consumer Insights panel at Telecompaper which found that while 41% of respondents downloaded movies, TV shows, music and games from unauthorized sources in 2013, the figure had plunged to 27% at the end of 2016. There was a further drop to 24% by the end of 2017.

Of the people who continue to download illegally, men are overrepresented, the study found. While 27% of men obtained media for free during the last year to October 2017, only 21% of women did likewise.

While as many as 150 million people still use P2P technologies such as BitTorrent worldwide, there is a general decline in usage and this is reflected in the report.

In 2013, 18% of Dutch respondents used torrent-like systems to download, a figure that had fallen to 8% in 2016 and 6% last year. Again, male participants were overrepresented, outnumbering women by two to one. However, people appear to be visiting P2P networks less.

“The study showed that people who reported using P2P to download content, have done so on average 37 times a year [to October 2017]. In January of 2017 it was significantly higher, 61 times,” the study notes. P2P usage in November 2015 was rated at 98 instances per year.

Perhaps surprisingly, one of the oldest methods of downloading content has maintained its userbase in more recent years. Usenet, otherwise known as the newsgroups, accounted for 9% of downloaders in 2013 but after falling to around 6% of downloaders in 2016, that figure remained unchanged in 2017. Almost five times more men used newsgroups than women.

At the same time as showing a steady trend in terms of users, instances of newsgroup downloading are reportedly up in the latest count. In November 2015, people used the system an average of 98 times per year but in January 2017 that had fallen to 66 times. The latest figures find an average use of 68 times per year.

Drilling down into more obscure systems, 2% of respondents told Telecompaper that they’d used an FTP server during the past year, a method that was entirely dominated by men.

While the Dutch downloading ban in 2013 may have played some part in changing perceptions, the increased availability of legal offers cannot be ignored. Films and TV shows are now widely available on services such as Netflix and Amazon, while music is strongly represented via Spotify, Apple, Deezer and similar platforms.

Indeed, 12% of respondents said they are now downloading less illegally because it’s easier to obtain paid content, that’s versus 11% at the start of 2017 and just 3% in 2013. Interestingly, 14% of respondents this time around said their illegal downloads are down because they have more restrictions on their time.

Another interesting reason given for downloading less is that pirate content is becoming harder to find. In 2013, just 4% cited this as a cause for reduction yet in 2017, this had jumped to 8% of respondents, with blocked sites proving a stumbling block for some users.

On the other hand, 3% of respondents said that since content had become easier to find, they are now downloading more. However, that figure is down from 13% in November 2013 and 6% in January 2017.

But with legal streaming certainly making its mark in the Netherlands, the illegal streaming phenomenon isn’t directly addressed in the report. It is likely that a considerable number of citizens are now using this method to obtain their content fix in a way that’s not as easily trackable as torrent-like systems.

Furthermore, given the plans of local film distribution Dutch FilmWorks to chase and demand cash settlements from BitTorrent users, it’s likely that traffic to streaming sites will only increase in the months to come, at least for those looking to consume TV shows and movies.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Subtitle Heroes: Fansubbing Movie Criticized For Piracy Promotion

Post Syndicated from Andy original https://torrentfreak.com/subtitle-heroes-fansubbing-movie-criticized-for-piracy-promotion-180217/

With many thousands of movies and TV shows being made available illegally online every year, a significant number will be enjoyed by speakers of languages other than that presented in the original production.

When Hollywood blockbusters appear online, small armies of individuals around the world spring into action, translating the dialog into Chinese and Czech, Dutch and Danish, French and Farsi, Russian and Romanian, plus a dozen languages in between. TV shows, particularly those produced in the US, get the same immediate treatment.

For many years, subtitling (‘fansubbing’) communities have provided an incredible service to citizens around the globe, from those seeking to experience new culture and languages to the hard of hearing and profoundly deaf. Now, following in the footsteps of movies like TPB:AFK and Kim Dotcom: Caught in the Web, a new movie has premiered in Italy which celebrates this extraordinary movement.

Subs Heroes from writer and director Franco Dipietro hit cinemas at the end of January. It documents the contribution fansubbing has made to Italian culture in a country that under fascism in 1934 banned the use of foreign languages in films, books, newspapers and everyday speech.

The movie centers on the large subtitle site ItalianSubs.net. Founded by a group of teenagers in 2006, it is now run by a team of men and women who maintain their identities as regular citizens during the day but transform into “superheroes of fansubbing” at night.

Needless to say, not everyone is pleased with this depiction of the people behind the now-infamous 500,000 member site.

For many years, fansubbing attracted very little heat but over time anti-piracy groups have been turning up the pressure, accusing subtitling teams of fueling piracy. This notion is shared by local anti-piracy outfit FAPAV (Federation for the Protection of Audiovisual and Multimedia Content), which has accused Dipietro’s movie of glamorizing criminal activity.

In a statement following the release of Subs Heroes, FAPAV made its position crystal clear: sites like ItalianSubs do not contribute to the development of the audiovisual market in Italy.

“It is necessary to clarify: when a protected work is subtitled and there is no right to do so, a crime is committed,” the anti-piracy group says.

“[Italiansubs] translates and makes available subtitles of audiovisual works (films and television series) in many cases not yet distributed on the Italian market. All this without having requested the consent of the rights holders. Ergo the Italiansubs community is illegal.”

Italiansubs (note ad for movie, top right)

FAPAV General Secretary Federico Bagnoli Rossi says that the impact that fansubbers have on the market is significant, causing damage not only to companies distributing the content but also to those who invest in official translations.

The fact that fansubbers often translate content that is not yet available in the region only compounds matters, Rossi says, noting that unofficial translations can also have “direct consequences” on those who have language dubbing as an occupation.

“The audiovisual market today needs to be supported and the protection and fight against illicit behaviors are as fundamental as investments and creative ideas,” Rossi notes.

“Everyone must do their part, respecting the rules and with a competitive and global cultural vision. There are no ‘superheroes’ or noble goals behind piracy, but only great damage to the audiovisual sector and all its workers.”

Also piling on the criticism is the chief of the National Cinema Exhibitors’ Association, who wrote to all of the companies involved to remind them that unauthorized subtitling is a crime. According to local reports, there seems to be an underlying tone that people should avoid becoming associated with the movie.

This did not please director Franco Dipietro who is defending his right to document the fansubbing movement, whether the industry likes it or not.

“We invite those who perhaps think differently to deepen the discussion and maybe organize an event to talk about it together. The film is made to confront and talk about a phenomenon that, whether we like it or not, exists and we can not pretend that it is not there,” Dipietro concludes.

Subs Heroes Trailer 1 from Duel: on Vimeo.

Subs Heroes Trailer 2 from Duel: on Vimeo.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Court Orders Spanish ISPs to Block Pirate Sites For Hollywood

Post Syndicated from Andy original https://torrentfreak.com/court-orders-spanish-isps-to-block-pirate-sites-for-hollywood-180216/

Determined to reduce levels of piracy globally, Hollywood has become one of the main proponents of site-blocking on the planet. To date there have been multiple lawsuits in far-flung jurisdictions, with Europe one of the primary targets.

