# Young people receive their data from space and Astro Pi certificates

Across Europe and beyond, teams of young people are receiving data from the International Space Station (ISS) this week. That’s because they participated in the annual European Astro Pi Challenge, the unique programme we deliver in collaboration with ESA Education to give kids the chance to write code that runs in space.

In this round of Astro Pi, over 26,400 young people took part across its two missions — Mission Space Lab and Mission Zero — and had their programs run on the Raspberry Pi computers on board the ISS.

## Mission Space Lab teams find out the speed of the ISS

In Mission Space Lab, we asked young people to team up and write code to collect data on the ISS and calculate the speed at which the ISS is travelling. 236 teams wrote programs that passed all our tests and achieved flight status to run in space. And not only will the Mission Space Lab teams receive their participation certificates this week — they’ll also receive the data their programs captured on the ISS.

Many teams chose a feature extraction method to calculate the ISS’s speed, identifying two points on Earth from which to calculate the distance the ISS travelled over time. Using this method means using the high-quality camera on the Astro Pi computer to take some fantastic photos of Earth from the ISS’s World Observation Research Facility (WORF) window. Teams will receive these photos soon, which are unique views of Earth from space.

## How fast does the ISS travel?

The actual speed that the ISS is travelling in space while at normal altitude is 7.66km/s. Its altitude can affect the speed, so it can vary, but the ISS’s boosters fire up if it dips too low.

To help teams with writing programs that can adapt to some of these variances, and to show them the type data they can collect, we gave them a programming tool we call Astro Pi Replay. Using this tool, teams can simulate how their program would run on the Astro Pi computers up in space.

This is the first time we asked Mission Space Lab teams to focus on a particular scientific question. So how did they do? The graph below shows some of the speeds that teams’ programs estimated.

As you can see, a variety of speeds were estimated, but the average is fairly close to the ISS’s actual speed. Teams did a great job trying to solve the question and working like real space scientists. Once they receive their data this week, they can check how accurate their speed estimate was.

## Mission Zero pixel art lights up astronauts’ daily tasks

In Astro Pi Mission Zero, a coding activity suitable for beginners, 16,039 teams of young people created code to make pixel art inspired by nature. Nearly half (44%) of the 24,409 participants were girls! 15,942 of the Mission Zero teams had their code run on the ISS after we checked that it followed the rules.

Every team whose program ran on the ISS — with their pixel art showing for the astronauts to see as they worked — will receive certificates with the time, date, and location coordinates of their Mission Zero run.

We’ve been so impressed with this year’s pixel art creations that we’ve picked some as new examples for next year’s Mission Zero coding guide. That means young people will be able to choose one of a few pixel images to start with and recreate or remix them for their program. More info on that is coming soon, sign up to the Astro Pi newsletter to not miss it.

## Let’s get ready for September

Thank you and congratulations to everyone who took part in the missions this year, and our special thanks to all the amazing educators who ran Astro Pi activities with young people.

For us, there is much to reflect on and celebrate from this year’s challenge. We’ve had the chance to run Mission Zero with young people in person and identify a few changes to help make the activity easier. As Mission Space Lab now involves simulating programs running on the ISS with our new Astro Pi Replay tool, we’ll be exploring how to improve this as well.

We hope to engage lots of previous and new participants in the Astro Pi Challenge when it starts up again in September. Sign up for the newsletter on astro-pi.org to be the first to hear about the new round.

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# Young people’s Astro Pi code is sent to the International Space Station

Young people taking part in the European Astro Pi Challenge are about to have their computer programs sent to the International Space Station (ISS). Astro Pi is run annually in collaboration by us and ESA Education, and offers two ways to get involved: Mission Zero and Mission Space Lab.

This year, over 25,000 young people from across Europe and eligible ESA Member States are getting their programs ‘uplinked’ to the Astro Pi computers aboard the ISS, where they will be running over the next few weeks.

## Mission Zero teams send their art into space

Mission Zero is an exciting activity for kids with little or no experience with coding. We invite young people to create a Python program that displays an 8×8 pixel image or animation. This program then gets sent to the ISS, and each pixel art piece is displayed for 30 seconds on the LED matrix display of the Astro Pi computers on the ISS.

We picked the theme ‘fauna and flora’ as the inspiration for young people’s pixel art, as it proved so popular last year, and we weren’t disappointed: this year, 24,378 young people submitted 16,039 Mission Zero creations!

We’ve tested every program and are pleased to announce that 15,942 Mission Zero programs will be sent to run on the ISS from mid May.

Once again, we have been amazed at the wonderful images and animations that young people have created. Seeing all the images that have been submitted is one of the most enjoyable and inspiring things to do as we work on the Astro Pi Challenge. Here is a little selection of some of our favourites submitted this year:

## Varied approaches: How different teams calculate ISS speed

For Mission Space Lab, we invite more experienced young coders to take on a scientific challenge: to calculate the speed that the ISS orbits Earth.

Teams are tasked with writing a program that uses the Astro Pis’ sensors and visible light camera to capture data for their calculations, and we have really enjoyed seeing the different approaches the teams have taken.

Some teams decided to calculate the distance between two points in photos of the Earth’s surface and combine this with how long it took for the ISS to pass over the points to find the speed. This particular method uses feature extraction and needs to account for ground sampling distance — how many square metres are represented in one pixel in an image of the ground taken from above — to get an accurate output.

We’ve also seen teams use data from the gyroscope to calculate the speed using the angle readings and photos to get their outputs. Yet other teams have derived the speed using equations of motion and sampling from the accelerometer.

All teams that took multiple samples from the Astro Pi sensors, or multiple images, had to decide how to output a final estimate for the speed of the ISS. Most teams opted to use the mean average. But a few teams chose to filter their samples to choose only the ‘best’ ones based on prior knowledge (Bayesian filtering), and some used a machine learning model and the Astro Pi’s machine learning dongle to select which images or data samples to use. Some teams even provided a certainty score along with their final estimate.

## 236 Mission Space Lab teams awarded flight status

However the team choses to approach the challenge, before their program can run on the ISS, we need to make sure of a few things. For a start, we check that they’ve followed the challenge rules and meet the ISS security requirements. Next, we check that the program can run without errors on the Astro Pis as the astronauts on board the ISS can’t stop what they’re doing to fix any problems.

So, all programs submitted to us must pass a rigorous testing process before they can be sent into space. We run each program on several replica Astro Pis, then run all the programs sequentially, to ensure there’s no problems. If the program passes testing, it’s awarded ‘flight status’ and can be sent to run in space.

This year, 236 teams have been awarded flight status. These teams represent 889 young people from 22 countries in Europe and ESA member states. The average age of these young people is 15, and 27% of them are girls. The UK has the most teams achieving flight status (61), followed by the Czech Republic (23) and Romania (22). You can see how this compares to last year and explore other breakdowns of participant data in the annual Astro Pi impact report.

Our congratulations to all the Mission Space Lab teams who’ve been awarded flight status: it is a great achievement. All these teams will be invited to join a live online Q&A with an ESA astronaut in June. We can’t wait to see what questions you send us for the astronaut.

## A pause to recharge the ISS batteries

Normally, the Astro Pi programs run continuously from the end of April until the end of May. However, this year, there is an interesting event happening in the skies above us that means that programs will pause for a few days. The ISS will be moving its position on the ‘beta angle’ and pivoting its orientation to maximise the sunlight that it can capture with its solar panels.

The ISS normally takes 90 minutes to complete its orbit, 45 minutes of which is in sunlight, and 45 minutes in darkness. When it moves along the beta angle, it will be in continual sunlight, allowing it to capture lots of solar energy and recharge its batteries. While in its new orientation, the ISS is exposed to increased heat from the sun so the window shutters must be closed to help the astronauts stay cool. That means taking photos of the Earth’s surface won’t be possible for a few days.

## What next?

Once all of the programs have run, we will send the Mission Space Lab teams the data collected during their experiments. All successful Mission Zero and Mission Space Lab teams and mentors will also receive personal certificates to recognise their mission completion.

Congratulations to all of this year’s Astro Pi Challenge participants, and especially to all successful teams.

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# Get ready for Mission Space Lab with our new simulation tool

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/get-ready-for-mission-space-lab-with-our-new-simulation-tool/

Since November, registration is open for Mission Space Lab, part of the European Astro Pi Challenge 2023/24. The Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation that gives young people up to age 19 the amazing opportunity to write computer programs that run on board the International Space Station (ISS). It is free to take part and young people can participate in two missions: Mission Zero, designed for beginners, and Mission Space Lab, designed for more experienced coders.

This year, Mission Space Lab has a brand-new format. As well as introducing a new activity for teams to work on, we have created new resources to support teams and mentors, and developed a special tool to help teams test their programs.

A big motivator for these changes was to make the activity more accessible and enable more young people to have their code run in space. Listening to feedback from participants and mentors, we are creating the opportunity for even more teams to submit programs that run on the ISS this year, by offering a specific activity and providing more extensive support materials.

For this year’s mission, ESA astronauts have given teams a specific scientific task to solve: to calculate the speed that the ISS is travelling as it orbits the Earth. People working in science often investigate a specific phenomenon or try to solve a particular problem. They have to use their knowledge and skills and the available tools to find ways to answer their research question. For Mission Space Lab, teams will work just like this. They will look at what sensors are available on the Astro Pi computers on board the ISS, develop a solution, and then write a Python program to execute it. To test their program, they will use the new Astro Pi Replay software tool we’ve created, which simulates running their program on board the ISS.

