Catwalk is Grab’s machine learning (ML) model serving platform, designed to enable data scientists and engineers in deploying production-ready inference APIs. Currently, Catwalk powers hundreds of ML models and online deployments. To accommodate this growth, the platform has adapted to the rapidly evolving machine learning technology landscape. This involved progressively integrating support for multiple frameworks such as ONNX, PyTorch, TensorFlow, and vLLM. While this approach initially worked for a limited number of frameworks, it soon became unsustainable as maintaining various inference engines, ensuring backward compatibility, and managing deprecated legacy components (such as the ONNX server) introduced significant technical debt. Over time, this resulted in degraded platform performance: with increased latency, reduced throughput, and escalating costs. These issues began to impact users, as larger models could no longer be served efficiently or cost-effectively by legacy components. Recognising the need for change, the team revisited the platform’s design to address these challenges.
Evaluation and implementation
After evaluating other industry-leading model serving platforms and studying best practices, we decided to conduct an in-depth analysis of NVIDIA Triton. Triton offers significant advantages as an inference engine, including:
Multi-framework support: Compatibility with major ML frameworks, including ONNX, PyTorch, and TensorFlow, ensuring versatility and broad applicability.
Unified inference interface: Provides a single, consistent API for various ML frameworks, simplifying user interaction and reducing overhead when switching between models or frameworks.
Hardware optimisation: Optimised for NVIDIA GPUs, Triton delivers strong performance on CPU-only environments and specialised instances like AWS Inferentia.
Up-to-date support: Continuously updated by upstream to support the latest optimisation and features from upstream ML frameworks, ensuring access to cutting-edge capabilities.
Advanced inference features: Includes capabilities like dynamic batching and model ensembling (model pipelining), which enhances throughput and efficiency for complex ML workflows.
Our extensive benchmarking demonstrated that NVIDIA Triton delivers substantial enhancements in both performance and service stability compared to our existing solutions.
We are now working towards consolidating the various inference engines we manage into a unified, all-in-one Triton engine, beginning with ONNX adoption as the first phase of implementation.
In this blog, we aim to share our journey of adopting Triton. From initial benchmarking results on one of Grab’s core models facing performance challenges, to the development of the “Triton manager”, a component designed to integrate Triton into our platform seamlessly and with minimal user disruption. Ultimately, more than 50% of online deployments were successfully migrated to Triton, with some of our critical systems achieving a 50% improvement in tail latency.
Exploratory benchmark results
We conducted rigorous testing of Triton against our existing ONNX server under varying levels of request traffic.
Table 1: Benchmark results of Triton against Catwalk ONNX server.
During testing with a transformer-based model, Triton demonstrated the ability to handle at least 5 times the traffic while maintaining excellent latency. Additionally, its performance was further enhanced with features like batching enabled, and there is potential for even greater optimisation by converting the model to TensorRT, leveraging GPU support.
Through profiling, we learned that a handful of ONNX Runtime knobs have an outsized impact on throughput. One low-effort, high-return tweak is to set the intra-op thread count to match the number of physical CPU cores. In most cases, this single change yields a healthy performance lift, sparing us from time-consuming, model-by-model micro-optimisation.
Adopting Triton at scale
While the benchmark results clearly demonstrate Triton’s advantages, the primary challenge was ensuring a seamless migration, ideally with minimal user reactions. Given the high frequency of migrations within our company, even exceptional performance improvements are often insufficient to fully motivate internal users to adopt new systems. From our point of view, a successful migration required:
Maintaining API compatibility with existing systems.
Ensuring zero-downtime.
Preserving all existing functionality while adding new capabilities.
Minimising disruption to downstream services and users.
To streamline the migration process, we opted to manage it centrally within our platform, rather than relying on individual users to address the details themselves.
We landed on the idea of offering Triton to our users as a drop-in replacement for the old server, with the help of a new component, “Triton manager”. The Triton manager is a critical component that glues Triton to the Catwalk ecosystem. It consists of two major components: Triton server manager and Triton proxy.
Triton server manager is designed as the entry point of our Catwalk Triton. It downloads the model from remote storage, runs verification on the model files, prepares per-model configurations based on users’ customisation, and lastly it launches the Triton server. It also periodically checks the server’s health and provides observability overlooking the server’s status.
Triton proxy provides backward compatibility to the existing clients. It hosts endpoints that translate requests from the older API and forward them to the Triton server. The proxy layer plays a crucial role in facilitating a seamless transition from our legacy servers, eliminating the need for user code changes. The conversion logic is designed to prioritise performance, ensuring minimal overhead. Extensive benchmarks were conducted during development to validate and optimise its efficiency.
Figure 1: High-level architecture for Triton Inference Server (TIS) deployment at Catwalk.
Finally, a special mode in the Triton server manager is implemented to allow the Triton Inference Server (TIS) to be backward compatible with the command line interface of the existing ONNX runtime server used in Catwalk.
We plan to enhance the Triton Manager to ensure backward compatibility with other ML frameworks, as part of our efforts to onboard additional frameworks seamlessly.
Rollout result
Within just 10 days of Triton’s availability, we successfully rolled it out to over 50% of our online model deployments. Thanks to rigorous testing for backward compatibility, the rollout was seamless, with most users unaware of the transition while benefiting from the improved performance.
Triton’s impacts on critical models
Figure 2: Latency before and after rollout in ms. Blue line: XGBoost-based model. Orange line: transformer-based model. Solid line: average. Dashed line: p99
We’ve observed significant performance improvements in our business-critical models that have high demands for stability. Latency improvements were consistently observed in all models, especially in the models that suffered from highly volatile request traffic. For some larger transformer models, the p90 latency decreased dramatically from 120ms to 20ms, and the average latency remained steady at 4ms. Smaller XGBoost models maintained their average latency at 2ms across regions.
Figure 3: Number of pods, before (blue line) and after (purple line) rollout in another model.
Triton has delivered significant cost savings for certain models, with some achieving over 90% reductions due to its advanced optimisations. These improvements have come alongside enhanced performance and reliability.
It is worth noting that Triton was initially rolled out with limited capabilities to prioritise backward compatibility and ensure a seamless migration. However, we’ve noticed that higher tail latency still remains an issue when facing request spikes for larger models in production. To address this, we are working on enabling batching through Triton to minimise tail latency during traffic surges. This effort will involve close collaboration with model owners to optimise the capacity of each Triton instance further.
Early cost impact of the migration
To gauge the financial upside of migrating to Triton, we took a snapshot of 11 production ML services that had already completed the migration. For every ML service, we compared its infrastructure spend over the 14 days before the cut-over with the 14 days after.
Despite the staggered migration dates, the trend was uniform: average spend fell by ~ 20% across this small cohort within 14 days. As more models and applications migrate, we expect the absolute dollar savings to scale proportionally.
Takeaways
Initial results are aligned with our benchmarks for the Triton migration. With improved performance and cost reduction, we expect model owners to either upgrade their model sizes or allow for higher Queries Per Second (QPS). While making further progress with the overall Triton migration, the model serving platform team will continue to monitor cost differences and provide consultation to model owners who seek further optimisation for their deployments.
Another key takeaway is the painless migration of Triton for our internal users. Rather than asking internal users to make necessary code changes, our team dedicated significant time to providing Triton as a drop-in inference engine to minimise any inconvenience of migration.
Big appreciation to Shengwei Pang from the Geo team, Khai Hung Do, Nhat Minh Nguyen, and Siddharth Pandey from the Catwalk team, along with Richard Ryu from the PM team and Padarn George Wilson for the sponsorship.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
Ah, the familiar beep beep beep but don’t worry, it’s not your alarm coaxing you out of bed. No, this is far worse: the dreaded PagerDuty on-call alert! What’s the crisis this time? There appears to be an issue with high database CPU utilisation, overwhelmed by a flood of heavy traffic. If you’re a developer, chances are you’ve faced this scenario at least once. The very moment when you question every life decision while desperately searching for answers at 3 AM.
This article was born of one such heart-pounding, adrenaline-fuelled incident. Picture this: the database was struggling, the traffic was relentless, and the team was caught in the crossfire. The seemingly obvious solution was to migrate from SQL to NoSQL—a straightforward fix, or so it seemed. Instead of taking the easy way out, we stepped back, rolled up our sleeves, and tackled the problem head-on, embarking on a bold journey of optimisation.
What followed was a rollercoaster of trial, error, and a few “why did we even try this” moments. Yet, isn’t that the beauty of being a developer? Embracing the chaos, thriving in the madness, and eventually emerging victorious with a story worth sharing.
Real-time usage count tracking is a common use case that can be found across many applications, like Instagram’s post like count, YouTube’s watch count, or a marketing campaign usage count, which is used in monitoring and measuring the performance of marketing campaigns to assess effectiveness. These counts don’t have to be highly accurate, but rather an approximation in most use cases. This meant that in an occurrence of an event, instead of immediately updating the count in the database, the count is cached in the application server and later updated in batches to reduce the database Queries Per Second (QPS) and Central Processing Unit (CPU) utilisation.
This article shares one such use case where we optimised the campaign usage count tracking with highly concurrent in-memory caching that flushes to the database at periodic intervals.
Background
Marketing campaigns are configured to deliver push notifications, emails, and award rewards and points to Grab users. Total usage as well as daily usage needs to be tracked for display purposes to give a sense of how the campaign is performing. In this use case, accuracy is not a top priority. This release in constraint helps us to reduce write traffic by incrementing the counter in-memory and flushing the disk at periodic intervals for persistence.
In this section, let’s break down the process of designing a highly concurrent in-memory counter with data persistence.
Functional requirements
Upsert the counter value for the given key.
Periodically flush the counter value to the storage layer for persistence.
Non-functional requirements
Do note that although consistency is not critical for this use case, we will build a generic in-memory counter with the following guarantees, which can be reused for other use cases:
Highly consistent updates of the counter values in memory during high concurrency.
Consistent flushing of the counter values to the storage layer for persistence.
Simple GoLang code for writing an in-memory counter may look like the code sample shown in Figure 1.
Figure 1. In-memory counter code snippet.
The code has a map declared globally, and the do function increments the counter value against the key. However, this code fails to work when multiple Goroutines (GoLang version of threads) try to access this do function concurrently. This will result in the following error, as shown in Figure 2.
Figure 2. Code error sample.
Maps in GoLang are not thread safe and need to be locked when being accessed concurrently. The GoLang sync package has Mutex, which serves this locking purpose. The code changes are shown in Figure 3. The sync.RWMutex object is declared globally and every time the do function is called, the lock is obtained first. Then the map is mutated, followed by releasing the lock at the end. This code works as intended even when multiple go routines try to access it concurrently.
Figure 3. Implementing sync.RWMutex for locking purpose.
The code for the functional requirement of periodically flushing the counter value to the storage layer is shown in Figure 4.
Figure 4. Code snippet of flushing counter value to storage function.
Assuming that this design is a success, every 200 milliseconds, a background job acquires a global map lock, iterates over all keys, writes each entry to the storage layer asynchronously, then deletes it from the map. After that, a flush is executed where counter increments are blocked until the lock is released.
Can we do something better?
Yes, Sync.Map is the synchronised version of map in GoLang. This can be used to get rid of the explicit locking overheads.
Powerful features of the Sync.Map:
LoadOrStore: Retrieves the existing value for a key if present, or stores and returns a new value if the key is absent. Ensuring atomic operation and preventing race conditions.
CompareAndSwap: Atomically compares a variable’s current value to an expected value. If they match, it is swapped with a new value, ensuring thread-safe updates.
LoadAndDelete: Atomically retrieves and removes the value of a given key, returning the value and a boolean indicating if the key was present.
When combined, these Sync.Map features produce the do function shown in Figure 5. When the do function is called, the LoadOrStore function tries to atomically store the key in the map if the key is absent. Otherwise, it returns the current value for the key with the isLoaded variable set to true. If the key is already present, a new value is created by summing up the increment value with the current value and setting it as the new value in the map using the CompareAndSwap function. The compareAndSwap function successfully sets the new value to the key only if the existing value in the map matches the current value. During high concurrency, this can fail, so we recursively retry until the CompareAndSwap replaces the current value with the new value.
Figure 5. Sync.Map features in do function.
The code example for periodically flushing the counter value to the storage layer is shown in Figure 6. In the previous version of the code, it obtained the lock on the entire map and flushed the counter to the storage layer before releasing the lock. However, there is no locking during this flushing operation. Instead, we rely on the LoadAndDelete function to atomically remove a key from the map. This also returns the latest value for the key, which is updated into the storage layer async.
Figure 6. Code snippet of LoadAndDelete function.
Benchmarking
An experiment was conducted on an Apple M1 16 GB RAM machine to test a use case of spawning a maximum of 200 million concurrent Goroutines to increment the counter of 40 keys. The results are:
The approach of using a map with Mutex-based locking took 1 minute and 50 seconds across 5 runs.
The approach of using Sync.Map with atomic updates took 1 minute and 20 seconds across 5 runs.
In summary, getting rid of explicit locking with Sync.Map is ~30% faster than using Mutex to make the map thread safe.
Approach comparison
Map with Mutex
Synchronised map (Sync.Map)
Locks are explicitly taken.
Implicit locks.
Experiment running averaged over 5 runs: 1 minute and 50 seconds
Experiment running averaged over 5 runs: 1 minute and 20 seconds
Time for operation increases linearly with more keys trying to update the counter, as the entire map is locked during update and flush operations.
Time for operation remains almost constant as the map is not locked.
Conclusion
We implemented the Sync.Map approach for our in-memory counter that periodically flushes the campaign usage count in the database. This implementation resulted in the following efficiency improvements:
68% decrease in usage tracking update queries, nose-diving from 140 QPS to just 45 QPS!
Master database experienced a significant reduction in CPU utilisation, decreasing by 48.5%—from 35% to just 18%, alleviating considerable strain on its resources.
Replica databases benefited from a 37% decrease in CPU utilisation, dropping from 19% to a more manageable 12%.
Through this optimisation journey, we successfully overcame the challenging database CPU bottlenecks while avoiding the substantial effort and complexity of migrating from SQL to NoSQL. Who would have thought that a calculated leap of faith could save us so much time, effort, and countless sleepless nights? At times, the most effective solutions arise from taking a step back and approaching the problem with a fresh perspective, rather than rushing towards an immediate fix.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
Building the fastest network requires work in many areas. We invest a lot of time in our hardware, to have efficient and fast machines. We invest in peering arrangements, to make sure we can talk to every part of the Internet with minimal delay. On top of this, we also have to invest in the software we run our network on, especially as each new product can otherwise add more processing delay.
No matter how fast messages arrive, we introduce a bottleneck if that software takes too long to think about how to process and respond to requests. Today we are excited to share a significant upgrade to our software that cuts the median time we take to respond by 10ms and delivers a 25% performance boost, as measured by third-party CDN performance tests.
We’ve spent the last year rebuilding major components of our system, and we’ve just slashed the latency of traffic passing through our network for millions of our customers. At the same time, we’ve made our system more secure, and we’ve reduced the time it takes for us to build and release new products.
Where did we start?
Every request that hits Cloudflare starts a journey through our network. It might come from a browser loading a webpage, a mobile app calling an API, or automated traffic from another service. These requests first terminate at our HTTP and TLS layer, then pass into a system we call FL, and finally through Pingora, which performs cache lookups or fetches data from the origin if needed.
FL is the brain of Cloudflare. Once a request reaches FL, we then run the various security and performance features in our network. It applies each customer’s unique configuration and settings, from enforcing WAF rules and DDoS protection to routing traffic to the Developer Platform and R2.
Built more than 15 years ago, FL has been at the core of Cloudflare’s network. It enables us to deliver a broad range of features, but over time that flexibility became a challenge. As we added more products, FL grew harder to maintain, slower to process requests, and more difficult to extend. Each new feature required careful checks across existing logic, and every addition introduced a little more latency, making it increasingly difficult to sustain the performance we wanted.
You can see how FL is key to our system — we’ve often called it the “brain” of Cloudflare. It’s also one of the oldest parts of our system: the first commit to the codebase was made by one of our founders, Lee Holloway, well before our initial launch. We’re celebrating our 15th Birthday this week – this system started 9 months before that!
commit 39c72e5edc1f05ae4c04929eda4e4d125f86c5ce
Author: Lee Holloway <q@t60.(none)>
Date: Wed Jan 6 09:57:55 2010 -0800
nginx-fl initial configuration
As the commit implies, the first version of FL was implemented based on the NGINX webserver, with product logic implemented in PHP. After 3 years, the system became too complex to manage effectively, and too slow to respond, and an almost complete rewrite of the running system was performed. This led to another significant commit, this time made by Dane Knecht, who is now our CTO.
From this point on, FL was implemented using NGINX, the OpenResty framework, and LuaJIT. While this was great for a long time, over the last few years it started to show its age. We had to spend increasing amounts of time fixing or working around obscure bugs in LuaJIT. The highly dynamic and unstructured nature of our Lua code, which was a blessing when first trying to implement logic quickly, became a source of errors and delay when trying to integrate large amounts of complex product logic. Each time a new product was introduced, we had to go through all the other existing products to check if they might be affected by the new logic.
It was clear that we needed a rethink. So, in July 2024, we cut an initial commit for a brand new, and radically different, implementation. To save time agreeing on a new name for this, we just called it “FL2”, and started, of course, referring to the original FL as “FL1”.
We weren’t starting from scratch. We’ve previously blogged about how we replaced another one of our legacy systems with Pingora, which is built in the Rust programming language, using the Tokio runtime. We’ve also blogged about Oxy, our internal framework for building proxies in Rust. We write a lot of Rust, and we’ve gotten pretty good at it.
We built FL2 in Rust, on Oxy, and built a strict module framework to structure all the logic in FL2.
Why Oxy?
When we set out to build FL2, we knew we weren’t just replacing an old system; we were rebuilding the foundations of Cloudflare. That meant we needed more than just a proxy; we needed a framework that could evolve with us, handle the immense scale of our network, and let teams move quickly without sacrificing safety or performance.
Oxy gives us a powerful combination of performance, safety, and flexibility. Built in Rust, it eliminates entire classes of bugs that plagued our Nginx/LuaJIT-based FL1, like memory safety issues and data races, while delivering C-level performance. At Cloudflare’s scale, those guarantees aren’t nice-to-haves, they’re essential. Every microsecond saved per request translates into tangible improvements in user experience, and every crash or edge case avoided keeps the Internet running smoothly. Rust’s strict compile-time guarantees also pair perfectly with FL2’s modular architecture, where we enforce clear contracts between product modules and their inputs and outputs.
But the choice wasn’t just about language. Oxy is the culmination of years of experience building high-performance proxies. It already powers several major Cloudflare services, from our Zero Trust Gateway to Apple’s iCloud Private Relay, so we knew it could handle the diverse traffic patterns and protocol combinations that FL2 would see. Its extensibility model lets us intercept, analyze, and manipulate traffic from layer 3 up to layer 7, and even decapsulate and reprocess traffic at different layers. That flexibility is key to FL2’s design because it means we can treat everything from HTTP to raw IP traffic consistently and evolve the platform to support new protocols and features without rewriting fundamental pieces.
Oxy also comes with a rich set of built-in capabilities that previously required large amounts of bespoke code. Things like monitoring, soft reloads, dynamic configuration loading and swapping are all part of the framework. That lets product teams focus on the unique business logic of their module rather than reinventing the plumbing every time. This solid foundation means we can make changes with confidence, ship them quickly, and trust they’ll behave as expected once deployed.
Smooth restarts – keeping the Internet flowing
One of the most impactful improvements Oxy brings is handling of restarts. Any software under continuous development and improvement will eventually need to be updated. In desktop software, this is easy: you close the program, install the update, and reopen it. On the web, things are much harder. Our software is in constant use and cannot simply stop. A dropped HTTP request can cause a page to fail to load, and a broken connection can kick you out of a video call. Reliability is not optional.
In FL1, upgrades meant restarts of the proxy process. Restarting a proxy meant terminating the process entirely, which immediately broke any active connections. That was particularly painful for long-lived connections such as WebSockets, streaming sessions, and real-time APIs. Even planned upgrades could cause user-visible interruptions, and unplanned restarts during incidents could be even worse.
Oxy changes that. It includes a built-in mechanism for graceful restarts that lets us roll out new versions without dropping connections whenever possible. When a new instance of an Oxy-based service starts up, the old one stops accepting new connections but continues to serve existing ones, allowing those sessions to continue uninterrupted until they end naturally.
This means that if you have an ongoing WebSocket session when we deploy a new version, that session can continue uninterrupted until it ends naturally, rather than being torn down by the restart. Across Cloudflare’s fleet, deployments are orchestrated over several hours, so the aggregate rollout is smooth and nearly invisible to end users.
We take this a step further by using systemd socket activation. Instead of letting each proxy manage its own sockets, we let systemd create and own them. This decouples the lifetime of sockets from the lifetime of the Oxy application itself. If an Oxy process restarts or crashes, the sockets remain open and ready to accept new connections, which will be served as soon as the new process is running. That eliminates the “connection refused” errors that could happen during restarts in FL1 and improves overall availability during upgrades.
We also built our own coordination mechanisms in Rust to replace Go libraries like tableflip with shellflip. This uses a restart coordination socket that validates configuration, spawns new instances, and ensures the new version is healthy before the old one shuts down. This improves feedback loops and lets our automation tools detect and react to failures immediately, rather than relying on blind signal-based restarts.
Composing FL2 from Modules
To avoid the problems we had in FL1, we wanted a design where all interactions between product logic were explicit and easy to understand.
So, on top of the foundations provided by Oxy, we built a platform which separates all the logic built for our products into well-defined modules. After some experimentation and research, we designed a module system which enforces some strict rules:
No IO (input or output) can be performed by the module.
The module provides a list of phases.
Phases are evaluated in a strictly defined order, which is the same for every request.
Each phase defines a set of inputs which the platform provides to it, and a set of outputs which it may emit.
Here’s an example of what a module phase definition looks like:
This phase is for our custom error page product. It takes a few things as input — information about the IP of the visitor, some header and other HTTP information, and some “module values.” Module values allow one module to pass information to another, and they’re key to making the strict properties of the module system workable. For example, this module needs some information that is produced by the output of our rulesets-based custom errors product (the “MODULE_VALUE_RULESETS_CUSTOM_ERRORS_OUTPUT” input). These input and output definitions are enforced at compile time.
While these rules are strict, we’ve found that we can implement all our product logic within this framework. The benefit of doing so is that we can immediately tell which other products might affect each other.
How to replace a running system
Building a framework is one thing. Building all the product logic and getting it right, so that customers don’t notice anything other than a performance improvement, is another.
The FL code base supports 15 years of Cloudflare products, and it’s changing all the time. We couldn’t stop development. So, one of our first tasks was to find ways to make the migration easier and safer.
Step 1 – Rust modules in OpenResty
It’s a big enough distraction from shipping products to customers to rebuild product logic in Rust. Asking all our teams to maintain two versions of their product logic, and reimplement every change a second time until we finished our migration was too much.
So, we implemented a layer in our old NGINX and OpenResty based FL which allowed the new modules to be run. Instead of maintaining a parallel implementation, teams could implement their logic in Rust, and replace their old Lua logic with that, without waiting for the full replacement of the old system.
For example, here’s part of the implementation for the custom error page module phase defined earlier (we’ve cut out some of the more boring details, so this doesn’t quite compile as-written):
pub(crate) fn callback(_services: &mut Services, input: &Input<'_>) -> Output {
// Rulesets produced a response to serve - this can either come from a special
// Cloudflare worker for serving custom errors, or be directly embedded in the rule.
if let Some(rulesets_params) = input
.get_module_value(MODULE_VALUE_RULESETS_CUSTOM_ERRORS_OUTPUT)
.cloned()
{
// Select either the result from the special worker, or the parameters embedded
// in the rule.
let body = input
.get_module_value(MODULE_VALUE_CUSTOM_ERRORS_FETCH_WORKER_RESPONSE)
.and_then(|response| {
handle_custom_errors_fetch_response("rulesets", response.to_owned())
})
.or(rulesets_params.body);
// If we were able to load a body, serve it, otherwise let the next bit of logic
// handle the response
if let Some(body) = body {
let final_body = replace_custom_error_tokens(input, &body);
// Increment a metric recording number of custom error pages served
custom_pages::pages_served("rulesets").inc();
// Return a phase output with one final action, causing an HTTP response to be served.
return Output::from(TerminalAction::ServeResponse(ResponseAction::OriginError {
rulesets_params.status,
source: "rulesets http_custom_errors",
headers: rulesets_params.headers,
body: Some(Bytes::from(final_body)),
}));
}
}
}
The internal logic in each module is quite cleanly separated from the handling of data, with very clear and explicit error handling encouraged by the design of the Rust language.
Many of our most actively developed modules were handled this way, allowing the teams to maintain their change velocity during our migration.