Following complaints from Disney, 20th Century Fox, Paramount, Sony, Universal and Warner, Spain has become one of the latest targets. According to the studios a pair of sites – HDFull.tv and Repelis.tv – infringe their copyrights on a grand scale and need to be slowed down by preventing users from accessing them.

HDFull is a platform that provides movies and TV shows in both Spanish and English. Almost 60% its traffic comes from Spain and after a huge surge in visitors last July, it’s now the 337th most popular site in the country according to Alexa. Visitors from Mexico, Argentina, United States and Chile make up the rest of its audience.

Repelis.tv is a similar streaming portal specializing in movies, mainly in Spanish. A third of the site’s visitors hail from Mexico with the remainder coming from Argentina, Columbia, Spain and Chile. In common with HDFull, Repelis has been building its visitor numbers quickly since 2017.

The studios demanding more blocks

With a ruling in hand from the European Court of Justice which determined that sites can be blocked on copyright infringement grounds, the studios asked the courts to issue an injunction against several local ISPs including Telefónica, Vodafone, Orange and Xfera. In an order handed down this week, Barcelona Commercial Court No. 6 sided with the studios and ordered the ISPs to begin blocking the sites.

“They damage the legitimate rights of those who own the films and series, which these pages illegally display and with which they profit illegally through the advertising revenues they generate,” a statement from the Spanish Federation of Cinematographic Distributors (FEDECINE) reads.

FEDECINE General director Estela Artacho said that changes in local law have helped to provide the studios with a new way to protect audiovisual content released in Spain.

“Thanks to the latest reform of the Civil Procedure Law, we have in this jurisdiction a new way to exercise different possibilities to protect our commercial film offering,” Artacho said.

“Those of us who are part of this industry work to make culture accessible and offer the best cinematographic experience in the best possible conditions, guaranteeing the continuity of the sector.”

The development was also welcomed by Stan McCoy, president of the Motion Picture Association’s EMEA division, which represents the plaintiffs in the case.

“We have just taken a welcome step which we consider crucial to face the problem of piracy in Spain,” McCoy said.

“These actions are necessary to maintain the sustainability of the creative community both in Spain and throughout Europe. We want to ensure that consumers enjoy the entertainment offer in a safe and secure environment.”

After gaining experience from blockades and subsequent circumvention in other regions, the studios seem better prepared to tackle fallout in Spain. In addition to blocking primary domains, the ruling handed down by the court this week also obliges ISPs to block any other domain, subdomain or IP address whose purpose is to facilitate access to the blocked platforms.

News of Spain’s ‘pirate’ blocks come on the heels of fresh developments in Germany, where this week a court ordered ISP Vodafone to block KinoX, one of the country’s most popular streaming portals.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Early Challenges: Making Critical Hires

Post Syndicated from Gleb Budman original https://www.backblaze.com/blog/early-challenges-making-critical-hires/

row of potential employee hires sitting waiting for an interview

In 2009, Google disclosed that they had 400 recruiters on staff working to hire nearly 10,000 people. Someday, that might be your challenge, but most companies in their early days are looking to hire a handful of people — the right people — each year. Assuming you are closer to startup stage than Google stage, let’s look at who you need to hire, when to hire them, where to find them (and how to help them find you), and how to get them to join your company.

Who Should Be Your First Hires

In later stage companies, the roles in the company have been well fleshed out, don’t change often, and each role can be segmented to focus on a specific area. A large company may have an entire department focused on just cubicle layout; at a smaller company you may not have a single person whose actual job encompasses all of facilities. At Backblaze, our CTO has a passion and knack for facilities and mostly led that charge. Also, the needs of a smaller company are quick to change. One of our first hires was a QA person, Sean, who ended up being 100% focused on data center infrastructure. In the early stage, things can shift quite a bit and you need people that are broadly capable, flexible, and most of all willing to pitch in where needed.

That said, there are times you may need an expert. At a previous company we hired Jon, a PhD in Bayesian statistics, because we needed algorithmic analysis for spam fighting. However, even that person was not only able and willing to do the math, but also code, and to not only focus on Bayesian statistics but explore a plethora of spam fighting options.

When To Hire

If you’ve raised a lot of cash and are willing to burn it with mistakes, you can guess at all the roles you might need and start hiring for them. No judgement: that’s a reasonable strategy if you’re cash-rich and time-poor.

If your cash is limited, try to see what you and your team are already doing and then hire people to take those jobs. It may sound counterintuitive, but if you’re already doing it presumably it needs to be done, you have a good sense of the type of skills required to do it, and you can bring someone on-board and get them up to speed quickly. That then frees you up to focus on tasks that can’t be done by someone else. At Backblaze, I ran marketing internally for years before hiring a VP of Marketing, making it easier for me to know what we needed. Once I was hiring, my primary goal was to find someone I could trust to take that role completely off of me so I could focus solely on my CEO duties

Where To Find the Right People

Finding great people is always difficult, particularly when the skillsets you’re looking for are highly in-demand by larger companies with lots of cash and cachet. You, however, have one massive advantage: you need to hire 5 people, not 5,000.

People You Worked With

The absolutely best people to hire are ones you’ve worked with before that you already know are good in a work situation. Consider your last job, the one before, and the one before that. A significant number of the people we recruited at Backblaze came from our previous startup MailFrontier. We knew what they could do and how they would fit into the culture, and they knew us and thus could quickly meld into the environment. If you didn’t have a previous job, consider people you went to school with or perhaps individuals with whom you’ve done projects previously.

People You Know

Hiring friends, family, and others can be risky, but should be considered. Sometimes a friend can be a “great buddy,” but is not able to do the job or isn’t a good fit for the organization. Having to let go of someone who is a friend or family member can be rough. Have the conversation up front with them about that possibility, so you have the ability to stay friends if the position doesn’t work out. Having said that, if you get along with someone as a friend, that’s one critical component of succeeding together at work. At Backblaze we’ve hired a number of people successfully that were friends of someone in the organization.

Friends Of People You Know

Your network is likely larger than you imagine. Your employees, investors, advisors, spouses, friends, and other folks all know people who might be a great fit for you. Make sure they know the roles you’re hiring for and ask them if they know anyone that would fit. Search LinkedIn for the titles you’re looking for and see who comes up; if they’re a 2nd degree connection, ask your connection for an introduction.

People You Know About

Sometimes the person you want isn’t someone anyone knows, but you may have read something they wrote, used a product they’ve built, or seen a video of a presentation they gave. Reach out. You may get a great hire: worst case, you’ll let them know they were appreciated, and make them aware of your organization.

Other Places to Find People

There are a million other places to find people, including job sites, community groups, Facebook/Twitter, GitHub, and more. Consider where the people you’re looking for are likely to congregate online and in person.

A Comment on Diversity

Hiring “People You Know” can often result in “Hiring People Like You” with the same workplace experiences, culture, background, and perceptions. Some studies have shown [1, 2, 3, 4] that homogeneous groups deliver faster, while heterogeneous groups are more creative. Also, “Hiring People Like You” often propagates the lack of women and minorities in tech and leadership positions in general. When looking for people you know, keep an eye to not discount people you know who don’t have the same cultural background as you.