To help teams and mentors take part in Mission Space Lab, we are providing a variety of supporting materials:

• Our mentor guide has everything mentors need to support their teams through Mission Space Lab, including guidance for structuring the mission and tips to help teams solve problems.
• Our creator guide helps young people design and create their programs. It provides information and technical instructions to help young people develop their coding skills and create a program that can be run on the Astro Pis on board the ISS.
• We have created an ISS speed project guide that shows an example of how the scientific task can be solved using photos captured by the Astro Pi’s camera.

We have also run virtual sessions to help mentors and teams familiarise themselves with the new Mission Space Lab activity, and to ask any technical questions they might have. You can watch the recordings of these sessions on YouTube:

## The Astro Pi Replay tool

Astro Pi Replay is a new simulation tool that we have developed to support Mission Space Lab teams to test their programs. The tool simulates running programs on the Astro Pi computers on board the ISS. It is a Python library available as a plug-in to install in the Thonny IDE where teams write their programs. Thanks to this tool, teams can develop and test their programs on any computer that supports Python, without the need for hardware like the Astro Pi units on board the ISS.

The Astro Pi Replay tool works by replaying a data set captured by a Mission Space Lab team in May 2023. The data set includes readings from the Astro Pi ‘s sensors, and images taken by its visible-light camera like the ones below. Whenever teams run their programs in Thonny with Astro Pi Replay, the tool replays some of this historical data. That means teams can use the historical data to test their programs and calculations.

One of the benefits of using this simulation tool is that it gives teams a taste of what they can expect if their program is run on the ISS. By replaying a sequence of data captured by the Astro Pis in space, teams using sensors will be able to see what kind of data can be collected, and teams using the camera will be able to see some incredible Earth observation images.

If you’re curious about how Astro Pi Replay works, you’ll be pleased to hear we are making it open source soon. That means you’ll be able to look at the source code and find out exactly what the library does and how.

## Get involved

Community members have consistently reported how amazing it is for teams to receive unique Earth observation photos and sensor data from the Astro Pis, and how great the images and data are to inspire young people to participate in their computing classes, clubs, or events. Through the changes we’ve made to Mission Space Lab this year, we want to support as many young people as possible to have the opportunity to engage in space science and capture their own data from the ISS.

If you want a taste of how fantastic Astro Pi is for learners, watch the story of St Joseph’s, a rural Irish school where participating in Astro Pi has inspired the whole community.

Submissions for Mission Space Lab 2023/24 are open until 19 February 2024, so there’s still time to take part! You can find full details and eligibility criteria at astro-pi.org/mission-space-lab.

If you have any questions about the European Astro Pi Challenge, please get in touch at [email protected].

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# Celebrating the community: St Joseph’s Secondary School

Post Syndicated from Sophie Ashford original https://www.raspberrypi.org/blog/celebrating-the-community-st-josephs/

In our series of community stories, we celebrate some of the amazing young people and educators who are using their passion for technology to create positive change in the world around them.

In our latest story, we’re sharing the inspiring journey of St Joseph’s Secondary School in Rush, Ireland. Over the past few years, the school community has come together to encourage coding and digital skills, harnessing the European Astro Pi Challenge as an opportunity to kindle students’ enthusiasm for tech and teamwork.

We caught up with some of the educators and students at St Joseph’s, fresh off the success of their participation in another round of Astro Pi, to delve a little deeper into the school’s focus on making opportunities to engage with computing technologies accessible to all.

## Introducing St Joseph’s Secondary School

St Joseph’s Secondary School is in the heart of Rush, a rural town steeped in agricultural heritage. The school houses a diverse student population coming from the local multigenerational farming families as well as families who’ve been drawn to Rush more recently by its beautiful countryside and employment opportunities. St Joseph’s leadership team has responded to the changing demographics and increase of its student population by adapting and growing the school’s curriculum to meet the evolving needs of the young people and help them build a strong community.

One of the school’s most popular initiatives has been teaching coding from first year (ages 12–13). This proactive approach has resonated with many students, including Kamaya, a member of the school’s 2022/23 Astro Pi cohort, who first discovered her passion for space science and computing through the movie Interstellar.

I remember the first time I was like, ‘OK, space is cool’ is when I watched a movie. It was called Interstellar. I [realised] I might want to do something like that in my future. So, when I came to [St Joseph’s] secondary school, I saw coding as a subject and I was like, ‘Mum, I’ve got to do coding.’

Kamaya, student at St Joseph’s

## Inspiring students to build community through Astro Pi

A key person encouraging St Joseph’s students to give coding a try has been Mr Murray, or Danny as he is fondly referred to by students and staff alike. Danny was introduced to the importance of engaging with computing technologies while teaching science at a school in England: he attended a Code Club where he saw kids building projects with Raspberry Pis, and he couldn’t wait to get involved. Growing his knowledge from there, Danny changed subject focus when he moved back to Ireland. He took on the challenge of helping St Joseph’s expand their computer science offering, along with leading on all IT-related issues.

When the school introduced mandatory coding taster sessions for all first-year students, Danny was blown away by the students’ eagerness and wanted to provide further opportunities for them to see what they could achieve with digital technologies.

This is where Astro Pi came in. After hearing about this exciting coding challenge through an acquaintance, Danny introduced it to his computer science class, as well as extending an open invitation to all St Joseph’s students. The uptake was vast, especially once he shared that the young people could become the recipients of some very exciting photos.

You get to see photos of Earth that nobody has ever seen. Imagine just talking to somebody and saying, ‘Oh, there’s a picture of the Amazon. I took that picture when I was 14. From space.’

Danny Murray, computing teacher at St Joseph’s

Danny’s mission is to instil in his students the belief that they can achieve anything. Collaborating on Astro Pi projects has enabled young people at St Joseph’s to team up and uncover their strengths, and has helped foster a strong community.

## A culture of digital skills

The students’ sense of community has transcended Danny’s classroom, creating a culture of enthusiasm for digital skills at St Joseph’s. Today, a dedicated team of students is in charge of solving tech-related challenges within the school, as Deputy Principal Darren Byrne explains:

Our own students actually go class to class, repairing tech issues. So, every day there are four or five students going around checking PCs in classrooms. They […] give classes to our first-year students on app usage.
It’s invested in the whole school [now], the idea that students can look after this kind of technology themselves. We’re the ones reaching out for help from the students!

Darren Byrne, Deputy Principal at St Joseph’s

## Spark enthusiasm in your school community

To find out how you can get involved in Astro Pi, visit astro-pi.org for further information, deadlines, and more. If you would like to learn more about the other free resources we have available to help you inspire a coding community in your school, head to www.raspberrypi.org/teach

Help us celebrate St Joseph’s Secondary School by sharing their story on X (formerly Twitter), LinkedIn, and Facebook.

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# Explore space science and coding with Astro Pi Mission Space Lab

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/european-astro-pi-challenge-mission-space-lab-2023-24/

Today we’re calling all young people who are excited to explore coding and space science, and the mentors who want to support and inspire them on their journey. Astro Pi Mission Space Lab is officially open again, offering young people all over Europe the amazing chance to have their code for a science experiment run in space on the International Space Station (ISS).

With this year’s Mission Space Lab, astronauts from the European Space Agency are setting young people a task: to write a computer program that runs on the ISS and calculates the speed at which the ISS is orbiting planet Earth. Participation in Mission Space Lab is completely free.

Here’s ESA astronaut candidate Rosemary Coogan to introduce this year’s mission:

## The mission: Calculate the speed of the ISS

Mission Space Lab invites young people up to age 19 to work in teams of 2 to 6 and write a Python program for the Astro Pi computers on board the ISS to collect data and calculate the speed at which the ISS is travelling.

Your role as a mentor is to support teams as they design and create their program — with our free guidance resources to help you and your young creators.

We want as many young people as possible to have the chance to take part in Mission Space Lab, so the way in which teams solve the task set by the ESA astronauts can be different depending on the experience of your team:

• Beginner programmers can follow the guided project we provide (more info below) to write their program.
• Teams with more programming experience can get creative to come up with their own innovative solution and calculate the speed of the ISS as accurately as possible.

The Astro Pis are two Raspberry Pi computers stationed on the ISS, each equipped with a High Quality Camera, a Sense HAT add-on board with a number of sensors, and a Coral machine learning accelerator. Each Astro Pi has a hard casing designed especially for space travel.

There are lots of ways to use sensor data from the Astro Pis to calculate the speed of the ISS, so young people can get creative solving their Mission Space Lab task while learning fascinating facts about physics and the inner workings of the ISS.

All Mission Space Lab participants whose programs run on the ISS will receive a certificate recognising their achievement, and they’ll get the chance to attend a Q&A webinar with an ESA astronaut. Teams also receive back data from the ISS based on their Mission Space Lab programs, for example photos or sensor measurements. That means you’ll have the option to explore and use that data in follow-on activities with your young people.

## Support for you to get started with Mission Space Lab

We are providing lots of supporting materials to help you and your team with Mission Space Lab:

• A new Mission Space Lab mentor guide helps you assemble and support teams of young people who want to take part. It gives you as a mentor everything you need to answer your team’s questions and help them solve problems. It also includes tips on how to structure the Mission for your team. So young and your young people can make the most of Mission Space Lab, we suggest you run a series of sessions where your team can learn about the ISS, think about how they could use the different Astro Pi sensors, and design and create a program. The guide shows you how to help them use a design thinking approach during the Mission and develop problem solving and collaboration skills that are very important for careers in tech.
• The Mission Space Lab creator guide helps young people design and create their Python programs. It contains all of the information they need to write a program that can be run on the Astro Pis. It includes discussion points for the team’s planning and design process. The technical instructions support young people to create a program that accomplishes its goal in the allocated runtime of 10 minutes.
• We’re also providing a ISS speed project guide that shows one way for teams to complete the Mission Space Lab task: writing a program that calculates the ISS speed using photos taken by the Astro Pi’s camera.