Step 2 – Testing and automated rollouts
It’s essential to have a seriously powerful test framework to cover such a migration. We built a system, internally named Flamingo, which allows us to run thousands of full end-to-end test requests concurrently against our production and pre-production systems. The same tests run against FL1 and FL2, giving us confidence that we’re not changing behaviours.
Whenever we deploy a change, that change is rolled out gradually across many stages, with increasing amounts of traffic. Each stage is automatically evaluated, and only passes when the full set of tests have been successfully run against it – as well as overall performance and resource usage metrics being within acceptable bounds. This system is fully automated, and pauses or rolls back changes if the tests fail.
The benefit is that we’re able to build and ship new product features in FL2 within 48 hours – where it would have taken weeks in FL1. In fact, at least one of the announcements this week involved such a change!
Step 3 – Fallbacks
Over 100 engineers have worked on FL2, and we have over 130 modules. And we’re not quite done yet. We’re still putting the final touches on the system, to make sure it replicates all the behaviours of FL1.
So how do we send traffic to FL2 without it being able to handle everything? If FL2 receives a request, or a piece of configuration for a request, that it doesn’t know how to handle, it gives up and does what we’ve called a fallback – it passes the whole thing over to FL1. It does this at the network level – it just passes the bytes on to FL1.
As well as making it possible for us to send traffic to FL2 without it being fully complete, this has another massive benefit. When we have implemented a piece of new functionality in FL2, but want to double check that it is working the same as in FL1, we can evaluate the functionality in FL2, and then trigger a fallback. We are able to compare the behaviour of the two systems, allowing us to get a high confidence that our implementation was correct.
Step 4 – Rollout
We started running customer traffic through FL2 early in 2025, and have been progressively increasing the amount of traffic served throughout the year. Essentially, we’ve been watching two graphs: one with the proportion of traffic routed to FL2 going up, and another with the proportion of traffic failing to be served by FL2 and falling back to FL1 going down.
We started this process by passing traffic for our free customers through the system. We were able to prove that the system worked correctly, and drive the fallback rates down for our major modules. Our Cloudflare Community MVPs acted as an early warning system, smoke testing and flagging when they suspected the new platform might be the cause of a new reported problem. Crucially their support allowed our team to investigate quickly, apply targeted fixes, or confirm the move to FL2 was not to blame.
We then advanced to our paying customers, gradually increasing the amount of customers using the system. We also worked closely with some of our largest customers, who wanted the performance benefits of FL2, and onboarded them early in exchange for lots of feedback on the system.
Right now, most of our customers are using FL2. We still have a few features to complete, and are not quite ready to onboard everyone, but our target is to turn off FL1 within a few more months.
Impact of FL2
As we described at the start of this post, FL2 is substantially faster than FL1. The biggest reason for this is simply that FL2 performs less work. You might have noticed in the module definition example a line
filters: vec![],
Every module is able to provide a set of filters, which control whether they run or not. This means that we don’t run logic for every product for every request — we can very easily select just the required set of modules. The incremental cost for each new product we develop has gone away.
Another huge reason for better performance is that FL2 is a single codebase, implemented in a performance focussed language. In comparison, FL1 was based on NGINX (which is written in C), combined with LuaJIT (Lua, and C interface layers), and also contained plenty of Rust modules. In FL1, we spent a lot of time and memory converting data from the representation needed by one language, to the representation needed by another.
As a result, our internal measures show that FL2 uses less than half the CPU of FL1, and much less than half the memory. That’s a huge bonus — we can spend the CPU on delivering more and more features for our customers!
How do we measure if we are getting better?
Using our own tools and independent benchmarks like CDNPerf, we measured the impact of FL2 as we rolled it out across the network. The results are clear: websites are responding 10 ms faster at the median, a 25% performance boost.
Security
FL2 is also more secure by design than FL1. No software system is perfect, but the Rust language brings us huge benefits over LuaJIT. Rust has strong compile-time memory checks and a type system that avoids large classes of errors. Combine that with our rigid module system, and we can make most changes with high confidence.
Of course, no system is secure if used badly. It’s easy to write code in Rust, which causes memory corruption. To reduce risk, we maintain strong compile time linting and checking, together with strict coding standards, testing and review processes.
We have long followed a policy that any unexplained crash of our systems needs to be investigated as a high priority. We won’t be relaxing that policy, though the main cause of novel crashes in FL2 so far has been due to hardware failure. The massively reduced rates of such crashes will give us time to do a good job of such investigations.
What’s next?
We’re spending the rest of 2025 completing the migration from FL1 to FL2, and will turn off FL1 in early 2026. We’re already seeing the benefits in terms of customer performance and speed of development, and we’re looking forward to giving these to all our customers.
We have one last service to completely migrate. The “HTTP & TLS Termination” box from the diagram way back at the top is also an NGINX service, and we’re midway through a rewrite in Rust. We’re making good progress on this migration, and expect to complete it early next year.
After that, when everything is modular, in Rust and tested and scaled, we can really start to optimize! We’ll reorganize and simplify how the modules connect to each other, expand support for non-HTTP traffic like RPC and streams, and much more.
If you’re interested in being part of this journey, check out our careers page for open roles – we’re always looking for new talent to help us to help build a better Internet.
Five years ago, we announced that we were Eliminating Cold Starts with Cloudflare Workers. In that episode, we introduced a technique to pre-warm Workers during the TLS handshake of their first request. That technique takes advantage of the fact that the TLS Server Name Indication (SNI) is sent in the very first message of the TLS handshake. Armed with that SNI, we often have enough information to pre-warm the request’s target Worker.
Eliminating cold starts by pre-warming Workers during TLS handshakes was a huge step forward for us, but “eliminate” is a strong word. Back then, Workers were still relatively small, and had cold starts constrained by limits explained later in this post. We’ve relaxed those limits, and users routinely deploy complex applications on Workers, often replacing origin servers. Simultaneously, TLS handshakes haven’t gotten any slower. In fact, TLS 1.3 only requires a single round trip for a handshake – compared to three round trips for TLS 1.2 – and is more widely used than it was in 2021.
Earlier this month, we finished deploying a new technique intended to keep pushing the boundary on cold start reduction. The new technique (or old, depending on your perspective) uses a consistent hash ring to take advantage of our global network. We call this mechanism “Worker sharding”.
What’s in a cold start?
A Worker is the basic unit of compute in our serverless computing platform. It has a simple lifecycle. We instantiate it from source code (typically JavaScript), make it serve a bunch of requests (often HTTP, but not always), and eventually shut it down some time after it stops receiving traffic, to re-use its resources for other Workers. We call that shutdown process “eviction”.
The most expensive part of the Worker’s lifecycle is the initial instantiation and first request invocation. We call this part a “cold start”. Cold starts have several phases: fetching the script source code, compiling the source code, performing a top-level execution of the resulting JavaScript module, and finally, performing the initial invocation to serve the incoming HTTP request that triggered the whole sequence of events in the first place.
Cold starts have become longer than TLS handshakes
Fundamentally, our TLS handshake technique depends on the handshake lasting longer than the cold start. This is because the duration of the TLS handshake is time that the visitor must spend waiting, regardless, so it’s beneficial to everyone if we do as much work during that time as possible. If we can run the Worker’s cold start in the background while the handshake is still taking place, and if that cold start finishes before the handshake, then the request will ultimately see zero cold start delay. If, on the other hand, the cold start takes longer than the TLS handshake, then the request will see some part of the cold start delay – though the technique still helps reduce that visible delay.
In the early days, TLS handshakes lasting longer than Worker cold starts was a safe bet, and cold starts typically won the race. One of our early blog posts explaining how our platform works mentions 5 millisecond cold start times – and that was correct, at the time!
For every limit we have, our users have challenged us to relax them. Cold start times are no different.
There are two crucial limits which affect cold start time: Worker script size and the startup CPU time limit. While we didn’t make big announcements at the time, we have quietly raised both of those limits since our last Eliminating Cold Starts blog post:
Worker script size (compressed) increased from 1 MB to 5 MB, then again from 5 MB to 10 MB, for paying users.
Worker script size (compressed) increased from 1 MB to 3 MB for free users.
We relaxed these limits because our users wanted to deploy increasingly complex applications to our platform. And deploy they did! But the increases have a cost:
Increasing script size increases the amount of data we must transfer from script storage to the Workers runtime.
Increasing script size also increases the time complexity of the script compilation phase.
Increasing the startup CPU time limit increases the maximum top-level execution time.
Taken together, cold starts for complex applications began to lose the TLS handshake race.
Routing requests to an existing Worker
With relaxed script size and startup time limits, optimizing cold start time directly was a losing battle. Instead, we needed to figure out how to reduce the absolute number of cold starts, so that requests are simply less likely to incur one.
One option is to route requests to existing Worker instances, where before we might have chosen to start a new instance.
Previously, we weren’t particularly good at routing requests to existing Worker instances. We could trivially coalesce requests to a single Worker instance if they happened to land on a machine which already hosted a Worker, because in that case it’s not a distributed systems problem. But what if a Worker already existed in our data center on a different server, and some other server received a request for the Worker? We would always choose to cold start a new Worker on the machine which received the request, rather than forward the request to the machine with the already-existing Worker, even though forwarding the request would avoid the cold start.
To drive the point home: Imagine a visitor sends one request per minute to a data center with 300 servers, and that the traffic is load balanced evenly across all servers. On average, each server will receive one request every five hours. In particularly busy data centers, this span of time could be long enough that we need to evict the Worker to re-use its resources, resulting in a 100% cold start rate. That’s a terrible experience for the visitor.
Consequently, we found ourselves explaining to users, who saw high latency while prototyping their applications, that their latency would counterintuitively decrease once they put sufficient traffic on our network. This highlighted the inefficiency in our original, simple design.
If, instead, those requests were all coalesced onto one single server, we would notice multiple benefits. The Worker would receive one request per minute, which is short enough to virtually guarantee that it won’t be evicted. This would mean the visitor may experience a single cold start, and then have a 100% “warm request rate.” We would also use 99.7% (299 / 300) less memory serving this traffic. This makes room for other Workers, decreasing their eviction rate, and increasing their warm request rates, too – a virtuous cycle!
There’s a cost to coalescing requests to a single instance, though, right? After all, we’re adding latency to requests if we have to proxy them around the data center to a different server.
In practice, the added time-to-first-byte is less than one millisecond, and is the subject of continual optimization by our IPC and performance teams. One millisecond is far less than a typical cold start, meaning it’s always better, in every measurable way, to proxy a request to a warm Worker than it is to cold start a new one.
The consistent hash ring
A solution to this very problem lies at the heart of many of our products, including one of our oldest: the HTTP cache in our Content Delivery Network.
When a visitor requests a cacheable web asset through Cloudflare, the request gets routed through a pipeline of proxies. One of those proxies is a caching proxy, which stores the asset for later, so we can serve it to future requests without having to request it from the origin again.
A Worker cold start is analogous to an HTTP cache miss, in that a request to a warm Worker is like an HTTP cache hit.
When our standard HTTP proxy pipeline routes requests to the caching layer, it chooses a cache server based on the request’s cache key to optimize the HTTP cache hit rate. The cache key is the request’s URL, plus some other details. This technique is often called “sharding”. The servers are considered to be individual shards of a larger, logical system – in this case a data center’s HTTP cache. So, we can say things like, “Each data center contains one logical HTTP cache, and that cache is sharded across every server in the data center.”
Until recently, we could not make the same claim about the set of Workers in a data center. Instead, each server contained its own standalone set of Workers, and they could easily duplicate effort.
We borrow the cache’s trick to solve that. In fact, we even use the same type of data structure used by our HTTP cache to choose servers: a consistent hash ring. A naive sharding implementation might use a classic hash table mapping Worker script IDs to server addresses. That would work fine for a set of servers which never changes. But servers are actually ephemeral and have their own lifecycle. They can crash, get rebooted, taken out for maintenance, or decommissioned. New ones can come online. When these events occur, the size of the hash table would change, necessitating a re-hashing of the whole table. Every Worker’s home server would change, and all sharded Workers would be cold started again!
A consistent hash ring improves this scenario significantly. Instead of establishing a direct correspondence between script IDs and server addresses, we map them both to a number line whose end wraps around to its beginning, also known as a ring. To look up the home server of a Worker, first we hash its script, and then we find where it lies on the ring. Next, we take the server address which comes directly on or after that position on the ring, and consider that the Worker’s home.
If a new server appears for some reason, all the Workers that lie before it on the ring get re-homed, but none of the other Workers are disturbed. Similarly, if a server disappears, all the Workers which lay before it on the ring get re-homed.
We refer to the Worker’s home server as the “shard server”. In request flows involving sharding, there is also a “shard client”. It’s also a server! The shard client initially receives a request, and, using its consistent hash ring, looks up which shard server it should send the request to. I’ll be using these two terms – shard client and shard server – in the rest of this post.
Handling overload
The nature of HTTP assets lend themselves well to sharding. If they are cacheable, they are static, at least for their cache Time to Live (TTL) duration. So, serving them requires time and space complexity which scales linearly with their size.
But Workers aren’t JPEGs. They are live units of compute which can use up to five minutes of CPU time per request. Their time and space complexity do not necessarily scale with their input size, and can vastly outstrip the amount of computing power we must dedicate to serving even a huge file from cache.
This means that individual Workers can easily get overloaded when given sufficient traffic. So, no matter what we do, we need to keep in mind that we must be able to scale back up to infinity. We will never be able to guarantee that a data center has only one instance of a Worker, and we must always be able to horizontally scale at the drop of a hat to support burst traffic. Ideally this is all done without producing any errors.
This means that a shard server must have the ability to refuse requests to invoke Workers on it, and shard clients must always gracefully handle this scenario.
Two load shedding options
I am aware of two general solutions to shedding load gracefully, without serving errors.
In the first solution, the client asks politely if it may issue the request. It then sends the request if it receives a positive response. If it instead receives a “go away” response, it handles the request differently, like serving it locally. In HTTP, this pattern can be found in Expect: 100-continue semantics. The main downside is that this introduces one round-trip of latency to set the expectation of success before the request can be sent. (Note that a common naive solution is to just retry requests. This works for some kinds of requests, but is not a general solution, as requests may carry arbitrarily large bodies.)
The second general solution is to send the request without confirming that it can be handled by the server, then count on the server to forward the request elsewhere if it needs to. This could even be back to the client. This avoids the round-trip of latency that the first solution incurs, but there is a tradeoff: It puts the shard server in the request path, pumping bytes back to the client. Fortunately, we have a trick to minimize the amount of bytes we actually have to send back in this fashion, which I’ll describe in the next section.
Optimistically sending sharded requests
There are a couple of reasons why we chose to optimistically send sharded requests without waiting for permission.
The first reason of note is that we expect to see very few of these refused requests in practice. The reason is simple: If a shard client receives a refusal for a Worker, then it must cold start the Worker locally. As a consequence, it can serve all future requests locally without incurring another cold start. So, after a single refusal, the shard client won’t shard that Worker any more (until traffic for the Worker tapers off enough for an eviction, at least).
Generally, this means we expect that if a request gets sharded to a different server, the shard server will most likely accept the request for invocation. Since we expect success, it makes a lot more sense to optimistically send the entire request to the shard server than it does to incur a round-trip penalty to establish permission first.
The second reason is that we have a trick to avoid paying too high a cost for proxying the request back to the client, as I mentioned above.
We implement our cross-instance communication in the Workers runtime using Cap’n Proto RPC, whose distributed object model enables some incredible features, like JavaScript-native RPC. It is also the elder, spiritual sibling to the just-released Cap’n Web.
In the case of sharding, Cap’n Proto makes it very easy to implement an optimal request refusal mechanism. When the shard client assembles the sharded request, it includes a handle (called a capability in Cap’n Proto) to a lazily-loaded local instance of the Worker. This lazily-loaded instance has the same exact interface as any other Worker exposed over RPC. The difference is just that it’s lazy – it doesn’t get cold started until invoked. In the event the shard server decides it must refuse the request, it does not return a “go away” response, but instead returns the shard client’s own lazy capability!
The shard client’s application code only sees that it received a capability from the shard server. It doesn’t know where that capability is actually implemented. But the shard client’s RPC system does know where the capability lives! Specifically, it recognizes that the returned capability is actually a local capability – the same one that it passed to the shard server. Once it realizes this, it also realizes that any request bytes it continues to send to the shard server will just come looping back. So, it stops sending more request bytes, waits to receive back from the shard server all the bytes it already sent, and shortens the request path as soon as possible. This takes the shard server entirely out of the loop, preventing a “trombone effect.”
Workers invoking Workers
With load shedding behavior figured out, we thought the hard part was over.
But, of course, Workers may invoke other Workers. There are many ways this could occur, most obviously via Service Bindings. Less obviously, many of our favorite features, such as Workers KV, are actually cross-Worker invocations. But there is one product, in particular, that stands out for its powerful ability to invoke other Workers: Workers for Platforms.
Workers for Platforms allows you to run your own functions-as-a-service on Cloudflare infrastructure. To use the product, you deploy three special types of Workers:
A typical request flow for Workers for Platforms goes like so: First, we invoke the dynamic dispatch Worker. The dynamic dispatch Worker chooses and invokes a user Worker. Then, the user Worker invokes the outbound Worker to intercept its subrequests. The dynamic dispatch Worker chose the outbound Worker’s arguments prior to invoking the user Worker.
To really amp up the fun, the dynamic dispatch Worker could have a tail Worker attached to it. This tail Worker would need to be invoked with traces related to all the preceding invocations. Importantly, it should be invoked one single time with all events related to the request flow, not invoked multiple times for different fragments of the request flow.
You might further ask, can you nest Workers for Platforms? I don’t know the official answer, but I can tell you that the code paths do exist, and they do get exercised.
To support this nesting doll of Workers, we keep a context stack during invocations. This context includes things like ownership overrides, resource limit overrides, trust levels, tail Worker configurations, outbound Worker configurations, feature flags, and so on. This context stack was manageable-ish when everything was executed on a single thread. For sharding to be truly useful, though, we needed to be able to move this context stack around to other machines.
Our choice of Cap’n Proto RPC as our primary communications medium helped us make sense of it all. To shard Workers deep within a stack of invocations, we serialize the context stack into a Cap’n Proto data structure and send it to the shard server. The shard server deserializes it into native objects, and continues the execution where things left off.
As with load shedding, Cap’n Proto’s distributed object model provides us simple answers to otherwise difficult questions. Take the tail Worker question – how do we coalesce tracing data from invocations which got fanned out across any number of other servers back to one single place? Easy: create a capability (a live Cap’n Proto object) for a reportTraces() callback on the dynamic dispatch Worker’s home server, and put that in the serialized context stack. Now, that context stack can be passed around at will. That context stack will end up in multiple places: At a minimum, it will end up on the user Worker’s shard server and the outbound Worker’s shard server. It may also find its way to other shard servers if any of those Workers invoked service bindings! Each of those shard servers can call the reportTraces() callback, and be confident that the data will make its way back to the right place: the dynamic dispatch Worker’s home server. None of those shard servers need to actually know where that home server is. Phew!
Eviction rates down, warm request rates up
Features like this are always satisfying to roll out, because they produce graphs showing huge efficiency gains.
Once fully rolled out, only about 4% of total requests from enterprise traffic ended up being sharded. To put that another way, 96% of all enterprise requests are to Workers which are sufficiently loaded that we must run multiple instances of them in a data center.
Despite that low total rate of sharding, we reduced our global Worker eviction rate by 10x.
Our eviction rate is a measure of memory pressure within our system. You can think of it like garbage collection at a macro level, and it has the same implications. Fewer evictions means our system uses memory more efficiently. This has the happy consequence of using less CPU to clean up our memory. More relevant to Workers users, the increased efficiency means we can keep Workers in memory for an order of magnitude longer, improving their warm request rate and reducing their latency.
The high leverage shown – sharding just 4% of our traffic to improve memory efficiency by 10x – is a consequence of the power-law distribution of Internet traffic.
A power law distribution is a phenomenon which occurs across many fields of science, including linguistics, sociology, physics, and, of course, computer science. Events which follow power law distributions typically see a huge amount clustered in some small number of “buckets”, and the rest spread out across a large number of those “buckets”. Word frequency is a classic example: A small handful of words like “the”, “and”, and “it” occur in texts with extremely high frequency, while other words like “eviction” or “trombone” might occur only once or twice in a text.
In our case, the majority of Workers requests goes to a small handful of high-traffic Workers, while a very long tail goes to a huge number of low-traffic Workers. The 4% of requests which were sharded are all to low-traffic Workers, which are the ones that benefit the most from sharding.
So did we eliminate cold starts? Or will there be an Eliminating Cold Starts 3 in our future?
For enterprise traffic, our warm request rate increased from 99.9% to 99.99% – that’s three 9’s to four 9’s. Conversely, this means that the cold start rate went from 0.1% to 0.01% of requests, a 10x decrease. A moment’s thought, and you’ll realize that this is coherent with the eviction rate graph I shared above: A 10x decrease in the number of Workers we destroy over time must imply we’re creating 10x fewer to begin with.
Simultaneously, our warm request rate became less volatile throughout the course of the day.
Hmm.
I hate to admit this to you, but I still notice a little bit of space at the top of the graph. 😟
Artificial intelligence (AI) is central to Grab’s mission of delivering valuable, personalised experiences to millions of users across Southeast Asia. Achieving this requires a deep understanding of individual preferences, such as their favorite foods, relevant advertisements, spending habits, and more. This personalisation is driven by recommender models, which depend heavily on high-quality representations of the user.
Traditionally, these models have relied on hundreds to thousands of manually engineered features. Examples include the types of food ordered in the past week, the frequency of rides taken, or the average spending per transaction. However, these features were often highly specific to individual tasks, siloed within teams, and required substantial manual effort to create. Furthermore, they struggled to effectively capture time-series data, such as the sequence of user interactions with the app.
With advancements in learning from tabular and sequential data, Grab has developed a foundation model that addresses these limitations. By simultaneously learning from user interactions (clickstream data) and tabular data (e.g. transaction data), the model generates user embeddings that capture app behavior in a more holistic and generalised manner. These embeddings, represented as numerical values, serve as input features for downstream recommender models, enabling higher levels of personalisation and improved performance. Unlike manually engineered features, they generalise effectively across a wide range of tasks, including advertisement optimisation, dual app prediction, fraud detection, and churn probability, among others.
Figure 1. The process of building a foundation model involves three steps.
We build foundation models by first constructing a diverse training corpus encompassing user, merchant, and driver interactions. The pre-trained model can then be used in two ways. Based on Figure 1, in 2a we extract user embeddings from the model to serve downstream tasks to improve user understanding. The other path is 2b, where we fine-tune the model to make predictions directly.
Crafting a foundation model for Grab’s users
Grab’s journey towards building its own foundation model began with a clear recognition: existing models are not well-suited to our data. A general-purpose Large Language Model (LLM), for example, lacks the contextual understanding required to interpret why a specific geohash represents a bustling mall rather than a quiet residential area. Yet, this level of insight is precisely what we need for effective personalisation. This challenge extends beyond IDs, encompassing our entire ecosystem of text, numerical values, locations, and transactions.
Moreover, this rich data exists in two distinct forms: tabular data that captures a user’s long-term profile, and sequential time-series data that reflects their immediate intent. To truly understand our users, we needed a model capable of mastering both forms simultaneously. It became evident that off-the-shelf solutions would not suffice, prompting us to develop a custom foundation model tailored specifically to our users and their unique data.
The importance of data
Figure 2. We use tabular and time-series data to build user embeddings.
The success of foundation models hinges on the quality and diversity of the datasets used for training. Grab identified two essential sources of data for building user embeddings as shown in Figure 2. Tabular data provides general attributes and long-term behavior. Time-series data reflects how the user uses the app and captures the evolution of user preferences.
Tabular data: This classic data source provides general user attributes and insights into long-term behavior. For example, this includes attributes like a user’s age and saved locations, along with aggregated behavioral data such as their average monthly spending or most frequently used service.
Time-series clickstream data: Sequential data captures the dynamic nature of user decision-making and trends. Grab tracks every interaction on its app, including what users view, click, consider, and ultimately transact. Additionally, metrics like the duration between events reveal insights into user decisiveness. Time-series data provides a valuable perspective on evolving user preferences.
A successful user foundation model must be capable of integrating both tabular and time-series data. Adding to the complexity is the diversity of data modalities, including categorical/text, numerical, user IDs, images, and location data. Each modality carries unique information, often specific to Grab’s business, underscoring the need for a bespoke architecture.