Helping People To Find You

Reaching out proactively to people is the most direct way to find someone, but you want potential hires coming to you as well. To do this, they have to a) be aware of you, b) know you have a role they’re interested in, and c) think they would want to work there. Let’s tackle a) and b) first below.

Your Blog

I started writing our blog before we launched the product and talked about anything I found interesting related to our space. For several years now our team has owned the content on the blog and in 2017 over 1.5 million people read it. Each time we have a position open it’s published to the blog. If someone finds reading about backup and storage interesting, perhaps they’d want to dig in deeper from the inside. Many of the people we’ve recruited have mentioned reading the blog as either how they found us or as a factor in why they wanted to work here.
[BTW, this is Gleb’s 200th post on Backblaze’s blog. The first was in 2008. — Editor]

Your Email List

In addition to the emails our blog subscribers receive, we send regular emails to our customers, partners, and prospects. These are largely focused on content we think is directly useful or interesting for them. However, once every few months we include a small mention that we’re hiring, and the positions we’re looking for. Often a small blurb is all you need to capture people’s imaginations whether they might find the jobs interesting or can think of someone that might fit the bill.

Your Social Involvement

Whether it’s Twitter or Facebook, Hacker News or Slashdot, your potential hires are engaging in various communities. Being socially involved helps make people aware of you, reminds them of you when they’re considering a job, and paints a picture of what working with you and your company would be like. Adam was in a Reddit thread where we were discussing our Storage Pods, and that interaction was ultimately part of the reason he left Apple to come to Backblaze.

Convincing People To Join

Once you’ve found someone or they’ve found you, how do you convince them to join? They may be currently employed, have other offers, or have to relocate. Again, while the biggest companies have a number of advantages, you might have more unique advantages than you realize.

Why Should They Join You

Here are a set of items that you may be able to offer which larger organizations might not:

Role: Consider the strengths of the role. Perhaps it will have broader scope? More visibility at the executive level? No micromanagement? Ability to take risks? Option to create their own role?

Compensation: In addition to salary, will their options potentially be worth more since they’re getting in early? Can they trade-off salary for more options? Do they get option refreshes?

Benefits: In addition to healthcare, food, and 401(k) plans, are there unique benefits of your company? One company I knew took the entire team for a one-month working retreat abroad each year.

Location: Most people prefer to work close to home. If you’re located outside of the San Francisco Bay Area, you might be at a disadvantage for not being in the heart of tech. But if you find employees close to you you’ve got a huge advantage. Sometimes it’s micro; even in the Bay Area the difference of 5 miles can save 20 minutes each way every day. We located the Backblaze headquarters in San Mateo, a middle-ground that made it accessible to those coming from San Jose and San Francisco. We also chose a downtown location near a train, restaurants, and cafes: all to make it easier and more pleasant. Also, are you flexible in letting your employees work remotely? Our systems administrator Elliott is about to embark on a long-term cross-country journey working from an RV.

Environment: Open office, cubicle, cafe, work-from-home? Loud/quiet? Social or focused? 24×7 or work-life balance? Different environments appeal to different people.

Team: Who will they be working with? A company with 100,000 people might have 100 brilliant ones you’d want to work with, but ultimately we work with our core team. Who will your prospective hires be working with?

Market: Some people are passionate about gaming, others biotech, still others food. The market you’re targeting will get different people excited.

Product: Have an amazing product people love? Highlight that. If you’re lucky, your potential hire is already a fan.

Mission: Curing cancer, making people happy, and other company missions inspire people to strive to be part of the journey. Our mission is to make storing data astonishingly easy and low-cost. If you care about data, information, knowledge, and progress, our mission helps drive all of them.

Culture: I left this for last, but believe it’s the most important. What is the culture of your company? Finding people who want to work in the culture of your organization is critical. If they like the culture, they’ll fit and continue it. We’ve worked hard to build a culture that’s collaborative, friendly, supportive, and open; one in which people like coming to work. For example, the five founders started with (and still have) the same compensation and equity. That started a culture of “we’re all in this together.” Build a culture that will attract the people you want, and convey what the culture is.

Writing The Job Description

Most job descriptions focus on the all the requirements the candidate must meet. While important to communicate, the job description should first sell the job. Why would the appropriate candidate want the job? Then share some of the requirements you think are critical. Remember that people read not just what you say but how you say it. Try to write in a way that conveys what it is like to actually be at the company. Ahin, our VP of Marketing, said the job description itself was one of the things that attracted him to the company.

Orchestrating Interviews

Much can be said about interviewing well. I’m just going to say this: make sure that everyone who is interviewing knows that their job is not only to evaluate the candidate, but give them a sense of the culture, and sell them on the company. At Backblaze, we often have one person interview core prospects solely for company/culture fit.


Hiring success shouldn’t be defined by finding and hiring the right person, but instead by the right person being successful and happy within the organization. Ensure someone (usually their manager) provides them guidance on what they should be concentrating on doing during their first day, first week, and thereafter. Giving new employees opportunities and guidance so that they can achieve early wins and feel socially integrated into the company does wonders for bringing people on board smoothly

In Closing

Our Director of Production Systems, Chris, said to me the other day that he looks for companies where he can work on “interesting problems with nice people.” I’m hoping you’ll find your own version of that and find this post useful in looking for your early and critical hires.

Of course, I’d be remiss if I didn’t say, if you know of anyone looking for a place with “interesting problems with nice people,” Backblaze is hiring. 😉

The post Early Challenges: Making Critical Hires appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Containers Will Not Fix Your Broken Culture (and Other Hard Truths) (ACMQueue)

Post Syndicated from jake original https://lwn.net/Articles/747020/rss

In ACMQueue magazine, Bridget Kromhout writes about containers and why they are not the solution to every problem. The article is subtitled:
“Complex socio-technical systems are hard;
film at 11.”
Don’t get me wrong—containers are delightful! But let’s be real: we’re unlikely to solve the vast majority of problems in a given organization via the judicious application of kernel features. If you have contention between your ops team and your dev team(s)—and maybe they’re all facing off with some ill-considered DevOps silo inexplicably stuck between them—then cgroups and namespaces won’t have a prayer of solving that.

Development teams love the idea of shipping their dependencies bundled with their apps, imagining limitless portability. Someone in security is weeping for the unpatched CVEs, but feature velocity is so desirable that security’s pleas go unheard. Platform operators are happy (well, less surly) knowing they can upgrade the underlying infrastructure without affecting the dependencies for any applications, until they realize the heavyweight app containers shipping a full operating system aren’t being maintained at all.”

Server vs Endpoint Backup — Which is Best?

Post Syndicated from Roderick Bauer original https://www.backblaze.com/blog/endpoint-backup-for-distributed-computing/

server and computer backup to the cloud

How common are these statements in your organization?