Mission Space Lab is open for submissions from today, 6 November 2023, until 19 February 2024.

Visit the Astro Pi website for full details and eligibility criteria: astro-pi.org/mission-space-lab

The European Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation.

You can keep up with all Astro Pi news by following the Astro Pi X account (formerly Twitter) or signing up to the newsletter at astro-pi.org.

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# Launch kids’ code into space with the European Astro Pi Challenge 2023/24

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/european-astro-pi-challenge-mission-zero-2023-24/

Throughout this year, space agencies have been embarking on new missions to explore our solar system, and young people can get involved too through the European Astro Pi Challenge 2023/24, which we’re launching today.

## Kids’ code in space with the Astro Pi Challenge

In the past few months India’s Chandrayaan-3 mission landed near the Moon’s south pole, NASA’s Parker Solar Probe flew by Venus on its way to the sun, and the SpaceX Crew-7 launched to the International Space Station (ISS), led by ESA astronaut Andreas Mogensen. We’re especially excited about Andreas’ mission because he’s the astronaut who will help to run young people’s Astro Pi programs on board the ISS this year.

As you may know, the European Astro Pi Challenge gives young people the amazing opportunity to conduct scientific experiments in space by writing computer programs for the Astro Pis, special Raspberry Pi computers on board the ISS.

The Astro Pi Challenge is free and offers two missions for young people: Mission Zero is an inspiring activity for introducing kids to text-based programming with Python. Mission Space Lab gives teams of young people the chance to take on a more challenging programming task and stretch their coding and science skills.

Participation in Astro Pi is open to young people up to age 19 in ESA Member States (see the Astro Pi website for eligibility details).

## Astro Pi Mission Zero opens today

In Astro Pi Mission Zero, young people write a simple Python program to take a reading using a sensor on one of the ISS Astro Pi computers and display a personalised pixel art image for the astronauts on board the ISS. They can take part by themselves or as coding teams.

The theme for Mission Zero 2023/24 is ‘fauna and flora’: young people are invited to program pixel art images or animations of animals, plants, or fungi to display on the Astro Pi computers’ LED pixel screen and remind the astronauts aboard the ISS of Earth’s natural wonders.

By following the guide we provide, kids can complete the Mission Zero coding activity in around one hour, for example during a school lesson or coding club session. No coding experience is needed to take part. Kids can write their code in any web browser on any computer connected to the internet, without special equipment or software.

All young people that meet the eligibility criteria and follow the official Mission Zero guidelines will have their program run in space for up to 30 seconds. They will receive a unique and personalised certificate to show their coding achievement. The certificate will display the exact start and end time of their program’s run, and where the ISS was above Earth in this time period.

Mission Zero 2023/24 opens today and is open until Monday 25 March 2024. It’s very easy to support young people to get involved — find out more on the Astro Pi website:

## Astro Pi Mission Space Lab will open soon

In this year’s Astro Pi Mission Space Lab, ESA astronauts are inviting teams of young people to solve a scientific task by writing a Python program.

The Mission Space Lab task is to gather data with the Astro Pi computers to calculate the speed at which the ISS is travelling. This new format of the mission will allow many more young people to run their programs in space and get a taste of space science.

Mission Space Lab will open on 6 November. We will share more information about how young people and mentors can participate very soon.

The European Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation.

You can keep up with all Astro Pi news by following the Astro Pi X account (formerly Twitter) or signing up to the newsletter at astro-pi.org.

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# Young people’s amazing experiments in space: Astro Pi Mission Space Lab 2022/23

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/astro-pi-mission-space-lab-2022-23-results/

Celebrate another year of young people’s computer programs in space with us: today we and our collaborators at the European Space Agency can finally announce the winning and highly commended teams in this year’s Astro Pi Mission Space Lab.

## Mission Space Lab: Young people’s experiments in space

In Mission Space Lab, teams of young people work together to create computer programs for scientific experiments to be carried out on the International Space Station. The programs they design and create run on the two Astro Pi computers: space-adapted Raspberry Pis with cameras and a range of sensors.

Teams’ programs were deployed on the ISS during May and ran for up to 3 hours, collecting data for their experiments. Once we’d sent the teams their data, they started analysing it in order to write their Phase 4 reports. To identify patterns and phenomena they were interested in, many teams chose to compare their data with other sources.

We were especially excited to see the results from the experiments this year, particularly given that the upgraded Astro Pi units with their High Quality Cameras were positioned in a new observation window (WORF) on the ISS. This allowed teams to capture high-resolution images with a much wider field of view.

## What have Mission Space Lab teams investigated this year?

We feel very privileged to see the culmination of the team’s experiments in their final reports. So let’s share a few highlights from this year’s experiments:

Team Aretusa from Sicily explored the effects of climate change by cross-referencing the images they captured with the Astro Pis with historical images from Google Earth. They used Near Infrared photography to capture images, and NDVI (Normalised Difference Vegetation Index) image processing in their analysis. Below you can see that they have compared data of Saudi Arabia from 1987 to 2023, showing increasing levels of vegetation grown in attempts to restore degraded land.

Team Barrande from the Czech Republic trained AI models on images they gathered to identify topographical features of Earth. Their Mission Space Lab program used the Astro Pi computer’s machine learning dongle to train one AI model in real time. Later, the team also used the collected images to train another model back on Earth. Comparing the outputs of the two models, the team could tell how well the models had identified different topographical features. The below selection shows an image the team’s experiment captured on the left, the same image after processing by the AI model trained on the Astro Pi computer in the middle, and the image processed by the AI model trained on Earth.

Team DAHspace from Portugal measured the intensity of the Earth’s magnetic field along the orbit path of the ISS. Using the magnetometer on the Astro Pi, their experiment recorded data allowing the team to track changes of intensity. The team mapped this data to the ISS’s coordinates, showing the difference in the Earth’s magnetic field between the North Pole (points 1 and 2 on the chart below) and the South Pole (points 3 and 4).

## And the winning teams are…

We and our collaborators at ESA Education have been busy reviewing all of the reports to assess the scientific merit, use of the Astro Pi hardware, experiment design, and data analysis. The ten winning teams come from schools and coding clubs in 11 countries. We are sending each team some cool space swag to recognise their achievement.

### Winning teams

You can click on a team name to read the team’s experiment report.

### Highly commended teams

Along with the winning teams, we would like to commend the following teams for their experiments:

You can click on a team name to read the team’s experiment report.

All of the teams whose Mission Space Lab programs ran on the ISS will receive a certificate signed by ESA astronaut Samantha Cristoforetti. The winning and highly commended teams will also be invited to a live video chat with an ESA astronaut in the autumn.

# Congratulations to all 2022/23 participants

Huge congratulations to every team that participated in Astro Pi Mission Space Lab. We hope you found it fun and inspiring to take part.

A big thank you to everyone who has been involved in the European Astro Pi Challenge this year. An amazing 24,850 young people from 29 countries had their programs run in space this year. We can’t wait to do it all again starting in September.

And it’s not just us saying thanks and well done — here’s a special message from ESA astronaut Matthias Maurer:

## Looking forward to the next Astro Pi Challenge

On 18 September 2023, we’ll launch the European Astro Pi Challenge for 2023/24. Mission Zero will open in September, and we’ll announce exciting news about Mission Space Lab in September too.

If you know a young person who might be interested in the Astro Pi Challenge, sign up for the newsletter on astro-pi.org and follow the Astro Pi Twitter account for all the latest announcements about how you can support them to take the unique opportunity to write code to run in space.

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# Welcome home! An original Astro Pi computer back from space is now on display at the Science Museum

After seven successful years on the International Space Station, 250 vertical miles above our planet, the original two Astro Pi computers that we sent to the ISS to help young people run their code in space have been returned to Earth. From today, one of these Astro Pi computers will be displayed in the Science Museum, London. You can visit it in the new Engineers Gallery, which is dedicated to world-changing engineering innovations and the diverse and fascinating range of people behind them.

A challenge to inspire young people about space and computing

The original Astro Pis, nicknamed Izzy and Ed, have played a major part in feeding tens of thousands of young people’s understanding and passion for science, mathematics, engineering, computing, and coding. In their seven years on the International Space Station (ISS), Izzy and Ed had the job of running over 70,000 programs created by young people as part of the annual Astro Pi Challenge.

Nicki Ashworth, 21, took part in the first-ever Astro Pi challenge after hearing about the opportunity at a science fair: “I thought it sounded like an interesting project, and good practice for my programming skills. I was young and had no idea of the extent of the project and how much it would influence my future.”

Like many young people who have participated in the Astro Pi Challenge, Nicki credits the Astro Pi Challenge as an inspiration to learn more about space and programming, and to decide on a career path: “My experience with Astro Pi definitely helped to shape my future choices. I’m currently in my third year of a Mechanical Engineering degree at University of Southampton, specialising in Computational Engineering and Design. I’ve always loved programming, which is why I took part in the Astro Pi competition, but it led to a fascination with space. This encouraged me to look at engineering as a future, and led me to where I am today!”

In the beginning…

It all started in 2014, when we started collaborating with organisations including the UK Space Agency and European Space Agency (ESA) to fly two Astro Pi computers to the ISS for educational activities during the six-month Principia mission of British ESA astronaut Tim Peake.