This inherent diversity in data modalities distinguishes Grab from many other platforms. For example, a video recommendation platform primarily deals with a single modality: videos, supplemented by user interaction data such as watch history and ratings. Similarly, social media platforms are largely centred around posts, images, and videos. In contrast, Grab’s identity as a “superapp” generates a far broader spectrum of user actions and data types. As users navigate between ordering food, booking taxis, utilising courier services, and more, their interactions produce a rich and varied data trail that a successful model must be able to comprehend. Moreover, an effective foundation model for Grab must not only create embeddings for our users but also for our merchant-partners and driver-partners, each of whom brings their own distinctive sets of data modalities.
Examples of data modalities at Grab
To illustrate the breadth of data, consider these examples across different modalities:
Text: This includes user-provided information such as search queries within GrabFood or GrabMart (“chicken rice,” “fresh milk”) and reviews or ratings for drivers and restaurants. For merchants, this could encompass the restaurant’s name, menu descriptions, and promotional texts.
Numerical: This modality is rich with data points such as the price of a food order, the fare for a ride, the distance of a delivery, the waiting time for a driver, and the commission earned by a driver-partner. User behavior can also be quantified through numerical data, such as the frequency of app usage or average spending over a month.
Merchant/User/Driver ID: These categorical identifiers are central to the platform. A user_id tracks an individual’s activity across all of Grab’s services. A merchant_id represents a specific restaurant or store, linking to its menu, location, and order history. A driver_id corresponds to a driver-partner, associated with their vehicle type, service area, and performance metrics.
Location data: Geographic information is fundamental to Grab’s operations. This includes airport locations, malls, pickup and drop-off points for a ride ((lat_A, lon_A) to (lat_B, lon_B)), the delivery address for a food order, and the real-time location of drivers. This data helps in understanding user routines (e.g., commuting patterns) and logistical flows.
The challenges and opportunities of diverse modalities
The sheer variety of these data modalities presents several significant challenges and opportunities for building a unified user foundation model:
Data heterogeneity: The different data types—text, numbers, geographical coordinates, and categorical IDs do not naturally lend themselves to being combined. Each modality has its own unique structure and requires specialised processing techniques before it can be integrated into a single model.
Complex interactions as an opportunity: The relationships between different modalities are often intricate, revealing a user’s context and intent. A model that only sees one data type at a time will miss the full picture.
For example, consider a single user’s evening out. The journey begins when they book a ride (involving their user_id and a driver_id) to a specific drop-off point, such as a popular shopping mall (location data). Two hours later, from that same mall location, they open the app again and perform a search for “Japanese food” (text data). They then browse several restaurant profiles (merchant_ids) before placing an order, which includes a price (numerical data).
A traditional, siloed model would treat the ride and the food search as two independent events. However, the real opportunity lies in capturing the interactions within a single user’s journey. This is precisely what our unified foundation model is designed to achieve: to identify the connections and recognise that the drop-off location of a ride provides valuable context for a subsequent text search. A model that understands a location is not merely a coordinate, but a place that influences a user’s next action, can develop a far deeper understanding of user context. Unlocking this capability is the key to achieving superior performance in downstream tasks, such as personalisation.
Model architecture
Figure 3. Transformer architecture
Figure 3 displays Grab’s transformer architecture, enabling joint pre-training on tabular and time-series data with different modalities. Grab’s foundation model is built on a transformer architecture specifically designed to tackle four fundamental challenges inherent to Grab’s superapp ecosystem:
Jointly training on tabular and time-series data: A core requirement is to unify column order invariant tabular data (e.g. user attributes) with order-dependent time-series data (e.g. a sequence of user actions) within a single, coherent model.
Handling a wide variety of data modalities: The model must process and integrate diverse data types, including text, numerical values, categorical IDs, and geographic locations, each requiring its own specialised encoding techniques.
Generalising beyond a single task: The model must learn a universal representation from the entire ecosystem to power a wide array of downstream applications (e.g., recommendations, churn prediction, logistics) across all of Grab’s verticals.
Scaling to massive entity vocabularies: The architecture must efficiently handle predictions across vocabularies containing hundreds of millions of unique entities (users, merchants, drivers), a scale that makes standard classification techniques computationally prohibitive.
In the following section, we highlight how we tackled each challenge.
1. Unifying tabular and time-series data
Figure 4. Differences between tabular data and time-series data
A key architectural challenge lies in jointly training on both tabular and time-series data. Tabular data, which contains user attributes, is inherently order-agnostic — the sequence of columns does not matter. In contrast, time-series data is order-dependent, as the sequence of user actions is critical for understanding intent and behavior.
Traditional approaches often process these data types separately or attempt to force tabular data into a sequential format. However, this can result in suboptimal representations, as the model may incorrectly infer meaning from the arbitrary order of columns.
Our solution begins with a novel tokenisation strategy. We define a universal token structure as a key:value pair.
For tabular data, the key is the column name (e.g. online_hours) and the value is the user’s attribute (e.g. 4).
For time-series data, the key is the event type (e.g. view_merchant) and the value is the specific entity involved (e.g. merchant_id_114).
This key:value format creates a common language for all input data. To preserve the distinct nature of each data source, we employ custom positional embeddings and attention masks. These components instruct the model to treat key:value pairs from tabular data as an unordered set while treating tokens from time-series data as an ordered sequence. This allows the model to benefit from both data structures simultaneously within a single, coherent framework.
2. Handling diverse modalities with an adapter-based design
The second major challenge is the sheer variety of data modalities: user IDs, text, numerical values, locations, and more. To manage this diversity, our model uses a flexible adapter-based design. Each adapter acts as a specialised “expert” encoder for a specific modality, transforming its unique data format into a unified, high-dimensional vector space.
For modalities like text, adapters can be initialised with powerful pre-trained language models to leverage their existing knowledge.
For ID data like user/merchant/driver IDs, we initialise dedicated embedding layers.
For complex and specialised data like location coordinates or not-so-well-modeled modalities like numbers in existing LLMs, we design custom adapters.
After each token passes through its corresponding modality adapter, an additional alignment layer ensures that all the resulting vectors are projected into the same representation space. This step is critical for allowing the model to compare and combine insights from different data types, for example, to understand the relationship between a text search query (“chicken rice”) and a location pin (a specific hawker center). Finally, we feed the aligned vectors into the main transformer model.
This modular adapter approach is highly scalable and future-proof, enabling us to easily incorporate new modalities like images or audio and upgrade individual components as more advanced architectures become available.
3. Unsupervised pre-training for a complex ecosystem
A powerful model architecture is only half the story; the learning strategy determines the quality and generality of the knowledge captured in the final embeddings.
In the industry, recommender models are often trained using a semi-supervised approach. A model is trained on a specific, supervised objective, such as predicting the next movie a user will watch or whether they will click on an ad. After this training, the internal embeddings, which now carry information fine-tuned for that one task, can be extracted and used for related applications. This method is highly effective for platforms with a relatively homogeneous primary task, like video recommendation or social media platforms.
However, this single-task approach is fundamentally misaligned with the needs of a superapp. At Grab, we need to power a vast and diverse set of downstream use cases, including food recommendations, ad targeting, transport optimisation, fraud detection, and churn prediction. Training a model solely on one of these objectives would create biased embeddings, limiting their utility for all other tasks. Furthermore, focusing on a single vertical like Food would mean ignoring the rich signals from a user’s activity in Transport, GrabMart, and Financial Services, preventing the model from forming a truly holistic understanding.
Our goal is to capture the complex and diverse interactions between our users, merchants, and drivers across all verticals. To achieve this, we concluded that unsupervised pre-training is the most effective path forward. This approach allows us to leverage the full breadth of data available, learning a universal representation of the entire Grab ecosystem without being constrained to a single predictive task.
To pre-train our model on tabular and time-series data, we combine masked language modeling (reconstructing randomly masked tokens) with next action prediction. On a superapp like Grab, a user’s journey is inherently unpredictable. A user might finish a ride and immediately search for a place to eat, or transition from browsing groceries on GrabMart to sending a package with GrabExpress. The next action could belong to any of our diverse services like mobility, deliveries, or financial services.
This ambiguity means the model faces a complex challenge: it’s not enough to predict which item a user might choose; it must first predict the type of interaction they will even initiate. Therefore, to capture the full complexity of user intent, our model performs a dual prediction that directly mirrors our key:value token structure:
It predicts the type of the next action, such as click_restaurant, book_ride, or search_mart.
It predicts the value associated with that action, like the specific restaurant ID, the destination coordinates, or the text of the search query.
This dual-prediction task forces the model to learn the intricate patterns of user behavior, creating a powerful foundation that can be extended across our entire platform. To handle these predictions, where the output could be of any modality (an ID, a location, text, etc.), we employ modality-specific reconstruction heads. Each head is designed for a particular data type and uses a tailored loss function (e.g. cross-entropy for categorical IDs, mean squared error for numerical values) to accurately evaluate the model’s predictions.
4. The ID reconstruction challenge
A significant challenge is the sheer scale of our categorical ID vocabularies. The total number of unique merchants, users, and drivers on the Grab platform runs into the hundreds of millions. A standard cross-entropy loss function would require a final prediction layer with a massive output dimension. For instance, a vocabulary of 100 million IDs with a 768-dimension embedding would result in a prediction head of nearly 80 billion parameters, blowing up model parameter count.
To overcome this, we employ hierarchical classification. Instead of predicting from a single flat list of millions of IDs, we first classify IDs into smaller, meaningful groups based on their attributes (e.g. by city, cuisine type, etc). This is followed by a second-stage prediction within that much smaller subgroup. This technique dramatically reduces the computational complexity, making it feasible to learn meaningful representations for an enormous vocabulary of entities.
Extracting value from our foundation model
Figure 5. Our foundation model is pre-trained with tabular and time-series data.
Once our foundation model is pre-trained on the vast and diverse data within the Grab ecosystem, it becomes a powerful engine for driving business value. There are two primary pathways to harness its capabilities: fine-tuning and embedding extraction.
The first pathway involves fine-tuning the entire model on a labeled dataset for a specific downstream task, such as churn probability or fraud detection, to create a highly specialised and performant predictor.
The second, more flexible pathway is to use the model to generate powerful pre-trained embeddings. These embeddings serve as rich, general-purpose features that can support a wide range of separate downstream models. The remainder of this section will focus on this second pathway, exploring the types of embeddings we extract and how they empower our applications.
The dual-embedding strategy: Long-term and short-term memory
Our architecture is deliberately designed to produce two distinct but complementary types of user embeddings, providing a holistic view by capturing both the user’s stable, long-term identity and their dynamic, short-term intent.
The long-term representation: A stable identity profile
The long-term embedding captures a user’s persistent habits, established preferences, and overall persona. This representation is the learned vector for a given user_id, which is stored within the specialised User ID adapter. As the model trains on countless sequences from a user’s history, the adapter learns to distill their consistent behaviors into this single, stable vector. After training, we can directly extract this embedding, which effectively serves as the user’s “long-term memory” on the platform.
The short-term representation: A snapshot of recent intent
The short-term embedding is designed to capture a user’s immediate context and current mission. To generate this, a sequence of the user’s most recent interactions is processed through the model’s adapters and main transformer block. A Sequence Aggregation Module then condenses the transformer’s output into a single vector. This creates a snapshot of recent user intent, reflecting their most up-to-date activities and providing a fresh understanding of what they are trying to accomplish.
Scaling the foundation: From terabytes of data to millions of daily embeddings
Figure 6. Ray framework
Building a foundation model of this magnitude introduces monumental engineering challenges that extend beyond the model architecture itself. The practical success of our system hinges on our ability to solve two distinct scalability problems:
Massive-scale training: Pre-training our model involves processing terabytes of diverse, multimodal data. This requires a distributed computing framework that is not only powerful but also flexible enough to handle our unique data processing needs efficiently.
High-throughput inference: To keep our user understanding current, we must regenerate embeddings for millions of active users daily. This demands a highly efficient, scalable, and reliable batch processing system.
To meet these challenges, we built upon the Ray framework, an open-source standard for scalable computing. This choice allows us to manage both training and inference within a unified ecosystem, tailored to our specific needs.
Core principle: A unified architecture for heterogeneous workloads
As illustrated by the Ray framework, both our training and inference pipelines share a fundamental workflow: they begin with a complex Central Processing Unit (CPU) intensive data preprocessing stage (tokenisation), which is followed by a Graphics Processing Unit (GPU) intensive neural network computation.
A naive approach would bundle these tasks together, forcing expensive GPU resources to sit idle while the CPU handles data preparation. Our core architectural principle is to decouple these workloads. Using Ray’s native ability to manage heterogeneous hardware, we create distinct, independently scalable pools of CPU and GPU workers.
This allows for a highly efficient, assembly-line-style process. Data is first ingested by the CPU workers for parallelised tokenisation. The resulting tensors are then streamed directly to the GPU workers for model computation. This separation is the key to achieving near-optimal GPU utilisation, which dramatically reduces costs and accelerates processing times for both training and inference.
Distributed training
Applying this core principle, our training pipeline efficiently processes terabytes of raw data. The CPU workers handle the complex key:value tokenisation at scale, ensuring the GPU workers are consistently fed with training batches. This robust setup significantly reduces the end-to-end training time, enabling faster experimentation and iteration. We will go into more detail on our training framework in a future blog post.
Efficient and scalable daily inference
This same efficient architecture is mirrored for our daily inference task. To generate fresh embeddings for millions of users, we leverage Ray Data—an open-source library used for data processing in AI and Machine Learning (ML) workload, to execute a distributed batch inference pipeline. The process seamlessly orchestrates our CPU workers for tokenisation and our GPU workers for model application.
This batch-oriented approach is the key to our efficiency, allowing us to process thousands of users’ data simultaneously and maximise throughput. This robust and scalable inference setup ensures that our dozens of downstream systems are always equipped with fresh, high-quality embeddings, enabling the timely and personalised experiences our users expect.
Conclusion: A general foundation for intelligence across Grab
The development of our user foundation model marks a pivotal shift in how Grab leverages AI. It moves us beyond incremental improvements on task-specific models toward a general, unified intelligence layer designed to understand our entire ecosystem. While previous efforts at Grab have combined different data modalities, this model is the first to do so at a foundational level, creating a truly holistic and reusable understanding of our users, merchants, and drivers.
The generality of this model is its core strength. By pre-training on diverse and distinct data sources from across our platform—ranging from deep, vertical-specific interactions to broader behavioral signals—it is designed to capture rich, interconnected signals that task-specific models invariably miss. The potential of this approach is immense: a user’s choice of transport can become a powerful signal to inform food recommendations, and a merchant’s location can help predict ride demand.
This foundational approach fundamentally accelerates AI development across the organisation. Instead of starting from scratch, teams can now build new models on top of our high-quality, pre-trained embeddings, significantly reducing development time and improving performance. Existing models can be enhanced by incorporating these rich features, leading to better predictions and more personalised user experiences. Key areas such as ad optimisation, dual app prediction, fraud detection, and churn probability already heavily benefit from our foundation model, but this is just the beginning.
Our vision for the future
Our work on this foundation model is just the beginning. The ultimate goal is to deliver “embeddings as a product”. A stable, reliable, and powerful basis for any AI-driven application at Grab. While our initial embeddings for users, driver-partners, and merchant-partners have already proven their value, our vision extends to becoming the central provider for all fundamental entities within our ecosystem, including Locations, Bookings, Marketplace items, and more.
To realise this vision, we are focused on a path of continuous improvement across several key areas:
Unifying and enriching our datasets: Our current success comes from leveraging distinct, powerful data sources that capture different facets of the user journey. The next frontier is to unify these streams into a single, cohesive training corpus that holistically represents user activity across all of Grab’s services. This effort will create a comprehensive, low-noise view of user behavior, unlocking an even deeper level of insight.
Evolving the model architecture: We will continue to evolve the model itself, focusing on research to enhance its learning capabilities and predictive power to make the most of our increasingly rich data.
Improving scale and efficiency: As Grab grows, so must our systems. We are dedicated to further scaling our training and inference infrastructure to handle more data and complexity at an even greater efficiency.
By providing a continuously improving, general-purpose understanding of these core components, we are not just building a better model; we are building a more intelligent future for Grab. This enables us to innovate faster and deliver exceptional value to the millions who rely on our platform every day.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
As a serverless cloud provider, we run your code on our globally distributed infrastructure. Being able to run customer code on our network means that anyone can take advantage of our global presence and low latency. Workers isn’t just efficient though, we also make it simple for our users. In short: You write code. We handle the rest.
Part of ‘handling the rest’ is making Workers as secure as possible. We have previously written about our security architecture. Making Workers secure is an interesting problem because the whole point of Workers is that we are running third party code on our hardware. This is one of the hardest security problems there is: any attacker has the full power available of a programming language running on the victim’s system when they are crafting their attacks.
This is why we are constantly updating and improving the Workers Runtime to take advantage of the latest improvements in both hardware and software. This post shares some of the latest work we have been doing to keep Workers secure.
Some background first: Workers is built around the V8 JavaScript runtime, originally developed for Chromium-based browsers like Chrome. This gives us a head start, because V8 was forged in an adversarial environment, where it has always been under intense attack and scrutiny. Like Workers, Chromium is built to run adversarial code safely. That’s why V8 is constantly being tested against the best fuzzers and sanitizers, and over the years, it has been hardened with new technologies like Oilpan/cppgc and improved static analysis.
We use V8 in a slightly different way, though, so we will be describing in this post how we have been making some changes to V8 to improve security in our use case.
Hardware-assisted security improvements from Memory Protection Keys
Modern CPUs from Intel, AMD, and ARM have support for memory protection keys, sometimes called PKU, Protection Keys for Userspace. This is a great security feature which increases the power of virtual memory and memory protection.
Traditionally, the memory protection features of the CPU in your PC or phone were mainly used to protect the kernel and to protect different processes from each other. Within each process, all threads had access to the same memory. Memory protection keys allow us to prevent specific threads from accessing memory regions they shouldn’t have access to.
V8 already uses memory protection keys for the JIT compilers. The JIT compilers for a language like JavaScript generate optimized, specialized versions of your code as it runs. Typically, the compiler is running on its own thread, and needs to be able to write data to the code area in order to install its optimized code. However, the compiler thread doesn’t need to be able to run this code. The regular execution thread, on the other hand, needs to be able to run, but not modify, the optimized code. Memory protection keys offer a way to give each thread the permissions it needs, but no more. And the V8 team in the Chromium project certainly aren’t standing still. They describe some of their future plans for memory protection keys here.
In Workers, we have some different requirements than Chromium. The security architecture for Workers uses V8 isolates to separate different scripts that are running on our servers. (In addition, we have extra mitigations to harden the system against Spectre attacks). If V8 is working as intended, this should be enough, but we believe in defense in depth: multiple, overlapping layers of security controls.
That’s why we have deployed internal modifications to V8 to use memory protection keys to isolate the isolates from each other. There are up to 15 different keys available on a modern x64 CPU and a few are used for other purposes in V8, so we have about 12 to work with. We give each isolate a random key which is used to protect its V8 heap data, the memory area containing the JavaScript objects a script creates as it runs. This means security bugs that might previously have allowed an attacker to read data from a different isolate would now hit a hardware trap in 92% of cases. (Assuming 12 keys, 92% is about 11/12.)
The illustration shows an attacker attempting to read from a different isolate. Most of the time this is detected by the mismatched memory protection key, which kills their script and notifies us, so we can investigate and remediate. The red arrow represents the case where the attacker got lucky by hitting an isolate with the same memory protection key, represented by the isolates having the same colors.
However, we can further improve on a 92% protection rate. In the last part of this blog post we’ll explain how we can lift that to 100% for a particular common scenario. But first, let’s look at a software hardening feature in V8 that we are taking advantage of.
The V8 sandbox, a software-based security boundary
Over the past few years, V8 has been gaining another defense in depth feature: the V8 sandbox. (Not to be confused with the layer 2 sandbox which Workers have been using since the beginning.) The V8 sandbox has been a multi-year project that has been gaining maturity for a while. The sandbox project stems from the observation that many V8 security vulnerabilities start by corrupting objects in the V8 heap memory. Attackers then leverage this corruption to reach other parts of the process, giving them the opportunity to escalate and gain more access to the victim’s browser, or even the entire system.
V8’s sandbox project is an ambitious software security mitigation that aims to thwart that escalation: to make it impossible for the attacker to progress from a corruption on the V8 heap to a compromise of the rest of the process. This means, among other things, removing all pointers from the heap. But first, let’s explain in as simple terms as possible, what a memory corruption attack is.
Memory corruption attacks
A memory corruption attack tricks a program into misusing its own memory. Computer memory is just a store of integers, where each integer is stored in a location. The locations each have an address, which is also just a number. Programs interpret the data in these locations in different ways, such as text, pixels, or pointers. Pointers are addresses that identify a different memory location, so they act as a sort of arrow that points to some other piece of data.
Here’s a concrete example, which uses a buffer overflow. This is a form of attack that was historically common and relatively simple to understand: Imagine a program has a small buffer (like a 16-character text field) followed immediately by an 8-byte pointer to some ordinary data. An attacker might send the program a 24-character string, causing a “buffer overflow.” Because of a vulnerability in the program, the first 16 characters fill the intended buffer, but the remaining 8 characters spill over and overwrite the adjacent pointer.
See below for how such an attack would now be thwarted.
Now the pointer has been redirected to point at sensitive data of the attacker’s choosing, rather than the normal data it was originally meant to access. When the program tries to use what it believes is its normal pointer, it’s actually accessing sensitive data chosen by the attacker.
This type of attack works in steps: first create a small confusion (like the buffer overflow), then use that confusion to create bigger problems, eventually gaining access to data or capabilities the attacker shouldn’t have. The attacker can eventually use the misdirection to either steal information or plant malicious data that the program will treat as legitimate.
This was a somewhat abstract description of memory corruption attacks using a buffer overflow, one of the simpler techniques. For some much more detailed and recent examples, see this description from Google, or this breakdown of a V8 vulnerability.
Compressed pointers in V8
Many attacks are based on corrupting pointers, so ideally we would remove all pointers from the memory of the program. Since an object-oriented language’s heap is absolutely full of pointers, that would seem, on its face, to be a hopeless task, but it is enabled by an earlier development. Starting in 2020, V8 has offered the option of saving memory by using compressed pointers. This means that, on a 64-bit system, the heap uses only 32 bit offsets, relative to a base address. This limits the total heap to maximally 4 GiB, a limitation that is acceptable for a browser, and also fine for individual scripts running in a V8 isolate on Cloudflare Workers.
An artificial object with various fields, showing how the layout differs in a compressed vs. an uncompressed heap. The boxes are 64 bits wide.
If the whole of the heap is in a single 4 GiB area then the first 32 bits of all pointers will be the same, and we don’t need to store them in every pointer field in every object. In the diagram we can see that the object pointers all start with 0x12345678, which is therefore redundant and doesn’t need to be stored. This means that object pointer fields and integer fields can be reduced from 64 to 32 bits.
We still need 64 bit fields for some fields like double precision floats and for the sandbox offsets of buffers, which are typically used by the script for input and output data. See below for details.
Integers in an uncompressed heap are stored in the high 32 bits of a 64 bit field. In the compressed heap, the top 31 bits of a 32 bit field are used. In both cases the lowest bit is set to 0 to indicate integers (as opposed to pointers or offsets).
Conceptually, we have two methods for compressing and decompressing, using a base address that is divisible by 4 GiB:
// Decompress a 32 bit offset to a 64 bit pointer by adding a base address.
void* Decompress(uint32_t offset) { return base + offset; }
// Compress a 64 bit pointer to a 32 bit offset by discarding the high bits.
uint32_t Compress(void* pointer) { return (intptr_t)pointer & 0xffffffff; }
This pointer compression feature, originally primarily designed to save memory, can be used as the basis of a sandbox.
From compressed pointers to the sandbox
The biggest 32-bit unsigned integer is about 4 billion, so the Decompress() function cannot generate any pointer that is outside the range [base, base + 4 GiB]. You could say the pointers are trapped in this area, so it is sometimes called the pointer cage. V8 can reserve 4 GiB of virtual address space for the pointer cage so that only V8 objects appear in this range. By eliminating all pointers from this range, and following some other strict rules, V8 can contain any memory corruption by an attacker to this cage. Even if an attacker corrupts a 32 bit offset within the cage, it is still only a 32 bit offset and can only be used to create new pointers that are still trapped within the pointer cage.
The buffer overflow attack from earlier no longer works because only the attacker’s own data is available in the pointer cage.
To construct the sandbox, we take the 4 GiB pointer cage and add another 4 GiB for buffers and other data structures to make the 8 GiB sandbox. This is why the buffer offsets above are 33 bits, so they can reach buffers in the second half of the sandbox (40 bits in Chromium with larger sandboxes). V8 stores these buffer offsets in the high 33 bits and shifts down by 31 bits before use, in case an attacker corrupted the low bits.