  • I know I saved that file. The application must have put it somewhere outside of my documents folder.” — Mike in Marketing
  • I was on the road and couldn’t get a reliable VPN connection. I guess that’s why my laptop wasn’t backed up.” — Sally in Sales
  • I try to follow file policies, but I had a deadline this week and didn’t have time to copy my files to the server.” — Felicia in Finance
  • I just did a commit of my code changes and that was when the coffee mug was knocked over onto the laptop.” — Erin in Engineering
  • If you need a file restored from backup, contact the help desk at [email protected] The IT department will get back to you.” — XYZ corporate intranet
  • Why don’t employees save files on the network drive like they’re supposed to?” — Isaac in IT

If these statements are familiar, most likely you rely on file server backups to safeguard your valuable endpoint data.

The problem is, the workplace has changed. Where server backups might have fit how offices worked at one time in the past, relying solely on server backups today means you could be missing valuable endpoint data from your backups. On top of that, you likely are unnecessarily expending valuable user and IT time in attempting to secure and restore endpoint data.

Times Have Changed, and so have Effective Enterprise Backup Strategies

The ways we use computers and handle files today are vastly different from just five or ten years ago. Employees are mobile, and we no longer are limited to monolithic PC and Mac-based office suites. Cloud applications are everywhere. Company-mandated network drive policies are difficult to enforce as office practices change, devices proliferate, and organizational culture evolves. Besides, your IT staff has other things to do than babysit your employees to make sure they follow your organization’s policies for managing files.

Server Backup has its Place, but Does it Support How People Work Today?

Many organizations still rely on server backup. If your organization works primarily in centralized offices with all endpoints — likely desktops — connected directly to your network, and you maintain tight control of how employees manage their files, it still might work for you.

Your IT department probably has set network drive policies that require employees to save files in standard places that are regularly backed up to your file server. Turns out, though, that even standard applications don’t always save files where IT would like them to be. They could be in a directory or folder that’s not regularly backed up.

As employees have become more mobile, they have adopted practices that enable them to access files from different places, but these practices might not fit in with your organization’s server policies. An employee saving a file to Dropbox might be planning to copy it to an “official” location later, but whether that ever happens could be doubtful. Often people don’t realize until it’s too late that accidentally deleting a file in one sync service directory means that all copies in all locations — even the cloud — are also deleted.

Employees are under increasing demands to produce, which means that network drive policies aren’t always followed; time constraints and deadlines can cause best practices to go out the window. Users will attempt to comply with policies as best they can — and you might get 70% or even 75% effective compliance — but getting even to that level requires training, monitoring, and repeatedly reminding employees of policies they need to follow — none of which leads to a good work environment.

Even if you get to 75% compliance with network file policies, what happens if the critical file needed to close out an end-of-year financial summary isn’t one of the files backed up? The effort required for IT to get from 70% to 80% or 90% of an endpoint’s files effectively backed up could require multiple hours from your IT department, and you still might not have backed up the one critical file you need later.

Your Organization Operates on its Data — And Today That Data Exists in Multiple Locations

Users are no longer tied to one endpoint, and may use different computers in the office, at home, or traveling. The greater the number of endpoints used, the greater the chance of an accidental or malicious device loss or data corruption. The loss of the Sales VP’s laptop at the airport on her way back from meeting with major customers can affect an entire organization and require weeks to resolve.

Even with the best intentions and efforts, following policies when out of the office can be difficult or impossible. Connecting to your private network when remote most likely requires a VPN, and VPN connectivity can be challenging from the lobby Wi-Fi at the Radisson. Server restores require time from the IT staff, which can mean taking resources away from other IT priorities and a growing backlog of requests from users to need their files as soon as possible. When users are dependent on IT to get back files critical to their work, employee productivity and often deadlines are affected.

Managing Finite Server Storage Is an Ongoing Challenge

Network drive backup usually requires on-premises data storage for endpoint backups. Since it is a finite resource, allocating that storage is another burden on your IT staff. To make sure that storage isn’t exceeded, IT departments often ration storage by department and/or user — another oversight duty for IT, and even more choices required by your IT department and department heads who have to decide which files to prioritize for backing up.

Adding Backblaze Endpoint Backup Improves Business Continuity and Productivity

Having an endpoint backup strategy in place can mitigate these problems and improve user productivity, as well. A good endpoint backup service, such as Backblaze Cloud Backup, will ensure that all devices are backed up securely, automatically, without requiring any action by the user or by your IT department.

For 99% of users, no configuration is required for Backblaze Backup. Everything on the endpoint is encrypted and securely backed up to the cloud, including program configuration files and files outside of standard document folders. Even temp files are backed up, which can prove invaluable when recovering a file after a crash or other program interruption. Cloud storage is unlimited with Backblaze Backup, so there are no worries about running out of storage or rationing file backups.

The Backblaze client can be silently and remotely installed to both Macintosh and Windows clients with no user interaction. And, with Backblaze Groups, your IT staff has complete visibility into when files were last backed up. IT staff can recover any backed up file, folder, or entire computer from the admin panel, and even give file restore capability to the user, if desired, which reduces dependency on IT and time spent waiting for restores.

With over 500 petabytes of customer data stored and one million files restored every hour of every day by Backblaze customers, you know that Backblaze Backup works for its users.

You Need Data Security That Matches the Way People Work Today

Both file server and endpoint backup have their places in an organization’s data security plan, but their use and value differ. If you already are using file server backup, adding endpoint backup will make a valuable contribution to your organization by reducing workload, improving productivity, and increasing confidence that all critical files are backed up.

By guaranteeing fast and automatic backup of all endpoint data, and matching the current way organizations and people work with data, Backblaze Backup will enable you to effectively and affordably meet the data security demands of your organization.

The post Server vs Endpoint Backup — Which is Best? appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

All-In on Unlimited Backup

Post Syndicated from Gleb Budman original https://www.backblaze.com/blog/all-in-on-unlimited-backup/

chips on computer with cloud backup

The cloud backup industry has seen its share of tumultuousness. BitCasa, Dell DataSafe, Xdrive, and a dozen others have closed up shop. Mozy, Amazon, and Microsoft offered, but later canceled, their unlimited offerings. Recently, CrashPlan for Home customers were notified that their service was being end-of-lifed. Then today we’ve heard from Carbonite customers who are frustrated by this morning’s announcement of a price increase from Carbonite.

We believe that the fundamental goal of a cloud backup is having peace-of-mind: knowing your data — all of it — is safe. For over 10 years Backblaze has been providing that peace-of-mind by offering completely unlimited cloud backup to our customers. And we continue to be committed to that. Knowing that your cloud backup vendor is not going to disappear or fundamentally change their service is an essential element in achieving that peace-of-mind.

Committed to Unlimited Backup

When Mozy discontinued their unlimited backup on Jan 31, 2011, a lot of people asked, “Does this mean Backblaze will discontinue theirs as well?” At that time I wrote the blog post Backblaze is committed to unlimited backup. That was seven years ago. Since then we’ve continued to make Backblaze cloud backup better: dramatically speeding up backups and restores, offering the unique and very popular Restore Return Refund program, enabling direct access and sharing of any file in your backup, and more. We also introduced Backblaze Groups to enable businesses and families to manage backups — all at no additional cost.