The Astro Pi computers each consist of a Raspberry Pi computer integrated with a digital camera and an add-on board filled with environmental sensors, all enclosed in a protective aluminium flight case.

Commander Tim Peake, Britain’s first visitor to the ISS, accompanied the two first Astro Pi computers on the ISS. He used them to run experiments imagined, designed, and coded by school-age young people across the UK.

We held a competition in UK schools and coding clubs to invite young people to create experiments that could be run on the Astro Pis. Students conceived experiments and coded them in Python; we tested their Python programs and eventually picked seven to run on Izzy and Ed on the ISS.

The students’ experiments ranged from a simple but beautiful program to display the flag of the country over which the ISS was flying at a given time, to a reaction-time test for Tim Peake to measure his changing abilities across the six-month mission. The measurements from all the experiments were downloaded to Earth and analysed by the students.

“I still feel incredibly honoured to have competed in the very first [Astro Pi Challenge],” says Aaron Chamberlain, 18, who was 11 years old when he took part in the first-ever Astro Pi Challenge in 2015. “The experience was incredible and really cemented my enthusiasm for all things computing and coding. Finally looking at the photos the Raspberry Pi had taken of the astronauts floating 400 km above us was a feeling of awe that I will never forget.”

The next year, 2016, we expanded our partnership with ESA Education to be able to open up Astro Pi to young people across ESA Member states. The European Astro Pi Challenge has been going from strength to strength each year since, inspiring young people and adult mentors alike.

And today…

In 2021 we decided it was time to retire Izzy and Ed and replace them with upgraded Astro Pi computers with plenty of new and improved hardware, including a Raspberry Pi 4 Model B with 8 GB RAM.

Dave Honess, STEM Didactics Expert at the European Space Agency, was engineering lead at the Foundation for the first Astro Pi Challenge, and the return of the original hardware is a special event and moment of reflection for him: “It was a strange experience to open the box and hold the original Astro Pis again after all that time and distance they have travelled — literally billions of miles. Even though their mission is over, we will continue to learn from them with a tear-down analysis to find out if they have been affected by their time in space. Since Principia, I have watched the European Astro Pi Challenge grow with pride year on year, but I still feel very fortunate to have been there at the beginning.”

Thanks to the upgraded hardware, we are able to continue to grow the Astro Pi Challenge in collaboration with ESA Education. And each year it’s so exciting to see the creative and ingenious programs tens of thousands of young people from across Europe send us; 24,850 young people took part in the Challenge in the 2022/2023 cycle.

But how have Astro Pis Izzy and Ed fared in space over these seven years? Jonathan Bell, Principal Software Engineer at Raspberry Pi Limited, had a chance to find out first-hand: “I was lucky enough to have a look inside the returned Astro Pis. I was looking for the cosmetic effects of the unit being on the ISS for so long. On the inside they still look as pristine as when I assembled them! Barely a speck of dust on the internal boards, nor any signs that the external interface ports were worn from their years of use. A few dings and scrapes on the anodised exterior were all that I could see — and a missing joystick cap (as it turns out, hot-melt glue isn’t a permanent adhesive…). It was great to see that they still worked! It made me feel proud for what the team and the Astro Pi programme has achieved over the years. It’s good to have Izzy and Ed back!”

Visit the Science Museum to see an Astro Pi for yourself

The new Engineers Gallery in the Science Museum opens today and is free to visit. Astro Pi computer Izzy is among the amazing exhibits. Learn more at: sciencemuseum.org.uk/engineers

To find out more about the Astro Pi Challenge and how to get involved with your kids at home, your school, or your STEM or coding club, visit astro-pi.org.

The next round of the Challenge starts in September — sign up for news to be the first to hear when we launch it.

# Young people designed 15,000 images for astronauts in Astro Pi Mission Zero 2022/23

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/15000-young-people-astro-pi-mission-zero-2022-23/

In the Columbus module of the International Space Station (ISS), there are two Astro Pi computers called Marie Curie and Nikola Tesla. These computers run the programs young people create as part of the annual European Astro Pi Challenge.

For this year’s Astro Pi Mission Zero, young people sent us over 15,000 programs to show the ISS astronauts colourful images and animations of animals and plants on the Astro Pi displays and remind them of home.

## A space mission inspired by nature

Mission Zero is a free beginners’ coding activity. It gives young people the unique opportunity to follow our step-by-step guide to write a simple program in Python that can run in space on the ISS orbiting planet Earth.

The Mission Zero activity this year was to write code to use the Astro Pi’s colour sensor to measure the lighting conditions in the Columbus module, and to then use that measurement to set a colour in an image or animation on the Astro Pi’s 8×8 LED display. We invited young people to design images of fauna and flora to give the astronauts on board the ISS a reminder of the beautiful creatures, plantlife, and landscapes found on planet Earth.

The Mission Zero activity is ideal for learners trying text-based programming for the first time. It covers some key programming concepts, including variables, sequence, and iteration.

# Tens of thousands of young people had their programs run in space

This year we received 15,551 Mission Zero programs, and after carefully checking them against the entry and safety criteria, we were able to run 15,475 programs. They were sent to us by 23,605 learners working in teams or independently, and 10,207 of this year’s participants were girls.

This year the most Mission Zero programs came from young people in the UK, followed by Spain, France, Italy, and Greece. Lots of different organisations supported young people to take part, including publicly funded primary and secondary schools, as well as educator- and volunteer-led Code Clubs and CoderDojos we support.

We’re celebrating the many different people involved in this year’s mission with a mosaic of the Mission Zero logo made up of lots of the inspiring designs participants sent us. You can explore an interactive version of the image too!

All of the participants whose programs ran on the ISS will be receiving a certificate to recognise their efforts, which will include the time and coordinates of the ISS when their program ran. Programs created by young people from across Europe ran on board the ISS in the final week of May.

If you enjoyed Astro Pi Mission Zero this year, we would be delighted to see you again in the next annual round. If you’re feeling inspired by the images young people have created, we invite you to get involved too. We provide guides and help for all adult mentors who want to support young people to take part, and the step-by-step guide for coding a Mission Zero program in 19 European languages.

The activity of designing an image has been really popular, and we have been super impressed with the creativity of young people’s designs. That’s why we’ll be running Mission Zero in the same format again starting in September.

We are always interested to hear your feedback about Mission Zero, as a mentor or participant. If you would like to share your thoughts with us, please email [email protected]

PS Look out for some cool news about the Astro Pi computers, which we’ll announce soon on this blog!

# 24850 young people’s programs ran in space for Astro Pi 2022/23

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/young-peoples-computer-programs-space-iss-astro-pi-22-23/

Over 15,000 teams of young people from across Europe had their computer programs run on board the International Space Station (ISS) this month as part of this year’s European Astro Pi Challenge.

Astro Pi is run in collaboration by us and ESA Education, and offers two ways to get involved: Mission Zero and Mission Space Lab.

## Mission Zero: Images of Earth’s fauna and flora in space

Mission Zero is the Astro Pi beginners’ activity. To take part, young people spend an hour writing a short Python program for the Astro Pi computers on the International Space Station (ISS). This year we invited them to create an 8×8 pixel image or animation on the theme of fauna and flora, which their program showed on an Astro Pi LED matrix display for 30 seconds.

This year, 23,605 young people’s Mission Zero programs ran on the ISS. We need to check all the programs before we can send them to space and that means we got to see all the images and animations that the young people created. Their creativity was absolutely incredible! Here are some inspiring examples:

## Mission Space Lab: Young people’s experiments on the ISS

Mission Space Lab runs over eight months and empowers teams of young people to design real science experiments on the ISS, executed by Python programs they write themselves. Teams choose between two themes: ‘Life in space’ and ‘Life on Earth’.

This year, the Mission Space Lab programs of 1245 young people in 294 teams from 21 countries passed our rigorous judging and testing process. These programs were awarded flight status and sent to the Astro Pis on board the ISS, where they captured data for the teams to analyse back down on Earth.

Mission Space Lab teams this year decided to design experiments such as analysing cloud formations to identify where storms commonly occur, looking at ocean colour as a measure of depth, and analysing freshwater systems and the surrounding areas they supply water to.

Teams will be receiving their experiment data later this week, and will be analysing and interpreting it over the next few weeks. For example, the team analysing freshwater systems want to investigate how these systems may be affected by climate change. What their Mission Space Lab program has recorded while running on the Astro Pis is a unique data set that the team can compare against other scientific data.

## The challenges of running programs in space

For the ‘Life on Earth’ category of Mission Space Lab experiments this year, the Astro Pis were positioned in a different place to previous years: in the Window Observational Research Facility (WORF). Therefore the Astro Pis could take photos with a wider view. Combined with the High Quality Camera of the upgraded Astro Pi computers we sent to the ISS in 2021, this means that the teams got amazing-quality photos of the Earth’s surface.

Once the experiments for ‘Life on Earth’ were complete, the astronauts moved the Astro Pis back to the Columbus module and replaced their SD cards, ready for capturing the data for the ‘Life in Space’ experiments.

Running programs in an environment as unique as the ISS, where all hardware and software is put to the test, brings many complexities and challenges. Everything that happens on the ISS has to be scheduled well in advance, and astronauts have a strict itinerary to follow to keep the ISS running smoothly.

As usual, this year’s experiments met with their fair share of challenges. One initial challenge the Astro Pis had this year was that the Canadarm, a robotic arm on the outside of the ISS, was in operation during some of the ‘Life on Earth’ experiments. Although it’s fascinating to see part of the ISS in-shot, it also slightly obscured some of the photos.

Another challenge was that window shutters were scheduled to close during some of the experiments, which meant we had to switch around the schedule for Mission Space Lab programs to run so that all of the experiments aiming to capture photos could do so.

## What’s next for Astro Pi?

Well done to all the young people who’ve taken part in the European Astro Pi Challenge this year.

• If you’ve mentored young people in Mission Zero, then we will share their unique participation certificates with you very soon.
• If you are taking part in Mission Space Lab, then we wish you the best of luck with your analysis and final reports. We are excited to read about your findings.

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# Mission Space Lab 2022-23 – 294 teams achieved Flight Status

Post Syndicated from Fergus Kirkpatrick original https://www.raspberrypi.org/blog/294-teams-experiments-iss-astro-pi-mission-space-lab-2022-23/

## In brief

We are excited to share that 294 teams of young people participating in this year’s Astro Pi Mission Space Lab achieved Flight Status: their programs will run on the Astro Pis installed on the International Space Station (ISS) in April.

Mission Space Lab is part of the European Astro Pi Challenge, an ESA Education project run in collaboration with the Raspberry Pi Foundation. It offers young people the amazing opportunity to conduct scientific investigations in space, by writing computer programs that run on Raspberry Pi computers on board the International Space Station.

## In depth

To take part in Mission Space Lab, young people form teams and choose between two themes for their experiments, investigating either ‘Life in space’ or ‘Life on Earth’. They send us their experiment ideas in Phase 1, and in Phase 2 they write Python programs to execute their experiments on the Astro Pis onboard the ISS. As we sent upgraded Astro Pis to space at the end of 2021, Mission Space Lab teams can now also choose to use a machine learning accelerator during their experiment time.

In total, 771 teams sent us ideas during Phase 1 in September 2022, so achieving Flight Status is a huge accomplishment for the successful teams. We are delighted that 391 teams submitted programs for their experiments. Teams who submitted had their programs checked for errors and their experiments tested, resulting in 294 teams being granted Flight Status. 134 of these teams included some aspects of machine learning in their experiments using the upgraded Astro Pis’ machine learning accelerator.

The 294 teams to whom we were able to award Flight Status this year represent 1245 young people. 34% of team members are female, and the average participant age is 15. The 294 successful teams hail from 21 countries; Italy has the most teams progressing to the next phase (48), closely followed by Spain (37), the UK (34), Greece (25), and the Czech Republic (25).

## Life in space

Teams can use the Astro Pis to investigate life inside ESA’s Columbus module of the ISS, by writing a program to detect things with at least one of the Astro Pi’s sensors. This can include for example the colour and intensity of light in the module, or the temperature and humidity.

81 teams that created ‘Life in space’ experiments have achieved Flight Status this year. Examples of experiments from this year are investigating how the Earth’s magnetic field is felt on the ISS, what environmental conditions the astronauts experience compared to those on Earth directly beneath the ISS as it orbits, or whether the cabin might be suitable for other lifeforms, such as plants or bacteria.

## Life on Earth

In the ‘Life on Earth’ theme, teams investigate features on the Earth’s surface using the cameras on the Astro Pis, which are positioned to view Earth from a window on the ISS.

This year the Astro Pis will be located in the Window Observational Research Facility (WORF), which is larger than the window the computers were positioned in in previous years. This means that teams running ‘Life on Earth’ experiments can capture better images. 206 teams that created experiments in the ‘Life on Earth’ theme have achieved Flight Status.

Thanks to the upgraded Astro Pi hardware, this is the second year that teams could decide whether to use visible-light or infrared (IR) photography. Teams running experiments using IR photography have chosen to examine topics such as plant health in different regions, the effects of deforestation, and desertification. Teams collecting visible light photography have chosen to design experiments analysing clouds in different regions, changes in ocean colour, the velocity of the ISS, and classification of biomes (e.g. desert, forest, grassland, wetland).

## Testing, testing

Each of this year’s 391 submissions has been through a number of tests to ensure they follow the challenge rules, meet the ISS security requirements, and can run without errors on the Astro Pis. Once the experiments have started, we can’t rely on astronaut intervention to resolve any issues, so we have to make sure that all of the programs will run without any problems.

This means that the start of the year is a very busy time for us. We run tests on Mission Space Lab teams’ programs on a number of exact replicas of the Astro Pis, including a final test to run every experiment that has passed all tests for the full three-hour experiment duration. The 294 experiments that received Flight Status will take over 5 weeks to run.

97 programs submitted by teams during Phase 2 of Mission Space Lab this year did not pass testing and so could not be awarded Flight Status. We wish we could run every experiment that is submitted, but there is only limited time available for the Astro Pis to be positioned in the ISS window. Therefore, we have to be extremely rigorous in our selection, and many of the 97 teams were not successful because of only small issues in their programs. We recognise how much work every Mission Space Lab team does, and all teams can be very proud of designing and creating an experiment.

Even if you weren’t successful this year, we hope you enjoyed participating and will take part again in next year’s challenge.

## What next?

Once all of the experiments have run, we will send the teams the data collected during their experiments. Teams will then have time to analyse their data and write a short report to share their findings. Based on these reports, we will select winners of this year’s Mission Space Lab. The winning and highly commended teams will receive a special surprise.

Congratulations to all successful teams! We are really looking forward to seeing your results.

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# Inspiring young people to code with the Astro Pi Challenge and astronaut Matthias Maurer

Post Syndicated from Claire Given original https://www.raspberrypi.org/blog/young-people-code-astro-pi-challenge-matthias-maurer-life-on-iss/

The European Astro Pi Challenge offers young people the opportunity to write computer programs that run on Raspberry Pi computers on board the International Space Station (ISS). There are two free, annual missions to participate in: Mission Zero and Mission Space Lab.

Sending your computer program to space is amazing already, and to inspire even more young people about this opportunity, we’re sharing some of the fascinating stories European Space Agency astronaut Matthias Maurer told last round’s Mission Space Lab team winners about his experiences on the ISS.

Last round’s winning Mission Space Lab teams were invited to a very special online session with Matthias, and he shared lots of thoughtful and surprising insights from his mission on the International Space Station. Here are three of the questions from the teams and what Matthias had to say:

## 1. Working together

Lots of the teams wanted to know about the practicalities of life on the ISS. Team Ad Astra from the UK asked “How did you and your crewmates ensure that you got on well together?” Matthias talked about how supporting each member of the team helps everyone work well together:

## 2. Talking to family

It was surprising to hear that the astronauts on the ISS have lots of opportunities to communicate with people on Earth. Matthias explained how the astronauts can keep in regular contact with their family while answering the question from Team Atlantes from Spain:

## 3. Cutting-edge technology

Team NanoKids asked Matthias about the technologies astronauts use on the ISS, and Matthias shared some fascinating glimpses into what tools help the astronauts in their surroundings:

Thank you to all the teams for these great questions. And thank you to Matthias for offering young people a peek into what life is like in space!

## You can still get involved in this round of Astro Pi Mission Zero

We hope Matthias’ stories inspire lots of young people to take part in the European Astro Pi Challenge. Registration for this round of Mission Space Lab is closed, so why not sign up for news about the next round?

But it’s not too late for young people to get involved today and become part of space history. Astro Pi Mission Zero is still open for participation a little while longer — until 17 March.

Mission Zero is a beginner’s coding activity, so it’s really easy to get involved: young people just need a grown-up to register for them, and a computer with a web browser to participate. In Mission Zero, young people up to age 19 in eligible countries have the chance to send their own simple computer program into space to display a colourful image for the astronauts to see on the ISS.

The one-hour Mission Zero activity comes with step-by-step instructions for young people to follow. No special equipment or coding skills are needed, and all eligible young people who follow the guidelines will have their program run in space. Every Mission Zero participants receives a certificate to show the exact time and the location of the ISS during their programs run, so they’ll have something to remember their stellar achievement.

The European Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation.

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# Code along with our Astro Pi Mission Zero video

Post Syndicated from Claire Given original https://www.raspberrypi.org/blog/codealong-astro-pi-mission-zero-2023/

Today we’re sharing an Astro Pi Mission Zero codealong video to help even more young people send their code into space.

In Mission Zero, young people write a simple program and display a colourful image on an Astro Pi computer on board the International Space Station (ISS). When the astronauts on mission on the ISS are working nearby, they can see the images young people have designed.

No coding experience is needed for Mission Zero. It’s a free and inspiring beginners’ coding activity. All young people need is an hour to write the program, a web browser on any computer with internet access, and an adult mentor who can register online to access the Mission Hub (see below).

## Get inspired to code with Mission Zero

In the codealong video, Rebecca from our team shows young people how to write their Mission Zero program step by step. We hope that it will open up this amazing coding activity to even more young people. (There’s also the written guide to creating your program, available in 20 languages.)

Young people up to age 19 in ESA Member States are invited to take part, individually or as teams (see the eligibility details).

Every participant will receive a piece of space science history to keep: a personalised certificate they can download, which shows their Mission Zero program’s exact start and end time, and the position of the ISS while their program ran.

The theme to inspire images for Mission Zero this year is ‘flora and fauna’, to remind the ISS astronauts of their home. The images can show anything from flowers and trees to birds, insects, and other animals. Young people could even create a series of images to show as an animation during the 30 seconds their program will run.

Mission Zero 2022/23 is open until 17 March 2023.

## For all educators and parents

If you’re an adult mentor supporting young people to take part, read the mission guidelines to find out all you need to know. You can also watch this short video showing you exactly how to register to access the Mission Hub and get the code to identify your young people’s programs.

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# What to expect from the Raspberry Pi Foundation in 2023

Post Syndicated from Philip Colligan original https://www.raspberrypi.org/blog/raspberry-pi-foundation-plans-2023/

Welcome to 2023.  I hope that you had a fantastic 2022 and that you’re looking forward to an even better year ahead. To help get the year off to a great start, I thought it might be fun to share a few of the things that we’ve got planned for 2023.

Whether you’re a teacher, a mentor, or a young person, if it’s computer science, coding, or digital skills that you’re looking for, we’ve got you covered.

Through our collaboration with the European Space Agency, theAstro Pi, young people can write computer programs that are guaranteed to run on the Raspberry Pi computers on the International Space Station (terms and conditions apply).

Astro Pi Mission Zero is open to participants until 17 March 2023 and is a perfect introduction to programming in Python for beginners. It takes about an hour to complete and we provide step-by-step guides for teachers, mentors, and young people.

## Make a cool project and share it with the world

Kids all over the world are already working on their entries to Coolest Projects Global 2023, our international online showcase that will see thousands of young people share their brilliant tech creations with the world. Registration opens on 6 February and it’s super simple to get involved. If you’re looking for inspiration, why not explore the judges’ favourite projects from 2022?

While we all love the Coolest Projects online showcase, I’m also looking forward to attending more in-person Coolest Projects events in 2023. The word on the street is that members of the Raspberry Pi team have been spotted scouting venues in Ireland… Watch this space.

## Experience AI

I am sure I wasn’t alone in disappearing down a ChatGPT rabbit hole at the end of last year after OpenAI made their latest AI chatbot available for free. The internet exploded with both incredible examples of what the chatbot can do and furious debates about the limitations and ethics of AI systems.

With the rapid advances being made in AI technology, it’s increasingly important that young people are able to understand how AI is affecting their lives now and the role that it can play in their future. This year we’ll be building on our research into the future of AI and data science education and launching Experience AI in partnership with leading AI company DeepMind. The first wave of resources and learning experiences will be available in March.

## The big Code Club and CoderDojo meetup

With pandemic restrictions now almost completely unwound, we’ve seen a huge resurgence in Code Clubs and CoderDojos meeting all over the world. To build on this momentum, we are delighted to be welcoming Code Club and CoderDojo mentors and educators to a big Clubs Conference in Churchill College in Cambridge on 24 and 25 March.

This will be the first time we’re holding a community get-together since 2019 and a great opportunity to share learning and make new connections.

## Building partnerships in India, Kenya, and South Africa

As part of our global mission to ensure that every young person is able to learn how to create with digital technologies, we have been focused on building partnerships in India, Kenya, and South Africa, and that work will be expanding in 2023.

In India we will significantly scale up our work with established partners Mo School and Pratham Education Foundation, training 2000 more teachers in government schools in Odisha, and running 2200 Code Clubs across four states. We will also be launching new partnerships with community-based organisations in Kenya and South Africa, helping them set up networks of Code Clubs and co-designing learning experiences that help them bring computing education to their communities of young people.

## Exploring computing education for 5- to 11-year-olds

Over the past few years, our research seminar series has covered computing education topics from diversity and inclusion, to AI and data science. This year, we’re focusing on current questions and research in primary computing education for 5- to 11-year-olds.

As ever, we’re providing a platform for some of the world’s leading researchers to share their insights, and convening a community of educators, researchers, and policy makers to engage in the discussion. The first seminar takes place today (Tuesday 10 January) and it’s not too late to sign up.

## And much, much more…

That’s just a few of the super cool things that we’ve got planned for 2023. I haven’t even mentioned the new online projects we’re developing with our friends at Unity, the fun we’ve got planned with our very own online text editor, or what’s next for our curriculum and professional development offer for computing teachers.

You can sign up to our monthly newsletter to always stay up to date with what we’re working on.

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# 768 teams of young people have entered Astro Pi Mission Space Lab 2022/23

Post Syndicated from Sam Duffy original https://www.raspberrypi.org/blog/768-teams-entered-astro-pi-mission-space-lab-2022-23/

This year, 768 teams made up of 3086 young people from 23 countries sent us their ideas for experiments to run on board the International Space Station (ISS) for Astro Pi Mission Space Lab.

Mission Space Lab is part of the European Astro Pi Challenge, an ESA Education programme run in collaboration with us at the Raspberry Pi Foundation. Mission Space Lab teams can choose between ‘Life on Earth’ and ‘Life in space’ for their experiment idea. As in previous years, ‘Life on Earth’ was the most popular experiment theme: three quarters of the teams chose to submit an idea with this theme, for experiments using one of the Astro Pi’s High Quality Cameras. Half of these experiments involved using the near-infrared sensitive camera to investigate topics such as deforestation. Across both themes, over 40% of teams expressed an interest in using machine learning in their experiment.

## Mission Space Lab teams are now getting ready to write and test their code

A panel of 25 judges from the Raspberry Pi Foundation and ESA Education assessed the submitted ideas. We are restricted in how many teams we can accommodate, as time to run experiments on board the ISS is limited, especially for ‘Life on Earth’ experiments which need time in a nadir window. The standard of the submitted ideas was higher than ever, making this the toughest judging yet. We are delighted to announce that 486 teams will move on to Phase 2 of Mission Space Lab: writing the code for their experiments.

If your experiment idea was unsuccessful this time, we understand that this will be disappointing news for your team. We encourage them to submit a new experiment idea in next year’s Mission Space Lab. We will let you know when Mission Space Lab 23/24 will be launching.

All the teams whose experiment ideas we’ve selected will receive a special Astro Pi hardware kit, customised to their idea, to help them write and test the Python programs to execute their experiments. Once the teams of young people have received their kits, they can familiarise themselves with the Astro Pi hardware and then create and test (and re-test!) their programs.

## Young people’s Mission Space Lab code will run in space next year

The deadline for Mission Space Lab teams to submit the code for their experiments to us is Thursday 24 February 2023. Once their program code has been through our rigorous checks and tests, it will be ready to run on the Astro Pis on board the ISS during April/May 2023.

Congratulations to the successful teams, and thank you to everyone who sent us their ideas for Mission Space Lab this year. And a special thank you to all the teachers, educators, club volunteers, and other wonderful people who are acting as mentors for Mission Space Lab teams. You are helping your young people do something remarkable that they will remember for the rest of their lives, and the Astro Pi Challenge would not happen without you.

## Welcome back, Ed and Izzy!

Every year since 2015, thanks to our annual Astro Pi Challenge, teams of young people have written computer programs to run scientific experiments on two Astro Pi computers on the ISS.

This is the second year that experiments will run on the Mark II Astro Pi computers, named after Nikola Tesla and Marie Curie, but lots of people have been wondering what would happen to their predecessors. After running over 50,000 young people’s computer programs, the Mark I Astro Pi computers, Ed and Izzy, have safely returned to Earth for a well-earned rest.

## Young people can take part in Astro Pi Mission Zero

Astro Pi Mission Zero is a one-hour beginners’ programming activity. In Mission Zero, young people, in teams or as individuals, write a program to display an image or series of images of their own design on one of the Astro Pi computers, to remind the astronauts on the ISS of home.

In their Mission Zero programs, young people get to use a reading from the Astro Pi’s colour and luminosity sensor to set the colour of their image background. Young people up to age 19 from eligible countries can take part in Mission Zero 2022/23 until 17 March. Visit the Astro Pi website for more details.

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# Astro Pi Mission Zero 2022/23 is open for young people

Post Syndicated from Sam Duffy original https://www.raspberrypi.org/blog/astro-pi-mission-zero-2022-23-is-open/

Inspire young people about coding and space science with Astro Pi Mission Zero. Mission Zero offers young people the chance to write code that will run in space! It opens for participants today.

## What is Mission Zero?

In Mission Zero, young people write a simple computer program to run on an Astro Pi computer on board the International Space Station (ISS).

Following step-by-step instructions, they write code to take a reading from an Astro Pi sensor and display a colourful image for the ISS astronauts to see as they go about their daily tasks. This is a great, one-hour activity for beginners to programming.

Participation is free and open for young people up to age 19 in ESA Member States (eligibility details). Everything can be done in a web browser, on any computer with internet access. No special hardware or prior coding skills are needed.

Participants will receive a piece of space science history to keep: a personalised certificate they can download, which shows their Mission Zero program’s exact start and end time, and the position of the ISS when their program ran.

All young people’s entries that meet the eligibility criteria and follow the official Mission Zero guidelines will have their program run in space for up to 30 seconds.

Mission Zero 2022/23 is open until 17 March 2023.

## New this year for Mission Zero participants

If you’ve been involved in Mission Zero before, you will notice lots of things have changed. This year’s Mission Zero participants will be the first to use our brand-new online code editor, a tool that makes it super easy to write their program using the Python language.

Thanks to the new Astro Pi computers that we sent to the ISS in 2021, there’s a brand-new colour and luminosity sensor, which has never been available to Mission Zero programmers before:

Finally, this year we’re challenging coders to create a colourful image to show on the Astro Pi’s LED display, and to use the data from the colour sensor to determine the image’s background colour.

The theme to inspire images for Mission Zero 2022/23 is ‘flora and fauna’. The images participants design can represent any aspect of this theme, such as flowers, trees, animals, or insects. Young people could even choose to program a series of images to show a short animation during the 30 seconds their program will run.

Here are some examples of images created by last year’s Mission Zero participants. What will you create?

The European Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation. Young people can also take part in Astro Pi Mission Space Lab, where they will work to design a real scientific experiment to run on the Astro Pi computers.

You can keep updated with all of the latest Astro Pi news by following the Astro Pi Twitter account or signing up to the newsletter at astro-pi.org.

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# The European Astro Pi Challenge is back for 2022/23

Post Syndicated from Sam Duffy original https://www.raspberrypi.org/blog/the-european-astro-pi-challenge-is-back-for-2022-23/

The European Astro Pi Challenge is back for another year. This is young people’s chance to write computer programs that run on board the International Space Station.

Young people can take part in two Astro Pi challenges: Mission Zero and Mission Space Lab. Participation is free and open for young people up to age 19 in ESA Member States (see more details about eligibility on the Astro Pi website). Young people can participate in one or both of the challenges.

Their programs will run on the two new upgraded Astro Pi computers, which launched into space in December 2021. The Astro Pis were named after the two inspirational European scientists Nikola Tesla and Marie Skłodowska-Curie by Mission Zero participants. For the 2021/22 European Astro Pi Challenge, these new computers ran over 17,000 programs written by young people from 26 countries.

Here is ESA astronaut Matthias Maurer getting the new Astro Pis ready for young people’s experiments.

## You can register for Mission Space Lab from today

In Mission Space Lab, teams of young people work together with a mentor who supports them, as they design a scientific experiment to be run on the Astro Pis in space.

Teams write programs that use an Astro Pi’s sensors and camera to collect data from the International Space Station, which the teams then analyse. This video has more information about the Astro Pi computers and how teams can choose an experiment idea:

Registration for Mission Space Lab is now open, and participation takes place over eight months. Mentors need to register their team and submit the team’s experiment idea by 28 October 2022. For more details on how to register, visit the Mission Space Lab webpages.

For inspiration, you can read the reports written by the winning teams for Mission Space Lab 2021/22. What will your team’s experiment idea be? We can’t wait to hear about it.

## Mission Zero is starting soon

Mission Zero is the beginners’ challenge where young people write a simple program and get a taste of space science.

All eligible programs that follow the official guidelines will run in space for up to 30 seconds. The young people who participate receive a certificate they can download which shows their program’s exact start and end time, and the position of the ISS when their program ran — a piece of space science history to keep!

Mission Zero opens on 22 September 2022. Watch this space for more details on launch day.

## Stay up to date

The European Astro Pi Challenge is an ESA Education project run in collaboration with us here at the Raspberry Pi Foundation.

You can stay up to date with all of the latest Astro Pi news by following the Astro Pi Twitter account or signing up to the newsletter at astro-pi.org

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# Astro Pi Mission Space Lab: The journey of two mentors

Post Syndicated from Claire Given original https://www.raspberrypi.org/blog/astro-pi-mission-space-lab-mentor-journey-inspiration-career/

Sobhy Fouda started his Astro Pi journey in 2019 by helping a group of young people participate in Astro Pi Mission Zero, the beginners’ activity of the annual European Astro Pi Challenge. In Mission Zero, participants write a simple computer program that runs on board the International Space Station (ISS).

Seeing the wonder on the faces of the young people on the day when their programs were sent to space motivated Sobhy to take the next step: the year after, he became the mentor of a team of young people who wanted to take part in Astro Pi Mission Space Lab 2020/21. Sobhy supported them for 8 months as they designed and wrote a program to conduct their own scientific experiment on the ISS. The team placed among the 10 winners of Mission Space Lab that year.

Among this winning team was Ismail, who joined Sobhy as a mentor for the next round of Astro Pi Mission Space Lab in 2021/22. We spoke to Sobhy and Ismail about their experiences as mentors, about how being involved in Astro Pi changed their life, and about how when you dream big, you can inspire others to do the same.

## Finding inspiration in mentoring young people

“I have always loved space and I had big dreams of becoming a pilot,” said Sobhy. After graduating with a mechatronics engineering degree from the German University in Cairo, he moved to the UK to study aircraft maintenance and aerospace engineering. During this time, Sobhy heard about the Astro Pi Challenge and decided to support some young people in his community to take part in Mission Zero. “It was my first experience with the Astro Pi programme, so it was a great first step for me to teach the team some basic Python skills.”

Sadly, Sobhy was unable to continue down his chosen career path in the UK due to health issues. He said, “It was a very difficult time for me. It was hard to walk away from a dream I had held for so long. I decided to apply for a scholarship within aerospace in Germany, focusing more on writing code, as well as on R&D [research and development].” Sobhy credited his participation as a mentor in Mission Zero as crucial to his success with this next step: “I thoroughly believe that my mentorship of a Mission Zero team helped me to demonstrate my social commitment, which was a significant requirement for the scholarship.”

When Sobhy was awarded the scholarship, he and his wife moved to Berlin, but it was hard for him to find inspiration. This changed when he decided to be an Astro Pi mentor again. “My wife put the word out about it [Astro Pi Mission Space Lab] in my community, and we had a number of young people come forward.”

## Supporting young people to understand the Astro Pi computers

With help from Sobhy, his Mission Space Lab team started thinking through experiment ideas a couple of months in advance of the challenge start. “Once I had got the kids familiarised with the sensors on the Astro Pi computer and the conditions on the ISS, it was the logical next step to start introducing more Python to learn how to control these sensors and discuss what we could analyse.”

Sobhy’s team successfully submitted an idea for a Mission Space Lab experiment: investigating how the Earth’s magnetic field correlates with its climate, and how this affects near-Earth objects’ behaviour in low-Earth orbit. Next, the team of young people received an Astro Pi hardware kit with which to test the program they wrote in realistic conditions. Sobhy said that “once we received our Astro Pi kit with the sensors, I then used these sensors to make the experiments more relatable to the kids, getting them to measure the humidity in their rooms for example, and I tried to gamify the sessions as much as possible to keep it fun and ignite their imagination.”

One young person on Sobhy’s Mission Space Lab team was Ismail, who was 17 at the time. Ismail explained, “I had some programming experience, as I had worked in Sobhy’s previous teams for Mission Zero, but taking part in Mission Space Lab really helped me to develop these skills in a practical way.”

Ismail was particularly surprised by how much he loved working with the Astro Pi hardware . “I always thought I would follow a career path in programming, however, working with the Raspberry Pi computer and its sensors made me realise that I liked working with the hardware even more than doing programming,” said Ismail. “I ended up changing my choice of degree to mechatronics, so my Mission Space Lab experience really helped me to find the career path I was meant to be on.”

## Making a real impact through mentoring

Taking part in Astro Pi Mission Space Lab wasn’t the only thing that shaped Ismail’s path: he credits Sobhy’s mentorship for helping him achieve his goals. “Sobhy was such a good mentor. His passion for the project radiated from him and infected us all! He explained what we needed to tackle, asked questions, and then gave us small activities to put our programming experience into practice in a practical way. It made the programming so much more interesting.”

Sobhy said that when the team was announced among the winners of Mission Space Lab in the 20/21 Astro Pi Challenge, “seeing the team’s reaction was so rewarding. All our hard work paid off, and I was so happy and proud of the team and what they had achieved.” Ismail added, “I still have to pinch myself that we actually won. I’m constantly asking myself if it actually happened, as it was so unbelievable. It was incredible.”

Sobhy has stayed in contact with the young people he mentored in the Astro Pi Challenge and their bond remains strong. Ismail said, “He has really become a friend. He was always so helpful and knowledgeable. I just loved working with him, so when he asked if I wanted to become an assistant Astro Pi mentor, I took the opportunity despite having other commitments.”

## Mentoring and the skills it teaches

Moving on to become a mentor alongside Sobhy in the 2021/22 Astro Pi Challenge was an eye-opening experience for Ismail. “I had to learn a new set of skills,” said Ismail. “In particular, I realised I needed to improve my presentation skills. To start with I was really uncomfortable speaking in front of a group, but now I’m not, and this confidence transferred over to my university studies. That’s been a really great benefit I’ve taken from the experience.”

“[My] Mission Space Lab experience really helped me to find the career path I was meant to be on.”

Ismail, Mission Space Lab participant and mentor

For us it was wonderful to hear about these lasting friendships and connections that have formed  among the people participating in Mission Space Lab. Both Sobhy and Ismail felt that while mentoring a Mission Space Lab team can be challenging at times, the rewards are worth it. Watching their team develop and seeing the young people connect made the experience extremely rewarding.

Ismail concluded by saying: “Astro Pi has been one of the best experiences I have had in my life. I have so much to be thankful for, and I owe this to Astro Pi, but even more to my mentor Sobhy. He has encouraged me to have this incredible experience, helped me find my path in life, and guided me every step of the way. I will remember him and be thankful to him for the rest of my life. It’s been life-changing.”

## Get involved in Astro Pi Mission Space Lab

In only a few days, you’ll be able to register as a team mentor for Astro Pi Mission Space Lab 2022/23.

The European Astro Pi Challenge, an ESA education programme in collaboration with us at the Raspberry Pi Foundation, starts again from 12 September. Sign up to the newsletter at astro-pi.org to be the first to hear news about the programme.

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# Astro Pi Mission Space Lab 2021/22: The Results

Post Syndicated from Sam Duffy original https://www.raspberrypi.org/blog/astro-pi-mission-space-lab-2021-22-the-results/

It’s been an incredible year for the European Astro Pi Challenge. We’ve sent new hardware into space, seen record numbers of young people participate in the Challenge, and received lots of fantastic programs. Before we say goodbye to the 2021/22 European Astro Pi Challenge, the Raspberry Pi Foundation and the European Space Agency are thrilled to announce this year’s winning and highly commended Mission Space Lab teams.

## What is Mission Space Lab?

In Mission Space Lab, teams of young people aged up to 19 work together to create scientific experiments to be carried out on the International Space Station. Their mission is to design and create a program to run on the two Astro Pi computers — space-adapted Raspberry Pis with cameras and a range of sensors.

This year, 799 teams of young people designed experiments and entered Mission Space Lab and 502 of these teams were invited to Phase 2, which is 25% more than last year! The teams each received an Astro Pi kit to write and test their programs on and 299 teams submitted programs that passed rigorous testing at Astro Pi Mission Control and achieved ‘flight status’.

After their program collected data during the experiment’s three-hour runtime on the ISS, each team analysed the results and wrote a short report to describe their experiment.

We were especially excited to see what experiments young people would investigate this year, as their programs would be the first to run on the brand-new Astro Pi units, which were named after Nikola Tesla and Marie Curie by participants in this year’s Mission Zero.

Let’s take a look at the teams’ investigations for Mission Space Lab 2021/22!

## Clouds, volcanos, and seaweed rafts

In this year’s Challenge, the environment and climate change was a strong theme among the 205 team experiment reports. Several teams investigated topics such as changing water levels, wildfires, and the effect of different clouds and aeroplane contrails on global warming.

Team Seekers from Itis Delpozzo Cuneo in Italy and Team Adastra from St Paul’s Girls’ School in the UK made observations about reduction of water levels in the Aral Sea, located between Kazakhstan and Uzbekistan.

“We have gained skills with data research and machine learning, in relation to scientific experiments, which will hopefully give us a basis to move into more complex projects with machine learning.”

Team St Marks from Saint Marks Church of England School in the UK calculated NDVI (normalised difference vegetation index) for images they had captured to look for macroplastics in the ocean. This is a technique for identifying vegetation from images. The team used it to search for the rafts of sargassum seaweed that form around plastics floating on the water. They were lucky enough to successfully photograph and identify several seaweed rafts during their three hour experiment time.

Team Nanokids from the UK used the Coral machine learning accelerator to analyse images of clouds in real time. Collecting this data could be used to warn aircraft of the risk of turbulence, predict weather, and detect pollution. The team reported that they “learned a lot about the various different cloud types, their characteristics and their different effects, as well as how to create a simple ML model with Teachable Machine, which will help us in future projects.”

Team Centauri from Diverbot in Spain were inspired by the influence of high altitude cloud vapour on the Greenhouse Effect to calculate the height of clouds from images taken by the Raspberry Pi High Quality Camera. They identified the potential to scale-up their experiment, in order to analyse hundreds or thousands of images of clouds and calculate their impact on the temperature of the Earth.

We also saw lots of experiment reports about volcanoes. Team Six Sense from Escola Secundária Inês de Castro in Portugal ran an experiment inspired by the La Palma volcano, which erupted in September 2021. The team’s experiment captured images of a volcano in Fogo Island, Cape Verde.

Team LandISS from Liceo Scientifico “A. Landi” in Italy captured an extraordinary image of emissions from the Popocatépetl volcano in Mexico, which reactivated in 1994 and has been producing powerful explosions at irregular intervals ever since.

Team DuoDo from Liceul Teoretic Tudor Vianu in Romania investigated if there had been changes to vegetation health on the Earth since the pandemic, by comparing NDVI calculations from their data. The judges were especially impressed with how they reported their analysis and results.

Team Atlantes from Niubit in Spain wanted to build a bridge between the real and virtual world by visualising their NDVI calculations as a three dimensional Minecraft video game. Check out how they did this and some of their results in their video.

Team Rocha21, from IES José Frugoni Pérez in the Canary Islands, also explored different ways to communicate and share their data. They used sonoUno (software originally developed to sonify astronomical data) and online Braille translators to design tactile diagrams in order to explore their Life on Earth photographs and NDVI data, working in collaboration with six visually-impaired students.

## Up in space

Some of this year’s Mission Space Lab teams chose to conduct their experiments about life on the ISS. We saw experiments to investigate the possibility for growing fungi as space crops (Team NGC224 from CoderDojo Perugia in Italy) and the effect of temperature and pressure on the human body on Earth and in space (Team CDV-CDI2 from CoderDojo Votanikos in Greece, in collaboration with CoderDojo Iraq).

Team Hyperion from JVS Hyperion in Belgium investigated the effect of the sun on the Earth’s magnetic field, comparing data collected during daytime and nighttime as the ISS orbited Earth.

Not only did we get to see this year’s experiments, but we also had a chance to hear them! Sound and music was very popular among the Mission Space Lab teams.

Team Cuza3 from Colegiul National ”Alexandru Ioan Cuza” in Romania, made “The Ballad of Pressure” by attributing notes to pressure data from the ISS. Team Alessi Pi from Liceo Scientifico “G.Alessi” in Italy made a melody by mapping data to a music scale with other sensor readings mapped to additional instruments.

Team Gubbins, from Hyvinkään Lukio in Finland, measured magnetic flux density to determine the strength of the Earth’s magnetic field, using the Astro Pi magnetometer, which they sonified and used to make a music video.

## And the winning teams are…

The judges from ESA and the Raspberry Pi Foundation took on the huge task of reviewing all the reports to consider scientific merit, experiment design and methodology, data analysis, report quality, and innovative use of the Astro Pi hardware.

The ten winning teams come from coding clubs and schools from France, Italy, Greece, Spain, Romania, and the United Kingdom and will each receive cool space swag.

### Highly commended teams

Click each team name to read their experiment report.

Every Astro Pi team that reached Phase 3 of Mission Space Lab will receive a certificate signed by ESA astronaut Samantha Cristoforetti to show family and friends that they have had a scientific experiment run on the ISS!

The winning and highly commended teams will be invited to an online Q&A with an ESA astronaut in the autumn. Look out for more information about this soon!

## Congratulations Mission Space Lab teams 2021/22

Everyone from the Raspberry Pi Foundation and ESA Education teams congratulates this year’s Mission Space Lab participants — we hope you found it as fun and inspiring as we did!

Thank you to everyone who has been involved in Mission Zero and Mission Space Lab as part of this year’s Challenge. It has been incredible to have 28,126 young people from 26 countries run their programs in space! We can’t wait to do it all again.

## When will the 2022/23 European Astro Pi Challenge lift off?

Mission Zero and Mission Space Lab relaunch in September 2022!

If you know a young person who would be interested in the Challenge, sign up for the newsletter on astro-pi.org and follow the Astro Pi Twitter account for all the latest announcements.

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# The names of the new Astro Pi computers get revealed

Post Syndicated from Sam Duffy original https://www.raspberrypi.org/blog/new-astro-pi-computer-names-mission-zero-2021-22/

We and our collaborators at ESA Education are excited to announce that 17,168 programs written by young people from 26 countries have been successfully deployed on board the International Space Station (ISS) for the European Astro Pi Challenge 2021/22. And we can finally reveal the names of the two new and upgraded Astro Pi computers that Astro Pi participants have chosen.

## Astro Pi is more popular than ever with young people

A record number of 28,126 young people took part across both missions in the Astro Pi Challenge 2021/22. In addition to the 299 Mission Space Lab teams who achieved flight status with the code they wrote for their scientific experiments this year, young people wrote 16,869 Mission Zero programs that were run on the new Astro Pi computers. This is an amazing 84% increase compared to Mission Zero last year.

Mission Zero is perfect for beginner coders: participants follow our step-by-step instructions and write a simple program for the Astro Pis. The program takes a humidity reading on board the ISS and displays it for the astronauts. Participants can also include code to display their own unique message on the Astro Pi LED displays. Mission Zero teams are very inventive, and the young people made great use of the Astro Pis’ LED display to create pixel art:

Every Mission Zero participant receives a unique certificate showing exactly where the ISS was on its orbital path when their program was run:

## The new Astro Pi computers’ names

This year, the deployment of all the Mission Zero and Mission Space Lab programs was overseen by ESA astronaut Matthias Maurer. But before he could do that, he first had an extra special task: unpacking and assembling the brand-new Astro Pi units in microgravity.

The two original Astro Pis, named Ed and Izzy, travelled to the ISS back in 2015 as part of Tim Peake’s Principia mission. Since the, these two special Raspberry Pi computers have run programs written by more than 54,000 young people. They have done an amazing job and will return to Earth later in 20 22.

This year’s European Astro Pi Challenge is the first to use the two all-new Astro Pi computers, which we sent up to the ISS in December 2021. They are packed with special features, widening young people’s possibilities for new Mission Space Lab experiments. Running this year’s 17,168 programs was the new Astro Pis’ first task.

All young people taking part in Mission Zero this year had the once-in-a-lifetime opportunity: they got to suggest and vote for the names of the two new Astro Pi computers. We received nearly 7,000 name suggestions.

ESA astronaut Matthias Maurer has recorded a special message for all Astro Pi participants, revealing that the new Astro Pi computers will be named in honour of two inspirational European scientists drum roll… Nikola Tesla and Marie Curie!

The Astro Pi unit equipped with a Raspberry Pi High Quality Camera that is sensitive to near-infrared light is now called Nikola, and the Astro Pi unit with a visible-light sensitive High Quality Camera is now called Marie.

Marie Curie was born in Poland in 1867 and the first person ever to win two Nobel Prizes, in Physics and Chemistry, for her contribution to pioneering work on radioactivity and the treatment of cancer. Nikola Tesla was born in Croatia in 1856, and his innovations in electrical engineering included alternating current — vital for transmitting electricity over long distances — and the induction motor.

Marie Curie and Nikola Tesla’s work continues to impact all of our lives today, and we are delighted that this year’s Astro Pi participants have democratically chosen their names for the new Astro Pi computers.