Cloudflare Workers have made use of compressed pointers in V8 for a while, but for us to get the full power of the sandbox we had to make some changes. Until recently, all isolates in a process had to be one single sandbox if you were using the sandboxed configuration of V8. This would have limited the total size of all V8 heaps to be less than 4 GiB, far too little for our architecture, which relies on serving 1000s of scripts at once.
That’s why we commissioned Igalia to add isolate groups to V8. Each isolate group has its own sandbox and can have 1 or more isolates within it. Building on this change we have been able to start using the sandbox, eliminating a whole class of potential security issues in one stroke. Although we can place multiple isolates in the same sandbox, we are currently only putting a single isolate in each sandbox.
The layout of the sandbox. In the sandbox there can be more than one isolate, but all their heap pages must be in the pointer cage: the first 4 GiB of the sandbox. Instead of pointers between the objects, we use 32 bit offsets. The offsets for the buffers are 33 bits, so they can reach the whole sandbox, but not outside it.
Virtual memory isn’t infinite, there’s a lot going on in a Linux process
At this point, we were not quite done, though. Each sandbox reserves 8 GiB of space in the virtual memory map of the process, and it must be 4 GiB aligned for efficiency. It uses much less physical memory, but the sandbox mechanism requires this much virtual space for its security properties. This presents us with a problem, since a Linux process ‘only’ has 128 TiB of virtual address space in a 4-level page table (another 128 TiB are reserved for the kernel, not available to user space).
At Cloudflare, we want to run Workers as efficiently as possible to keep costs and prices down, and to offer a generous free tier. That means that on each machine we have so many isolates running (one per sandbox) that it becomes hard to place them all in a 128 TiB space.
Knowing this, we have to place the sandboxes carefully in memory. Unfortunately, the Linux syscall, mmap, does not allow us to specify the alignment of an allocation unless you can guess a free location to request. To get an 8 GiB area that is 4 GiB aligned, we have to ask for 12 GiB, then find the aligned 8 GiB area that must exist within that, and return the unused (hatched) edges to the OS:
If we allow the Linux kernel to place sandboxes randomly, we end up with a layout like this with gaps. Especially after running for a while, there can be both 8 GiB and 4 GiB gaps between sandboxes:
Sadly, because of our 12 GiB alignment trick, we can’t even make use of the 8 GiB gaps. If we ask the OS for 12 GiB, it will never give us a gap like the 8 GiB gap between the green and blue sandboxes above. In addition, there are a host of other things going on in the virtual address space of a Linux process: the malloc implementation may want to grab pages at particular addresses, the executable and libraries are mapped at a random location by ASLR, and V8 has allocations outside the sandbox.
The latest generation of x64 CPUs supports a much bigger address space, which solves both problems, and Linux kernels are able to make use of the extra bits with five level page tables. A process has to opt into this, which is done by a single mmap call suggesting an address outside the 47 bit area. The reason this needs an opt-in is that some programs can’t cope with such high addresses. Curiously, V8 is one of them.
This isn’t hard to fix in V8, but not all of our fleet has been upgraded yet to have the necessary hardware. So for now, we need a solution that works with the existing hardware. We have modified V8 to be able to grab huge memory areas and then use mprotect syscalls to create tightly packed 8 GiB spaces for sandboxes, bypassing the inflexible mmap API.
Putting it all together
Taking control of the sandbox placement like this actually gives us a security benefit, but first we need to describe a particular threat model.
We assume for the purposes of this threat model that an attacker has an arbitrary way to corrupt data within the sandbox. This is historically the first step in many V8 exploits. So much so that there is a special tier in Google’s V8 bug bounty program where you may assume you have this ability to corrupt memory, and they will pay out if you can leverage that to a more serious exploit.
However, we assume that the attacker does not have the ability to execute arbitrary machine code. If they did, they could disable memory protection keys. Having access to the in-sandbox memory only gives the attacker access to their own data. So the attacker must attempt to escalate, by corrupting data inside the sandbox to access data outside the sandbox.
You will recall that the compressed, sandboxed V8 heap only contains 32 bit offsets. Therefore, no corruption there can reach outside the pointer cage. But there are also arrays in the sandbox — vectors of data with a given size that can be accessed with an index. In our threat model, the attacker can modify the sizes recorded for those arrays and the indexes used to access elements in the arrays. That means an attacker could potentially turn an array in the sandbox into a tool for accessing memory incorrectly. For this reason, the V8 sandbox normally has guard regions around it: These are 32 GiB virtual address ranges that have no virtual-to-physical address mappings. This helps guard against the worst case scenario: Indexing an array where the elements are 8 bytes in size (e.g. an array of double precision floats) using a maximal 32 bit index. Such an access could reach a distance of up to 32 GiB outside the sandbox: 8 times the maximal 32 bit index of four billion.
We want such accesses to trigger an alarm, rather than letting an attacker access nearby memory. This happens automatically with guard regions, but we don’t have space for conventional 32 GiB guard regions around every sandbox.
Instead of using conventional guard regions, we can make use of memory protection keys. By carefully controlling which isolate group uses which key, we can ensure that no sandbox within 32 GiB has the same protection key. Essentially, the sandboxes are acting as each other’s guard regions, protected by memory protection keys. Now we only need a wasted 32 GiB guard region at the start and end of the huge packed sandbox areas.
With the new sandbox layout, we use strictly rotating memory protection keys. Because we are not using randomly chosen memory protection keys, for this threat model the 92% problem described above disappears. Any in-sandbox security issue is unable to reach a sandbox with the same memory protection key. In the diagram, we show that there is no memory within 32 GiB of a given sandbox that has the same memory protection key. Any attempt to access memory within 32 GiB of a sandbox will trigger an alarm, just like it would with unmapped guard regions.
The future
In a way, this whole blog post is about things our customers don’t need to do. They don’t need to upgrade their server software to get the latest patches, we do that for them. They don’t need to worry whether they are using the most secure or efficient configuration. So there’s no call to action here, except perhaps to sleep easy.
However, if you find work like this interesting, and especially if you have experience with the implementation of V8 or similar language runtimes, then you should consider coming to work for us. We are recruiting both in the US and in Europe. It’s a great place to work, and Cloudflare is going from strength to strength.
Grab operates as a dynamic ecosystem involving partners and various service providers, necessitating real-time intelligence and decision-making for seamless integration and service delivery. To facilitate this, GrabDeveloper serves as Grab’s centralized platform for developers and partners. It supports API integration, partner onboarding, and product management. It also provides tech support through staging and production portals with detailed documentation.
Working alongside Developer Home, Partner Gateway acts as Grab’s secure interface for exposing APIs to third-party entities. It enables seamless interactions between Grab’s hosted services and external consumers, such as mobile apps, web browsers, and partners. Partner Gateway enhances the experience by offering advanced metrics tracking through time-series charts and dashboards. Partner Gateway delivers actionable insights that ensure high performance, reliability, and user satisfaction in application integrations with Grab services.
Use cases
Let’s explore GrabDeveloper integration use cases with one of our partners, whom we’ll refer to as “Alpha.” Alpha is a company that specializes in producing and distributing a diverse range of perishable goods. To optimize their operations, time-series charts tracking API traffic request status codes and average API response times play a crucial role.
API traffic request service status codes chart
Time-series charts tracking API traffic request status codes offer valuable insights into the performance and reliability of APIs used for managing supply chain logistics, customer orders, and distribution networks. By monitoring these status codes, Alpha can promptly detect and resolve disruptions or failures in their digital systems, ensuring seamless operations and minimizing downtime.
Figure 1: API traffic chart from 5th Jan 2025 to 4th Mar 2025.
API average response times chart
Analyzing average response times helps the company maintain efficient communication between various systems, enhancing the speed and reliability of transactions and data exchanges. This proactive monitoring supports Alpha in delivering consistent, high-quality service to customers and partners, ultimately contributing to improved operational efficiency and customer satisfaction.
Analyzing average response times enables a company to ensure efficient communication across various systems, enhancing transaction speed and data exchange reliability. Proactive monitoring helps Alpha deliver consistent, high-quality service to customers and partners, boosting operational efficiency and customer satisfaction.
Figure 2: Average response time chart from 12 Mar 2025 3am to 12 Mar 2025 3pm (Endpoints are mocked for security purposes).
Endpoint status dashboard
For Alpha, the endpoint status dashboard delivers real-time insights into API performance, enabling swift issue resolution and seamless integration with the company’s systems. The dashboard enhances service reliability, supports business operations, and ensures uninterrupted data exchange, all of which are critical for Alpha’s business processes and customer satisfaction. Furthermore, the transparency and reliability provided by the dashboard strengthens trust in the partnership, ensuring Alpha to confidently rely on the integration to drive their digital initiatives and operational goals.
Figure 3: Endpoint status dashboard of express API for company Alpha. *Endpoints are mocked for security purposes.
Why choose Apache Pinot and what is it?
To accommodate these use cases, we need a backend storage system engineered for low-latency queries across a wide range of temporal intervals, spanning from one-hour snapshots to 30-day retrospective analyses, whereby it could contain up to ~6.8 billion rows of data in a 30 day period for a particular dataset. This led us to choose Apache Pinot for these use cases, a distributed Online Analytical Processing (OLAP) system designed for low-latency analytical queries on large-scale data with millisecond query latencies.
Apache Pinot is a real-time distributed OLAP datastore designed to deliver low-latency analytics on large-scale data. It is optimized for high-throughput ingestion and real-time query processing making it ideal for scenarios such as user-facing analytics, dashboards, and anomaly detection. Apache Pinot supports complex queries, including aggregations and filtering. It delivers sub-second response times by leveraging techniques like columnar storage, indexing, and data partitioning to achieve efficient query execution.
Data ingestion process
Figure 4: Data ingestion process.
API call initiation: An API call is made on the partner application and routed through the Partner Gateway.
Metric tracking: Dimensions such as client ID, partner ID, status code, endpoint, metric name, timestamp, and value (which is the metric) are tracked and uploaded to Datadog, a cloud-based monitoring platform.
Kafka message transformation: Within the partner gateway code, an Apache Kafka Producer converts these metrics into Kafka messages and stores them in a Kafka Topic. Grab utilizes Protobuf for serialization and deserialization of Kafka messages. Since Grab’s Golang Kafka ecosystem does not use the Confluent Schema Registry, Kafka messages must be serialized with a magic byte which indicates that they are using Confluent’s Schema Registry, followed by the Schema ID.
Serialization via Apache Flink: Serialization is managed using Apache Flink, an open-source stream processing framework. This ensures compatibility with the Confluent Schema Registry Protobuf Decoder plugin on Apache Pinot. The messages are then written to a separate Kafka Topic.
Ingestion to Apache Pinot: Messages from the Kafka Topic containing the magic byte are ingested directly into Pinot, which references the Confluent Schema Registry to accurately deserialize the messages.
Query execution: Queries on the Pinot table can be executed via the Pinot Rest Proxy API.
Data visualization: Users can view their project charts and dashboards on the GrabDeveloper Home UI, where data points are retrieved from queries executed in step 6.
Challenges faced
During the initial setup, we encountered significant performance challenges when executing aggregation queries on large datasets exceeding 150GB. Specifically, attempts to retrieve and process data for periods ranging from 20 to 30 days resulted in frequent timeout issues as the queries took longer than 10 seconds. This was particularly concerning as it compromised our ability to meet our Service Level Agreement (SLA) of delivering query results within 300 milliseconds. The existing query infrastructure struggled to efficiently manage the volume and complexity of data within the required timeframe, necessitating optimization efforts to improve performance and reliability.
Solution
Drawing from the insights gained on the limitations of our initial solutions, we implemented these strategic optimizations to significantly enhance our table’s performance.
Partitioning by metric name
Improved data locality: Partitioning the Kafka Topic by metric name ensures that related data is grouped together. When a query filters on a specific metric, Pinot can directly access the relevant partitions, minimizing the need to scan unrelated data. This significantly reduces I/O overhead and processing time.
Efficient query pruning: By physically partitioning data, only the servers holding the relevant partitions are queried. This leads to more efficient query pruning, as irrelevant data is excluded early in the process, further optimizing performance.
Enhanced parallel processing: Partitioning enables Pinot to distribute queries across multiple nodes, allowing different metrics to be processed in parallel. This leverages distributed computing resources, accelerating query execution and improving scalability for large datasets.
Column based on aggregation intervals
Table 1
Facilitates time-based aggregations: Rounded time columns (e.g., Timestamp_1h for hourly intervals) group data into coarser time buckets, enabling efficient aggregations such as hourly or daily metrics. This simplifies indexing and optimizes storage by precomputing aggregates for specific time intervals.
Efficient data filtering: Rounded time columns allow for precise filtering of data within specific aggregation intervals. For example, the query SELECT SUM(Value) FROM Table WHERE Timestamp_1h = '2025-01-20 01:00:00' can exclude irrelevant columns (e.g., column 2) and focus only on rows within the specified time interval, further enhancing query efficiency.
Utilizing the Star-tree index in Apache Pinot
The Star-tree Index in Apache Pinot is an advanced indexing structure that enhances query performance by pre-aggregating data across multiple dimensions (e.g., D1, D2). It features a hierarchical tree with a root node, leaf nodes (holding up to T records), and non-leaf nodes that split into child nodes when exceeding T records. Special star nodes store pre-aggregated records by omitting the splitting dimension. The tree is constructed based on a dimensionSplitOrder, dictating node splitting at each level.
dimensionsSplitOrder: This specifies the order in which dimensions are split at each level of the tree. The order is “Metric”, “Endpoint”, “Timestamp_1h”. This means the tree will first split by Metric, then by Endpoint, and finally by Timestamp_1h.
skipStarNodeCreationForDimensions: This array is empty, indicating that star nodes will be created for all dimensions specified in the split order. No dimensions are omitted from star node creation.
functionColumnPairs: This specifies the aggregation functions to be applied to columns when creating star nodes. The configuration includes “AVG__Value”, meaning the average of the “Value” column will be calculated and stored in star nodes.
maxLeafRecords: This is set to 1, indicating that each leaf node will contain only one record. If a node exceeds this number, it will split into child nodes.
Star-tree diagram
Figure 5: Star-tree Index Structure.
Components:
Root node (orange): This is the starting point for traversing the tree structure.
Leaf node (blue): These nodes contain up to a configurable number of records, denoted by T. In this configuration, maxLeafRecords is set to 1, meaning each leaf node will contain a maximum of one record.
Non-leaf node (green): These nodes will split into child nodes if they exceed the maxLeafRecords threshold. Since maxLeafRecords is set to 1, any node with more than one record will split.
Star-node (yellow): These nodes store pre-aggregated records by omitting the dimension used for splitting at that level. This helps in reducing the data size and improving query performance.
Example:
A practical explanation of the start-tree diagram would be to display the star-tree documents in a table format along with the sample queries used to retrieve the data.
Figure 6: Chart of query latency with and without optimization.
The graph above in Figure 6, provides a comparison analysis of query performance, showcasing the significant improvements achieved through the implemented optimization solutions. The query execution times are significantly reduced, as evidenced by the logarithmic scale values.
For the first query which calculates the latency for a particular aggregation interval, the log scale indicates a reduction from 4.64 to 2.32, translating to a decrease in query latency from 43,713 to 209 milliseconds.
Similarly, the second query, which aggregates the sum of the latency based on the tags for a particular metric, shows a log scale reduction from 3.71 to 1.54, with query latency improving from 5,072 to 35 milliseconds. These results underscore the efficacy of optimization in enhancing query performance, enabling faster data retrieval and processing
Tradeoffs
Star-tree indexes in Apache Pinot are designed to significantly enhance query performance by pre-computing aggregations. This approach allows for rapid query execution by utilizing pre-calculated results, rather than computing aggregations on-the-fly. However, this performance boost comes with a tradeoff in terms of storage space.
Before implementing the Star-tree index, the total storage size for 30 days of data was approximately 192GB. With the Star-tree index, this increased to 373GB, nearly doubling the storage requirements. Despite the increase in storage, the performance benefits substantially outweigh the costs associated with additional storage.
The cost impact is relatively minor. We utilize AWS gp3 EBS volumes, which roughly cost $14.48 USD monthly for the extra table (calculated as 0.08 USD x 181 GB). This cost is considered insignificant when compared to the substantial gains in query performance. Alternatively, precomputing the metrics via an ETL job is also feasible; however, it is less cost-effective due to the additional expenses required to maintain the pipeline.
The decision to use Star-tree indexes is justified by the dramatic improvement in query speed, which enhances user experience and efficiency. The modest increase in storage costs is a worthwhile investment for achieving optimal performance.
Conclusion
In conclusion, Grab’s integration of Apache Pinot as a backend solution within the Partner Gateway represents a forward-thinking strategy to meet the evolving demands of real-time analytics. Apache Pinot’s ability to deliver low-latency queries empowers our partners with immediate, actionable insights into API performance that enhances their integration experience and operational efficiency. This is crucial for partners who require rapid data access to make informed decisions and optimize their services.
The adoption of Star-tree indexing within Pinot further refines our analytics infrastructure by strategically balancing the trade-offs between query latency and storage costs. This optimization ensures Partner Gateway can support a diverse range of use cases with subsecond query latencies while maintaining high performance and reliability in service delivery reinforcing Grab’s commitment to delivering superior performance across its ecosystem.
Ultimately, the integration of Apache Pinot enhances Grab’s real-time analytics capabilities while empowering the company to drive innovation and consistently deliver exceptional service to both partners and users.
Credits to Manh Nguyen from the Coban Infrastructure Team, Michael Wengle from the Midas Team and Yuqi Wang from the DevHome team.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
At Grab, our engineering teams rely on a massive Go monorepo that serves as the backbone for a large portion of our backend services. This repository has been our development foundation for over a decade, but age brought complexity, and size brought sluggishness. What was once a source of unified code became a bottleneck that was slowing down our developers and straining our infrastructure.
A primer on GitLab, Gitaly, and replication
To understand our core problem, it’s helpful to know how GitLab handles repositories at scale. GitLab uses Gitaly, its Git RPC service, to manage all Git operations. In a high-availability setup like ours, we use a Gitaly Cluster with multiple nodes.
Here’s how it works:
Write operations: A primary Gitaly node handles all write operations.
Replication: Data is replicated to secondary nodes.
Read operations: Secondary nodes handle read operations, such as clones and fetches, effectively distributing the load across the cluster.
Failover: If the primary node fails, a secondary node can take over.
For the system to function effectively, replication must be nearly instantaneous. When secondary nodes experience significant delays syncing with the primary—a condition called replication lag—GitLab stops routing read requests to the secondary nodes to ensure data consistency. This forces all traffic back to the primary node, eliminating the benefits of our distributed setup. Figure 1 illustrates the replication architecture of Gitaly nodes.
Figure 1: The replication architecture of Gitaly nodes in a high-availability setup.
The scale of our problem
Our Go monorepo started as a simple repository 11 years ago but ballooned as Grab grew. A Git analysis using the git-sizer utility in early 2025 revealed the shocking scale:
12.7 million commits accumulated over a decade.
22.1 million Git trees consuming 73GB of metadata.
5.16 million blob objects totaling 176GB.
12 million references, mostly leftovers from automated processes.
429,000 commits deep on some branches.
444,000 files in the latest checkout.
This massive size wasn’t just a number—it was crippling our daily operations.
Infrastructure problems
Figure 2: Replication delays of up to four minutes during peak working hours.
In high-availability setups, replication is critical for distributing workloads and ensuring system reliability. However, when replication delays occur, they can severely impact infrastructure performance and create bottlenecks. Figure 2 illustrates replication delays of up to four minutes which caused both secondary nodes, Gitaly S1 (orange) and Gitaly S2 (blue), to lag behind the primary node, Gitaly P (green). As a result, all requests were routed exclusively to the primary node, creating significant performance challenges.
The key issues here are:
Single point of failure: Only one of our three Gitaly nodes could handle the load, creating a bottleneck.
Throttled throughput: The system limits the read capacity to just one-third of the cluster’s potential.
Developer experience issues
The growing size of the monorepo directly impacted developer workflows:
Slow clones: 8+ minutes even on fast networks.
Painful Git operations: Every commit, diff, and blame had to process millions of objects.
CI pipeline overhead: Repository cloning added up 5-8 minutes to every CI job.
Frustrated developers: “Why is this repo so slow?” became a common question.
Operational challenges
The repository’s scale introduced significant operational hurdles:
Storage issues: 250GB of Git data made backups and maintenance cumbersome.
GitLab UI timeouts: The web interface struggled to handle millions of commits and refs, frequently timing out.
Limited CI scalability: Adding more CI runners overloaded the single working node.
All these factors were dragging down developer productivity. It was clear that continuing to let the monorepo grow unchecked wasn’t sustainable. We needed to make the repository leaner and faster, without losing the important history that teams relied on.
Our solution journey
Proof of concept: Validating the theory
Before making any changes, we needed to answer a critical question: “Would trimming repository history solve our replication issues?” Without proof, committing to such a major change felt risky. So we set out to test the idea.
The test setup:
We designed a simple experiment. In our staging environment, we created two repositories:
Full history repository: This repository mirrored the original repository with full history.
Shallow history repository: This repository contained only a single commit history.
Both repositories contained the same number of files and directories. We then simulated production-like load on both of the repositories.
The results:
Full history repository: 160-240 seconds replication delay.
Shallow history repository: 1-2.5 seconds replication delay.
This was nearly a 100x improvement in replication performance.
This proof of concept gave us confidence that history trimming was the right approach and provided baseline performance expectations.
Content preservation strategies: What to keep
Initial strategy: Time-based approach (1-2 years)
Initially, we wanted to keep commits from the last 1-2 years and archive everything else, as this seemed like a reasonable balance between recent history and size reduction. However, when we developed our custom migration script, we discovered it could only process 100 commits per hour, approximately 2,400 commits per day. With millions of commits in the original repository, even keeping 1-2 years of history would take months.
We can only process ~100 commits per hour in batches of 20 to avoid memory limits on GitLab runners.
Each batch takes 2 minutes to process, but requires 10 minutes of cleanup (git gc, git reflog expire) to prevent local disk and memory exhaustion.
This means each batch takes 12 minutes, allowing only 5 batches per hour (60 ÷ 12 = 5), totaling to 100 commits per hour (5 × 20 = 100).
Larger batches increased cleanup time and skipping cleanup caused jobs to crash after 200-300 commits.
The bottleneck wasn’t just the number of commits, it was the 10-minute cleanup process.
Additional constraints discovered:
As we dug deeper, we discovered more obstacles.
Critical dependencies extended beyond two years. Some Go module tags from six years ago were still actively used.
A pure time-based cut would break existing build pipelines.
Development teams needed some recent history for troubleshooting and daily operations.
Revised strategy: Tag-based + recent history
Given the processing speed constraint of 100 commits per hour, we needed to drastically reduce the number of commits while preserving essential functionality. After careful evaluation, we settled on a tag-based approach combined with recent history.
What we decided to keep:
Critical tags: All commits reachable by 2,000+ identified tags, ensuring semantic importance for releases and dependencies.
Recent history: Complete commit history for the last month only addressing stakeholder needs within processing constraints.
Simplified merge commits: Converted complex merge commits into single commits to further reduce processing time.
Why this approach worked:
Time-feasible: Reduced processing time from months to weeks.
Functionally complete: Preserved all tagged releases and recent development context.
Stakeholder satisfaction: Met development teams’ need for recent history.
Massive size reduction: Achieved 99.9% fewer commits while keeping what matters.
The trade-off:
We sacrificed deep historical browsing of 1 to 2 years for practical migration feasibility, while ensuring no critical functionality was lost.
The approach: Use Git’s filter-repo tool with git replace --graft to remove commits older than a specified criteria.
Why it failed:
Complex history: Our repository’s highly non-linear history, with multiple branches and merges, made this approach impractical.
Workflow complexity: The process required numerous git replace --graft commands to account for various branches and dependencies, significantly complicating the workflow.
Risk of inconsistencies: The complexity introduced a high risk of errors and inconsistencies, making this method unsuitable.
History integrity: Resulted in linear sequence instead of preserving original merge structure.
Missing commits: Important merge commits were lost or incorrectly applied.
Method 4: Custom migration script (Success!)
The breakthrough: A sophisticated custom script that could handle our specific requirements and processing constraints. Unlike traditional Git history rewriting tools, our script implements a two-phase chronological processing approach that efficiently handles large-scale repositories.
Phase 1: Bulk migration
In this phase, the script focuses on reconstructing history based on critical tags.
Fetch tags chronologically: Retrieve all tags in the order they were created.
Pre-fetch Large File Storage (LFS) objects: Collect LFS objects for tag-related commits before processing.
Batch processing: Process tags in batches of 20 to optimize memory and network usage. For each tag:
Check for associated LFS objects.
Perform selective LFS fetch if required.
Create a new commit using the original tree hash and metadata.
Embed the original commit hash in the commit message for traceability.
Gracefully handle LFS checkout failures.
Then, push the processed batch of 20 commits to the destination repository, with LFS tolerance.
Cleanup and continue: Perform cleanup operations after each batch and proceed to the next.
Phase 2: Delta migration
This phase integrates recent commits after the cutoff date.
Fetch recent commits: Retrieve all commits created after the cutoff date in chronological order.
Batch processing: Process commits in batches of 20 for efficiency. For each commit:
Check for associated LFS objects.
Perform selective LFS fetch if required.
Recreate the commit with its original metadata.
Embed the original commit hash for resumption tracking in case of interruptions.
Gracefully handle LFS checkout failures.
Then, push the processed batch of commits to the destination repository, with LFS tolerance.
Tag mapping: Map tags to their corresponding new commit hashes.
Push tags: Push related tags pointing to the correct new commits.
Final validation: Validate all LFS objects to ensure completeness.
LFS handling
The script incorporates robust mechanisms to handle Git LFS efficiently.
Configure LFS for incomplete pushes.
Skip LFS download errors when possible.
Retry checkout with LFS smudge skip.
Perform selective LFS object fetching.
Gracefully degrade processing for missing LFS objects.
Key features:
Sequential processing of tags and commits in chronological order.
Resumable operations that could restart from the last processed item if interrupted.
Batch processing to manage memory and network resources efficiently.
Robust error handling for network issues and Git complications.
Maintains repository integrity while simplifying complex merge structures.
Optimized for our specific preservation strategy (tags + recent history).
Implementation: Executing the migration
With our strategy defined (tags + last month), we executed the migration using our custom script. This process involved careful planning, smart processing techniques, and overcoming technical challenges.
Smart processing approach
Our custom script employed several key strategies to ensure efficient and reliable migration:
Sequential tag processing: Replay tags chronologically to maintain logical history.
Resumable operations: The migration could restart from the last processed item if interrupted.
Batch processing: Handle items in manageable groups to prevent resource exhaustion.
Progress tracking: Monitor processing rate and estimated completion time.
Technical challenges solved
The migration addressed several critical technical hurdles.
Large file support: Handled Git LFS objects with incomplete push allowances.
Error handling: Robust retry logic for network issues and Git errors.
Merge commit simplification: Converted complex merge structures to linear commits.
Two-phase migration strategy
The migration was executed in two carefully planned phases.
Phase 1 – Bulk migration: Migrated 95% of tags while keeping the old repo live.
Phase 2 – Delta migration: Performed final synchronization during a maintenance window to migrate recent changes.
Results and impact
Infrastructure transformation
Replication delay, or the time required to sync across all Gitaly nodes, improved by 99.4% following the pruning process. As illustrated in Figures 3 and 4, the new pruned monorepo achieves replication in under ~1.5 seconds on average, compared to ~240 seconds for the old repository. This transformation eliminated the previous single-node bottleneck, enabling read requests to be distributed evenly across all three storage nodes, significantly enhancing system reliability and performance.
Figure 3: In the new pruned monorepo, replication delay ranges from 200 – 2,000 ms.
Figure 4: In the old monorepo, replication delay ranged from 16,000 – 28,000 ms.
The migration significantly improved load distribution across Gitaly nodes. As shown in Figure 5, the new monorepo leverages all three Gitaly nodes to serve requests, effectively tripling read capacity. Additionally, the migration eliminated the single point of failure that existed in the old monorepo, ensuring greater reliability and scalability.
Figure 5: In the new monorepo, requests are evenly distributed across all three servers, demonstrating improved performance and replication across nodes.
Figure 6: In the old monorepo, requests were served only by a single server during working hours, creating a single point of failure.
Performance improvements
The migration resulted in significant improvements across multiple areas.
Clone time: Reduced from 7.9 minutes to 5.1 minutes, achieving a 36% improvement, making repository cloning faster and more efficient.
Commit count: Achieved a 99.9% reduction, trimming the repository from 13 million commits to just 15.8 thousand commits, drastically simplifying its structure.
References: Reduced by 99.9%, going from 12 million to 9.8 thousand refs, streamlining repository metadata.
Storage: Reduced by 59%, shrinking storage requirements from 214GB to 87GB, optimizing resource usage.
Developer experience
The migration also transformed the developer experience.
Faster Git operations: Commits, diffs, and history commands are noticeably snappier.
Responsive GitLab UI: Web interface no longer times out.
Scalable CI: The system can now safely run 3x more concurrent jobs.
The following table summarizes the key repository metrics, comparing the state of the repository before and after the migration:
Metric
Old Monorepo
New Monorepo
Reduction
Commits
~13,000,000
~15,800
−99.9% (histories squashed)
Git trees
~23,600,000
~2,080,000
−91% (pruned)
Git references
~12,200,000
9,860
−99.9% (cleaned)
Blob storage
214 GiB
86.8 GiB
−59% (smaller packs)
Files in checkout
~444,000
~444,000
~0% (no change)
Latest code size
~9.9 GiB
~8.4 GiB
~−15% (slightly leaner)
Key challenges and lessons learned
Such a large-scale migration wasn’t without its hiccups and lessons. Here are some challenges we faced and what we learned:
Git LFS woes
Initially, GitLab rejected some commits due to missing LFS objects, even old commits that we weren’t keeping. This happened because GitLab’s push hook expected the content of LFS pointers, even if the files weren’t required. To fix this, we had to allow incomplete pushes and skip LFS download errors. We also wrote logic to selectively fetch LFS objects for commits we were keeping. This ensured that any binary assets needed by tagged commits were present in the new repo. The takeaway is that LFS adds complexity to history rewrites – plan for it by adjusting Git LFS settings (e.g., lfs.allowincompletepush) and verifying important large files are carried over.
Pipeline token scoping
Right after the cutover, some CI pipelines failed to access resources. We discovered a GitLab CI/CD pipeline token issue – our new repo’s ID wasn’t in the allowed list for certain secure token scopes. We quickly updated the settings to include the new project, resolving the authorization error. If your CI jobs interact with other projects or use project-scoped tokens, remember to update those references when you migrate repositories.
Commit hash references broke
One of our internal tools was using commit SHA-1 hashes to track deployed versions. Since rewriting history means changing all commit hashes, the tool couldn’t find the expected commits. The solution was to map old hashes to new ones for the tagged releases, or better, to modify the tool to use tag names instead of raw hashes going forward. We learned to communicate early with teams that have any dependency on Git commit IDs or history assumptions. In our case, providing a mapping of old tag→new tag (which were mostly 1-to-1 except for the commit SHA) helped them adjust. In hindsight, using stable identifiers like semantic version tags, is much more robust than relying on commit hashes, which are ephemeral in a rewritten history.
Developer concerns: “Where’s my history?”
A few engineers were concerned when they noticed that the git log in the new repo only showed two years of history. From their perspective, useful historical context seemed gone. We addressed this by pointing them to the archived full-history repo. In fact, we kept the old repository read-only in our GitLab, so anyone can still search the old history if needed (just not in the main repo). Additionally, we received suggestions on making the archive easily accessible or even automate a way to query old commits on demand. From this we learned, if you prune history, ensure there’s a plan to access legacy information for those rare times it’s needed – whether that’s an archive repo, a Git bundle, or a read-only mirror.
Office network bottleneck
Interestingly, after the migration, a few developers in certain offices didn’t feel a huge speed improvement in clones. It turned out their corporate network/VPN was the limiting factor – cloning 8 GiB vs 10 GiB over a slow link is not a night and day difference. This highlighted that we should continue to work with the IT team on improving network performance. The repo is faster, but the environment matters too. We’re using this as an opportunity to improve our office VPN throughput so that the 36% clone improvement is realized by everyone, not just CI machines.
Automation and hardcoded IDs
We had a lot of automation around the monorepo (scripts, webhooks, integrations). Most of these referenced the project by name, which remained the same, so they were fine. However, a few used the project’s numeric ID in the GitLab API, which changed when we created a new repo. Those broke. We had to scan and update some configs to use the new project ID. Our learning here is to audit all external references such as CI configs, deploy scripts, and monitor jobs when migrating repositories. Ideally, use identifiable names instead of IDs, or ensure you’re prepared to update them during the cutover.
Adjusting to new boundaries
Some teams had to adjust their workflows after the prune. For instance, one team was in the habit of digging into 3 to 5 year old commit logs to debug issues. Post-migration, git log doesn’t go back that far in the main repo; they have to consult the archive for that. It’s a cultural shift to not have all history at your fingertips. We held a short information session to explain how to access the archived repo and emphasized the benefits (faster operations) that come with the lean history. After a while, teams embraced the new normal, appreciating the speed and rarely needing the older commits anyway.
In the end, we had zero data loss – all actual code and tags were preserved – and only some minor inconveniences that were resolved within a day or two. The challenges reinforced the importance of thorough testing (our staging dry-runs caught many issues) and cross-team communication when making such a change.
Impact and next steps
This migration transformed our development infrastructure from a bottleneck into a performance enabler. We eliminated the single point of failure, restored confidence in our Git operations, and created a foundation that can support our growing engineering team.
As the next step, we plan to generalize our pruning script to apply the same optimization techniques to other repositories, ensuring consistency and scalability across our infrastructure. Additionally, we will implement continuous performance monitoring to track repository health and proactively address any emerging issues. To prevent future repository bloat, we aim to establish clear best practices and guidelines, empowering teams to maintain efficiency while supporting the growth of our engineering operations.
Conclusion
What started as a performance crisis became one of our most successful infrastructure projects. By focusing on the right problems—infrastructure reliability and performance rather than just size—we achieved dramatic improvements that benefit every developer daily.
The key takeaway is that sometimes the biggest technical challenges require custom solutions, careful planning, and willingness to iterate until you find what works. Our 99% improvement in replication performance is just the beginning of what’s possible when you tackle infrastructure problems systematically.
This migration was completed by Grab Tech Infra DevTools team, involving months of analysis, custom tooling development, and careful production migration of critical infrastructure serving thousands of developers across multiple time zones.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
Today, we’re announcing some changes that will improve the security of accessing Git data over SSH.
What’s changing?
We’re adding a new post-quantum secure SSH key exchange algorithm, known alternately as sntrup761x25519-sha512 and [email protected], to our SSH endpoints for accessing Git data.
This only affects SSH access and doesn’t impact HTTPS access at all.
It also does not affect GitHub Enterprise Cloud with data residency in the United States region.
Why are we making these changes?
These changes will keep your data secure both now and far into the future by ensuring they are protected against future decryption attacks carried out on quantum computers.
When you make an SSH connection, a key exchange algorithm is used for both sides to agree on a secret. The secret is then used to generate encryption and integrity keys. While today’s key exchange algorithms are secure, new ones are being introduced that are secure against cryptanalytic attacks carried out by quantum computers.
We don’t know if it will ever be possible to produce a quantum computer powerful enough to break traditional key exchange algorithms. Nevertheless, an attacker could save encrypted sessions now and, if a suitable quantum computer is built in the future, decrypt them later. This is known as a “store now, decrypt later” attack.
To protect your traffic to GitHub when using SSH, we’re rolling out a hybrid post-quantum key exchange algorithm: sntrup761x25519-sha512 (also known by the older name [email protected]). This provides security against quantum computers by combining a new post-quantum-secure algorithm, Streamlined NTRU Prime, with the classical Elliptic Curve Diffie-Hellman algorithm using the X25519 curve. Even though these post-quantum algorithms are newer and thus have received less testing, combining them with the classical algorithm ensures that security won’t be weaker than what the classical algorithm provides.
These changes are rolling out to github.com and non-US resident GitHub Enterprise Cloud regions. Only FIPS-approved cryptography may be used within the US region, and this post-quantum algorithm isn’t approved by FIPS.
When are these changes effective?
We’ll enable the new algorithm on September 17, 2025 for GitHub.com and GitHub Enterprise Cloud with data residency (with the exception of the US region).
This will also be included in GitHub Enterprise Server 3.19.
How do I prepare?
This change only affects connections with a Git client over SSH. If your Git remotes start with https://, you won’t be impacted by this change.
For most uses, the new key exchange algorithm won’t result in any noticeable change. If your SSH client supports [email protected] or sntrup761x25519-sha512 (for example, OpenSSH 9.0 or newer), it will automatically choose the new algorithm by default if your client prefers it. No configuration change should be necessary unless you modified your client’s defaults.
If you use an older SSH client, your client should fall back to an older key exchange algorithm. That means you won’t experience the security benefits of using a post-quantum algorithm until you upgrade, but your SSH experience should continue to work as normal, since the SSH protocol automatically picks an algorithm that both sides support.
If you want to test whether your version of OpenSSH supports this algorithm, you can run the following command: ssh -Q kex. That lists all of the key exchange algorithms supported, so if you see sntrup761x25519-sha512 or [email protected], then it’s supported.
To check which key exchange algorithm OpenSSH uses when you connect to GitHub.com, run the following command on Linux, macOS, Git Bash, or other Unix-like environments:
For other implementations of SSH, please see the documentation for that implementation.
What’s next?
We’ll keep an eye on the latest developments in security. As the SSH libraries we use begin to support additional post-quantum algorithms, including ones that comply with FIPS, we’ll update you on our offerings.
At Grab, our journey towards a more robust and scalable data ecosystem has been a continuous evolution.
Considering the size of our data lake and complexity of our ecosystem, with businesses spanning across ride hailing, food delivery, and financial services, we have been long past the point where a single centrally managed data warehouse could serve all these data needs. Over its first decade, Grab experienced dramatic growth. Like most growing businesses, teams in Grab prioritised delivering new features to meet the demands of their users. This meant that the task of data maintenance had to take a back seat so that development and stabilisation works can be focused to keep up with the growth. However, to prepare Grab for the next 10 years, especially for a future where AI is likely to play an important role, our leadership understood the need for high quality data foundation and gave a mandate to our data teams to uplevel our entire enterprise data ecosystem.
Acknowledging the rising need for data-driven insights and the continuous expansion of our data repository, we initiated our data mesh journey, named the Signals Marketplace, in 2024.
However, this journey was far from simple. We encountered several critical challenges that required a significant transformation in our approach to data management. Some of the challenges encountered include:
High volume and variety of data being generated: Grab’s diverse operations created both opportunities and complexities. Effectively harnessing this wealth of information required a scalable, streamlined and accessible approach.
Gaps in data ownership: As our data landscape expanded, maintaining data quality and reliability became increasingly difficult without clear lines of ownership and accountability. This often led to ad-hoc discussions and delays in resolving data related issues. Since it was difficult to trust the reliability of an existing pipeline, teams were likely to create duplicate pipelines just so they have something they can control.
Unscalable reliance on central Data Engineering (DE) team: Our traditional reliance on a central DE team to curate and serve all data needs was becoming a bottleneck. This centralised model struggled to keep pace with the distributed nature of data creation and consumption across various product and engineering teams.
Lack of communication between data consumers and producers: Data producers are unaware of downstream dependencies of their data which led to several instances of critical pipelines breaking because of upstream changes.
No single source of truth: While we did have a central data warehouse, it still left a lot of data gaps across Grab’s many business lines. Teams would struggle to identify the correct data definitions and reliable sources of truth.
Varied sophistication of data practitioners: Different teams have different levels of expertise in regards to data. Some teams had dedicated data engineers, but many didn’t.
To address these challenges, we made a strategic decision to adopt a data mesh architecture. Data mesh is a decentralised approach to data management that treats data as a product, owned and served by domain specific teams. This paradigm shift empowers teams closest to the data to take responsibility for its quality, reliability, and accessibility.
Our primary goal in adopting a data mesh was to significantly increase the reusability and reliability of our data assets across the organisation. By fostering a culture of data ownership and providing the necessary tools and processes, we aimed to unlock the full potential of our data to drive innovation and better serve our users and partners.
Certification
A cornerstone of our data mesh implementation is the concept of data certification. We believe that clearly identifying high quality, trustworthy datasets is crucial for both data producers and consumers.
Why certification?
Certification offers significant benefits to both sides of the data ecosystem. Data producers can clearly define and communicate the expectations and guarantees associated with their certified data assets, like defining Service Level Agreements (SLAs) for engineering services. This includes aspects like schema, data quality, and freshness. For data consumers, certification provides the confidence to readily discover and utilise these assets. Knowing that they come with stronger reliability guarantees and clear documentation, data consumers can confidently “shop” for certified data products, reducing the need for extensive validation and ad-hoc inquiries.
Figure 1: Concept of data certification
To achieve widespread data certification, we focused on several key enablers:
Ownership: Establishing decentralised ownership and accountability is fundamental and non-trivial. We clearly identified teams which we call Data Domains, individuals responsible as Business Data Owners (BDOs), and Technical Data Owners (TDOs) for the upkeep, usability, documentation, and associated Scheduled Large Orders (SLOs) of each data product. This step was bootstrapped by leveraging the identification of the data asset creator’s team. However, if the creator had changed teams or left the company, the initial mapping of Domain <> Data Asset needs to be reviewed by the Domain Leads.
Data contract: We introduced data contracts as formal agreements between data producers and consumers. These contracts define the schema, SLA guarantees (including freshness, completeness, and retention policies), notice period for changes, and communication channels for a data product. Data certification helps set clear expectations and ensures reliability across data pipelines.
Data operational excellence
To further enhance accountability and ensure adherence to data contracts, we implemented automated Data Production Incidents (DPIs) for breached contracts. When data quality tests are done on data availability, timeliness, consistency, completeness, accuracy, validity, or other reliability guarantees fail, a DPI ticket is automatically created and assigned to the TDO. This system aims to standardise and drive accountability in investigating and fixing issues related to reliability guarantees within Data Contracts. The goal is for teams to acknowledge and fix the root cause of the DPIs.
Operationalisation and outcomes
To drive the adoption of data certification and the principles of data mesh across Grab, we focused on the following north star metric: percentage of queries hitting certified assets (%). This metric serves as a direct indicator of the reusability and trust in our certified data products. It also helps teams prioritise their certification efforts towards the most frequently used tables. It essentially pushes every data team in two synergistic directions:
To certify their most used datasets.
To query only certified datasets as much as possible.
Operationalisation
The successful operationalisation of our data mesh and certification efforts relied on several key factors listed below:
Executive buy-in: Strong leadership support was crucial in driving this organisational change and emphasising the importance of data as a product.
Organisation-wide push with clear measurable reporting: We implemented an organisation-wide initiative with clearly defined goals and measurable targets for data certification. Progress is tracked and reported to ensure accountability and drive momentum.
Dashboard to guide Grabbers target most used tables: Dashboards and tooling likely within Hubble, provided visibility into data usage patterns, guiding teams to prioritise the certification of their most popular and impactful datasets.
Outcomes
As a result of these efforts, we have observed significant positive outcomes:
75% of Grab queries hitting certified assets: We achieved a significant milestone with 75% of Grab’s data queries now targeting certified assets. This indicates a strong adoption of certified data products and a growing trust in their reliability.
Active deprecation of assets: The focus on data ownership and the push for certification has also led to increased visibility into our data landscape, allowing us to identify and actively deprecate redundant and duplicated data assets. Deprecated tables increases 400% year over year (YoY). This not only improves efficiency but also reduces the complexity and cost of maintaining our data infrastructure.
Accelerated innovation and cross-domain reusability: Prior to data mesh, every team often resorted to building their own data sources which leads to lower quality outcomes and slower turn around time. Today, internet of things datasets (IoT) like weather data collected by one team can now be reused by another team to optimise marketplace decisions — a practical step toward a more connected data ecosystem.
Beyond these individual instances, we observe a convergence across Grab towards most used datasets, with the number of P80 datasets (the top 80% of Grab’s most used data) reducing by over 58% since the start of the campaign.
What’s next
While we have made significant strides in our data mesh journey, we recognise that this is an ongoing evolution. This progress wouldn’t be as smooth sailing without the platforms we build for data management and observability. In our next article, we will be delving into the enhancements for crucial tooling and platforms like Genchi (in-house data quality observational tool) and Hubble (metadata management platform, built on DataHub and Grab proprietary technology), which underpin our data mesh vision and enable greater data reliability and reusability.
Massive credits to Grab’s leadership, Mohan Krishnan and Nikhil Dwarakanath, as well as Data owners on driving this Grab-wide effort to build strong data foundations in Grab. Grab’s data mesh would not have been possible without the commitment of all data owners to certify and curate their data products.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
In this post, we outline how we transformed the way we serve data for our machine learning (ML) models and why we chose Amazon Aurora Postgres as the storage layer for our new feature store. At Grab, we have always been at the forefront of leveraging technology to enhance our services and provide the best possible experience for our platform users. This journey has led us to transition from a traditional approach to a more sophisticated and efficient ML feature store.
Over the years, ML at Grab has progressed from being used for specific, tactical purposes to being utilised to create long-term business value. As the complexity of our systems and ML models increased, requiring richer amounts of data over time, our platforms faced new challenges in managing more complex features such as a large number of feature keys (high-cardinality) and high-dimensional data or vectors. This evolution necessitated a shift in our data processing and management strategy. We needed a system to store and manage these complex features efficiently. In November 2023, this brought us back to the drawing board to evolve from Amphawa, our initial feature store.
We landed on the concept of feature tables: a set of data lake tables for ML features that are automatically and atomically ingested into our serving layer. While this concept is not new to the industry, as other platforms like Databricks and Tecton have evolved towards it, our approach is focused on atomicity and reproducibility. The rationale is that ensuring consistency and reliability during the serving lifecycle has become more critical, which has made it more challenging to manage within the model serving layer itself.
From feature store to data serving
A feature store is a repository that stores, serves, and manages ML features. It provides a unified platform where data scientists can access and share features, reducing redundancy and ensuring consistency across different models.
Figure 1: The high-level architecture of our centralised feature platform.
Our feature data is a key-value dataset. The key identifies a specific entity, such as a consumer ID, which is a known value in the incoming request. A composite key is supported by concatenating two or more entity identifiers. For example, (key = consumer_id + restaurant_id). The value is a binary that encodes the feature value and its type. Whenever a new value for a given entity needs to be updated, we write a new key-value pair for that entity.
New functional requirements
As our users designed and deployed increasingly complex ML solutions, new essential functional requirements were requested by our users:
Ability to retrieve the features given in the composite keys (contextual retrieval): The ML models in an upstream service might need to fetch all matching entities to form complete contextual information in order to make the recommendation. We build that context inside our ML orchestration layer before calling the model. This was previously not possible due to the design of composite keys in our initial approach.
Ability to update not just one entity atomically, but all the entities in a collection (atomic updates): This requirement concerns reducing the complexity of operations, such as rolling out new models and switching between versions of feature data. In Amphawa, newly ingested data is visible to consumer systems immediately after it’s written. As changes to the data may be ingested over a long period of time, users are responsible for ensuring the models or services don’t break while the new and old data coexist during ingestion, especially during potentially breaking changes to data. This complexity translates into quite complex code, which is hard to refactor over time. With the new approach, all feature changes will only become visible through atomic updates once the entire operation finishes successfully. This eases users’ pain of maintaining compatibility across versions.
Isolation of reading and writing capacity: The noisy-neighbor effect is one of the significant issues in our centralised feature store. Different readers could compete for read capacity. For some storage systems, write traffic could consume I/O capacity and affect reading latency. While reading capacity can be adjusted by scaling the storage, the competition between reading and writing capacity is highly dependent on the choice of storage. Hence, from the beginning, one of the top requirements of our second-generation feature store design was isolating reads from writes.
Feature table
To meet the functional requirements, we landed on the concept of a “feature table,” where users define and manage the schema and data on a per-table basis. Feature consumers can customise their tables based on their needs. Working with a table format directly makes it easier for data scientists to work with complex tabular data that needs to be retrieved in different ways depending on the context of the request. Moreover, it’s more manageable for us, on the platform side, because it’s closer to the actual format in the storage layer.
Amphawa (feature-centric)
New design (feature-table centric)
A user defines individual features and their types. Grouping into the table is storage layer is implicit.
A user defines their tables with compatibility with data-lake tools such as Spark.
The only index is on the data key.
A user defines their own indexes for their tables, based on their access pattern.
Table 1: Comparison between Amphawa and the new feature table.
Our feature tables are not just a storage solution but a critical component of our ML infrastructure. They enable us to simplify our feature management, efficiently handle the model lifecycle, and enhance our ML models’ performance. This has allowed us to provide a better experience for our platform users and dramatically improve the quality of our ML models based on our A/B testing results.
The data serving’s ingestion workflow
We designed an ingestion framework to address the atomicity requirements from the ground up.
The data ingestion process in Amphawa was meticulously crafted to ensure efficiency and reduce the pressure on the key-value store. Conversely, our priority has shifted to atomicity (all or nothing) to serve our feature tables and simplify version compatibility.
Figure 2: Ingestion workflow.
Landing feature table in the data lake: Data scientists use SQL or Python on Spark to build ML pipelines that output data lake tables. These tables and metadata for version control are stored as Parquet objects in Amazon S3.
Register collection summary: A “collection summary” consists of a group of feature tables to be served and other related metadata regarding customised individual tables. In this step, our registry will validate the table’s schema and ensure the customisations are defined correctly.
Deploy collection summary: Data scientists send another request to our registry to deploy a collection summary.
Pre-ingestion validation: The schema is validated to ensure compatibility with the target online ML models. This process ensures consistency and compatibility across feature updates.
Ingestion: The ingestion mechanism is a classic reverse ETL where the data from S3 is loaded into our Aurora Postgres tables.
Post-ingestion warm-up: To avoid cold-start latency spikes, shadow reading duplicates a part of the ongoing reading queries to the new tables for a period before the final switch.
One of the core propositions of feature tables is to offer a simplified interface for writing. Compared to writing directly to a database or providing SDKs for different processing frameworks, we provide a single, common interface for writing, independent of the actual choice of database. This allows us to evolve or even integrate feature tables with other data stores without requiring our users to modify their pipelines. We can decide how the data is represented in the database at a specific isolation level while guaranteeing total transparency for writes and reducing the complexity of read operations.
However, if a producer has access to S3 and can write in a columnar format, they can always write feature tables. This also means they can access samples from the data lake and use other tools for data validation, as well as tools for data discovery.
Do take note that a feature table can only be used for data that can be represented in tabular format and requires a minimum of one index to be present in the data. In this initial phase, we support the following data types:
Leveraging AWS Aurora for Postgres to meet our non-functional requirements
In our quest to optimise our ML infrastructure, we strategically decided to use Amazon Web Services (AWS) Aurora for PostgreSQL to meet our non-functional requirements. Aurora’s unique features and capabilities, which aligned perfectly with our operational needs, drove this decision.
AWS Aurora is a fully managed relational database service that combines the speed and reliability of high-end commercial databases with the simplicity and cost-effectiveness of open-source databases. A key differentiator is Aurora’s distributed storage architecture.
Figure 3: AWS Aurora storage architecture.
Architecture breakdown
The cluster volume consists of copies of the data across three “Availability Zones” in a single AWS Region. Since each database instance in the cluster reads from the distributed storage, this allows for minimal replication lag and ease of scaling out read replicas to meet performance requirements as traffic patterns change.
The separation between readers and writers also allows us to scale each independently. This is a crucial feature as our traffic is predominantly read-heavy. Most of our data-writes occur once a day. Using a serverless instance class with the writer node being scaled down during idle time significantly reduces our overall operational costs.
The independent scaling of reader and writer nodes allows us to maintain high performance and availability of our feature store. During peak read times, we can scale out the reader nodes to handle the increased load, ensuring that our ML models have uninterrupted access to the features they need. Conversely, during periods of heavy data ingestion, we can scale up the writer nodes to ensure efficient data storage.
To facilitate the seamless scaling up and down of the writer node, Aurora also allows a cluster to have a mixture of Serverless and Provisioned nodes. The key difference between the two is that with Serverless, the Aurora service manages the capacity of a single node and adjusts accordingly as the load increases and decreases. In our context, we’re using Serverless for our writer node to quickly scale up when heavy data ingestion starts and scale down automatically once the ingestion is done. We then use Provisioned nodes for the reader nodes since read traffic is more consistent.
In addition to cost and performance benefits, AWS Aurora simplifies our database management tasks. As a fully managed service, Aurora takes care of time-consuming database administration tasks such as hardware provisioning, software patching, setup, configuration, or backups, allowing our team to focus on optimising our ML models.
Accessing the data through our SDK
With the goal of providing a high-performing and highly available data serving SDK design, we’ve moved on from the centralised API design of Amphawa to a decentralised access architecture in Data Serving. Each data serving deployment is a self-contained system with a cluster and feature catalogue stored within the cluster as additional metadata tables. This minimises dependency, which improves the availability of the system.
The data serving SDK is designed to be a thin wrapper around the database driver to optimise performance. The SDK contains only a set of utility functions that load user configuration from the Catwalk platform and a query builder to translate user queries to SQL. No additional data validation is performed in the query code path, as all validation is done during feature table generation and ingestion. Therefore, the database handles most of the heavy lifting.
Decentralised deployments: A strategic shift in our infrastructure
We also investigated the difference between centralised and decentralised deployments. We have been exploring these options in the context of our ML feature store, specifically with our Amphawa service and Catwalk orchestrators.
Our original feature store was deployed as a standalone service where different model-serving applications can connect to it. On the other hand, a decentralised deployment is integrated within a model-serving orchestrator, and a specific orchestrator is bound to a set of pods.
After extensive discussions and evaluations, we concluded that a decentralised deployment for data serving would better align with our operational needs and objectives. Below is the list of factors we compared that led us to this decision:
Version control: Centralised deployments simplify version control but risk accumulating technical debt due to backward compatibility requirements. Decentralised deployments, while needing robust tracking, offer more flexibility.
Deployment strategies: Decentralised deployments enabled seamless use of Blue-green and Rolling Deployment strategies. They allow multiple versions to coexist and easy rollbacks, reducing client mismatch issues.
Noisy neighbour problem: Centralised deployments struggle with the noisy neighbour issue, which requires complex rate limiting. Decentralised setups mitigate this problem by isolating services.
Caching efficiency: Centralised deployments often suffer low cache hits, whereas decentralised deployments improve caching efficiency by better fitting data into the cache.
Conclusion
In conclusion, leveraging AWS Aurora for Postgres has enabled us to create a robust, scalable, and cost-effective feature store that supports our complex ML infrastructure. This is a testament to our commitment to using cutting-edge technology to enhance our services and provide the best possible experience for our users. Our shift towards decentralised deployments represents our dedication to optimising our infrastructure to support our ML models effectively. By aligning our deployment strategy with our operational needs, we aim to enhance the performance of our services and provide the best possible experience for our users.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
The Cloudflare Business Intelligence team manages a petabyte-scale data lake and ingests thousands of tables every day from many different sources. These include internal databases such as Postgres and ClickHouse, as well as external SaaS applications such as Salesforce. These tasks are often complex and tables may have hundreds of millions or billions of rows of new data each day. They are also business-critical for product decisions, growth plannings, and internal monitoring. In total, about 141 billion rows are ingested every day.
As Cloudflare has grown, the data has become ever larger and more complex. Our existing Extract Load Transform (ELT) solution could no longer meet our technical and business requirements. After evaluating other common ELT solutions, we concluded that their performance generally did not surpass our current system, either.
It became clear that we needed to build our own framework to cope with our unique requirements — and so Jetflow was born.
What we achieved
Over 100x efficiency improvement in GB-s:
Our longest running job with 19 billion rows was taking 48 hours using 300 GB of memory, and now completes in 5.5 hours using 4 GB of memory
We estimate that ingestion of 50 TB from Postgres via Jetflow could cost under $100 based on rates published by commercial cloud providers
>10x performance improvement:
Our largest dataset was ingesting 60-80,000 rows per second, this is now 2-5 million rows per second per database connection.
In addition, these numbers scale well with multiple database connections for some databases.
Extensibility:
The modular design makes it easy to extend and test. Today Jetflow works with ClickHouse, Postgres, Kafka, many different SaaS APIs, Google BigQuery and many others. It has continued to work well and remain flexible with the addition of new use cases.
How did we do this?
Requirements
The first step to designing our new framework had to be a clear understanding of the problems we were aiming to solve, with clear requirements to stop us creating new ones.
Performant & efficient
We needed to be able to move more data in less time as some ingestion jobs were taking ~24 hours, and our data will only grow. The data should be ingested in a streaming fashion and use less memory and compute resources than our existing solution.
Backwards compatible
Given the daily ingestion of thousands of tables, the chosen solution needed to allow for the migration of individual tables as needed. Due to our usage of Spark downstream and Spark’s limitations in merging desperate Parquet schemas, the chosen solution had to offer the flexibility to generate the precise schemas needed for each case to match legacy.
We also required seamless integration with our custom metadata system, used for dependency checks and job status information.
Ease of use
We want a configuration file that can be version-controlled, without introducing bottlenecks on repositories with many concurrent changes.
To increase accessibility for different roles within the team, another requirement was no-code (or configuration as code) in the vast majority of cases. Users should not have to worry about availability or translation of data types between source and target systems, or writing new code for each new ingestion. The configuration needed should also be minimal — for example, data schema should be inferred from the source system and not need to be supplied by the user.
Customizable
Striking a balance with the no-code requirement above, although we want a low bar of entry we also want to have the option to tune and override options if desired, with a flexible and optional configuration layer. For example, writing Parquet files is often more expensive than reading from the database, so we want to be able to allocate more resources and concurrency as needed.
Additionally, we wanted to allow for control over where the work is executed, with the ability to spin up concurrent workers in different threads, different containers, or on different machines. The execution of workers and communication of data was abstracted away with an interface, and different implementations can be written and injected, controlled via the job configuration.
Testable
We wanted a solution capable of running locally in a containerized environment, which would allow us to write tests for every stage of the pipeline. With “black box” solutions, testing often means validating the output after making a change, which is a slow feedback loop, risks not testing all edge cases as there isn’t good visibility of all code paths internally, and makes debugging issues painful.
Designing a flexible framework
To build a truly flexible framework, we broke the pipeline down into distinct stages, and then create a config layer to define the composition of the pipeline from these stages, and any configuration overrides. Every pipeline configuration that makes sense logically should execute correctly, and users should not be able to create pipeline configs that do not work.
Pipeline configuration
This led us to a design where we created stages which were classified according to the meaningfully different categories of:
Consumers
Transformers
Loaders
The pipeline was constructed via a YAML file that required a consumer, zero or more transformers, and at least one loader. Consumers create a data stream (via reading from the source system), Transformers (e.g. data transformations, validations) take a data stream input and output a data stream conforming to the same API so that they can be chained, and Loaders have the same data streaming interface, but are the stages with persistent effects — i.e. stages where data is saved to an external system.
This modular design means that each stage is independently testable, with shared behaviour (such as error handling and concurrency) inherited from shared base stages, significantly decreasing development time for new use cases and increasing confidence in code correctness.
Data divisions
Next, we designed a breakdown for the data that would allow the pipeline to be idempotent both on whole pipeline re-run and also on internal retry of any data partition due to transient error. We decided on a design that let us parallelize processing, while maintaining meaningful data divisions that allowed the pipeline to perform cleanups of data where required for a retry.
RunInstance: the least granular division, corresponding to a business unit for a single run of the pipeline (e.g. one month/day/hour of data).
Partition: a division of the RunInstance that allows each row to be allocated to a partition in a way that is deterministic and self-evident from the row data without external state, and is therefore idempotent on retry. (e.g. an accountId range, a 10-minute interval)
Batch: a division of the partition data that is non-deterministic and used only to break the data down into smaller chunks for streaming/parallel processing for faster processing with fewer resources. (e.g. 10k rows, 50 MB)
The options that the user configures in the consumer stage YAML both construct the query that is used to retrieve the data from the source system, and also encode the semantic meaning of this data division in a system agnostic way, so that later stages understand what this data represents — e.g. this partition contains the data for all accounts IDs 0-500. This means that we can do targeted data cleanup and avoid, for example, duplicate data entries if a single data partition is retried due to error.
Framework implementation
Standard internal state for stage compatibility
Our most common use case is something like read from a database, convert to Parquet format, and then save to object storage, with each of these steps being a separate stage. As more use cases were onboarded to Jetflow, we had to make sure that if someone wrote a new stage it would be compatible with the other stages. We don’t want to create a situation where new code needs to be written for every output format and target system, or you end up with a custom pipeline for every different use case.
The way we have solved this problem is by having our stage extractor class only allow output data in a single format. This means as long as any downstream stages support this format as in the input and output format they would be compatible with the rest of the pipeline. This seems obvious in retrospect, but internally was a painful learning experience, as we originally created a custom type system and struggled with stage interoperability.
For this internal format, we chose to use Arrow, an in-memory columnar data format. The key benefits of this format for us are:
Arrow ecosystem: Many data projects now support Arrow as an output format. This means when we write extractor stages for new data sources, it is often trivial to produce Arrow output.
No serialisation overhead: This makes it easy to move Arrow data between machines and even programming languages with minimum overhead. Jetflow was designed from the start to have the flexibility to be able to run in a wide range of systems via a job controller interface, so this efficiency in data transmission means there’s minimal compromise on performance when creating distributed implementations.
Reserve memory in large fixed-size batches to avoid memory allocations: As Go is a garbage collected (GC) language and GC cycle times are affected mostly by the number of objects rather than the sizes of those objects, fewer heap objects reduces CPU time spent garbage collecting significantly, even if the total size is the same. As the number of objects to scan, and possibly collect, during a GC cycle increases with the number of allocations, if we have 8192 rows with 10 columns each, Arrow would only require us to do 10 allocations versus the 8192 allocations of most drivers that allocate on a row by row basis, meaning fewer objects and lower GC cycle times with Arrow.
Converting rows to columns
Another important performance optimization was reducing the number of conversion steps that happen when reading and processing data. Most data ingestion frameworks internally represent data as rows. In our case, we are mostly writing data in Parquet format, which is column based. When reading data from column-based sources (e.g. ClickHouse, where most drivers receive RowBinary format), converting into row-based memory representations for the specific language implementation is inefficient. This is then converted again from rows to columns to write Parquet files. These conversions result in a significant performance impact.
Jetflow instead reads data from column-based sources in columnar formats (e.g. for ClickHouse-native Block format) and then copies this data into Arrow column format. Parquet files are then written directly from Arrow columns. The simplification of this process improves performance.
Writing each pipelines stage
Case study: ClickHouse
When testing an initial version of Jetflow, we discoveredthat due to the architecture of ClickHouse, using additional connections would not be of any benefit, since ClickHouse was reading faster than we were receiving data. It should then be possible, with a more optimized database driver, to take better advantage of that single connection to read a much larger number of rows per second, without needing additional connections.
Initially, a custom database driver was written for ClickHouse, but we ended up switching to the excellent ch-go low level library, which directly reads Blocks from ClickHouse in a columnar format. This had a dramatic effect on performance in comparison to the standard Go driver. Combined with the framework optimisations above, we now ingest millions of rows per second with a single ClickHouse connection.
A valuable lesson learned is that as with any software, tradeoffs are often made for the sake of convenience or a common use case that may not match your own. Most database drivers tend not to be optimized for reading large batches of rows, and have high per-row overhead.
Case study: Postgres
For Postgres, we use the excellent jackc/pgx driver, but instead of using the database/sql Scan interface, we directly receive the raw bytes for each row and use the jackc/pgx internal scan functions for each Postgres OID (Object Identifier) type.
The database/sql Scan interface in Go uses reflection to understand the type passed to the function and then also uses reflection to set each field with the column value received from Postgres. In typical scenarios, this is fast enough and easy to use, but falls short for our use cases in terms of performance. The jackc/pgx driver reuses the row bytes produced each time the next Postgres row is requested, resulting in zero allocations per row. This allows us to write high-performance, low-allocation code within Jetflow. With this design, we are able to achieve nearly 600,000 rows per second per Postgres connection for most tables, with very low memory usage.
Conclusion
As of early July 2025, the team ingests 77 billion records per day via Jetflow. The remaining jobs are in the process of being migrated to Jetflow, which will bring the total daily ingestion to 141 billion records. The framework has allowed us to ingest tables in cases that would not otherwise have been possible, and provided significant cost savings due to ingestions running for less time and with fewer resources.
In the future, we plan to open source the project, and if you are interested in joining our team to help develop tools like this, then open roles can be found at https://www.cloudflare.com/careers/jobs/.
Picture this: It’s 2024, and Grab’s microservices ecosystem is thriving with over 1000 services running in different infrastructure. But behind the scenes, our service mesh setup is showing its age. We’re running Consul with a fallback mechanism called Catcher – a setup that has served us well but is starting to feel like wearing a winter coat in Singapore’s heat.
The challenges we faced were becoming increasingly apparent. A single Consul server issue could trigger a fleet-wide impact, affecting critical services like food delivery and ride-hailing. Our fallback solution, while necessary, added complexity and limited our ability to implement advanced features like circuit breaking and retry policies. As we expanded our presence across Southeast Asia, the need for robust multi-cluster support became more critical than ever. The existing setup struggled with modern requirements like advanced traffic management and fine-grained security controls, while the growing complexity of our microservices architecture demanded better traffic management capabilities.
The complexity of Grab’s infrastructure
Our infrastructure landscape is as diverse as the Southeast Asian markets we serve. We operate a complex hybrid environment encompassing services on traditional VMs and EKS clusters with diverse infrastructure provisioning and deployment approaches. This diversity isn’t merely about deployment models—it’s about meeting the unique needs of different business units and regulatory requirements across the region.
The complexity doesn’t stop there. We handle dual traffic protocols (HTTP and gRPC) across our entire service ecosystem. Our services communicate across cloud providers between AWS and GCP. Within AWS alone, we maintain multiple organizations to segregate different Grab entities, each operating in its own isolated network. This multi-cloud, multi-protocol, multi-organization setup presented unique challenges for our service mesh implementation.
The quest for a better solution
Like any good tech team, we didn’t just jump to conclusions. We embarked on a thorough evaluation of service mesh solutions, considering various options including Application Load Balancer (ALB), Istio, AWS Lattice, and Linkerd. Our evaluation process was comprehensive and focused on real-world needs, examining everything from stability under high load to the performance impact on service-to-service communication.
We needed a solution that could handle our distributed architecture while maintaining operational simplicity. The ideal service mesh would need to integrate seamlessly with our existing infrastructure landscape while offering the flexibility to scale with our growing needs. After careful consideration, Istio emerged as the clear winner, offering robust multi-cluster support with flexible deployment models and a comprehensive set of features for traffic management, security, and observability.
What really sealed the deal was Istio’s strong Kubernetes integration and native support, combined with active community backing. The rich ecosystem of tools and integrations meant we wouldn’t be building everything from scratch, while the flexible deployment options could accommodate our unique requirements.
Designing our Istio architecture
When it came to designing our Istio implementation, we took a slightly unconventional approach. Instead of following the traditional “one control plane per cluster” pattern, we designed a more resilient architecture that would better suit our needs. We implemented multiple control planes running on dedicated Kubernetes clusters for better isolation and scalability, with active-active pairs ensuring high availability.
Figure 1. External control planes and Kubernetes API servers – Endpoints discovery
Figure 2. Istio proxy to Istio control plane – xDS flow
Our architecture needed to support high-throughput service-to-service communication while enabling complex routing rules for A/B testing and canary deployments. We implemented custom resource definitions for service mesh configuration and integrated with our existing monitoring and alerting systems. The organization-based mesh boundaries we designed would support our multi-tenant architecture, while our solution for cross-cluster endpoint discovery would ensure reliable service communication across our distributed system.
This design wasn’t just about following best practices – it was about learning from our past experiences with etcd and Consul. We wanted a setup that could handle Grab’s scale while maintaining simplicity and reliability. The architecture needed to support everything from high-throughput service-to-service communication to complex routing rules for A/B testing and canary deployments, all while maintaining fine-grained security policies and comprehensive observability.
The migration journey begins
In Q4 2024, we kicked off our migration journey with a clear plan. While our initial strategy focused on gRPC traffic migration, real-world priorities led us down a different path. Our first major milestone was the GCP to AWS migration, a cross-cloud initiative that would test our service mesh capabilities in a complex, multi-cloud environment.
This cross-cloud migration was a significant undertaking, requiring careful coordination between teams and careful consideration of network policies, security requirements, and service dependencies. We had to ensure seamless communication between services running in different cloud providers while maintaining security and performance standards.
Alongside our ongoing cloud migration efforts, we launched parallel initiatives focused on gRPC and HTTP traffic migration with cross-mesh connectivity requirements. This phase introduced distinct challenges, as it involved migrating business-critical services while implementing gradual traffic shifting capabilities and quick rollback mechanisms to ensure zero-downtime migrations. We also maintained close monitoring of performance metrics throughout the process.
Additionally, we needed to ensure seamless compatibility between different service mesh implementations and navigate the complexities of cross-mesh communication. The insights and experience gained from our cloud migration phase have proven invaluable in informing our approach and execution strategy for this critical migration effort.
The journey hasn’t been without its challenges. We’ve had to balance migration speed with stability while coordinating across multiple teams and organizations. Handling both gRPC and HTTP traffic patterns required careful planning and execution. We’ve had to deal with legacy systems and technical debt while training and supporting teams through the transition. Maintaining service continuity during these transitions has been our top priority.
Lessons learned
This journey has taught us several valuable lessons. We’ve learned that sometimes the standard approach isn’t the best fit, and innovation often comes from questioning assumptions. We’ve discovered the importance of balancing innovation with stability, taking calculated risks while building capability for a quick mitigation.
Keeping the bigger picture in mind has been crucial, considering long-term implications and planning for scale and growth. We’ve learned to document challenges and solutions, sharing knowledge across teams to avoid repeating mistakes. Most importantly, we’ve learned to stay flexible and adapt to changing needs, being ready to pivot when necessary while keeping an eye on emerging technologies.
What’s next?
The service mesh landscape is constantly evolving, and we’re excited to be part of this journey. Our next steps include continuing our migration efforts with a focus on stability while exploring mesh features like advanced traffic management, and enhanced security policies.
We’re also working on enhancing our operational capabilities through automated testing and validation, improved monitoring and alerting, and better debugging tools. As we progress, we’re committed to sharing our experiences with the community through open source contributions, conference participation, and technical blogs.
Shape the future with us
We’re not just implementing a service mesh—we’re architecting the backbone of Grab’s microservices future. Every decision prioritizes reliability, scalability, and maintainability, ensuring we build something that will stand the test of time.
The journey continues, and we’re excited about what lies ahead. Follow our progress for real-world insights that might shape your own service mesh evolution.
Want to help us build the future? We have exciting opportunities waiting for you.
Credits to the Service Mesh team: Aashif Bari, Hilman Kurniawan, Hofid Mashudi, Jingshan Pang, Kaitong Guo, Mikko Turpeinen, Sok Ann Yap, Jesse Nguyen, and Xing Yii.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
DispatchGym is a research framework designed to facilitate Reinforcement Learning (RL) studies and applications for the dispatch system, which matches bookings with drivers. The primary goal is to empower data scientists with a tool that allows them to independently develop and test RL-related concepts for dispatching systems. It accelerates research by providing a suite of modules that include a reinforcement learning algorithm, a dispatching process simulation, and an interface connecting the two through the Gymnasium API.
To ensure efficient and cost-effective RL research without compromising on quality, DispatchGym aims to be both comprehensive and accessible. Anyone with basic RL knowledge and Python programming skills can use it to explore new ideas in RL and dispatch system logic.
This article walks you through the principles behind DispatchGym, how these principles effectively and efficiently empower impactful research, and how it can be applied to solve real world problems.
The challenge with RL
Although RL methods can be applied to a wide variety of problems that can be formulated as a Markov Decision Process (MDP), designing an effective RL-based solution is not a trivial task. The primary challenges stem from two key components: the reward function and the lever.
In RL, the reward function represents the objective we aim to maximize. At first glance, it might seem straightforward to plug in any metric, such as the company’s profit or the number of completed bookings per day. However, these metrics are not always sensitive to the lever that RL can manipulate, or the lever itself may not significantly influence the objective. For example, consider a setup where we aim to maximize the daily number of completed bookings by adjusting the maximum number of candidate drivers considered to each booking. Beyond a minimal threshold (e.g., one driver), further increasing this limit provides negligible benefits. As a result, RL struggles to determine whether setting this limit to 11 or 15 would result in higher rewards.
In summary, when a lever exerts weak influence on a reward function, the RL setup becomes ineffective. Therefore, we should strive to select a lever that strongly influences the reward function and define a reward function that is both sensitive to manipulations of that lever and aligned with our overall goal. Note that the reward function does not have to be identical to our ultimate objective; it merely needs to be highly correlated with it.
Figure 1. Illustration of weak lever influence on a reward function.
Empowering research with DispatchGym
The primary application of DispatchGym is to accelerate and broaden cost-effective research and impactful RL applications for Grab’s dispatching system. A system which is responsible for assigning a driver to each booking. To achieve this, DispatchGym must have the following characteristics:
Reliable
The simulation component should be accurate enough to capture essential behaviors strongly linked to the metrics of interest, without necessarily modeling everything else. While it’s beneficial if the simulation can do more than the specific use case (e.g., simulating both batching and allocation when only allocation is needed), it is not strictly required.
Cost-effective
Updating all of DispatchGym’s components should require minimal monetary and labor costs to enable rapid iteration. This includes keeping the simulation component aligned with real system behaviors, incorporating the latest technologies in the optimization component, and maintaining seamless integration between the simulation and optimization components.