How That’s Possible

I’d like to answer the question of “How have you been able to do this when others haven’t?

First, commitment. It’s not impossible to offer unlimited cloud backup, but it’s not easy. The Backblaze team has been committed to unlimited as a core tenet.

Second, we have pursued the technical, business, and cultural steps required to make it happen. We’ve designed our own servers, written our cloud storage software, run our own operations, and been continually focused on every place we could optimize a penny out of the cost of storage. We’ve built a culture at Backblaze that cares deeply about that.

Ensuring Peace-of-Mind

Price increases and plan changes happen in our industry, but Backblaze has consistently been the low price leader, and continues to stand by the foundational element of our service — truly unlimited backup storage. Carbonite just announced a price increase from $60 to $72/year, and while that’s not an astronomical increase, it’s important to keep in mind the service that they are providing at that rate. The basic Carbonite plan provides a service that doesn’t back up videos or external hard drives by default. We think that’s dangerous. No one wants to discover that their videos weren’t backed up after their computer dies, or have to worry about the safety and durability of their data. That is why we have continued to build on our foundation of unlimited, as well as making our service faster and more accessible. All of these serve the goal of ensuring peace-of-mind for our customers.

3 Months Free For You & A Friend

As part of our commitment to unlimited, refer your friends to receive three months of Backblaze service through March 15, 2018. When you Refer-a-Friend with your personal referral link, and they subscribe, both of you will receive three months of service added to your account. See promotion details on our Refer-a-Friend page.

Want A Reminder When Your Carbonite Subscription Runs Out?

If you’re considering switching from Carbonite, we’d love to be your new backup provider. Enter your email and the date you’d like to be reminded in the form below and you’ll get a friendly reminder email from us to start a new backup plan with Backblaze. Or, you could start a free trial today.

We think you’ll be glad you switched, and you’ll have a chance to experience some of that Backblaze peace-of-mind for your data.

Please Send Me a Reminder When I Need a New Backup Provider


The post All-In on Unlimited Backup appeared first on Backblaze Blog | Cloud Storage & Cloud Backup.

Progressing from tech to leadership

Post Syndicated from Michal Zalewski original http://lcamtuf.blogspot.com/2018/02/on-leadership.html

I’ve been a technical person all my life. I started doing vulnerability research in the late 1990s – and even today, when I’m not fiddling with CNC-machined robots or making furniture, I’m probably clobbering together a fuzzer or writing a book about browser protocols and APIs. In other words, I’m a geek at heart.

My career is a different story. Over the past two decades and a change, I went from writing CGI scripts and setting up WAN routers for a chain of shopping malls, to doing pentests for institutional customers, to designing a series of network monitoring platforms and handling incident response for a big telco, to building and running the product security org for one of the largest companies in the world. It’s been an interesting ride – and now that I’m on the hook for the well-being of about 100 folks across more than a dozen subteams around the world, I’ve been thinking a bit about the lessons learned along the way.

Of course, I’m a bit hesitant to write such a post: sometimes, your efforts pan out not because of your approach, but despite it – and it’s possible to draw precisely the wrong conclusions from such anecdotes. Still, I’m very proud of the culture we’ve created and the caliber of folks working on our team. It happened through the work of quite a few talented tech leads and managers even before my time, but it did not happen by accident – so I figured that my observations may be useful for some, as long as they are taken with a grain of salt.

But first, let me start on a somewhat somber note: what nobody tells you is that one’s level on the leadership ladder tends to be inversely correlated with several measures of happiness. The reason is fairly simple: as you get more senior, a growing number of people will come to you expecting you to solve increasingly fuzzy and challenging problems – and you will no longer be patted on the back for doing so. This should not scare you away from such opportunities, but it definitely calls for a particular mindset: your motivation must come from within. Look beyond the fight-of-the-day; find satisfaction in seeing how far your teams have come over the years.

With that out of the way, here’s a collection of notes, loosely organized into three major themes.

The curse of a techie leader

Perhaps the most interesting observation I have is that for a person coming from a technical background, building a healthy team is first and foremost about the subtle art of letting go.

There is a natural urge to stay involved in any project you’ve started or helped improve; after all, it’s your baby: you’re familiar with all the nuts and bolts, and nobody else can do this job as well as you. But as your sphere of influence grows, this becomes a choke point: there are only so many things you could be doing at once. Just as importantly, the project-hoarding behavior robs more junior folks of the ability to take on new responsibilities and bring their own ideas to life. In other words, when done properly, delegation is not just about freeing up your plate; it’s also about empowerment and about signalling trust.

Of course, when you hand your project over to somebody else, the new owner will initially be slower and more clumsy than you; but if you pick the new leads wisely, give them the right tools and the right incentives, and don’t make them deathly afraid of messing up, they will soon excel at their new jobs – and be grateful for the opportunity.

A related affliction of many accomplished techies is the conviction that they know the answers to every question even tangentially related to their domain of expertise; that belief is coupled with a burning desire to have the last word in every debate. When practiced in moderation, this behavior is fine among peers – but for a leader, one of the most important skills to learn is knowing when to keep your mouth shut: people learn a lot better by experimenting and making small mistakes than by being schooled by their boss, and they often try to read into your passing remarks. Don’t run an authoritarian camp focused on total risk aversion or perfectly efficient resource management; just set reasonable boundaries and exit conditions for experiments so that they don’t spiral out of control – and be amazed by the results every now and then.

Death by planning

When nothing is on fire, it’s easy to get preoccupied with maintaining the status quo. If your current headcount or budget request lists all the same projects as last year’s, or if you ever find yourself ending an argument by deferring to a policy or a process document, it’s probably a sign that you’re getting complacent. In security, complacency usually ends in tears – and when it doesn’t, it leads to burnout or boredom.

In my experience, your goal should be to develop a cadre of managers or tech leads capable of coming up with clever ideas, prioritizing them among themselves, and seeing them to completion without your day-to-day involvement. In your spare time, make it your mission to challenge them to stay ahead of the curve. Ask your vendor security lead how they’d streamline their work if they had a 40% jump in the number of vendors but no extra headcount; ask your product security folks what’s the second line of defense or containment should your primary defenses fail. Help them get good ideas off the ground; set some mental success and failure criteria to be able to cut your losses if something does not pan out.

Of course, malfunctions happen even in the best-run teams; to spot trouble early on, instead of overzealous project tracking, I found it useful to encourage folks to run a data-driven org. I’d usually ask them to imagine that a brand new VP shows up in our office and, as his first order of business, asks “why do you have so many people here and how do I know they are doing the right things?”. Not everything in security can be quantified, but hard data can validate many of your assumptions – and will alert you to unseen issues early on.

When focusing on data, it’s important not to treat pie charts and spreadsheets as an art unto itself; if you run a security review process for your company, your CSAT scores are going to reach 100% if you just rubberstamp every launch request within ten minutes of receiving it. Make sure you’re asking the right questions; instead of “how satisfied are you with our process”, try “is your product better as a consequence of talking to us?”

Whenever things are not progressing as expected, it is a natural instinct to fall back to micromanagement, but it seldom truly cures the ill. It’s probable that your team disagrees with your vision or its feasibility – and that you’re either not listening to their feedback, or they don’t think you’d care. It’s good to assume that most of your employees are as smart or smarter than you; barking your orders at them more loudly or more frequently does not lead anyplace good. It’s good to listen to them and either present new facts or work with them on a plan you can all get behind.

In some circumstances, all that’s needed is honesty about the business trade-offs, so that your team feels like your “partner in crime”, not a victim of circumstance. For example, we’d tell our folks that by not falling behind on basic, unglamorous work, we earn the trust of our VPs and SVPs – and that this translates into the independence and the resources we need to pursue more ambitious ideas without being told what to do; it’s how we game the system, so to speak. Oh: leading by example is a pretty powerful tool at your disposal, too.

The human factor

I’ve come to appreciate that hiring decent folks who can get along with others is far more important than trying to recruit conference-circuit superstars. In fact, hiring superstars is a decidedly hit-and-miss affair: while certainly not a rule, there is a proportion of folks who put the maintenance of their celebrity status ahead of job responsibilities or the well-being of their peers.

For teams, one of the most powerful demotivators is a sense of unfairness and disempowerment. This is where tech-originating leaders can shine, because their teams usually feel that their bosses understand and can evaluate the merits of the work. But it also means you need to be decisive and actually solve problems for them, rather than just letting them vent. You will need to make unpopular decisions every now and then; in such cases, I think it’s important to move quickly, rather than prolonging the uncertainty – but it’s also important to sincerely listen to concerns, explain your reasoning, and be frank about the risks and trade-offs.

Whenever you see a clash of personalities on your team, you probably need to respond swiftly and decisively; being right should not justify being a bully. If you don’t react to repeated scuffles, your best people will probably start looking for other opportunities: it’s draining to put up with constant pie fights, no matter if the pies are thrown straight at you or if you just need to duck one every now and then.

More broadly, personality differences seem to be a much better predictor of conflict than any technical aspects underpinning a debate. As a boss, you need to identify such differences early on and come up with creative solutions. Sometimes, all you need is taking some badly-delivered but valid feedback and having a conversation with the other person, asking some questions that can help them reach the same conclusions without feeling that their worldview is under attack. Other times, the only path forward is making sure that some folks simply don’t run into each for a while.

Finally, dealing with low performers is a notoriously hard but important part of the game. Especially within large companies, there is always the temptation to just let it slide: sideline a struggling person and wait for them to either get over their issues or leave. But this sends an awful message to the rest of the team; for better or worse, fairness is important to most. Simply firing the low performers is seldom the best solution, though; successful recovery cases are what sets great managers apart from the average ones.

Oh, one more thought: people in leadership roles have their allegiance divided between the company and the people who depend on them. The obligation to the company is more formal, but the impact you have on your team is longer-lasting and more intimate. When the obligations to the employer and to your team collide in some way, make sure you can make the right call; it might be one of the the most consequential decisions you’ll ever make.

SUPER game night 3: GAMES MADE QUICK??? 2.0

Post Syndicated from Eevee original https://eev.ee/blog/2018/01/23/super-game-night-3-games-made-quick-2-0/

Game night continues with a smorgasbord of games from my recent game jam, GAMES MADE QUICK??? 2.0!

The idea was to make a game in only a week while watching AGDQ, as an alternative to doing absolutely nothing for a week while watching AGDQ. (I didn’t submit a game myself; I was chugging along on my Anise game, which isn’t finished yet.)

I can’t very well run a game jam and not play any of the games, so here’s some of them in no particular order! Enjoy!

These are impressions, not reviews. I try to avoid major/ending spoilers, but big plot points do tend to leave impressions.

Weather Quest, by timlmul

short · rpg · jan 2017 · (lin)/mac/win · free on itch · jam entry

Weather Quest is its author’s first shipped game, written completely from scratch (the only vendored code is a micro OO base). It’s very short, but as someone who has also written LÖVE games completely from scratch, I can attest that producing something this game-like in a week is a fucking miracle. Bravo!

For reference, a week into my first foray, I think I was probably still writing my own Tiled importer like an idiot.

Only Mac and Windows builds are on itch, but it’s a LÖVE game, so Linux folks can just grab a zip from GitHub and throw that at love.


Pancake Numbers Simulator, by AnorakThePrimordial

short · sim · jan 2017 · lin/mac/win · free on itch · jam entry

Given a stack of N pancakes (of all different sizes and in no particular order), the Nth pancake number is the most flips you could possibly need to sort the pancakes in order with the smallest on top. A “flip” is sticking a spatula under one of the pancakes and flipping the whole sub-stack over. There’s, ah, a video embedded on the game page with some visuals.

Anyway, this game lets you simulate sorting a stack via pancake flipping, which is surprisingly satisfying! I enjoy cleaning up little simulated messes, such as… incorrectly-sorted pancakes, I guess?

This probably doesn’t work too well as a simulator for solving the general problem — you’d have to find an optimal solution for every permutation of N pancakes to be sure you were right. But it’s a nice interactive illustration of the problem, and if you know the pancake number for your stack size of choice (which I wish the game told you — for seven pancakes, it’s 8), then trying to restore a stack in that many moves makes for a nice quick puzzle.

FINAL SCORE: \(\frac{18}{11}\)

Framed Animals, by chridd

short · metroidvania · jan 2017 · web/win · free on itch · jam entry

The concept here was to kill the frames, save the animals, which is a delightfully literal riff on a long-running AGDQ/SGDQ donation incentive — people vote with their dollars to decide whether Super Metroid speedrunners go out of their way to free the critters who show you how to walljump and shinespark. Super Metroid didn’t have a showing at this year’s AGDQ, and so we have this game instead.

It’s rough, but clever, and I got really into it pretty quickly — each animal you save gives you a new ability (in true Metroid style), and you get to test that ability out by playing as the animal, with only that ability and no others, to get yourself back to the most recent save point.

I did, tragically, manage to get myself stuck near what I think was about to be the end of the game, so some of the animals will remain framed forever. What an unsatisfying conclusion.

Gravity feels a little high given the size of the screen, and like most tile-less platformers, there’s not really any way to gauge how high or long your jump is before you leap. But I’m only even nitpicking because I think this is a great idea and I hope the author really does keep working on it.

FINAL SCORE: $136,596.69

Battle 4 Glory, by Storyteller Games

short · fighter · jan 2017 · win · free on itch · jam entry

This is a Smash Bros-style brawler, complete with the four players, the 2D play area in a 3D world, and the random stage obstacles showing up. I do like the Smash style, despite not otherwise being a fan of fighting games, so it’s nice to see another game chase that aesthetic.

Alas, that’s about as far as it got — which is pretty far for a week of work! I don’t know what more to say, though. The environments are neat, but unless I’m missing something, the only actions at your disposal are jumping and very weak melee attacks. I did have a good few minutes of fun fruitlessly mashing myself against the bumbling bots, as you can see.


Icnaluferu Guild, Year Sixteen, by CHz

short · adventure · jan 2017 · web · free on itch · jam entry

Here we have the first of several games made with bitsy, a micro game making tool that basically only supports walking around, talking to people, and picking up items.