Empowering
It should be as easy as possible for data scientists and engineers to modify any DispatchGym component and then run experiments. This flexibility is crucial because new research typically requires adjustments to both the simulation and optimization components. By granting users the freedom to adapt DispatchGym, the framework fosters continuous innovation.
Research-friendly simulated environment
The simulation component of DispatchGym, or the “simulated environment,” is designed with reliability, cost-effectiveness, and user empowerment in mind. It models the full dispatching process, from booking creation and driver dispatch to driver movement and booking completion. While this environment may not be perfectly accurate in absolute terms (there can be differences between real and simulated metric values), it emphasizes directional accuracy. This means that the metric trends (up or down) in the simulation closely match real-world behavior. This focus on directional accuracy is crucial because most research involves sim-to-sim comparisons, where shifts in metrics are the most important. Verifying directional accuracy is also simpler and more practical for evaluating simulation performance. For instance, we can test various supply-demand imbalance scenarios and check whether a supply-rich situation indeed fulfills more bookings, and vice versa.
Figure 2. Simulated processes.
The simulated environment’s cost-effectiveness and empowerment features come from a modular architecture and Python, a research-friendly programming language. The modular design offers a gentle learning curve, allowing users to easily navigate and make necessary changes in the codebase. Meanwhile, Python is selected to lower the entry barrier for adopting DispatchGym. To mitigate Python’s runtime overhead, DispatchGym leverages Numba to significantly speed up simulation execution.
DispatchGym in action
Data scientists use DispatchGym by modifying a local copy of the codebase to implement their ideas. They then upload the updated codebase to an internal infrastructure using a single CLI command, which spawns a Spark job to run the DispatchGym program. This setup grants complete flexibility over the simulation and optimization components without requiring users to manage the underlying infrastructure.
Figure 3. Data scientist interactions with DispatchGym.
Applying RL approach for dispatch
Amongst its many uses, DispatchGym was applied in building an effective contextual bandit strategy for the auto-adaptive tuning of dispatch-related hyperparameters. Its flexibility allowed us to experiment with various contextual bandit model variants, including linear bandits, neural-linear bandits, and Gaussian-process bandits, as well as multiple action sampling strategies, such as epsilon-greedy, Thompson sampling, SquareCB, and FastCB. These capabilities accelerated our progress in determining the best combination of levers, reward functions, and contextual bandits for improved fulfilment efficiency and reliability.
Conclusion
DispatchGym provides us a framework that equips data scientists with everything they need to develop and test RL solutions for dispatch systems. By integrating an RL optimization approach and a realistic dispatch simulation using a Gymnasium API, it enables rapid exploration and iteration of RL applications with just basic RL knowledge and Python programming language.
A major hurdle in applying RL to dispatch problems modeled as MDP is ensuring that the reward function aligns with ultimate business goals and is sensitive to the lever under control. If the lever (e.g., tweaking driver count) does not meaningfully influence the reward, the RL approach falters. DispatchGym addresses this by making it easy for data scientists to determine the most effective combinations of levers, reward functions, and RL approaches, ultimately driving positive business impact.
DispatchGym’s architecture focuses on reliability, cost-effectiveness, and user empowerment. Its simulation is designed to capture critical metrics and reflect real-world trends (directional accuracy), while its Python-based modular design enhanced by Numba enables easy prototyping. Researchers can adjust the environment locally before deploying changes seamlessly via a command-line interface, avoiding infrastructure overhead. These design decisions and capabilities empower data scientists to refine contextual bandit approaches for optimizing dispatch hyperparameters and explore innovative RL applications in the dispatch process.
We would like to thank Chongyu Zhou, Guowei Wong, and Roman Kotelnikov for their collaboration in developing the RL-based optimizer.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
The Integrity Data Platform (IDP) team decided to rewrite one of our heavy Queries Per Second (QPS) Golang microservices in Rust. It resulted in 70% infrastructure savings at a similar performance, but was not without its pitfalls. This article will elaborate on:
How we picked what to rewrite in Rust.
Approach taken to tackle the rewrite.
The pitfalls and speed bumps along the way.
Was it worthwhile?
Introduction
Grab is predominantly based on a microservice architecture, with the vast majority of microservices being hosted in a monorepo and written in Golang. It has served the company well so far, as the “simplicity” of Golang allows developers to ramp up and iterate quickly.
However, Rust has seen some gradual adoption across the company. Starting with a few minor CLIs, which then progressed to notable success with a Rust-based reverse proxy in Catwalk for model serving. Additionally, a growing community of Rust enthusiasts within the organisation has expressed interest in advocating for and expanding the adoption of Rust more proactively.
After achieving success with several projects on the ML platform and addressing concerns about Rust’s ability to handle traffic at scale, the next logical step was to assess the Return on Investment (ROI) of rewriting a Golang microservice in Rust.
Background
Rust has the reputation of being highly efficient yet poses a steep learning curve. Rust is often touted to perform close to C, doing away with garbage collection while remaining memory safe through strict compile checks and the borrow checker. It is loved by developers for having rich features like being multi-paradigm (supporting both functional and OOP style), having a rich type system, and doing away with nil pointers and errors.
However, regardless of how well regarded a certain language is in the industry, rewrites of any system should always be considered very carefully. When it comes to “legacy software”, there is a prevalent assumption that rewriting legacy software is a solution to eliminate technical debt and phase out legacy systems. The reality is often more nuanced.
Legacy code occurs when the developers who originally wrote the code are no longer working on the project. There are often business logic and edge-cases baked into complex legacy codebases of which the context has been lost over time. In practice, rewrites frequently take longer than anticipated and tend to reintroduce bugs and edge cases that must be identified and resolved all over again.
Rewriting vs refactoring has been written at length across the internet, you can read more about it here.
The trade-offs of rewriting need to be properly weighed and balanced. It must take into consideration:
How much engineering bandwidth goes into the rewrite?
What is the complexity of the rewrite?
What tangible benefits are brought about by the rewrite?
Rewriting a system solely for the purpose of “rewriting it in Rust” is not a strong enough business justification.
A legitimate concern was the steep learning curve of Rust, coupled with the risk of having only one team member proficient in the language, which would make its adoption unsustainable.
Therefore, we established a set of guidelines to follow when identifying a suitable system for a potential rewrite:
The system must be “simple” enough in functionality. For example, it has one or two main functionalities that can be rewritten in a reasonable amount of time and have its complexity constrained.
The system targeted should have large enough traffic such that cost savings brought about by adopting Rust is something tangible when balanced against the effort.
The members of the team must be comfortable and willing to pick up the language and achieve a certain level of familiarity to make maintaining the service sustainable.
Finding the right service
The ideal service should have a sufficiently large infrastructure footprint to justify the potential cost savings, while also being straightforward in functionality to minimise time spent on handling edge cases and complex business logic.
Looking across the stack of microservices in Integrity, Counter Service stands out. As its name implies, Counter Service is a service that “counts” and serves the counters for ML models and fraud rules. The original service has two primary functionalities:
Consuming from streams, counting events and writing to Scylla.
Exposing Google Remote Procedure Call (GRPC) endpoints to query from Scylla (and Redis) and return counts of events based on query keys. For example, BatchRead. BatchRead’s functionality of Counter Service serves up to tens of thousands of QPS at peak and is fairly constrained in functionality. Hence, it fulfilled our target criteria of being “simple” in functionality yet serving a large enough amount of traffic that justifies the ROI of a rewrite.
Figure 1: BatchRead flow of Counter Service, reading data from Scylla, DynamoDB, Redis, MySQL and serving the counters through GRPC.
Rewrite approach
There are a few ways to approach a rewrite in another language. One popular way is to convert your code line by line. If the languages are close enough, it might even be possible to programmatically convert your code like C2Rust.
We decided not to use such an approach for our rewrite. The major reason is that idiomatic Golang was not necessarily idiomatic Rust. We wanted to approach this rewrite with a fresh perspective and treat this as a true rewrite.
We treated the application like a black box, with the interfaces well defined, like GRPC endpoints and contracts. Similar to a function, you could call the API and get a deterministic result, and we had the data that was stored in Scylla.
Based on how we understood the application to work based on its specs and contract, we chose to rewrite the application logic from scratch to meet the API contract and to get as close as identical outputs from the new black box.
OSS library support
We started out by mapping out the key external dependencies and checking how well they were supported in the Rust ecosystem and in open source.
All the functionality we need is available through libraries in the Rust ecosystem. However, we found that some libraries are not particularly “popular,” as indicated by their relatively low number of GitHub stars.
The practical concern with using less “popular” libraries is the risk of limited community support or potential abandonment over time. That said, if an “unpopular” library is officially maintained by the associated open-source project—for instance, the Scylla driver has only about 500 stars but is officially provided by the Scylla project—we would need to ensure confidence that it will continue to receive active support.
Out of the list of libraries above, the “unpopular” and unofficial libraries can be narrowed down to two libraries:
Datadog – Cadence
Redis – Fred
For Datadog, there is no “official” Datadog Rust client. Yet, we picked Cadence as the API looked intuitive and the features we needed were already supported.
In regards to Redis, after testing it, we discovered that the support was not up to par with our requirements. We then opted for a newer and less popular library, fred.rs that seemed to be actively being developed by the community.
Company specific internal libraries
With the vast majority of microservices being written in Golang, most internal libraries are also written in Golang. Opting to rewrite a service in Rust means we are not able to use these internal libraries.
Examples include:
An internal configuration library that utilises Go Templates to template configurations for different environments (staging and production).
The internal configuration library has its own wrappers and injectors to pull and render secrets.
To overcome this gap and re-use Go Templates and configuration language, we decided to write a simple wrapper and parser using the nom parser combinator to parse the templates and render the config.
Nom poses a steep learning curve. But once familiarised, it is flexible and performant enough to build an equivalent to the internal library. Parser combinators are an interesting subset of tooling that allows you to create some fairly elegant parsers.
Road bumps
The borrow checker
One of the most striking paradigm shifts for developers transitioning to Rust is adapting to the strict rules of the borrow checker, which enforces that variables cannot be reused multiple times unless explicitly cloned or borrowed.
Interestingly, the borrow checker was not the biggest hurdle for new developers. The key is to avoid introducing lifetimes too early in the development process, as this can lead to premature code optimisation.
In many cases, adding a few clones (and occasionally Arcs) can help new developers get up to speed and iterate more quickly during development. The resulting code is usually “fast” enough for initial purposes. After that, the code can be revisited to eliminate unnecessary clones for improved performance. An efficient approach to this can be taken by using Flamegraph to profile your code and identify memory allocation bottlenecks.
Async gotchas
When rewriting Golang logic in Rust, there are fundamental differences in how they treat concurrency and parallelism.
One of Golang’s most remarkable strengths is its ability to deliver high-performance concurrency while preserving simplicity.
There are two fundamental approaches to concurrency in programming languages, namely:
Preemptive scheduling (stackful coroutines).
Cooperative scheduling (stackless coroutines).
Preemptive vs cooperative scheduling is an in-depth topic with the gist of it being, Golang uses preemptive scheduling and each “Goroutine” has a stack that needs a runtime. The Golang scheduler has the power to “preempt” and “freeze” functions and switch to another stack like stackful coroutine. This is a gross oversimplification of the nuances. For more details, this is a good introduction to the topic.
Rust opts for cooperative scheduling whereby it has no runtime and each coroutine does not maintain a stack. Hence, it has no ability to “freeze” a function and swap context. This allows Rust to be more efficient in terms of memory and resources, as it maintains a state machine. However, the consequence is that this moves the complexity up the stack to the programming language itself. Similar to Javascript, functions are “coloured”, and the developer has to explicitly annotate their functions to be async or sync. Await points need to be explicitly called and control needs to be “yielded” (i.e. cooperative and stackless) so the Rust program knows when it is allowed to stop and swap between coroutines. To read more on this, refer to this and this article for the history of async Rust.
Needing to annotate a function is a classic complaint that is addressed in the article “What Colour is Your Function” that highlights developers’ responsibility to explicitly colour their function and consciously think about blocking vs non-blocking code.
Contrast this with Golang, where you simply need to add the go keyword without thinking about which code might block the execution and use channels to communicate across Goroutines. Golang allows the developer to achieve high performance without much cognitive overhead.
This is especially important for developers new to Rust. As the lack of experience in async and blocking code can be somewhat of a footgun. In the initial rewrite of Rust, we made an amateur mistake of using a synchronous Redis function to call the Redis cache. It resulted in the application performing poorly until we corrected it with the non-blocking asynchronous version using the Fred redis library.
Impact
Following the eventful process of rewriting the service from the ground up in Rust, the outcomes proved to be quite intriguing.
Shadowing traffic to both services as seen in Figure 2, the P99 latency is similar (or perhaps even slightly worse) in the Rust service compared to the original Golang one.
Figure 2: P99 latency comparison between the Golang service (purple) and Rust service (blue).
Normalising the QPS and resource consumption, we see from Table 2 that Rust consumes ~20% of the resources of the original Golang application, resulting in 5x savings in terms of resource consumption.
Table 2: Comparison of resource consumption between Rust and Golang service.
Service
Indicative QPS
Resources
Original Golang Service
1,000
20 Cores
New Rust Service
1,000
4.5 Cores
Learnings and conclusion
The outcomes and insights from this rewrite have been eye-opening, debunking certain myths while also validating others.
Myth 1: Rust is blazingly fast! Faster than Golang!
Verdict: Disproved.
Golang is “fast enough” for most use cases. It’s a mature language built with concurrency at its core, and it performs exceptionally well in its intended domain. While Rust can outperform Golang due to its higher performance ceiling and finer-grained control, rewriting a Golang service in Rust solely for performance improvements is unlikely to yield significant benefits.
Myth 2: Rust is more efficient than Golang
Verdict: True.
Rewriting a Golang service in Rust will probably give you 50% savings in compute. Rust does fulfill its promise of being memory safe without garbage collection, allowing it to be one of the more efficient languages out there. This is in line with other discoveries in the market.
Myth 3: The learning curve of Rust is too high
Verdict: It depends.
Pure synchronous Rust is fine. As long as you don’t overcomplicate the code and only clone what is needed, it is mostly true. The language is easy enough to pick up for most experienced developers. Even with cloning sprinkled in, the code is usually “fast enough”. The compiler is a good teacher, the compiler error messages are amazing, and if your code compiles, it probably works. Also, the Clippy linter is amazing.
However, introducing async can be challenging. Async is something quite different from what you would encounter in other languages like Go. Improper use of blocking code in async code can result in nuanced bugs that can catch inexperienced Rust developers off-guard.
Evaluating the worth of the rewrite
Yes, the effort was worth it for this service. The trade-off between development effort spent and the cost savings were justified.
As a side effect, the service is 80% cheaper and probably more bug free, as Rust eliminates a class of common Golang errors like Null pointers and concurrent map writes by virtue of the design of the language. If your code compiles, you usually have the confidence that it will work as you expect due to the language being more explicit.
Would we encourage choosing Rust over Golang for new microservices? Absolutely, as the resulting service is likely to be at least 50% more efficient than its Go counterpart. However, this decision presents an important and exciting opportunity for management and leaders to invest in empowering their engineers by equipping them with the skills to master Rust’s unique concepts, such as Async and Lifetimes. While the initial development pace might be slower as the team builds proficiency, this investment can unlock long-term benefits. Once the workforce is skilled in Rust, development speed should align with expectations, and the resulting systems are likely to be more stable and secure, thanks to Rust’s inherent safety features.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
In the fast-paced world of data analytics, real-time processing has become a necessity. Modern businesses require insights not just quickly, but in real-time to make informed decisions and stay ahead of the competition. Apache Flink has emerged as a powerful tool in this domain, offering state-of-the-art stream processing capabilities. In this blog, we introduce our FlinkSQL interactive solution in accompanying productionising automation, and enhancing our users’ stream processing development journey.
Preface
Last year, we introduced Zeppelin notebooks for Flink, as detailed in our previous post Rethinking Stream Processing: Data Exploration in an effort to enhance data exploration for downstream data users. However, as our use cases evolved over time, we quickly hit a few technical roadblocks.
Flink version maintenance
Zeppelin notebook source code is maintained by a community separate from Flink’s community. As of writing, the latest Flink version supported is 1.17, whilst the latest Flink is already on version 1.20. This discrepancy in version support hinders our Flink upgrading efforts.
Cluster start up time
Our design to spin up a Zeppelin cluster per user on demand invokes a cold start delay, taking roughly around 5 minutes for the notebook to be ready. This delay is not suitable for use cases that require quick insights from production data. We quickly noticed that the user uptake of this solution was not as high as we expected.
Integration challenges
Whilst Zeppelin notebooks were useful for serving individual developers, we experienced difficulty integrating it with other internal platforms. We designed Zeppelin to empower solo data explorers, but other internal platforms like dashboards or automated pipelines needed a way to aggregate data from Kafka and Zeppelin just couldn’t keep up. The notebook setup was too isolated, requiring a workaround to share insights or plug into existing tools. For instance, if a team wanted to pull aggregated real-time metrics into a monitoring system, they had to export data manually, which is far from seamless access that we aimed for.
Introducing FlinkSQL interactive
With those considerations in mind, we decided to swap out our Zeppelin cluster with a shared FlinkSQL gateway cluster. We simplified our solution by removing some features our notebooks offered, focusing only on features that promote data democratisation.
Figure 1: Shared FlinkSQL gateway architecture
We split our solution into 3 layers:
Compute layer
Integration layer
Query layer
Users first interact with our platform portal to submit queries for data from Kafka online store using SQL (1). Upon submission, our backend orchestrator then creates a session for the user (2) and submits the SQL query to our FlinkSQL gateway using their inbuilt REST API (3). The FlinkSQL gateway then packages the SQL query into a Flink job to be submitted to our Flink session cluster (4) before collating its results. The subsequent results would be polled from the query layer to be displayed back to the user.
Compute layer
With FlinkSQL gateway acting as the main compute engine for ad-hoc queries, it is now more straightforward to perform Flink version upgrades along with our solution, since the FlinkSQL gateway is packaged along with the main Flink distribution. We do not need to maintain Flink shims for each version as adapters between the Flink compute cluster and Zeppelin notebook cluster.
Another advantage of using the shared FlinkSQL gateway was the reduced cold start time for each ad-hoc queries. Since all users share the same FlinkSQL cluster instead of having their own Zeppelin cluster, there was no need to wait for cluster startup during initialisation of their sessions. This brought the lead time to the first results displayed down from 5 minutes to 1 minute. There was still lead time involved as the tool provisions task managers on an ad-hoc basis to balance availability of such developer tools and the associated cost.
Integration layer
The Integration layer serves as the glue between the user-facing query layer and the underlying compute layer, ensuring seamless communication and security across our ecosystem. With the shift to a shared FlinkSQL gateway, we recognised the need for an intermediary that could handle authentication, authorisation, orchestration, and integration with internal platforms – all while abstracting the complexities of Flink’s native REST API.
Figure 2: FlinkSQL gateway
The FlinkSQL gateway’s built-in REST API gets the job done for basic query submission, but it falls short in areas like session management, requiring multiple POST requests just to fetch results. To address this, we extended a custom control plane with its own set of REST APIs, layered on top of the gateway.
We then extend these sessions and integrate them to our inhouse authentication and authorisation platform. For each query made, the control plane authenticates the user, spins up lightweight sessions and manages the communication between the caller and the Flink Session Cluster. If you are interested, check out our previous blog post, An elegant platform, for more details on the above mentioned streaming platform and its control plane.
The integration layer also caters to B2B needs via our Headless APIs. By exposing the endpoints, developers are able to integrate real-time processing into their own tools. To run a query, programs can simply make a POST request with the SQL query and an operation ID would be returned. This operation ID could then be used in subsequent GET requests to fetch the paginated results of the unbounded query. This setup is ideal for internal platforms that need to query Kafka data programmatically. By abstracting these complexities, it ensures that users, whether individual analysts or internal platforms—can tap into Kafka data without wrestling with Flink’s raw interfaces.
Query layer
We then proceed to pair our APIs developed with an Interactive UI to build a Query layer that serves both human workflows. This is where users meet our platform.
Figure 3: Flink query layer’s user flow
Through our platform portal, users land in a clean SQL editor. We used a Hive Metastore (HMS) catalog that translates Kafka topics into tables. Users don’t need to decode stream internals; they can jump straight into it by simply selecting a table to query on. Once a query is submitted, it is then handled by the integration layer which routes it through the control plane to the gateway. Results are then streamed back, appearing in the UI within one minute, a significant improvement from the five minute Zeppelin cold starts.
This all crystalises into the user flow demonstrated in Figure 3, where we can easily retrieve Titanic data from a Kafka stream with a short command:
SELECT COUNT(*) FROM titanicstream WHERE kafkaEventTime > NOW() - INTERVAL '1' HOUR.
This setup enables a few use cases for our teams, such as:
Fraud analysts using the real-time data to debug and spot patterns in fraudulent transactions.
Data scientists querying live signals to validate their prediction models.
Engineers validating the messages sent from their system to confirm they are properly structured and accurately delivered.
Productionising FlinkSQL
With data being democratised, we see more users building use cases around our online data store and utilising the above tools to build new stream processing pipelines expressed as SQL queries. To simplify the last step of the software development lifecycle of deployment, we have also developed a tool to create a configuration based stream processing pipeline, with the business logic expressed as a SQL statement.
Figure 4: Portal for FlinkSQL pipeline creation
We host connectors for users to connect to other platforms within Grab, such as Kafka and our internal feature stores. Users could simply use them off-the-shelf and configure according to their needs before deploying their stream processing pipeline.
Users would then proceed to submit their streaming logic as a SQL statement. In the example illustrated in the diagram, the logic expressed is a simple filter on a Kafka stream for sinking the filtered events into a separate Kafka stream.
Users have the ability to then define the parallelism and associated resources they want to run their Flink jobs with. Upon submission, the associated resources would be provisioned and the Flink pipeline would be automatically deployed. Behind the scenes, we manage the application JAR file that is being used to run the job that dynamically parses these configurations and translates them into a proper Flink job graph to be submitted to the Flink cluster.
Within 10 minutes, users would have completed deploying their stream processing pipeline to production.
Conclusion
With our full suite of solutions for low code development via FlinkSQL, from exploration and design, to development and then deployment, we have simplified the journey for developing business use cases off online streaming stores. By offering both a user-friendly interface for low-code users and a robust API for developers, these tools empower businesses to harness the full potential of real-time data processing. Whether you are a data analyst looking for quick insights or a developer integrating real-time analytics into your applications, our tools are able to lower the barrier of entry to utilising real-time data.
After we released these solutions, we quickly saw an uptick in pipelines created as well as the number of interactive queries fired. This result was encouraging and we hope that this would gradually bring upon a paradigm shift, enabling Grab to make data-driven operational decisions on real-time signals, empowering us with the ability to react to ever-changing market conditions in the most efficient manner.
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
In my spare time I enjoy building Gundam models, which are model kits to build iconic mechas from the Gundam universe. You might be wondering what this has to do with software engineering. Product engineers can be seen as the engineers who take these kits and build the Gundam itself. They are able to utilize all pieces and build a working product that is fun to collect or even play with!
Platform engineers, on the other hand, supply the tools needed to build these kits (like clippers and files) and maybe even build a cool display so everyone can see the final product. They ensure that whoever is constructing it has all the necessary tools, even if they don’t physically build the Gundam themselves.
About a year ago, my team at GitHub moved to the infrastructure organization, inheriting new roles and Areas of Responsibility (AoRs). Previously, the team had tackled external customer problems, such as building the new deployment views across environments. This involved interacting with users who depend on GitHub to address challenges within their respective industries. Our new customers as a platform engineering team are internal, which makes our responsibilities different from the product-focused engineering work we were doing before.
Going back to my Gundam example, rather than constructing kits, we’re now responsible for building the components of the kits. Adapting to this change meant I had to rethink my approach to code testing and problem solving.
Whether you’re working on product engineering or on the platform side, here are a few best practices to tackle platform problems.
Understanding your domain
One of the most critical steps before tackling problems is understanding the domain. A “domain” is the business and technical subject area in which a team and platform organization operate. This requires gaining an understanding of technical terms and how these systems interact to provide fast and reliable solutions. Here’s how to get up to speed:
Talk to your neighbors: Arrange a handover meeting with a team that has more knowledge and experience with the subject matter. This meeting provides an opportunity to ask questions about terminology and gain a deeper understanding of the problems the team will be addressing.
Investigate old issues: If there is a backlog of issues that are either stale or still persistent, they may give you a better understanding of the system’s current limitations and potential areas for improvement.
Read the docs: Documentation is a goldmine of knowledge that can help you understand how the system works.
Bridging concepts to platform-specific skills
While the preceding advice offers general guidance applicable to both product and platform teams, platform teams — serving as the foundational layer — necessitate a more in-depth understanding.
Networks: Understanding network fundamentals is crucial for all engineers, even those not directly involved in network operations. This includes concepts like TCP, UDP, and L4 load balancing, as well as debugging tools such as dig. A solid grasp of these areas is essential to comprehend how network traffic impacts your platform.
Operating systems and hardware: Selecting appropriate virtual machines (VMs) or physical hardware is vital for both scalability and cost management. Making well-informed choices for particular applications requires a strong grasp of both. This is closely linked to choosing the right operating system for your machines, which is important to avoid systems with vulnerabilities or those nearing end of life.
Infrastructure as Code (IaC): Automation tools like Terraform, Ansible, and Consul are becoming increasingly essential. Proficiency in these tools is becoming a necessity as they significantly decrease human error during infrastructure provisioning and modifications.
Distributed systems: Dealing with platform issues, particularly in distributed systems, necessitates a deep understanding that failures are inevitable. Consequently, employing proactive solutions like failover and recovery mechanisms is crucial for preserving system reliability and preventing adverse user experiences. The optimal approach for this depends entirely on the specific problem and the desired system behavior.
Knowledge sharing
By sharing lessons and ideas, engineers can introduce new perspectives that lead to breakthroughs and innovations. Taking the time to understand why a project or solution did or didn’t work and sharing those findings provides new perspectives that we can use going forward.
Here are three reasons why knowledge sharing is so important:
Teamwork makes the dream work: Collaboration often results in quicker problem resolution and fosters new solution innovation, as engineers have the opportunity to learn from each other and expand upon existing ideas.
Prevent lost knowledge: If we don’t share our lessons learned, we prevent the information from being disseminated across the team or organization. This becomes a problem if an engineer leaves the company or is simply unavailable.
Improve our customer success: As engineers, our solutions should effectively serve our customers. By sharing our knowledge and lessons learned, we can help the team build reliable, scalable, and secure platforms, which will enable us to create better products that meet customer needs and expectations!
But big differences start to appear between product engineering and infrastructure engineering when it comes to the impact radius and the testing process.
Impact radius
With platforms being the fundamental building blocks of a system, any change (small or large) can affect a wide range of products. Our team is responsible for DNS, a foundational service that impacts numerous products. Even a minor alteration to this service can have extensive repercussions, potentially disrupting access to content across our site and affecting products ranging from GitHub Pages to GitHub Copilot.
Understand the radius: Or understand the downstream dependencies. Direct communication with teams that depend on our service provides valuable insights into how proposed changes may affect other services.
Postmortems: By looking at past incidents related to our platform and asking “What is the impact of this incident?”, we can form more context around what change or failure was introduced, how our platform played a role in it, and how it was fixed.
Monitoring and telemetry: Condense important monitoring and logging into a small and quickly digestible medium to give you the general health of the system. This could be a Single Availability Metric (SAM), for example. The ability to quickly glance at a single dashboard allows engineers to rapidly pinpoint the source of an issue and streamlines the debugging and incident mitigation process, as compared to searching through and interpreting detailed monitors or log messages.
Testing changes
Testing changes in a distributed environment can be challenging, especially for services like DNS. A crucial step in solving this issue is utilizing a test site as a “real” machine where you can implement and assess all your changes.
Infrastructure as Code (IaC): When using tools like Terraform or Ansible, it’s crucial to test fundamental operations like provisioning and deprovisioning machines. There are circumstances where a machine will need to be re-provisioned. In these cases, we want to ensure the machine is not accidentally deleted and that we retain the ability to create a new one if needed.
End-to-End (E2E): Begin directing some network traffic to these servers. Then the team can observe host behavior by directly interacting with it, or we can evaluate functionality by diverting a small portion of traffic.
Self-healing: We want to test the platform’s ability to recover from unexpected loads and identify bottlenecks before they impact our users. Early identification of bottlenecks or bugs is crucial for maintaining the health of our platform.
Ideally changes will be implemented on a host-by-host basis once testing is complete. This approach allows for individual machine rollback and prevents changes from being applied to unaffected hosts.
What to remember
Platform engineering can be difficult. The systems GitHub operates with are complex and there are a lot of services and moving parts. However, there’s nothing like seeing everything come together. All the hard work our engineering teams do behind the scenes really pays off when the platform is running smoothly and teams are able to ship faster and more reliably — which allows GitHub to be the home to all developers.
Grab, Southeast Asia’s leading superapp, has created many internal applications to support its diverse range of internal and external business needs. Authentication1 and authorisation2 serve as fundamental components of application development, as robust identity and access management are essential for all systems.
We recognised the need for a centralised internal system to manage access, authentication, and authorisation. This system would streamline access management, ensure compliance with audit requirements, enhance developer velocity, and simplify authentication and authorisation processes for both developers and business operations.
Grab created Concedo to fulfill this requirement by providing a mechanism for services to configure their access control based on their specific role to permission matrix (R2PM)3. This allows for quick and easy integration with Concedo, enabling developers to expedite the shipping of their systems without investing excessive time in building the authentication and authorisation module.
The authentication mechanism, based on Google’s OAuth2.04, includes custom features that enhance identity for service integration. However, this customisation isn’t standard, creating integration challenges with external platforms like Databricks and Datadog. These platforms then use their own authentication and authorisation, resulting in a fragmented and undesirable sign-on experience for users.
Figure 1. Undesired user sign-on experience due to fragmented authentication approaches.
The inconsistency in user experience also resulted in complications. The lack of standardisation led to difficulties in establishing authentication and authorisation for individual applications. Additionally, it created substantial administrative overhead due to the necessity of managing multiple identities. The absence of standardisation also hindered transparency in access control across all applications.
This led us to inquire how a standardised protocol could be established to function seamlessly across all applications, regardless of whether they were developed internally or sourced from external platforms.
Figure 2. Desired state, having something in between the different identity providers (IdP).
Choosing among industry standards
We wanted to build a platform to serve both authentication and authorisation, providing a seamless integration and user sign-on experience. We then asked ourselves, “What are the current industry standards we can leverage on?”.
Security Assertion Markup Language (SAML): An authentication protocol which leverages heavily on session cookies to manage each authentication session.
Open Authorisation (OAuth): An authorisation protocol which focuses on granting access for particular details rather than providing user identity information.
OpenID Connect (OIDC)5: An authentication protocol built on OAuth 2.0, enabling single sign-on (SSO). OIDC unifies and standardises user authentication, making it a solution for organisations with numerous applications.
OIDC enhances user experience by redirecting them to an identity provider (IdP) like Google or Microsoft for authentication when accessing an application. Upon successful verification, the IdP sends a secure token with the user’s identity information back to the application, granting access without the need for additional credentials.
With OIDC, authentication and authorisation are fully implemented, enabling seamless integration across platforms, including mobile, API, and browser-based applications, while also providing SSO functionality.
Figure 3. Desired state with the protocol decided.
OIDC seemed like an ideal solution, but it came with potential drawbacks:
OIDC relies on trusting a third-party authentication service. Any disruption to this service could result in downtime.
Compromised credentials could affect access to multiple services.
In the following section, we will explore our strategies in mitigating these challenges effectively.
Implementing the chosen standard
With OIDC chosen as the standard, the focus shifted to implementation.
We have always been a supporter of open source projects. Rather than building a platform from the ground up, we leveraged existing solutions while seeking opportunities to contribute back to the open source community.
The team explored Cloud Native Computing Foundation (CNCF) projects and discovered Dex – A federated OpenID connect provider that aims to allow integration of any IdP into an application using OIDC. Dex was selected as our open-source platform of choice due to its alignment with our high-level objectives.
Figure 4. Desired state with Dex as the platform foundation.
How Dex works
Figure 5. High level architecture of Dex. [Source](https://dexidp.io/docs/)
When a user or machine tries to access a protected application or service, they are redirected to Dex for authentication. Dex acts as a middleman (identity aggregator) between the user and various IdPs to establish an authenticated session.
Figure 6. Simplified sequence diagram of how authentication works for Dex.
Dex’s key features include enabling SSO experiences, allowing users to access multiple applications after authenticating through a single provider. Dex also supports multiple IdP use cases and provides standardised OIDC authentication tokens.
Dex implementation separated application authentication concerns, established a single source of truth for identity, enabled new IdP additions, ensured adherence to security best practices, and provided scalability for deployments of all sizes.
How Dex is streamlining authentication and authorisation
Token delegation
When services communicate with each other, one service often assigns an identity to ensure that authorisation can be carried out on a specific service. For example, in figure 7, a service account or robot account is typically used as an identity so that service B can identify the caller.
Figure 7. Service identification through service account.
Although service accounts are the recommended approach for enabling Service B to identify the caller, they come with challenges that must be addressed:
Service account compromise: Service accounts often have high-level privileges and typically broad access to Service B. If compromised, they pose a significant security risk, making careful management essential.
Access control issue: The other approach creates unnecessary complexity by requiring Service A to handle user-level permissions for Service B. This violates the principle of separation of concerns.
To address this issue, Dex introduced a token exchange feature.
Figure 8. Token exchange example with trusted peers established.
The token exchange process involves two main components; token minting and trust relationship.
Token minting
The user (Alice) logs into Service A.
Service A, acting as a trusted peer, is authorised to mint tokens.
Service A generates a token valid for both Service A and Service B. This is reflected in the token’s “aud” (audience) field: “aud”: “serviceA serviceB”
Trust relationship
Service B must be configured to trust Service A as a peer.
Service B accepts tokens minted by Service A.
This approach differs from the service account-based scenario by using a trust-based peer relationship. Service A is authorised to mint tokens for Service B providing a more sophisticated but preferred method. The token is properly scoped for both services, ensuring a clear audit trail of token issuance, while reducing token manipulation risks.
Kill switch
As highlighted earlier,
OIDC relies on trusting a third-party authentication service. Any disruption to this service could result in downtime.
Dex’s ability to support multiple IdPs enables traffic to be shifted to a different IdP if one, such as Google, experiences an outage. This “kill switch” mechanism ensures that integrated services are not disrupted and do not require any changes to mitigate the issue. It is only triggered during specific IdP outages.
Figure 9. Trigger kill switch without having other services changing from their end.
Looking forward
Following the successful implementation of Dex as the unified authentication provider, the next phase in enhancing our identity and access management infrastructure is to leverage this robust identity foundation to establish a unified and simplified authorisation model. This initiative is driven by the recognition that the current authorisation landscape remains fragmented and complex, leading to potential inefficiencies and security vulnerabilities.
By centralising authorisation and aligning it with the unified identity provided by Dex, we can streamline access control, improve user experience, and strengthen security across our applications and services. This will involve consolidating authorisation policies, standardising access control mechanisms, and simplifying the management of user permissions.
Shoutout to the awesome Concedo team for driving Dex integration and to our leadership for steering the way toward a simpler, unified authentication and authorisation journey!
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
Definition of terms
Authentication: Who you are. Making sure you are who you say you are by verifying your identity. ↩
Authorisation: What you can do. Defining the resources or actions you are allowed to access or perform after your identity has been verified. ↩
Role-to-Permission Matrix (R2PM): A structured framework used to map roles within an organisation to the permissions or access rights each role has in a system, application, or process. This matrix serves as a critical component in access control and identity management, ensuring that users have appropriate access based on their roles while minimising the risk of unauthorised access. ↩
Open Authorisation (OAuth 2.0): Protocol for authorisation. For example, Google Login on third-party portals allows your identity to remain with Google, but third-party portals can obtain limited access to specific data such as your profile photo. ↩
OpenID Connect (OIDC): Identity protocol built on top of OAuth 2.0. On top of authorisation provided by OAuth 2.0, it verifies and provides a trusted identity. ↩
In March 2023, I embarked on a mission to explore the potential of Large Language Models (LLMs) within Grab. What started off as an attempt to solve a specific problem—reducing the burden on our ML Platform team’s support channels, ended up becoming something much bigger. The creation of GrabGPT, an internal ChatGPT-like tool that has transformed how folks in Grab interact with AI. This is the story of how a failed experiment led to one of Grab’s most impactful internal tools.
The problem: Overwhelmed support channels
As part of Grab’s machine learning platform team, we were drowning in user inquiries. Slack channels were flooded with questions and our on-call engineers were spending more time answering repetitive queries than building innovative solutions. This led me to ponder on this question, “could we use LLMs to build a chatbot that understands our platform’s documentation and answers these questions automatically?”
The first attempt: A chatbot for platform support
I started by exploring open-source frameworks to build a chatbot. I stumbled upon chatbot-ui, a simple yet powerful tool that could be wired up with LLMs. My idea was to feed the chatbot our platform’s Q\&A documentation (over 20,000 words) and let it handle user queries.
But there was a catch: GPT-3.5-turbo could only handle 8,000 tokens (~2,000 words). I spent days summarising the documentation, reducing it to less than 800 words. While the chatbot worked for a handful of frequently asked questions, it was clear that this approach wasn’t scalable. I tried with embedding search and it didn’t work that well too, so I decided to give up on this idea.
The pivot: Why not build Grab’s own ChatGPT?
As I stepped back, a new thought struck me: Grab doesn’t have its own ChatGPT-like tool yet. I had the frameworks, the LLM knowledge, and most importantly—access to Grab’s model-serving platform, catwalk. Why not build an internal tool that any Grabber could use?
Over a weekend, I extended the existing frameworks, added Google login for authentication, and deployed the tool internally. I called it Grab’s ChatGPT. Little did I know, this would become one of the most widely used tools in the company.
The tool quickly became a staple for Grabbers, especially in regions where ChatGPT was inaccessible (e.g., China). The name evolved too—our PM suggested GrabGPT, and it stuck.
The Success: GrabGPT takes off
The response was overwhelming:
Day 1: 300 users registered.
Day 2: 600 new users.
Week 1: 900 new users
Month 3: Over 3000 users, with 600 daily active users
Today: Almost all Grabbers are using GrabGPT.
Figure 1: Number of GrabGPT users in one month
Why GrabGPT works: More than just technology
The success of GrabGPT isn’t just about the tech,it’s about timing, security, and accessibility. Here’s why it resonated so deeply within Grab:
Data security: GrabGPT operates on a private route, ensuring that sensitive company data never leaves our infrastructure.
Global accessibility: Unlike ChatGPT, which is banned in some regions, GrabGPT is accessible to all Grabbers, regardless of location.
Model agnosticism: GrabGPT isn’t tied to a single LLM provider. It supports models from OpenAI, Claude, Gemini, and more.
Auditability: Every interaction on GrabGPT is auditable, making it a favorite of our data security and governance teams.
The broader impact: A catalyst for LLM strategy
GrabGPT didn’t just solve an immediate problem, it sparked a broader conversation about how LLMs can be leveraged across Grab. It showed that a single engineer, provided with the right tools and timing, can create something transformative. Today, GrabGPT is more than a tool; it’s a testament to the power of experimentation and adaptability.
Lessons learned
Failure is a stepping stone: My initial failure with the support chatbot which then led me to a much bigger opportunity.
Timing matters: GrabGPT succeeded because it addressed a critical need at the right time.
Think big, start small: What began as a weekend project became a company-wide tool.
Collaboration is key: The enthusiasm and contributions from other Grabbers were instrumental in scaling GrabGPT.
Conclusion
GrabGPT is a story of resilience, innovation, and the unexpected rewards from thinking outside the box. It’s a reminder that sometimes, the best solution comes from pivoting away from what doesn’t work and embracing new possibilities. As LLMs continue to evolve, I’m excited to see how GrabGPT will grow and inspire even more innovation within Grab.
I would like to end this article by letting readers know that if you’re working on a project and feel stuck, don’t be afraid to pivot. You never know, your next failure might just be the beginning of your greatest success. And if you’re at Grab, give GrabGPT a try. It might just change the way you work!
Join us
Grab is a leading superapp in Southeast Asia, operating across the deliveries, mobility and digital financial services sectors. Serving over 800 cities in eight Southeast Asian countries, Grab enables millions of people everyday to order food or groceries, send packages, hail a ride or taxi, pay for online purchases or access services such as lending and insurance, all through a single app. Grab was founded in 2012 with the mission to drive Southeast Asia forward by creating economic empowerment for everyone. Grab strives to serve a triple bottom line – we aim to simultaneously deliver financial performance for our shareholders and have a positive social impact, which includes economic empowerment for millions of people in the region, while mitigating our environmental footprint.
Powered by technology and driven by heart, our mission is to drive Southeast Asia forward by creating economic empowerment for everyone. If this mission speaks to you, join our team today!
Originally, Issues search was limited by a simple, flat structure of queries. But with advanced search syntax, you can now construct searches using logical AND/OR operators and nested parentheses, pinpointing the exact set of issues you care about.
Building this feature presented significant challenges: ensuring backward compatibility with existing searches, maintaining performance under high query volume, and crafting a user-friendly experience for nested searches. We’re excited to take you behind the scenes to share how we took this long-requested feature from idea to production.
Here’s what you can do with the new syntax and how it works behind the scenes
Issues search now supports building queries with logical AND/OR operators across all fields, with the ability to nest query terms. For example is:issue state:open author:rileybroughten (type:Bug OR type:Epic) finds all issues that are open AND were authored by rileybroughten AND are either of type bug or epic.
How did we get here?
Previously, as mentioned, Issues search only supported a flat list of query fields and terms, which were implicitly joined by a logical AND. For example, the query assignee:@me label:support new-project translated to “give me all issues that are assigned to me AND have the label support ANDcontain the text new-project.”
But the developer community has been asking for more flexibility in issue search, repeatedly, for nearly a decade now. They wanted to be able to find all issues that had either the label support or the label question, using the query label:support OR label:question. So, we shipped an enhancement towards this request in 2021, when we enabled an OR style search using a comma-separated list of values.
From an architectural perspective, we swapped out the existing search module for Issues (IssuesQuery), with a new search module (ConditionalIssuesQuery), that was capable of handling nested queries while continuing to support existing query formats.
This involved rewriting IssueQuery, the search module that parsed query strings and mapped them into Elasticsearch queries.
To build a new search module, we first needed to understand the existing search module, and how a single search query flowed through the system. At a high level, when a user performs a search, there are three stages in its execution:
Parse: Breaking the user input string into a structure that is easier to process (like a list or a tree)
Query: Transforming the parsed structure into an Elasticsearch query document, and making a query against Elasticsearch.
Normalize: Mapping the results obtained from Elasticsearch (JSON) into Ruby objects for easy access and pruning the results to remove records that had since been removed from the database.
Each stage presented its own challenges, which we’ll explore in more detail below. The Normalize step remained unchanged during the re-write, so we won’t dive into that one.
Parse stage
The user input string (the search phrase) is first parsed into an intermediate structure. The search phrase could include:
Query terms: The relevant words the user is trying to find more information about (ex: “models”)
Search filters: These restrict the set of returned search documents based on some criteria (ex: “assignee:Deborah-Digges”)
Example search phrase:
Find all issues assigned to me that contain the word “codespaces”:
is:issue assignee:@me codespaces
Find all issues with the label documentation that are assigned to me:
assignee:@me label:documentation
The old parsing method: flat list
When only flat, simple queries were supported, it was sufficient to parse the user’s search string into a list of search terms and filters, which would then be passed along to the next stage of the search process.
The new parsing method: abstract syntax tree
As nested queries may be recursive, parsing the search string into a list was no longer sufficient. We changed this component to parse the user’s search string into an Abstract Syntax Tree (AST) using the parsing library parslet.
We defined a grammar (a PEG or Parsing Expression Grammar) to represent the structure of a search string. The grammar supports both the existing query syntax and the new nested query syntax, to allow for backward compatibility.
A simplified grammar for a boolean expression described by a PEG grammar for the parslet parser is shown below:
class Parser < Parslet::Parser
rule(:space) { match[" "].repeat(1) }
rule(:space?) { space.maybe }
rule(:lparen) { str("(") >> space? }
rule(:rparen) { str(")") >> space? }
rule(:and_operator) { str("and") >> space? }
rule(:or_operator) { str("or") >> space? }
rule(:var) { str("var") >> match["0-9"].repeat(1).as(:var) >> space? }
# The primary rule deals with parentheses.
rule(:primary) { lparen >> or_operation >> rparen | var }
# Note that following rules are both right-recursive.
rule(:and_operation) {
(primary.as(:left) >> and_operator >>
and_operation.as(:right)).as(:and) |
primary }
rule(:or_operation) {
(and_operation.as(:left) >> or_operator >>
or_operation.as(:right)).as(:or) |
and_operation }
# We start at the lowest precedence rule.
root(:or_operation)
end
For example, this user search string: is:issue AND (author:deborah-digges OR author:monalisa ) would be parsed into the following AST:
Once the query is parsed into an intermediate structure, the next steps are to:
Transform this intermediate structure into a query document that Elasticsearch understands
Execute the query against Elasticsearch to obtain results
Executing the query in step 2 remained the same between the old and new systems, so let’s only go over the differences in building the query document below.
The old query generation: linear mapping of filter terms using filter classes
Each filter term (Ex: label:documentation) has a class that knows how to convert it into a snippet of an Elasticsearch query document. During query document generation, the correct class for each filter term is invoked to construct the overall query document.
The new query generation: recursive AST traversal to generate Elasticsearch bool query
We recursively traversed the AST generated during parsing to build an equivalent Elasticsearch query document. The nested structure and boolean operators map nicely to Elasticsearch’s boolean query with the AND, OR, and NOT operators mapping to the must, should, and should_not clauses.
We re-used the building blocks for the smaller pieces of query generation to recursively construct a nested query document during the tree traversal.
Continuing from the example in the parsing stage, the AST would be transformed into a query document that looked like this:
With this new query document, we execute a search against Elasticsearch. This search now supports logical AND/OR operators and parentheses to search for issues in a more fine-grained manner.
Considerations
Issues is one of the oldest and most heavily -used features on GitHub. Changing core functionality like Issues search, a feature with an average of nearly 2000 queries per second (QPS)—that’s almost 160M queries a day!—presented a number of challenges to overcome.
Ensuring backward compatibility
Issue searches are often bookmarked, shared among users, and linked in documents, making them important artifacts for developers and teams. Therefore, we wanted to introduce this new capability for nested search queries without breaking existing queries for users.
We validated the new search system before it even reached users by:
Testing extensively: We ran our new search module against all unit and integration tests for the existing search module. To ensure that the GraphQL and REST API contracts remained unchanged, we ran the tests for the search endpoint both with the feature flag for the new search system enabled and disabled.
Validating correctness in production with dark-shipping: For 1% of issue searches, we ran the user’s search against both the existing and new search systems in a background job, and logged differences in responses. By analyzing these differences we were able to fix bugs and missed edge cases before they reached our users.
We weren’t sure at the outset how to define “differences,” but we settled on “number of results” for the first iteration. In general, it seemed that we could determine whether a user would be surprised by the results of their search against the new search capability if a search returned a different number of results when they were run within a second or less of each other.
Preventing performance degradation
We expected more complex nested queries to use more resources on the backend than simpler queries, so we needed to establish a realistic baseline for nested queries, while ensuring no regression in the performance of existing, simpler ones.
For 1% of Issue searches, we ran equivalent queries against both the existing and the new search systems. We used scientist, GitHub’s open source Ruby library, for carefully refactoring critical paths, to compare the performance of equivalent queries to ensure that there was no regression.
Preserving user experience
We didn’t want users to have a worse experience than before just because more complex searches were possible.
We collaborated closely with product and design teams to ensure usability didn’t decrease as we added this feature by:
Limiting the number of nested levels in a query to five. From customer interviews, we found this to be a sweet spot for both utility and usability.
Providing helpful UI/UX cues: We highlight the AND/OR keywords in search queries, and provide users with the same auto-complete feature for filter terms in the UI that they were accustomed to for simple flat queries.
Minimizing risk to existing users
For a feature that is used by millions of users a day, we needed to be intentional about rolling it out in a way that minimized risk to users.
We built confidence in our system by:
Limiting blast radius: To gradually build confidence, we only integrated the new system in the GraphQL API and the Issues tab for a repository in the UI to start. This gave us time to collect, respond to, and incorporate feedback without risking a degraded experience for all consumers. Once we were happy with its performance, we rolled it out to the Issues dashboard and the REST API.
Testing internally and with trusted partners: As with every feature we build at GitHub, we tested this feature internally for the entire period of its development by shipping it to our own team during the early days, and then gradually rolling it out to all GitHub employees. We then shipped it to trusted partners to gather initial user feedback.
And there you have it, that’s how we built, validated, and shipped the new and improved Issues search!
Feedback
Want to try out this exciting new functionality? Head to our docs to learn about how to use boolean operators and parentheses to search for the issues you care about!
If you have any feedback for this feature, please drop us a note on our community discussions.
Acknowledgements
Special thanks to AJ Schuster, Riley Broughten, Stephanie Goldstein, Eric Jorgensen Mike Melanson and Laura Lindeman for the feedback on several iterations of this blog post!
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