I tell you this because I think half of my appreciation for this game is in the ways it wriggled against those limits to emulate a Zelda-like dungeon crawler. Everything in here is totally fake, and you can’t really understand just how fake unless you’ve tried to make something complicated with bitsy.

It’s pretty good. The dialogue is entertaining (the rest of your party develops distinct personalities solely through oneliners, somehow), the riffs on standard dungeon fare are charming, and the Link’s Awakening-esque perspective walls around the edges of each room are fucking glorious.


The Lonely Tapes, by JTHomeslice

short · rpg · jan 2017 · web · free on itch · jam entry

Another bitsy entry, this one sees you play as a Wal— sorry, a JogDawg, which has lost its cassette tapes and needs to go recover them!

(A cassette tape is like a VHS, but for music.)

(A VHS is—)

I have the sneaking suspicion that I missed out on some musical in-jokes, due to being uncultured swine. I still enjoyed the game — it’s always clear when someone is passionate about the thing they’re writing about, and I could tell I was awash in that aura even if some of it went over my head. You know you’ve done good if someone from way outside your sphere shows up and still has a good time.

FINAL SCORE: Nine… Inch Nails? They’re a band, right? God I don’t know write your own damn joke

Pirate Kitty-Quest, by TheKoolestKid

short · adventure · jan 2017 · win · free on itch · jam entry

I completely forgot I’d even given “my birthday” and “my cat” as mostly-joking jam themes until I stumbled upon this incredible gem. I don’t think — let me just check here and — yeah no this person doesn’t even follow me on Twitter. I have no idea who they are?




This game wins the jam, hands down. 🏆

FINAL SCORE: Yarr, eight pieces o’ eight

CHIPS Mario, by NovaSquirrel

short · platformer · jan 2017 · (lin/mac)/win · free on itch · jam entry

You see this? This is fucking witchcraft.

This game is made with MegaZeux. MegaZeux games look like THIS. Text-mode, bound to a grid, with two colors per cell. That’s all you get.

Until now, apparently?? The game is a tech demo of “unbound” sprites, which can be drawn on top of the character grid without being aligned to it. And apparently have looser color restrictions.

The collision is a little glitchy, which isn’t surprising for a MegaZeux platformer; I had some fun interactions with platforms a couple times. But hey, goddamn, it’s free-moving Mario, in MegaZeux, what the hell.

(I’m looking at the most recently added games on DigitalMZX now, and I notice that not only is this game in the first slot, but NovaSquirrel’s MegaZeux entry for Strawberry Jam last February is still in the seventh slot. RIP, MegaZeux. I’m surprised a major feature like this was even added if the community has largely evaporated?)

FINAL SCORE: n/a, disqualified for being probably summoned from the depths of Hell

d!¢< pic, by 573 Games

short · story · jan 2017 · web · free on itch · jam entry

This is a short story about not sending dick pics. It’s very short, so I can’t say much without spoiling it, but: you are generally prompted to either text something reasonable, or send a dick pic. You should not send a dick pic.

It’s a fascinating artifact, not because of the work itself, but because it’s so terse that I genuinely can’t tell what the author was even going for. And this is the kind of subject where the author was, surely, going for something. Right? But was it genuinely intended to be educational, or was it tongue-in-cheek about how some dudes still don’t get it? Or is it side-eying the player who clicks the obviously wrong option just for kicks, which is the same reason people do it for real? Or is it commentary on how “send a dick pic” is a literal option for every response in a real conversation, too, and it’s not that hard to just not do it — unless you are one of the kinds of people who just feels a compulsion to try everything, anything, just because you can? Or is it just a quick Twine and I am way too deep in this? God, just play the thing, it’s shorter than this paragraph.

I’m also left wondering when it is appropriate to send a dick pic. Presumably there is a correct time? Hopefully the author will enter Strawberry Jam 2 to expound upon this.


Marble maze, by Shtille

short · arcade · jan 2017 · win · free on itch · jam entry

Ah, hm. So this is a maze navigated by rolling a marble around. You use WASD to move the marble, and you can also turn the camera with the arrow keys.

The trouble is… the marble’s movement is always relative to the world, not the camera. That means if you turn the camera 30° and then try to move the marble, it’ll move at a 30° angle from your point of view.

That makes navigating a maze, er, difficult.

Camera-relative movement is the kind of thing I take so much for granted that I wouldn’t even think to do otherwise, and I think it’s valuable to look at surprising choices that violate fundamental conventions, so I’m trying to take this as a nudge out of my comfort zone. What could you design in an interesting way that used world-relative movement? Probably not the player, but maybe something else in the world, as long as you had strong landmarks? Hmm.


Refactor: flight, by fluffy

short · arcade · jan 2017 · lin/mac/win · free on itch · jam entry

Refactor is a game album, which is rather a lot what it sounds like, and Flight is one of the tracks. Which makes this a single, I suppose.

It’s one of those games where you move down an oddly-shaped tunnel trying not to hit the walls, but with some cute twists. Coins and gems hop up from the bottom of the screen in time with the music, and collecting them gives you points. Hitting a wall costs you some points and kills your momentum, but I don’t think outright losing is possible, which is great for me!

Also, the monk cycles through several animal faces. I don’t know why, and it’s very good. One of those odd but memorable details that sits squarely on the intersection of abstract, mysterious, and a bit weird, and refuses to budge from that spot.

The music is great too? Really chill all around.


The Adventures of Klyde

short · adventure · jan 2017 · web · free on itch · jam entry

Another bitsy game, this one starring a pig (humorously symbolized by a giant pig nose with ears) who must collect fruit and solve some puzzles.

This is charmingly nostalgic for me — it reminds me of some standard fare in engines like MegaZeux, where the obvious things to do when presented with tiles and pickups were to make mazes. I don’t mean that in a bad way; the maze is the fundamental environmental obstacle.

A couple places in here felt like invisible teleport mazes I had to brute-force, but I might have been missing a hint somewhere. I did make it through with only a little trouble, but alas — I stepped in a bad warp somewhere and got sent to the upper left corner of the starting screen, which is surrounded by walls. So Klyde’s new life is being trapped eternally in a nowhere space.

FINAL SCORE: 19/20 apples

And more

That was only a third of the games, and I don’t think even half of the ones I’ve played. I’ll have to do a second post covering the rest of them? Maybe a third?

Or maybe this is a ludicrous format for commenting on several dozen games and I should try to narrow it down to the ones that resonated the most for Strawberry Jam 2? Maybe??

Copyright Trolls Obtained Details of 200,000 Finnish Internet Users

Post Syndicated from Andy original https://torrentfreak.com/copyright-trolls-obtained-details-of-200000-finnish-internet-users-180118/

Fifteen years ago, the RIAA was contacting alleged file-sharers in the United States, demanding cash payments to make supposed lawsuits go away. In the years that followed, dozens of companies followed in their footsteps – not as a deterrent – but as a way to turn piracy into profit.

The practice is now widespread, not just in the United States, but also in Europe where few major countries have avoided the clutches of trolls. Germany has been hit particularly hard, with millions of cases. The UK has also seen tens of thousands of individuals targeted since 2006 although more recently the trolls there have been in retreat. The same cannot be said about Finland, however.

From a relatively late start in 2013, trolls have been stepping up their game in leaps and bounds but the true scale of developments in this Scandinavian country will probably come as a surprise to even the most seasoned of troll-watchers.

According to data compiled by NGO activist Ritva Puolakka, the business in Finland has grown to epidemic proportions. In fact, between 2013 and 2017 the Market Court (which deals with Intellectual Property matters, among other things) has ordered local Internet service providers to hand over the details of almost 200,000 Finnish Internet subscribers.

Published on the Ministry of Education and Culture website (via mikrobitti.fi) the data (pdf) reveals hundreds of processes against major Finnish ISPs.

Notably, every single case has been directed at a core group of three providers – Elisa, TeliaSonera and DNA – while customers of other ISPs seem to have been completely overlooked. Exactly why isn’t clear but in other jurisdictions it’s proven more cost-effective to hone a process with a small number of ISPs, rather than spread out to those with fewer customers.

Only one legal process is listed for 2013 but that demanded the identities of people behind 50 IP addresses. In 2014 there was a 14-fold increase in processes and the number of IP addresses targeted grew to 1,387.

For 2015, a total of 117 processes are listed, demanding the identities of people behind 37,468 IP addresses. In 2016 the trolls really upped their game. A total of 131 processes demanded the details of individuals behind 98,966 IP addresses. For last year, 79 processes are on the books, which in total amounted to 60,681 potential defendants in settlement cases.

In total, between 2013 and 2017 the Market Court ordered the ISPs to hand over the personal details of people behind a staggering 198,552 IP addresses. While it should be noted that each might not lead to a unique individual, the number is huge when one considers the potential returns if everyone pays up hundreds of euros to make supposed court cases go away.

But despite the significant scale, it will probably come as no surprise that very few companies are involved. Troll operations tend to be fairly centralized, often using the same base services to track and collect evidence against alleged pirates.

In the order they entered the settlement business in Finland the companies involved are: LFP Video Group LLC, International Content Holding B.V., Dallas Buyers Club LLC, Crystalis Entertainment UG, Scanbox Entertainment A/S, Fairway Film Alliance LLC, Copyright Collections Ltd, Mircom International Content Management, Interallip LLP, and Oy Atlantic Film Finland Ab.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons

Hollywood Asks New UK Culture Secretary To Fight Online Piracy

Post Syndicated from Andy original https://torrentfreak.com/hollywood-asks-new-uk-culture-secretary-to-fight-online-piracy-180119/

Following Prime Minister Theresa May’s cabinet reshuffle earlier this month, Matt Hancock replaced Karen Bradley as Secretary of State for Digital, Culture, Media and Sport.

Hancock, the 39-year-old MP for West Suffolk, was promoted from his role as Minister for Digital and Culture, a position he’d held since July 2016.

“Thrilled to become DCMS Secretary. Such an exciting agenda, so much to do, and great people. Can’t wait to get stuck in,” he tweeted.

Of course, the influence held by the Culture Secretary means that the entertainment industries will soon come calling, seeking help and support in a number of vital areas. No surprise then that Stan McCoy, president and managing director at the ‎Motion Picture Association’s EMEA division, has just jumped in with some advice for Hancock.

In an open letter published on Screen Daily, McCoy begins by reminding Hancock that the movie industry contributes considerable sums to the UK economy.

“We are one of the country’s most valuable economic and cultural assets – worth almost £92bn, growing at twice the rate of the economy, and making a positive contribution to the UK’s balance of payments,” McCoy writes.

“Britain’s status as a center of excellence for the audiovisual sector in particular is no accident: It results from the hard work and genius of our creative workforce, complemented by the support of governments that have guided their policies toward enabling continued excellence and growth.”

McCoy goes on to put anti-piracy initiatives at the very top of his wishlist – and Hancock’s to-do list.

“A joined-up strategy to curb proliferation of illegal, often age-inappropriate and malware-laden content online must include addressing the websites, environments and apps that host and facilitate piracy,” McCoy says.

“In addition to hurting one of Britain’s most important industries, they are overwhelmingly likely to harm children and adult consumers through nasty ads, links to adult content with no age verification, scams, fraud and other unpleasantness.”

That McCoy begins with the “piracy is dangerous” approach is definitely not a surprise. This Hollywood and wider video industry strategy is now an open secret. However, it feels a little off that the UK is being asked to further tackle pirate sites.

Through earlier actions, facilitated by the UK legal system and largely sympathetic judges, many thousands of URLs and domains linking to pirate sites, mirrors and proxies, are impossible to access directly through the UK’s major ISPs. Although a few slip through the net, directly accessing the majority of pirate sites in the UK is now impossible.

That’s already a considerable overseas anti-piracy position for the MPA who, as the “international voice” of the Motion Picture Association of America (MPAA), represents American corporations including Disney, Paramount, Sony Pictures, 20th Century Fox, Universal, and Warner Bros.

There’s no comparable blocking system for these companies to use in the United States and rightsholders in the UK can even have extra sites blocked without going back to court for permission. In summary, these US companies arguably get a better anti-piracy deal in the UK than they do at home in the United States.

In his next point, McCoy references last year’s deal – which was reached following considerable pressure from the UK government – between rightsholders and search engines including Google and Bing to demote ‘pirate’ results.

“Building on last year’s voluntary deal with search engines, the Government should stay at the cutting edge of ensuring that everyone in the ecosystem – including search engines, platforms and social media companies – takes a fair share of responsibility,” McCoy says.

While this progress is clearly appreciated by the MPA/MPAA, it’s difficult to ignore that the voluntary arrangement to demote infringing content is somewhat special if not entirely unique. There is definitely nothing comparable in the United States so keeping up the pressure on the UK Government feels a little like getting the good kid in class to behave, while his rowdy peers nearer the chalkboard get ignored.

The same is true for McCoy’s call for the UK to “banish dodgy streaming devices”.

“Illegal streaming devices loaded with piracy apps and malware – not to mention the occasional electrical failure – are proliferating across the UK, to the detriment of consumers and industry,” he writes.

“The sector is still waiting for the Intellectual Property Office to publish the report on its Call for Views on this subject. This will be one of several opportunities, along with the promised Digital Charter, to make clear that these devices and the apps and content they supply are unacceptable, dangerous to consumers, and harmful to the creative industry.”

Again, prompting the UK to stay on top of this game doesn’t feel entirely warranted.

With dozens of actions over the past few years, the Police Intellectual Property Crime Unit and the Federation Against Copyright Theft (which Hollywood ironically dumped in 2016) have done more to tackle the pirate set-top box problem than any group on the other side of the Atlantic.

Admittedly the MPAA is now trying to catch up, with recent prosecutions of two ‘pirate’ box vendors (1,2), but largely the work by the studios on their home turf has been outpaced by that of their counterparts in the UK.

Maybe Hancock will mention that to Hollywood at some point in the future.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons