Today’s filmmakers capture more footage than ever to maximize their creative options, often generating hundreds, if not thousands, of hours of raw material per season or franchise. Extracting the vital moments needed to craft compelling storylines from this sheer volume of media is a notoriously slow and punishing process. When editorial teams cannot surface these key moments quickly, creative momentum stalls and severe fatigue sets in.
Meanwhile, the broader search landscape is undergoing a profound transformation. We are moving beyond simple keyword matching toward AI-driven systems capable of understanding deep context and intent. Yet, while these advances have revolutionized text and image retrieval, searching through video, the richest medium for storytelling, remains a daunting “needle in a haystack” challenge.
The solution to this bottleneck cannot rely on a single algorithm. Instead, it demands orchestrating an expansive ensemble of specialized models: tools that identify specific characters, map visual environments, and parse nuanced dialogue. The ultimate challenge lies in unifying these heterogeneous signals, textual labels, and high-dimensional vectors into a cohesive, real-time intelligence. One that cuts through the noise and responds to complex queries at the speed of thought, truly empowering the creative process.
Why Video Search is Deceptively Complex
Since video is a multi-layered medium, building an effective search engine required us to overcome significant technical bottlenecks. Multi-modal search is exponentially more complex than traditional indexing: it demands the unification of outputs from multiple specialized models, each analyzing a different facet of the content to generate its own distinct metadata. The ultimate challenge lies in harmonizing these heterogeneous data streams to support rich, multi-dimensional queries in real time.
Unifying the Timeline
To ensure critical moments aren’t lost across scene boundaries, each model segments the video into overlapping intervals. The resulting metadata varies wildly, ranging from discrete text-based object labels to dense vector embeddings. Synchronizing these disjointed, multi-modal timelines into a unified chronological map presents a massive computational hurdle.
2. Processing at Scale
A standard 2,000-hour production archive can contain over 216 million frames. When processed through an ensemble of specialized models, this baseline explodes into billions of multi-layered data points. Storing, aligning, and intersecting this staggering volume of records while maintaining sub-second query latency far exceeds the capabilities of traditional database architectures.
3. Surfacing the Best Moments
Surface-level mathematical similarity is not enough to identify the most relevant clip. Because continuous shots naturally generate thousands of visually redundant candidates, the system must dynamically cluster and deduplicate results to surface the singular best match for a given scene. To achieve this, effective ranking relies on a sophisticated hybrid scoring engine that weighs symbolic text matches against semantic vector embeddings, ensuring both precision and interpretability.
4. Zero-Friction Search
For filmmakers, search is a stream-of-consciousness process, and a ten-second delay can disrupt the creative flow. Because sequential scanning of raw footage is fundamentally unscalable, our architecture is built to navigate and correlate billions of vectors and metadata records efficiently, operating at the speed of thought.
Figure 1: Unified Multimodal Result Processing
The Ingestion and Fusion Pipeline
To ensure system resilience and scalability, the transition from raw model output to searchable intelligence follows a decoupled, three-stage process:
1. Transactional Persistence
Raw annotations are ingested via high-availability pipelines and stored in our annotation service, which leverages Apache Cassandra for distributed storage. This stage strictly prioritizes data integrity and high-speed write throughput, guaranteeing that every piece of model output is safely captured.
Figure 2: Sample Scene Search Model Annotation Output
2. Offline Data Fusion
Once the annotation service securely persists the raw data, the system publishes an event via Apache Kafka to trigger an asynchronous processing job. Serving as the architecture’s central logic layer, this offline pipeline handles the heavy computational lifting out-of-band. It performs precise temporal intersections, fusing overlapping annotations from disparate models into cohesive, unified records that empower complex, multi-dimensional queries.
Cleanly decoupling these intensive processing tasks from the ingestion pipeline guarantees that complex data intersections never bottleneck real-time intake. As a result, the system maintains maximum uptime and peak responsiveness, even when processing the massive scale of the Netflix media catalog.
Temporal Bucketing and Intersection
To achieve this intersection at scale, the offline pipeline normalizes disparate model outputs by mapping them into fixed-size temporal buckets (one-second intervals). This discretization process unfolds in three steps:
Bucket Mapping: Continuous detections are segmented into discrete intervals. For example, if a model detects a character (“Joey”) from seconds 2 through 8, the pipeline maps this continuous span of frames into seven distinct one-second buckets.
Annotation Intersection: When multiple models generate annotations for the exact same temporal bucket, such as character recognition “Joey” and scene detection “kitchen” overlapping in second 4, the system fuses them into a single, comprehensive record.
Optimized Persistence: These newly enriched records are written back to Cassandra as distinct entities. This creates a highly optimized, second-by-second index of multi-modal intersections, perfectly associating every fused annotation with its source asset.
Figure 3: Temporal Data Fusion with Fixed-Size Time Buckets
The following record shows the overlap of the character “Joey” and scene “kitchen” annotations during a 4 to 5 second window in a video asset:
Figure 4: Sample Intersection Record For Character + Scene Search
3. Indexing for Real Time Search
Once the enriched temporal buckets are securely persisted in Cassandra, a subsequent event triggers their ingestion into Elasticsearch.
To guarantee absolute data consistency, the pipeline executes upsert operations using a composite key (asset ID + time bucket) as the unique document identifier. If a temporal bucket already exists for a specific second of video, perhaps populated by an earlier model run, the system intelligently updates the existing record rather than generating a duplicate. This mechanism establishes a single, unified source of truth for every second of footage.
Architecturally, the pipeline structures each temporal bucket as a nested document. The root level captures the overarching asset context, while associated child documents house the specific, multi-modal annotation data. This hierarchical data model is precisely what empowers users to execute highly efficient, cross-annotation queries at scale.
The search service provides a high-performance interface for real-time discovery across the global Netflix catalog. Upon receiving a user request, the system immediately initiates a query preprocessing phase, generating a structured execution plan through three core steps:
Query Type Detection: Dynamically categorizes the incoming request to route it down the most efficient retrieval path.
Filter Extraction: Isolates specific semantic constraints such as character names, physical objects, or environmental contexts to rapidly narrow the candidate pool.
Vector Transformation: Converts raw text into high-dimensional, model-specific embeddings to enable deep, context-aware semantic matching.
Once generated, the system compiles this structured plan into a highly optimized Elasticsearch query, executing it directly against the pre-fused temporal buckets to deliver instantaneous, frame-accurate results.
Fine-Tuning Semantic Search
To support the diverse workflows of different production teams, the system provides fine-grained control over search behavior through configurable parameters:
Exact vs. Approximate Search: Users can toggle between exact k-Nearest Neighbors (k-NN) for uncompromising precision, and Approximate Nearest Neighbor (ANN) algorithms (such as HNSW) to maintain blazing speed when querying massive datasets.
Dynamic Similarity Metrics: The system supports multiple distance calculations, including cosine similarity and Euclidean distance. Because different models shape their high-dimensional vector spaces distinctly based on their underlying training architectures, the flexibility to swap metrics ensures that mathematical closeness perfectly translates to true semantic relevance.
Confidence Thresholding: By establishing strict minimum score boundaries for results, users can actively prune the “long tail” of low-probability matches. This aggressively filters out visual noise, guaranteeing that creative teams are not distracted and only review results that meet a rigorous standard of mathematical similarity.
Textual Analysis & Linguistic Precision
To handle the deep nuances of dialogue-heavy searches, such as isolating a character’s exact catchphrase amidst thousands of hours of speech, we implement a sophisticated text analysis strategy within Elasticsearch. This ensures that conversational context is captured and indexed accurately.
Phrase & Proximity Matching: To respect the narrative weight of specific lines (e.g., “Friends don’t lie” in Stranger Things), we leverage match-phrase queries with a configurable slop parameter. This guarantees the system retrieves the correct scene even if the user’s memory slightly deviates from the exact transcription.
N-Gram Analysis for Partial Discovery: Because video search is inherently exploratory, we utilize edge N-gram tokenizers to support “search-as-you-type” functionality. By actively indexing dialogue and metadata substrings, the system surfaces frame-accurate results the moment an editor begins typing, drastically reducing cognitive load.
Tokenization and Linguistic Stemming: To seamlessly support the global scale of the Netflix catalog, our analysis chain applies sophisticated stemming across multiple languages. This ensures a query for “running” automatically intersects with scenes tagged with “run” or “ran,” collapsing grammatical variations into a single, unified search intent.
Levenshtein Fuzzy Matching: To account for transcription anomalies or phonetic misspellings, we incorporate fuzzy search capabilities based on Levenshtein distance algorithms. This intelligent soft-matching approach ensures that high-value shots are never lost to minor data-entry errors or imperfect queries.
Aggregations and Flexible Grouping
The architecture operates at immense scale, seamlessly executing queries within a single title or across thousands of assets simultaneously. To combat result fatigue, the system leverages custom aggregations to intelligently cluster and group outputs based on specific parameters, such as isolating the top 5 most relevant clips of an actor per episode. This guarantees a diverse, highly representative return set, preventing any single asset from dominating the search results.
Search Response Curation
While temporal buckets are the internal mechanism for search efficiency, the system post-processes Elasticsearch results to reconstruct original time boundaries. The reconstruction process ensures results reflect narrative scene context rather than arbitrary intervals. Depending on the query intent, the system generates results based on two logic types:
Figure 6: Depiction of Temporal Union vs Intersection
Union: Returns the full span of all matching annotations (3–8 sec), which prioritizes breadth, capturing any instance where a specified feature occurs.
Intersection: Returns only the exact overlapping duration of matching signals (4–6 sec). The intersection logic focuses on co-occurrence, isolating moments when multiple criteria align.
While our current architecture establishes a highly resilient and scalable foundation, it represents only the first phase of our multi-modal search vision. To continuously close the gap between human intuition and machine retrieval, our roadmap focuses on three core evolutions:
Natural Language Discovery: Transitioning from structured JSON payloads to fluid, conversational interfaces (e.g., “Find the best tracking shots of Tom Holland running on a roof”). This will abstract away underlying query complexity, allowing creatives to interact with the archive organically.
Adaptive Ranking: Implementing machine learning feedback loops to dynamically refine scoring algorithms. By continuously analyzing how editorial teams interact with and select clips, the system will self-tune its mathematical definition of semantic relevance over time.
Domain-Specific Personalization: Dynamically calibrating search weights and retrieval behaviors to match the exact context of the user. The platform will tailor its results depending on whether a team is cutting high-action marketing trailers, editing narrative scenes, or conducting deep archival research.
Ultimately, these advancements will elevate the platform from a highly optimized search engine into an intelligent creative partner, fully equipped to navigate the ever-growing complexity and scale of global video media.
Acknowledgements
We would like to extend our gratitude to the following teams and individuals whose expertise and collaboration were instrumental in the development of this system:
By Renata Teixeira, Zhi Li, Reenal Mahajan, and Wei Wei
On January 26, 2026, we flipped an important switch for Live at Netflix: all Live events are now encoded using VBR (Variable Bitrate) instead of CBR (Constant Bitrate). It sounds like a small configuration change, but it required us to revisit some of the foundational assumptions behind how we deliver Live video at global scale.
VBR lets us tailor the bitrate to the actual complexity of the scene, instead of sending every second of video at roughly the same bitrate. When a scene is simple, VBR “shaves off” bits that wouldn’t improve what you see on screen; when a scene is complex, it spends more bits to preserve quality. (The more general idea is often referred to as capped variable bitrate, or capped VBR.) That makes our encodes more efficient and our network more scalable. But it also makes traffic much less predictable: large bitrate swings can overload servers and CDNs, and our old assumptions about “what bitrate equals what quality” no longer hold. As a result, we have to rethink both how we manage delivery and capacity, and which bitrates we offer for each version of the stream. In our live pipeline, we currently use AWS Elemental MediaLive, where this “capped” VBR is implemented using the QVBR (Quality‑Defined Variable Bitrate) setting.
| Why Move Live from CBR to VBR?
Our initial Live encoding pipeline used constant bitrate (CBR). For each encoded stream, we configured a resolution and a nominal bitrate — for example, a 1080p stream targeting 5 Mbps — and the actual bitrate stayed close to that target over time. This predictability made both capacity planning and day‑to‑day operations easier. If a server could safely deliver around 100 Gbps of Live traffic, and each stream averaged close to its nominal rate, we could admit on the order of twenty thousand concurrent sessions per server and be confident we were operating within limits. During an event, the total traffic sent by a server would change mainly when members joined or left; as long as concurrency was stable, traffic stayed relatively flat. The network saw a smooth, easy‑to‑reason‑about load profile, and large changes in throughput almost always reflected a real change in usage, not just a different scene on screen.
The problem is that content isn’t constant. A talking‑head segment in a studio or a simple animation is much easier to compress than a sequence of rapid camera moves and fast‑moving athletes in front of a highly detailed crowd. With CBR, both the easy and the hard segments get the same bitrate. In simple scenes, we spend more bits than we need; in complex scenes, we sometimes don’t spend enough.
VBR flips the objective. Rather than aiming for a fixed bitrate, the encoder aims for a target quality and is allowed to raise or lower the bitrate according to scene complexity. When the picture is easy to encode, VBR can drop the bitrate substantially below the old CBR level while keeping quality constant. When the action heats up, it can temporarily use more bits to avoid visible artifacts.
The figure below shows the per‑segment bitrate over time for the same episode of WWE RAW, encoded once with CBR and once with VBR at a nominal 8 Mbps. With CBR (blue), the bitrate wobbles a bit from segment to segment but stays close to the target; if you average it over a minute, it’s practically a straight line. We end up spending roughly the same number of bits on simple scenes, like the waiting room at the start of the stream (shaded region), as on complex scenes, like the confetti‑filled shot later in the show. With VBR (orange), the encoder can drop the bitrate for the waiting room to a small fraction of the nominal rate, while allowing the confetti‑filled shot to use a much higher bitrate to preserve quality.
Per-segment bitrate over a WWE RAW episode for CBR and VBR encodes at a nominal of 8 Mbps.“Waiting room” scene: visually simple and easy to compress, so VBR can safely use a low bitrate.“Confetti-filled” shot: visually complex and noisy, so VBR spends many more bits to maintain quality.
At Netflix scale, the shift to VBR has several important effects. The most important is efficiency on the network: we reduce the average number of bytes we need to deliver a full event, which in turn reduces the traffic needed to fill all of the servers in Open Connect, our content delivery network (CDN), and the traffic needed to serve segments to members. The second is quality of experience. Because VBR sends fewer bits for similar video quality, we see fewer rebuffers and lower start‑up delay. Across multiple A/B tests on different Live events, we observed about 5% fewer rebuffers per hour, while transferring roughly 15% fewer bytes on average and around a 10% reduction in traffic at the peak minute.
| When Efficiency Fights Stability
The central challenge with VBR for Live is not that bitrate varies at all (it does under CBR as well), but that VBR can have much deeper, longer dips in bitrate, tightly coupled to what’s happening in the content.
Under CBR, a 5 Mbps stream is effectively that: on a per‑minute basis, traffic is remarkably flat. A server that is comfortably handling, say, ten thousand such sessions now is likely to still be comfortable in a minute, barring a wave of new joins. It’s safe for our steering logic to look at current traffic, see plenty of headroom, and route additional sessions to that server.
Under VBR, the same stream behaves very differently. During a slow, easy sequence, the encoder might only generate 2 Mbps for the 5 Mbps stream — or even less — to maintain its target quality, and it can stay at that lower level for an extended period. The server then appears to have plenty of unused capacity: per‑session bitrate is low and aggregate traffic is well below its limits. Our steering systems naturally interpret this as a signal that the server is under‑utilized and can accept more sessions.
The problem surfaces when the content changes. A fight starts, confetti begins to fall, or the camera cuts to a highly detailed, fast‑moving shot. To preserve quality, VBR may increase the bitrate to 6, 7, or 8 Mbps on the very next segments. If the server has admitted many additional sessions during the preceding low‑bitrate period, the aggregate traffic can suddenly exceed what the network link or NIC can sustain. Latency rises, packets are dropped, and devices start to experience stalls or quality downshifts. In extreme cases, this pattern of “bitrate dips followed by spikes” can destabilize parts of the system.
| Making Servers Aware of Bitrate Variability
These long VBR bitrate dips are great for efficiency, but — as we just saw — they can trick our delivery systems into thinking servers are under‑utilized and safe to load up. Under CBR, that behavior was predictable enough that current traffic was a good proxy for how “full” a server was; under VBR, it isn’t.
Our fix was to change how we decide whether a server can take more sessions. Instead of basing that decision only on current traffic, we reserve capacity based on each stream’s nominal bitrate, not just what it happens to be using at that moment. Even if a VBR stream is currently in a very cheap, low‑bitrate phase, we still treat it as something that can quickly return to its nominal rate.
This keeps our traffic‑steering behavior consistent between CBR and VBR and avoids the key failure mode where a server accepts too many sessions during a long low‑bitrate period and then becomes overloaded when bitrate rises again.
| Tuning VBR Nominal Bitrates to Match CBR Quality
The WWE example above already hints at why this isn’t automatic. We looked at a single 8 Mbps stream, encoded once with CBR and once with VBR. Both encodes have the same nominal bitrate, but the figure shows how differently they behave. The CBR encode stays clustered around 8 Mbps with frequent short spikes, while the VBR encode often drops far below that level and only spikes up when the content gets complex. That’s more efficient, but it also means that “same nominal bitrate” does not imply “same average number of bits” anymore — so simply reusing our CBR settings risks giving VBR less bitrate on average and losing some quality.
In practice, of course, we don’t just encode a single stream; we produce a set of streams at different resolutions and nominal bitrates — often called a bitrate ladder — so devices can adapt to their current network conditions by switching between them. When we first applied VBR using the existing CBR ladder, offline analysis with VMAF (a perceptual video quality metric) confirmed the concern from the WWE example: time‑averaged quality dropped slightly on a few streams, especially at the lowest bitrates. Early A/B tests showed the same pattern: overall VMAF about one point lower than CBR, with most of the gap at the bottom of the ladder.
To fix this, we compared CBR and VBR encodes rung by rung and looked at per‑stream VMAF. Wherever VBR fell more than about one VMAF point below CBR, we increased its nominal bitrate just enough to close the gap. Higher‑bitrate streams, where VBR quality was already very close to CBR, were left largely unchanged, including the 8 Mbps stream from the figure.
The result is a VBR ladder with slightly higher nominal bitrates on a few low‑end streams, but lower overall traffic, because VBR still drops the bitrate on simple scenes. This lets us match the quality of our CBR ladder while keeping the efficiency and stability gains that motivated the switch to VBR in the first place.
| What’s Next for Live VBR
With VBR in production for all Live events, our focus now is on using it more intelligently.
First, we are testing how to use the actual sizes of upcoming segments in our adaptive bitrate algorithms on devices, instead of relying only on nominal bitrates. This should help devices pick streams that better match how VBR will behave in the next few seconds, not just how a stream is labeled on paper.
Second, we are experimenting with making our capacity reservation less conservative. Today we reserve based on nominal bitrates to keep servers safe; by carefully applying a “discount” informed by real VBR behavior, we hope to free up additional headroom without sacrificing stability.
This work was the result of a broad, cross‑team effort. We’d like to thank Mariana Afonso, Dave Andrews, Mark Brady, Jake Freeland, Te-Yuan Huang, Ivan Ivanov, Yeshwenth Jayaraman, Patrick Kunka, Zheng Lu, Anirudh Mendiratta, Chris Pham, David Pfitzner, Jon Rivas, Garett Singer, Brenda So, Stan Surmay, Bowen Tan, Devashish Thakur, and Allan Zhou for their many contributions to making Live VBR a reality at Netflix.
Each year, we bring the Analytics Engineering community together for an Analytics Summit — a multi-day internal conference to share analytical deliverables across Netflix, discuss analytic practice, and build relationships within the community. This post is one of several topics presented at the Summit highlighting the breadth and impact of Analytics work across different areas of the business.
At Netflix, our goal is to entertain the world, which means we must speak the world’s languages. Given the company’s growth to serving 300 million+ members in more than 190+ countries and 50+ languages, the Localization team has had to scale rapidly in creating more dubs and subtitle assets than ever before. However, this growth created technical debt within our systems: a fragmented landscape of analytics workflows, duplicated pipelines, and siloed dashboards that we are now actively modernizing.
The Challenge: “Who Made This Dub?”
Historically, business logic for localization metrics was replicated across isolated domains. A question as simple as “Who made this dub/subtitle?” is actually complex — it requires mapping multiple data sources through intricate and constantly changing logic, which varies depending on the specific language asset type and creation workflow.
When this logic is copied into isolated pipelines for different use cases it creates two major risks: inconsistency in reporting and a massive maintenance burden whenever upstream logic changes. We realized we needed to move away from these vertical silos.
Our Modernization Strategy
To address this, we defined a vision centered on consolidation, standardization, and trust, executed through three strategic pillars:
1. The Audit and Consolidation Playbook
We initiated a comprehensive audit of over 40 dashboards and tools to assess usage and code quality. Our focus has shifted from patching frontend visualizations to consolidating backend pipelines. For example, we are currently merging three legacy dashboards related to dubbing partner KPIs (around operational performance, capacity, and finances), focusing first on a unified data and backend layer that can support a variety of future frontend iterations.
2. Reducing “Not-So-Tech” Debt
Technical debt isn’t just about code; it is also about the user experience. We define “Not-So-Tech Debt” as the friction stakeholders feel when tools are hard to interpret or can benefit from better storytelling. To fix this, we revamped our Language Asset Consumption tool — instead of reporting dub and subtitle metrics independently, we combine audio and text languages into one consumption language that helps differentiate Original Language versus Localized Consumption and measure member preferences between subtitles, dubs, or a combination of both for a given language. This unlocks more intuitive insights based on actual recurring stakeholder use cases.
3. Investing in Core Building Blocks
We are shifting to a write once, read many architecture. By centralizing business logic into unified tables — such as a “Language Asset Producer” table — we solve the “Who made this dub?” problem once. This centralized source now feeds into multiple downstream domains, including our Dub Quality and Translation Quality metrics, ensuring that any logic update propagates instantly across the ecosystem.
The Future: Event-Level Analytics
Looking ahead, we are moving beyond asset-level metrics to event-level analytics. We are building a generic data model to capture granular timed-text events, such as individual subtitle lines. This data helps us understand how subtitle characteristics (e.g. reading speed) affect member engagement and, in turn, refine the style guidelines we provide to our subtitle linguists to improve the member experience with localized content.
Ultimately, this modernization effort is about scaling our ability to measure and enhance the joy and entertainment we deliver to our diverse global audience, ensuring that every member, regardless of their language, has the best possible Netflix experience.
Ranker is one of the largest and most complex services at Netflix. Among many things, it powers the personalized rows you see on the Netflix homepage, and runs at an enormous scale. When we looked at CPU profiles for this service, one feature kept standing out: video serendipity scoring — the logic that answers a simple question:
“How different is this new title from what you’ve been watching so far?”
This single feature was consuming about 7.5% of total CPU on each node running the service. What started as a simple idea — “just batch the video scoring feature” — turned into a deeper optimization journey. Along the way we introduced batching, re-architected memory layout and tried various libraries to handle the scoring kernels.
Read on to learn how we achieved the same serendipity scores, but at a meaningfully lower CPU per request, resulting in a reduced cluster footprint.
Problem: The Hotspot in Ranker
At a high level, serendipity scoring works like this: A candidate title and each item in a member’s viewing history are represented as embeddings in a vector space. For each candidate, we compute its similarity against the history embeddings, find the maximum similarity, and convert that into a “novelty” score. That score becomes an input feature to the downstream recommendation logic.
The original implementation was straightforward but expensive. For each candidate we fetch its embedding, loop over the history to compute cosine similarity one pair at a time and track the maximum similarity score. Although it is easy to reason about, at Ranker’s scale, this results in significant sequential work, repeated embedding lookups, scattered memory access, and poor cache locality. Profiling confirmed this.
Flamegraph showing inefficient scoring
A flamegraph made it clear: One of the top hotspots in the service was Java dot products inside the serendipity encoder. Algorithmically, the hotspot was a nested loop structure of M candidates × N history items where each pair generates its own cosine similarity i.e. O(M×N) separate dot product operations.
Solution
The Original Implementation: Single video cosine loop
In simplified form the code looked like this:
for (Video candidate : candidates) { Vector c = embedding(candidate); // D-dimensional double maxSim = -1.0;
for (Video h : history) { Vector v = embedding(h); // D-dimensional double sim = cosine(c, v); // dot(c, v) / (||c|| * ||v||) maxSim = Math.max(maxSim, sim); }
The nested for loop with O(M×N) separate dot products brought upon its own overheads. One interesting detail we learned by instrumenting traffic shapes: most requests (about 98%) were single-video, but the remaining 2% were large batch requests. Because those batches were so large, the total volume of videos processed ended up being roughly 50:50 between single and batch jobs. This made batching worth pursuing even if it didn’t help the median request.
Step 1 : Batching, from Nested Loops to Matrix Multiply
The first idea was to stop thinking in terms of “many small dot products” and instead treat the work as a matrix operation. i.e. For batch candidates, implement a data layout to parallelize the math in a single operation i.e. matrix multiply. If D is the embedding dimension:
Pack all candidate embeddings into a matrix A of shape M x D
Pack all history embeddings into a matrix B of shape N x D
Normalize all rows to unit length.
Compute: cosine similarities as [ C = A x B^T ]; where C is an M x N matrix of cosine similarities.
In pseudo‑code:
// Build matrices double[][] A = new double[M][D]; // candidates double[][] B = new double[N][D]; // history
for (int i = 0; i < M; i++) { A[i] = embedding(candidates[i]).toArray(); } for (int j = 0; j < N; j++) { B[j] = embedding(history[j]).toArray(); }
// Normalize rows to unit vectors normalizeRows(A); normalizeRows(B);
// Compute C = A * B^T double[][] C = matmul(A, B); C[i][j] = cosine(candidates[i], history[j])
// Derive serendipity for (int i = 0; i < M; i++) { double maxSim = max(C[i][0..N-1]); double serendipity = 1.0 - maxSim; emitFeature(candidates[i], serendipity); }
This turns M×N separate dot products into a single matrix multiply, which is exactly what CPUs and optimized kernels are built for. We integrated this into the existing framework by supporting both, encode()for single videos and batchEncode() for batches, while maintaining backward compatibility. At this point it seemed like we were “done”, but we weren't.
Step 2: When Batching Isn’t Enough
Once we had a batched implementation, we ran canaries and saw something surprising: about a 5% performance regression. The algorithm wasn’t the issue — turning M×N separate dot products into a matrix multiplication is mathematically sound. The problem was the overhead we introduced in the first implementation.
Our initial version built double[][] matrices for candidates, history, and results on every batch. Those large, short-lived allocations created GC pressure, and the double[][] layout itself is non-contiguous in memory, which meant extra pointer chasing and worse cache behavior.
On top of that, the first-cut Java matrix multiply was a straightforward scalar implementation, so it couldn’t take advantage of SIMD. In other words, we paid the cost of batching without getting the compute efficiency we were aiming for.
The lesson was immediate: algorithmic improvements don’t matter if the implementation details—memory layout, allocation strategy, and the compute kernel—work against you. That set up the next step for making the data layout cache-friendly and eliminating per-batch allocations before revisiting the matrix multiply kernel.
Step 3: Flat Buffers & ThreadLocal Reuse
We reworked the data layout to be cache-friendly and allocation-light. Instead of double[m][n], we moved to flat double[] buffers in row-major order. That gave us contiguous memory and predictable access patterns. Then we introduced a ThreadLocal<BufferHolder> that owns reusable buffers for candidates, history, and any other scratch space. Buffers grow as needed but never shrink, which avoids per-request allocation while keeping each thread isolated (no contention). A simplified sketch:
class BufferHolder { double[] candidatesFlat = new double[0]; double[] historyFlat = new double[0];
double[] getCandidatesFlat(int required) { if (candidatesFlat.length < required) { candidatesFlat = new double[required]; } return candidatesFlat; }
double[] getHistoryFlat(int required) { if (historyFlat.length < required) { historyFlat = new double[required]; } return historyFlat; } }
private static final ThreadLocal<BufferHolder> threadBuffers = ThreadLocal.withInitial(BufferHolder::new);
This change alone made the batched path far more predictable: fewer allocations, less GC pressure, and better cache locality.
Now the remaining question was the one we originally thought we were answering: what’s the best way to do the matrix multiply?
Step 4: BLAS: Great in Tests, Not in Production
The obvious next step was BLAS (Basic Linear Algebra Subprograms). In isolation, microbenchmarks looked promising. But once integrated into the real batch scoring path, the gains didn’t materialize. A few things were working against us:
The default netlib-java path was using F2J (Fortran-to-Java) BLAS rather than a truly native implementation.
Even with native BLAS, we paid overhead for setup and JNI transitions.
Java’s row-major layout doesn’t match the column-major expectations of many BLAS routines, which can introduce conversion and temporary buffers.
Those extra allocations and copies mattered in the full pipeline, especially alongside TensorFlow embedding work.
BLAS was still a useful experiment — it clarified where time was being spent, but it wasn’t the drop-in win we wanted. What we needed was something that stayed pure Java, fit our flat-buffer architecture, and could still exploit SIMD.
Step 5: JDK Vector API to the rescue
A Short Note on the JDK Vector API: The JDK Vector API is an incubating feature that provides a portable way to express data-parallel operations in Java — think “SIMD without intrinsics”. You write in terms of vectors and lanes, and the JIT maps those operations to the best SIMD instructions available on the host CPU (SSE/AVX2/AVX-512), with a scalar fallback when needed. More crucially for us, it’s pure Java: no native dependencies, no JNI transitions, and a development model that looks like normal Java code rather than platform-specific assembly or intrinsics.
This was a particularly good match for our workload because we had already moved embeddings into flat, contiguous double[] buffers, and the hot loop was dominated by large numbers of dot products. The final step was to replace BLAS with a pure-Java SIMD implementation using the JDK Vector API. By this point we already had the right shape for high performance — batching, flat buffers, and ThreadLocal reuse. So the remaining work was to swap out the compute kernel without introducing JNI overhead or platform-specific code. We did that behind a small factory. At class load time, MatMulFactory selects the best available implementation:
If jdk.incubator.vector is available, use a Vector API implementation.
Otherwise, fall back to a scalar implementation with a highly optimized loop-unrolled dot product (implemented by my colleague Patrick Strawderman, inspired by patterns used in Lucene)
In the Vector API implementation, the inner loop computes a dot product by accumulating a * b into a vector accumulator using fma() (fused multiply-add). DoubleVector.SPECIES_PREFERRED lets the runtime pick an appropriate lane width for the machine. Here’s a simplified sketch of the inner loop:
// Vector API path (simplified) for (int i = 0; i < M; i++) { for (int j = 0; j < N; j++) {
DoubleVector acc = DoubleVector.zero(SPECIES); int k = 0; // SPECIES.length() (e.g. often 4 doubles on AVX2 and 8 doubles on AVX-512). for (; k + SPECIES.length() <= D; k += SPECIES.length()) { DoubleVector a = DoubleVector.fromArray(SPECIES, candidatesFlat, i*D + k); DoubleVector b = DoubleVector.fromArray(SPECIES, historyFlat, j*D + k); acc = a.fma(b, acc); // fused multiply-add } double dot = acc.reduceLanes(VectorOperators.ADD); // handle tail k..D-1 similaritiesFlat[i*N + j] = dot; } }
Figure below shows how the Vector API utilizes SIMD hardware to process multiple doubles per instruction (e.g., 4 lanes on AVX2 and 8 lanes on AVX‑512). What used to be many scalar multiply-adds becomes a smaller number of vector fma() operations plus a reduction—same algorithm, much better use of the CPU’s vector units.
Vectorization with SIMD
Fallbacks & Safety: When the Vector API Isn’t Available
Because the Vector API is still incubating, it requires a runtime flag: –add-modules=jdk.incubator.vector We didn’t want correctness or availability to depend on that flag. So we designed the fallback behavior explicitly: At startup, we detect Vector API support and use the SIMD batched matmul when available; otherwise we fall back to an optimized scalar path, with single-video requests continuing to use the per-item implementation.
That gives us a clean operational story: services can opt in to the Vector API for maximum performance, but the system remains safe and predictable without it.
Results in Production:
With the full design in place with batching, flat buffers, ThreadLocal reuse, and the Vector API, we ran canaries that run production traffic. We observed a ~7% drop in CPU utilization and ~12% drop in average latency. To normalize across any small throughput differences, we also tracked CPU/RPS (CPU consumed per request-per-second). That metric improved by roughly 10%, meaning we could handle the same traffic with about 10% less CPU, and we saw similar numbers hold after full production rollout.
CPU/RPS on Ranker
At the function operator level, we saw the CPU drop from the initial 7.5% to a merely ~1% with the optimization in place. At the assembly level, the shift was clear: from loop-unrolled scalar dot products to a vectorized matrix multiply on AVX-512 hardware.
Assembly snippet from batchEncode
Closing Thoughts
This optimization ended up being less about finding the “fastest library” and more about getting the fundamentals right: choosing the right computation shape, keeping data layout cache-friendly, and avoiding overheads that can erase theoretical wins. Once those pieces were in place, the JDK Vector API was a great fit, as it let us express SIMD-style math in pure Java, without JNI, while still keeping a safe fallback path. Another bonus was the low developer overhead: compared to lower-level approaches, the Vector API let us replace a much larger, more complex implementation with a relatively small amount of readable Java code, which made it easier to review, maintain, and iterate on.
Have you tried the Vector API in a real service yet? I’d love to hear what workloads it helped (or didn’t), and what you learned about benchmarking and rollout in production.
Imagine this — you click play on Netflix on a Friday night and behind the scenes hundreds of containers spring to action in a few seconds to answer your call. At Netflix, scaling containers efficiently is critical to delivering a seamless streaming experience to millions of members worldwide. To keep up with responsiveness at this scale, we modernized our container runtime, only to hit a surprising bottleneck: the CPU architecture itself.
Let us walk you through the story of how we diagnosed the problem and what we learned about scaling containers at the hardware level.
The Problem
When application demand requires that we scale up our servers, we get a new instance from AWS. To use this new capacity efficiently, pods are assigned to the node until its resources are considered fully allocated. A node can go from no applications running to being maxed out within moments of being ready to receive these applications.
As we migrated more and more from our old container platform to our new container platform, we started seeing some concerning trends. Some nodes were stalling for long periods of time, with a simple health check timing out after 30 seconds. An initial investigation showed that the mount table length was increasing dramatically in these situations, and reading it alone could take upwards of 30 seconds. Looking at systemd’s stack it was clear that it was busy processing these mount events as well and could lead to complete system lockup. Kubelet also timed out frequently talking to containerd in this period. Examining the mount table made it clear that these mounts were related to container creation.
The affected nodes were almost all r5.metal instances, and were starting applications whose container image contained many layers (50+).
Challenge
Mount Lock Contention
The flamegraph in Figure 1 clearly shows where containerd spent its time. Almost all of the time is spent trying to grab a kernel-level lock as part of the various mount-related activities when assembling the container’s root filesystem!
Figure 1: Flamegraph depicting lock contention
Looking closer, containerd executes the following calls for each layer if using user namespaces:
open_tree() to get a reference to the layer / directory
mount_setattr() to set the idmap to match the container’s user range, shifting the ownership so this container can access the files
move_mount() to create a bind mount on the host with this new idmap applied
These bind mounts are owned by the container’s user range and are then used as the lowerdirs to create the overlayfs-based rootfs for the container. Once the overlayfs rootfs is mounted, the bind mounts are then unmounted since they are not necessary to keep around once the overlayfs is constructed.
If a node is starting many containers at once, every CPU ends up busy trying to execute these mounts and umounts. The kernel VFS has various global locks related to the mount table, and each of these mounts requires taking that lock as we can see in the top of the flamegraph. Any system trying to quickly set up many containers is prone to this, and this is a function of the number of layers in the container image.
For example, assume a node is starting 100 containers, each with 50 layers in its image. Each container will need 50 bind mounts to do the idmap for each layer. The container’s overlayfs mount will be created using those bind mounts as the lower directories, and then all 50 bind mounts can be cleaned up via umount. Containerd actually goes through this process twice, once to determine some user information in the image and once to create the actual rootfs. This means the total number of mount operations on the start up path for our 100 containers is 100 * 2 * (1 + 50 + 50) = 20200 mounts, all of which require grabbing various global mount related locks!
Diagnosis
What’s Different In The New Runtime?
As alluded to in the introduction, Netflix has been undergoing a modernization of its container runtime. In the past a virtual kubelet + docker solution was used, whereas now a kubelet + containerd solution is being used. Both the old runtime and the new runtime used user namespaces, so what’s the difference here?
Old Runtime: All containers shared a single host user range. UIDs in image layers were shifted at untar time, so file permissions matched when containers accessed files. This worked because all containers used the same host user.
New Runtime: Each container gets a unique host user range, improving security — if a container escapes, it can only affect its own files. To avoid the costly process of untarring and shifting UIDs for every container, the new runtime uses the kernel’s idmap feature. This allows efficient UID mapping per container without copying or changing file ownership, which is why containerd performs many mounts.
Figure 2 below is a simplified example of how this idmap feature looks like:
Figure 2: idmap feature
Why Does Instance Type Matter?
As noted earlier, the issue was predominantly occurring on r5.metal instances. Once we identified the root issue we could easily reproduce by creating a container image with many layers and sending hundreds of workloads using the image to a test node.
To better understand why this bottleneck was more profound on some instances compared to others, we benchmarked container launches on different AWS instance types:
r5.metal (5th gen Intel, dual-socket, multiple NUMA domains)
m7i.metal-24xl (7th gen Intel, single-socket, single NUMA domain)
m7a.24xlarge (7th gen AMD, single-socket, single NUMA domain)
Baseline Results
Figure 3 shows the baseline results from scaling containers on each instance type
At low concurrency (≤ ~20 containers), all platforms performed similarly
As concurrency increased, r5.metal began to fail around 100 containers
7th generation AWS instances maintained lower launch times and higher success rates as concurrency grew
m7a instances showed the most consistent scaling behavior with the lowest failure rates even at high concurrency
Deep Dive
Using perf record and custom microbenchmarks, we can see the hottest code path was in the Linux kernel’s Virtual Filesystem (VFS) path lookup code — specifically, a tight spin loop waiting on a sequence lock in path_init(). The CPU spent most of its time executing the pause instruction, indicating many threads were spinning, waiting for the global lock, as shown in the disassembly snippet below
path_init(): … mov mount_lock,%eax test $0x1,%al je 7c pause …
Using Intel’s Topdown Microarchitecture Analysis (TMA), we observed:
95.5% of pipeline slots were stalled on contested accesses (tma_contested_accesses).
57% of slots were due to false sharing (multiple cores accessing the same cache line).
Cache line bouncing and lock contention were the primary culprits.
Given a high amount of time being spent in contested accesses, the natural thinking from a perspective of hardware variations led to investigation of NUMA and Hyperthreading impact coming from the architecture to this subset
NUMA Effects
Non-Uniform Memory Access (NUMA) is a system design where each processor has its own local memory for faster access but relies on an interconnect to access the memory attached to a remote processor. Introduced in the 1990s to improve scalability in multiprocessor systems, NUMA boosts performance but also introduces higher latency when a CPU needs to access memory attached to another processor. Figure 4 is a simple image describing local vs remote access patterns of a NUMA architecture
AWS instances come in a variety of shapes and sizes. To obtain the largest core count, we tested the 2-socket 5th generation metal instances (r5.metal), on which containers were orchestrated by the titus agent. Modern dual-socket architectures implement NUMA design, leading to faster local but higher remote access latencies. Although container orchestration can maintain locality, global locks can easily run into high latency effects due to remote synchronization. In order to test the impact of NUMA, we tested an AWS 48xl sized instance with 2 NUMA nodes or sockets versus an AWS 24xl sized instance, which represents a single NUMA node or socket. As seen from Figure 5, the extra hop introduces high latencies and hence failures very quickly.
Figure 5: Numa Impact
Hyperthreading Effects
Hyperthreading (HT): Disabling HT on m7i.metal-24xl (Intel) improved container launch latencies by 20–30% as seen in Figure 6, since hyperthreads compete for shared execution resources, worsening the lock contention. When hyperthreading is enabled, each physical CPU core is split into two logical CPUs (hyperthreads) that share most of the core’s execution resources, such as caches, execution units, and memory bandwidth. While this can improve throughput for workloads that are not fully utilizing the core, it introduces significant challenges for workloads that rely heavily on global locks. By disabling hyperthreading, each thread runs on its own physical core, eliminating this competition for shared resources between hyperthreads. As a result, threads can acquire and release global locks more quickly, reducing overall contention and improving latency for operations that generally share underlying resources.
Figure 6: Hyperthreading impact
Why Does Hardware Architecture Matter?
Centralized Cache Architectures
Some modern server CPUs use a mesh-style interconnect to link cores and cache slices, with each intersection managing cache coherence for a subset of memory addresses. In these designs, all communication passes through a central queueing structure, which can only handle one request for a given address at a time. When a global lock (like the mount lock) is under heavy contention, all atomic operations targeting that lock are funneled through this single queue, causing requests to pile up and resulting in memory stalls and latency spikes.
In some well-known mesh-based architectures as shown in Figure 7 below, this central queue is called the “Table of Requests” (TOR), and it can become a surprising bottleneck when many threads are fighting for the same lock. If you’ve ever wondered why certain CPUs seem to “pause for breath” under heavy contention, this is often the culprit.
Some modern server CPUs use a distributed, chiplet-based architecture (Figure 8), where multiple core complexes, each with their own local last-level cache — are connected via a high-speed interconnect fabric. In these designs, cache coherence is managed within each core complex, and traffic between complexes is handled by a scalable control fabric. Unlike mesh-based architectures with centralized queueing structures, this distributed approach spreads contention across multiple domains, making severe stalls from global lock contention less likely. For those interested in the technical details, public documentation from major CPU vendors provides deeper insight into these distributed cache and chiplet designs.
Here is a comparison of the same workload run on m7i (centralized cache architecture) vs m7a (distributed cache architecture). Note that, in order to make it closely comparable, Hyperthreading (HT) was disabled on m7i, given previous regression seen in Figure 6, and experiments were run using same core counts. The result clearly shows a fairly consistent difference in performance of approximately 20% as shown in Figure 9
Figure 9: Architectural impact between m7i and m7a
Microbenchmark Results
To prove the above theory related to NUMA, HT and micro-architecture, we developed a small microbenchmark which basically invokes a given number of threads that then spins on a globally contended lock. Running the benchmark at increasing thread counts reveals the latency characteristics of the system under different scenarios. For example, Figure 10 below is the microbenchmark results with NUMA, HT and different microarchitectures.
Figure 10: Global lock contention benchmark results
Results from this custom synthetic benchmark (pause_bench) confirmed:
On r5.metal, eliminating NUMA by only using a single socket significantly drops latency at high thread counts
On m7i.metal-24xl, disabling hyperthreading further improves scaling
On m7a.24xlarge, performance scales the best, demonstrating that a distributed cache architecture handles cache-line contention in this case of global locks more gracefully.
Improving Software Architecture
While understanding the impacts of the hardware architecture is important for assessing possible mitigations, the root cause here is contention over a global lock. Working with containerd upstream we came to two possible solutions:
Use the newer kernel mount API’s fsconfig() lowerdir+ support to supply the idmap’ed lowerdirs as fd’s instead of filesystem paths. This avoids the move_mount() syscall mentioned prior which requires global locks to mount each layer to the mount table
Map the common parent directory of all the layers. This makes the number of mount operations go from O(n) to O(1) per container, where n is the number of layers in the image
Since using the newer API requires using a new kernel, we opted to make the latter change to benefit more of the community. With that in place, no longer do we see containerd’s flamegraph being dominated by mount-related operations. In fact, as seen in Figure 11 below we had to highlight them in purple below to see them at all!
Figure 11: Optimized solution
Conclusion
Our journey migrating to a modern kubelet + containerd runtime at Netflix revealed just how deeply intertwined software and hardware architecture can be when operating at scale. While kubelet/containerd’s usage of unique container users brought significant security gains, it also surfaced new bottlenecks rooted in kernel and CPU architecture — particularly when launching hundreds of many layered container images in parallel. Our investigation highlighted that not all hardware is created equal for this workload: centralized cache management amplified cache contention while distributed cache design smoothly scaled under load.
Ultimately, the best solution combined hardware awareness with software improvements. For an immediate mitigation we chose to route these workloads to CPU architectures that scaled better under these conditions. By changing the software design to minimize per-layer mount operations, we eliminated the global lock as a launch-time bottleneck — unlocking faster, more reliable scaling regardless of the underlying CPU architecture. This experience underscores the importance of holistic performance engineering: understanding and optimizing both the software stack and the hardware it runs on is key to delivering seamless user experiences at Netflix scale.
We trust these insights will assist others in navigating the evolving container ecosystem, transforming potential challenges into opportunities for building robust, high-performance platforms.
Special thanks to the Titus and Performance Engineering teams at Netflix.
Netflix’s core mission is to connect millions of members around the world with stories they’ll love. This requires not just an incredible catalog, but also a deep, machine-level understanding of every piece of content in that catalog, from the biggest blockbusters to the most niche documentaries. As we onboard new types of content such as live events and podcasts, the need to scalably understand these nuances becomes even more critical to our productions and member-facing experiences.
Many of these media-related tasks require sophisticated long-form video understanding e.g., identifying subtle narrative dependencies and emotional arcs that span entire episodes or films. Previous work has found that to truly grasp the content’s essence, our models must leverage the full multimodal signal. For example, the audio soundtrack is a crucial, non-visual modality that can help more precisely identify clip-level tones or when a new scene starts. Can we use our collection of shows and movies to learn how to a) fuse modalities like audio, video, and subtitle text together and b) develop robust representations that leverage the narrative structure that is present in long form entertainment? Consisting of tens of millions of individual shots across multiple titles, our diverse yet entertainment-specific dataset provides the perfect foundation to train multimodal media understanding models that enable many capabilities across the company such as ads relevancy, clip popularity prediction, and clip tagging.
For these reasons, we developed the Netflix Media Foundational Model (MediaFM), our new, in-house, multimodal content embedding model. MediaFM is the first tri-modal (audio, video, text) model pretrained on portions of the Netflix catalog. Its core is a multimodal, Transformer-based encoder designed to generate rich, contextual embeddings¹ for shots from our catalog by learning the temporal relationships between them through integrating visual, audio, and textual information. The resulting shot-level embeddings are powerful representations designed to create a deeper, more nuanced, and machine-readable understanding of our content, providing the critical backbone for effective cold start of newly launching titles in recommendations, optimized promotional assets (like art and trailers), and internal content analysis tools.
Figure 1: MediaFM Architecture
Input Representation & Preprocessing
The model’s fundamental unit of input is a shot, derived by segmenting a movie or episode (collectively referred to as “title”) using a shot boundary detection algorithm. For each shot, we generate three distinct embeddings from its core modalities:
Video: an internal model called SeqCLIP (a CLIP-style model fine-tuned on video retrieval datasets) is used to embed frames sampled at uniform intervals from segmented shots
Audio: the audio samples from the same shots are embedded using Meta FAIR’s wav2vec2
Timed Text: OpenAI’s text-embedding-3-large model is used to encode the corresponding timed text (e.g., closed captions, audio descriptions, or subtitles) for each shot
For each shot, the three embeddings² are concatenated and unit-normed to form a single 2304-dimensional fused embedding vector. The transformer encoder is trained on sequences of shots, so each example in our dataset is a temporally-ordered sequence of these fused embeddings from the same movie or episode (up to 512 shots per sequence). We also have access to title-level metadata which is used to provide global context for each sequence (via the [GLOBAL]token). The title-level embedding is computed by passing title-level metadata (such as synopses and tags) through the text-embedding-3-large model.
Model Architecture and Training Objective
The core of our model is a transformer encoder, architecturally similar to BERT. A sequence of preprocessed shot embeddings is passed through the following stages:
Input Projection: The fused shot embeddings are first projected down to the model’s hidden dimension via a linear layer.
Sequence Construction & Special Tokens: Before entering the Transformer, two special embeddings are prepended to the sequence: • a learnable [CLS] embedding is added at the very beginning. • the title-level embedding is projected to the model’s hidden dimension and inserted after the [CLS] token as the [GLOBAL] token, providing title-level context to every shot in the sequence and participating in the self-attention process.
Contextualization: The sequence is enhanced with positional embeddings and fed through the Transformer stack to provide shot representations based on their surrounding context.
Output Projection: The contextualized hidden states from the Transformer are passed through a final linear layer, projecting them from the hidden layers back up to the 2304-dimensional fused embedding space for prediction.
We train the model using a Masked Shot Modeling (MSM) objective. In this self-supervised task, we randomly mask 20% of the input shot embeddings in each sequence by replacing them with a learnable [MASK] embedding. The model’s objective is to predict the original, unmasked fused embedding for these masked positions. The model is optimized by minimizing the cosine distance between its predicted embedding and the ground-truth embedding for each masked shot.
We optimized the hidden parameters with Muon and the remaining parameters with AdamW. It’s worth noting that the switch to Muon resulted in noticeable improvements.
Evaluation
To evaluate the learned embeddings, we learn task-specific linear layers on top of frozen representations (i.e., linear probes). Most of the tasks are clip-level, i.e., each example is a short clip ranging from a few seconds to a minute which are often presented to our members while recommending a title to them. When embedding these clips, we find that “embedding in context”, namely extracting the embeddings from within a larger sequence (e.g., the episode containing the clip), naturally does much better than embedding only the shots from a clip.
Our embeddings are foundational and we find that they bring value to applications across Netflix. Here are a few:
Ad Relevancy: A multilabel classification task to categorize Netflix clips for relevant ad placement, measured by Average Precision. In this task, these representations operate at the retrieval stage, where they help in identifying the candidate set and in turn are fed into the ad serving system for relevance optimization.
Clip Popularity Ranking: A ranking task to predict the relative performance (in click-through rate, CTR) of a media clip relative to other clips from that show or movie, measured by a ten-fold with Kendall’s tau correlation coefficient.
Clip Tone: A multi-label classification of hook clips into 100 tone categories (e.g., creepy, scary, humorous) from our internal Metadata & Ratings team, measured by micro Average Precision (averaged across tone categories).
Clip Genre: A multi-label classification of clips into eleven core genres (Action, Anime, Comedy, Documentary, Drama, Fantasy, Horror, Kids, Romance, Sci-fi, Thriller) derived from the genre of the parent title, measured by macro Average Precision (averaged across genres).
Clip Retrieval: a binary classification of clips from movies or episodes into “clip-worthy” (i.e., a good clip to showcase the title) or not, as determined by human annotators, and as measured by Average Precision. The positive to negative clip ratio is 1:3, and for each title we select 6–10 positive clips and the corresponding number of negatives.
It’s worth noting that for the tasks above (as well as other tasks that use our model), the model outputs are utilized as information that the relevant teams use when driving to a decision rather than being used in a completely end-to-end fashion. Many of the improvements are also in various stages of deployment.
Results
Figure 2³ compares MediaFM to several strong baselines:
The previously mentioned SeqCLIP, which also provides the video embedding input for MediaFM
Figure 2: Performance of MediaFM vs. external and internal models.
On all tasks, MediaFM is better than the baselines. Improvements seem to be larger for tasks that require more detailed narrative understanding e.g., predicting the most relevant ads for an ad break given the surrounding context. We look further into this next.
Ablations
MediaFM’s primary improvements over previous Netflix work stem from two key areas: combining multiple modalities and learning to contextualize shot representations. To determine the contribution of each factor across different tasks, we compared MediaFM to a baseline. This baseline concatenates the three input embeddings, essentially providing the same complete, shot-level input as MediaFM but without the contextualization step. This comparison allows us to isolate which tasks benefit most from the contextualization aspect.
Additional modalities help somewhat for tone but the main improvement comes from contextualization.
Oddly, multiple uncontextualized modalities hurts the clip popularity ranking model, but adding contextualization significantly improves performance.
For clip retrieval we see a natural progression of around 15% for each improvement.
Next Steps
MediaFM presents a way to learn how to fuse and/or contextualize shot-level information by leveraging Netflix’s catalog in a self-supervised manner. With this perspective, we are actively investigating how pretrained multimodal (audio, video/image, text) LLMs like Qwen3-Omni, where the modality fusion has already been learned, can provide an even stronger starting point for subsequent model generations.
Next in this series of blog posts, we will present our method to embed title-level metadata and adapt it to our needs. Stay tuned!
Footnotes
We chose embeddings over generative text outputs to prioritize modular design. This provides a tighter, cleaner abstraction layer: we generate the representation once, and it is consumed across our entire suite of services. This avoids the architectural fragility of fine-tuning, allowing us to enhance our existing embedding-based workflows with new modalities more flexibly.
All of our data has audio and video; we zero-pad for missing timed text data, which is relatively likely to occur (e.g., in shots without dialogue).
The title-level tasks couldn’t be evaluated with the VertexAI MM and Marengo embedding models as the videos exceed the length limit set by the APIs.
Pre-training gives Large Language Models (LLMs) broad linguistic ability and general world knowledge, but post-training is the phase that actually aligns them to concrete intents, domain constraints, and the reliability requirements of production environments. At Netflix, we are exploring how LLMs can enable new member experiences across recommendation, personalization, and search, which requires adapting generic foundation models so they can better reflect our catalog and the nuances of member interaction histories. At Netflix scale, post-training quickly becomes an engineering problem as much as a modeling one: building and operating complex data pipelines, coordinating distributed state across multi-node GPU clusters, and orchestrating workflows that interleave training and inference. This blog describes the architecture and engineering philosophy of our internal Post-Training Framework, built by the AI Platform team to hide infrastructure complexity so researchers and model developers can focus on model innovation — not distributed systems plumbing.
A Model Developer’s Post-Training Journey
Post-training often starts deceptively simply: curate proprietary domain data, load an open-weight model from Hugging Face, and iterate batches through it. At the experimentation scale, that’s a few lines of code. But when fine-tuning production-grade LLMs at scale, the gap between “running a script” and “robust post-training” becomes an abyss of engineering edge cases.
Figure 1. Simple steps to post-train an open-weight model.
Getting the data right
On paper, post-training is straightforward: choose a tokenizer, preprocess the dataset, and build a dataloader. In practice, data preparation is where things break. High-quality post-training — instruction following, multi-turn dialogue, Chain-of-Thought — depends on precisely controlling which tokens contribute to the loss. Hugging Face chat templates serialize conversations, but don’t specify what to train on versus ignore. The pipeline must apply explicit loss masking so only assistant tokens are optimized; otherwise the model learns from prompts and other non-target text, degrading quality.
Variable sequence length is another pitfall. Padding within a batch can waste compute, and uneven shapes across FSDP workers can cause GPU synchronization overhead. A more GPU-efficient approach is to pack multiple samples into fixed-length sequences and use a “document mask” to prevent cross-attention across samples, reducing padding and keeping shapes consistent.
Setting up the model
Loading an open-source checkpoint sounds simple until the model no longer fits on one GPU. At that point you need a sharding strategy (e.g., FSDP, TP) and must load partial weights directly onto the device mesh to avoid ever materializing the full model on a single device.
After loading, you still need to make the model trainable: choose full fine-tuning vs. LoRA, and apply optimizations like activation checkpointing, compilation, and correct precision settings (often subtle for RL, where rollout and policy precision must align). Large vocabularies (>128k) add a further memory trap: logits are [batch, seq_len, vocab] and can spike peak memory. Common mitigations include dropping ignored tokens before projection and computing logits/loss in chunks along the sequence dimension.
Starting the training
Even with data and models ready, production training is not a simple “for loop”. The system must support everything from SFT’s forward/backward pass to on-policy RL workflows that interleave rollout generation, reward/reference inference, and policy updates.
At Netflix scale, training runs as a distributed job. We use Ray to orchestrate workflows via actors, decoupling modeling logic from hardware. Robust runs also require experiment tracking (model quality metrics like loss and efficiency metrics like MFU) and fault tolerance via standardized checkpoints to resume cleanly after failures.
These challenges motivate a post-training framework that lets developers focus on modeling rather than distributed systems and operational details.
The Netflix Post-Training Framework
We built Netflix’s LLM post-training framework so Netflix model developers can turn ideas like those in Figure 1 into scalable, robust training jobs. It addresses the engineering hurdles described above, and also constraints that are specific to the Netflix ecosystem. Existing tools (e.g., Thinking Machines’ Tinker) work well for standard chat and instruction-tuning, but their structure can limit deeper experimentation. In contrast, our internal use cases often require architectural variation (for example, customizing output projection heads for task-specific objectives), expanded or nonstandard vocabularies driven by semantic IDs or special tokens, and even transformer models pre-trained from scratch on domain-specific, non-natural-language sequences. Supporting this range requires a framework that prioritizes flexibility and extensibility over a fixed fine-tuning paradigm.
Figure 2. The post-training library within Netflix stack
Figure 2 shows the end-to-end stack from infrastructure to trained models. At the base is Mako, Netflix’s internal ML compute platform, which provisions GPUs on AWS. On top of Mako, we run robust open-source components — PyTorch, Ray, and vLLM — largely out of the box. Our post-training framework sits above these foundations as a library: it provides reusable utilities and standardized training recipes for common workflows such as Supervised Fine-Tuning (SFT), Direct Preference Optimization (DPO), Reinforcement Learning (RL), and Knowledge Distillation. Users typically express jobs as configuration files that select a recipe and plug in task-specific components.
Figure 3. Main components developed for the post-training framework
Figure 3 summarizes the modular components we built to reduce complexity across four dimensions. As with most ML systems, training success hinges on three pillars — Data, Model, and Compute — and the rise of RL fine-tuning adds a fourth pillar: Workflow, to support multi-stage execution patterns that don’t fit a simple training loop. Below, we detail the specific abstractions and features the framework provides for each of these dimensions:
Data: Dataset abstractions for SFT, reward modeling, and RL; high-throughput streaming from cloud and disk for datasets that exceed local storage; and asynchronous, on-the-fly sequence packing to overlap CPU-heavy packing with GPU execution and reduce idle time.
Model: Support for modern architectures (e.g., Qwen3, Gemma3) and Mixture-of-Experts variants (e.g., Qwen3 MoE, GPT-OSS); LoRA integrated into model definitions; and high-level sharding APIs so developers can distribute large models across device meshes without writing low-level distributed code.
Compute: A unified job submission interface that scales from a single node to hundreds of GPUs; MFU (Model FLOPS Utilization) monitoring that remains accurate under custom architectures and LoRA; and comprehensive checkpointing (states of trained parameters, optimizer, dataloader, data mixer, etc.) to enable exact resumption after interruptions.
Workflow: Support for training paradigms beyond SFT, including complex online RL. In particular, we extend Single Program, Multiple Data (SPMD) style SFT workloads to run online RL with a hybrid single-controller + SPMD execution model, which we’ll describe next.
Today, this framework supports research use cases ranging from post-training large-scale foundation models to fine-tuning specialized expert models. By standardizing these workflows, we’ve lowered the barrier for teams to experiment with advanced techniques and iterate more quickly.
Learnings from Building the Post-Training Framework
Building a system of this scope wasn’t a linear implementation exercise. It meant tracking a fast-moving open-source ecosystem, chasing down failure modes that only appear under distributed load, and repeatedly revisiting architectural decisions as the post-training frontier shifted. Below are three engineering learnings and best practices that shaped the framework.
Scaling from SFT to RL
We initially designed the library around Supervised Fine-Tuning (SFT): relatively static data flow, a single training loop, and a Single Program, Multiple Data (SPMD) execution model. That assumption stopped holding in 2025. With DeepSeek-R1 and the broader adoption of efficient on-policy RL methods like GRPO, SFT became table stakes rather than the finish line. Staying close to the frontier required infrastructure that could move from “offline training loop” to “multi-stage, on-policy orchestration.”
SFT’s learning signal is dense and immediate: for each token position we compute logits over the full vocabulary and backpropagate a differentiable loss. Infrastructure-wise, this looks a lot like pre-training and maps cleanly to SPMD — every GPU worker runs the same step function over a different shard of data, synchronizing through Pytorch distributed primitives.
On-policy RL changes the shape of the system. The learning signal is typically sparse and delayed (e.g., a scalar reward at the end of an episode), and the training step depends on data generated by the current policy. Individual sub-stages — policy updates, rollout generation, reference model inference, reward model scoring — can each be implemented as SPMD workloads, but the end-to-end algorithm needs explicit coordination: you’re constantly handing off artifacts (prompts, sampled trajectories, rewards, advantages) across stages and synchronizing their lifecycle.
In our original SFT architecture, the driver node was intentionally “thin”: it launched N identical Ray actors, each encapsulating the full training loop, and scaling meant launching more identical workers. That model breaks down for RL. RL required us to decompose the system into distinct roles — Policy, Rollout Workers, Reward Model, Reference Model, etc. — and evolve the driver into an active controller that encodes the control plane: when to generate rollouts, how to batch and score them, when to trigger optimization, and how to manage cluster resources across phases.
Figure 4. Architectural differences of SFT and RL framework
Figure 4 highlights this shift. To add RL support without reinventing distributed orchestration from scratch, we integrated the core infrastructure from the open-source Verl library to manage Ray actor lifecycle and GPU resource allocation. Leveraging Verl’s backend let us focus on the “modeling surface area” — our Data/Model/Compute abstractions and internal optimizations — while keeping orchestration concerns decoupled. The result is a hybrid design: a unified user interface where developers can move between SFT and RL workflows without adopting an entirely different mental model or API set.
Hugging Face-Centric Experience
The Hugging Face Hub has effectively become the default distribution channel for open-weight LLMs, tokenizers, and configs. We designed the framework to stay close to that ecosystem rather than creating an isolated internal standard. Even when we use optimized internal model representations for speed, we load and save checkpoints in standard Hugging Face formats. This avoids “walled garden” friction and lets teams pull in new architectures, weights, and tokenizers quickly.
This philosophy also shaped our tokenizer story. Early on, we bound directly to low-level tokenization libraries (e.g., SentencePiece, tiktoken) to maximize control. In practice, that created a costly failure mode: silent training–serving skew. Our inference stack (vLLM) defaults to Hugging Face AutoTokenizer, and tiny differences in normalization, special token handling, or chat templating can yield different token boundaries — exactly the kind of mismatch that shows up later as inexplicable quality regressions. We fixed this by making Hugging Face AutoTokenizer the single source of truth. We then built a thin compatibility layer (BaseHFModelTokenizer) to handle post-training needs — setting padding tokens, injecting generation markers to support loss masking, and managing special tokens / semantic IDs — while ensuring the byte-level tokenization path matches production.
We do take a different approach for model implementations. Rather than training directly on transformers model classes, we maintain our own optimized, unified model definitions that can still load/save Hugging Face checkpoints. This layer is what enables framework-level optimizations — e.g., FlexAttention, memory-efficient chunked cross-entropy, consistent MFU accounting, and uniform LoRA extensibility — without re-implementing them separately for every model family. A unified module naming convention also makes it feasible to programmatically locate and swap components (Attention, MLP, output heads) across architectures, and provides a consistent surface for Tensor Parallelism and FSDP wrapping policies.
The trade-off is clear: supporting a new model family requires building a bridge between the Hugging Face reference implementation and our internal definition. To reduce that overhead, we use AI coding agents to automate much of the conversion work, with a strict logit verifier as the gate: given random inputs, our internal model must match the Hugging Face logits within tolerance. Because the acceptance criterion is mechanically checkable, agents can iterate autonomously until the implementation is correct, dramatically shortening the time-to-support for new architectures.
Today, this design means we can only train architectures we explicitly support — an intentional constraint shared by other high-performance systems like vLLM, SGLang, and torchtitan. To broaden coverage, we plan to add a fallback Hugging Face backend, similar to the compatibility patterns these projects use: users will be able to run training directly on native transformers models for rapid exploration of novel architectures, with the understanding that some framework optimizations and features may not apply in that mode.
Providing Differential Value
A post-training framework is only worth owning if it delivers clear value beyond assembling OSS components. We build on open source for velocity, but we invest heavily where off-the-shelf tools tend to be weakest: performance tuned to our workload characteristics, and integration with Netflix-specific model and business requirements. Here are some concrete examples:
First, we optimize training efficiency for our real use cases. A representative example is extreme variance in sequence length. In FSDP-style training, long-tail sequences create stragglers: faster workers end up waiting at synchronization points for the slowest batch, lowering utilization. Standard bin-packing approaches help, but doing them offline at our data scale can add substantial preprocessing latency and make it harder to keep datasets fresh. Instead, we built on-the-fly sequence packing that streams samples from storage and dynamically packs them in memory. Packing runs asynchronously, overlapping CPU work with GPU compute. Figure 5 shows the impact: for our most skewed dataset, on-the-fly packing improved the effective token throughput by up to 4.7x.
Figure 5. Training throughput on two of our internal datasets on A100 and H200 GPUs
We also encountered subtler performance cliffs around vocabulary expansion. Our workloads frequently add custom tokens and semantic IDs. We found that certain vocabulary sizes could cause the language model head to fall back from a highly optimized cuBLAS kernel to a much slower CUTLASS path, tripling that layer’s execution time. The framework now automatically pads vocabulary sizes to multiples of 64 so the compiler selects the fast kernel, preserving throughput without requiring developers to know these low-level constraints.
Second, owning the framework lets us support “non-standard” transformer use cases that generic LLM tooling rarely targets. For example, some internal models are trained on member interaction event sequences rather than natural language, and may require bespoke RL loops that integrate with highly-customized inference engines and optimize business-defined metrics. These workflows demand custom environments, reward computation, and orchestration patterns — while still needing the same underlying guarantees around performance, tracking, and fault tolerance. The framework is built to accommodate these specialized requirements without fragmenting into one-off pipelines, enabling rapid iteration.
Wrap up
Building the Netflix Post-Training Framework has been a continual exercise in balancing standardization with specialization. By staying anchored to the open-source ecosystem, we’ve avoided drifting into a proprietary stack that diverges from where the community is moving. At the same time, by owning the core abstractions around Data, Model, Compute, and Workflow, we’ve preserved the freedom to optimize for Netflix-scale training and Netflix-specific requirements.
In the process, we’ve moved post-training from a loose collection of scripts into a managed, scalable system. Whether the goal is maximizing SFT throughput, orchestrating multi-stage on-policy RL, or training transformers over member interaction sequences, the framework provides a consistent set of primitives to do so reliably and efficiently. As the field shifts toward more agentic, reasoning-heavy, and multimodal architectures, this foundation will help us translate new ideas into scalable GenAI prototypes — so experimentation is constrained by our imagination, not by operational complexity.
Acknowledgements
This work builds on the momentum of the broader open-source ML community. We’re especially grateful to the teams and contributors behind Torchtune, Torchtitan, and Verl, whose reference implementations and design patterns informed many of our training framework choices — particularly around scalable training recipes, distributed execution, and RL-oriented orchestration. We also thank our partner teams in Netflix AI for Member Systems for close collaboration, feedback, and shared problem-solving throughout the development and rollout of the Post-Training Framework, and the Training Platform team for providing the robust infrastructure and operational foundation that makes large-scale post-training possible.
In 2024, the Online Data Stores team at Netflix conducted a comprehensive review of the relational database technologies used across the company. This evaluation examined functionality, performance, and total cost of ownership across our database ecosystem. Based on this analysis, we decided to standardize on Amazon Aurora PostgreSQL as the primary relational database offering for Netflix teams.
Several key factors influenced this decision:
PostgreSQL already underpinnedthe majority of our relational workloads, which made it a natural foundation for standardization. Internal evaluations revealed that Aurora PostgreSQL had supported over 95% of the applications and workloads running on other relational databases across our internal services.
Industry momentum had continued to shift toward PostgreSQL, driven by its open ecosystem, strong community support, and broad adoption across modern data platforms.
Aurora’s cloud-native, distributed architecture provided clear advantages in scalability, high availability, and elasticity compared to traditional single-node PostgreSQL deployments.
Aurora PostgreSQL offered a rich feature set, along with a strong, forward-looking roadmap aligned with the needs of large-scale, globally distributed applications.
A Clear Migration Path Forward
As part of this strategic shift, one of our key initiatives for 2024/2025 was migrating existing users to Aurora PostgreSQL. This effort began with RDS PostgreSQL migrations and will expand to include migrations from other relational systems in subsequent phases.
As a data platform organization, our goal is to make this evolution predictable, well-supported, and minimally disruptive. This allows teams to adopt Aurora PostgreSQL at a pace that aligns with their product and operational roadmaps, while we move toward a unified and scalable relational data platform across the organization.
Database Migration: More Than a Simple Transfer
Migrating a database involves far more than copying rows from one system to another. It is a coordinated process of transitioning both data and database functionality while preserving correctness, availability, and performance. At scale, a well-designed migration must minimize disruption to applications and ensure a clean, deterministic handoff from the old system to the new one.
Most database migrations follow a common set of high-level steps:
Data Replication: Data is first copied from the source database to the destination, typically using replication, so that ongoing changes are continuously captured and applied.
Quiescence: Write traffic to the source database is halted, allowing the destination to fully catch up and eliminate any remaining divergence.
Validation: The system verifies that the source and destination databases are fully synchronized and contain identical data.
Cutover: Client applications are reconfigured to point to the destination database, which becomes the new primary source of truth.
Challenges
Operational Challenges
Migrating to a new relational database at Netflix scale presents substantial operational challenges. With a fleet approaching 400 PostgreSQL clusters, manually migrating each one is simply not scalable for the data platform team. Such an approach would require a significant amount of time, introduce the risk of human error, and necessitate considerable hands-on engineering effort. Compounding the problem, coordinating downtime across the many interconnected services that depend on each database is extremely cumbersome at this scale.
To address these challenges, we designed a self-service migration workflow that enables service owners to run their own RDS PostgreSQL to Aurora PostgreSQL migrations. The workflow automatically handles orchestration, safety checks, and correctness guarantees end-to-end, resulting in lower operational overhead and a predictable, reliable migration experience.
Technical challenges
Zero data loss — We must guarantee that all data from the source cluster is fully and safely migrated to the destination within a very tight window, with no possibility of data loss.
Minimal downtime — Some downtime is unavoidable during migration, as applications must briefly pause write traffic while cutting over to Aurora PostgreSQL. For higher-tier services that power critical parts of the Netflix ecosystem, this window must be kept extremely short to prevent user-facing impact and maintain service reliability.
No control over client applications — As the platform team, we manage the databases, but application teams handle the read and write operations. We cannot assume that they have the ability to pause writes on demand, nor do we want to expose such controls to them, as mistakes could lead to data inconsistencies post migration. Therefore, building a self-service migration pipeline requires creative control-plane solutions to halt traffic, ensuring that no writes occur during the validation and cutover phases.
No direct access to RDS credentials — The migration automation must perform replication, quiescence, and validation without requesting database credentials from users or relying on manual authentication. Source databases are often tightly secured, allowing access only from client applications, but more importantly, requiring credential access — even if it were possible — would significantly increase operational overhead and risk. At the same time, the migration platform may operate in environments without direct access to the source database, making traditional verification or parity checks impossible.
No Degradation in Performance — The migration process must not impact the performance or stability of production databases once they are running in the Aurora PostgreSQL ecosystem.
Full Ecosystem Parity — Beyond migrating the core database, associated components such as parameter groups, read replicas, and replication slots must also be migrated to ensure functional equivalence.
Minimal User Effort — Since we rely on teams who are not database experts to perform migrations, the process must be simple, intuitive, and fully self-guided.
AWS recommended migration techniques
Using a snapshot
One of the simplest AWS-recommended approaches for migrating from RDS PostgreSQL to Aurora PostgreSQL is based on snapshots. In this model, write traffic to the source PostgreSQL database is first stopped. A manual snapshot of the RDS PostgreSQL instance is then taken and migrated to Aurora, where AWS converts it into an Aurora-compatible format.
Once the conversion completes, a new Aurora PostgreSQL cluster is created from the snapshot. After the cluster is brought online and validated, application traffic is redirected to the Aurora endpoint, completing the migration.
In the read-replica–based approach, an Aurora PostgreSQL read replica is created from an existing RDS PostgreSQL instance. AWS establishes continuous, asynchronous replication from the RDS source to the Aurora replica, allowing ongoing changes to be streamed in near real time.
Because replication runs continuously, the Aurora replica remains closely synchronized with the source database. This enables teams to provision and validate the Aurora environment — including configuration, connectivity, and performance characteristics — while production traffic continues to flow to the source.
When the replication lag is sufficiently low, write traffic is briefly paused to allow the replica to fully catch up. The Aurora read replica is then promoted to a standalone Aurora PostgreSQL cluster, and application traffic is redirected to the new Aurora endpoint. This approach significantly reduces downtime compared to snapshot-based migrations and is well-suited for production systems that require minimal disruption.
Migration Strategy Trade-Offs
These differences represent the key considerations when choosing a migration strategy from RDS PostgreSQL to Aurora PostgreSQL. For our automation, we opted for the Aurora Read Replica approach, trading increased implementation complexity for a significantly shorter downtime window for client applications.
Netflix RDS PostgreSQL Deployment Architecture
In Netflix’s RDS setup, a Data Access Layer (DAL) sits between applications and backend databases, acting as middleware that centralizes database connectivity, security, and traffic routing on behalf of client applications.
On the client side, applications connect through a forward proxy that manages mutual TLS (mTLS) authentication and establishes a secure tunnel to the Data Gateway service. The Data Gateway, acting as a reverse proxy for database servers, terminates client connections, enforces centralized authentication and authorization, and forwards traffic to the appropriate RDS PostgreSQL instance.
This layered design ensures that applications never handle raw database credentials, provides a consistent and secure access pattern across all datastore types, and delivers isolated, transparent connectivity to managed PostgreSQL clusters. While the primary goal of this architecture is to enforce strong security controls and standardize how applications access external AWS data stores, it also allows backend databases to be switched transparently via configuration, enabling controlled, low-downtime migrations.
Migration Process
The Platform team’s goal is to deliver a fully automated, self-service workflow that helps with the migration of customer RDS PostgreSQL instances to Aurora PostgreSQL clusters. This migration tool orchestrates the entire process — from preparing the source environment, initializing the Aurora read replica, and maintaining continuous synchronization, all the way through to cutover — without requiring any database credentials or manual intervention from the customer.
Designed for minimal downtime and seamless user experience, the workflow ensures full ecosystem parity between RDS and Aurora, preserving performance characteristics and operational behavior while enabling customers to benefit from Aurora’s improved scalability, resilience, and cost efficiency.
Data Replication Phase
Enable Automated Backups
Automated backups must be enabled on the source database because the Aurora read replica is initialized from a consistent snapshot of the source and then kept in sync through continuous replication. Automated backups provide the stable snapshot required to bootstrap the replica, along with the continuous streaming of write-ahead log (WAL) records needed to keep the read replica closely synchronized with the source.
Port RDS parameters to an Aurora parameter group
We create a dedicated Aurora parameter group for each cluster and migrate all RDS-compatible parameters from the source RDS instance. This ensures that the Aurora cluster inherits the same configuration settings — such as memory configuration, connection limits, query planner behavior, and other PostgreSQL engine parameters that have equivalents in Aurora. Parameters that are unsupported or behave differently in Aurora are either omitted or adjusted according to Aurora best practices.
Create an Aurora read replica cluster and instance
Creating an Aurora read replica cluster is a critical step in migrating from RDS PostgreSQL to Aurora PostgreSQL. At this stage, the Aurora cluster is created and attached to the RDS PostgreSQL primary as a replica, establishing continuous replication from the source RDS PostgreSQL instance. These Aurora read replicas stay nearly in sync with ongoing changes by streaming write-ahead logs (WAL) from the source, enabling minimal downtime during cutover. The cluster is fully operational for validation and performance testing, but it is not yet writable — RDS remains the authoritative primary.
Quiescence Phase
The goal of the quiescence phase is to transition client applications from the source RDS PostgreSQL instance to the Aurora PostgreSQL cluster as the new primary database, while preserving data consistency during cutover.
The first step in this process is to stop all write traffic to the source RDS PostgreSQL instance to guarantee consistency. To achieve this, we instruct users to halt application-level traffic, which helps prevent issues such as retry storms, queue backlogs, or unnecessary resource consumption when connectivity changes during cutover. This coordination also gives teams time to prepare operationally, for example, by suppressing alerts, notifying downstream consumers, or communicating planned maintenance to their customers.
However, relying solely on application-side controls is unreliable. Operational gaps, misconfigurations, or lingering connections can still modify the source database state, potentially resulting in changes that are not replicated to the destination and leading to data inconsistency or loss. To enforce a clean and deterministic cutover, we also block traffic at the infrastructure layer. This is done by detaching the RDS instance’s security groups to prevent new inbound connections, followed by a reboot of the instance. With security groups removed, no new SQL sessions can be established, and the reboot forcibly terminates any existing connections.
This approach intentionally avoids requiring database credentials or logging into the PostgreSQL server to manually terminate connections. While it may be slower than application- or database-level intervention, it provides a reliably automated and repeatable mechanism to fully quiesce the source RDS PostgreSQL instance before Aurora promotion, eliminating the risk of divergent writes or an inconsistent WAL state.
Validation Phase
To determine whether the Aurora read replica has fully caught up with the source RDS PostgreSQL instance, we track replication progress using Aurora’s OldestReplicationSlotLag metric. This metric represents how far the Aurora replica is behind the source in applying write-ahead log (WAL) records.
Once client traffic is halted during quiescence, the source RDS PostgreSQL instance stops producing meaningful WAL entries. At that point, the replication lag should converge to zero, indicating that all WAL records corresponding to real writes have been fully replayed on Aurora.
However, in practice, our experiments show that the metric never settles at a steady zero. Instead, it briefly drops to 0, then quickly returns to 64 MB, repeating this pattern every few minutes as shown in the figure below.
OldestReplicationSlotLag
This behavior stems from how OldestReplicationSlotLag is calculated. Internally, the lag is derived using the following query:
SELECT slot_name, pg_wal_lsn_diff(pg_current_wal_lsn(), restart_lsn) AS slot_lag_bytes FROM pg_replication_slots;
The restart_lsn represents the oldest write-ahead log (WAL) record that PostgreSQL must retain to ensure a replication consumer can safely resume replication.
When PostgreSQL performs a WAL segment switch, Aurora typically catches up almost immediately. At that moment, the restart_lsn briefly matches the source’s current WAL position, causing the reported lag to drop to 0. During idle periods, PostgreSQL performs an empty WAL segment rotation approximately every five minutes, driven by the archive_timeout = 300s setting in the database parameter group.
Immediately afterward, PostgreSQL begins writing to the new WAL segment. Since this new segment has not yet been fully flushed or consumed by Aurora, the WAL position in source RDS PostgreSQL advances ahead of the restart_lsn of Aurora PostgreSQL by exactly one segment. As a result, OldestReplicationSlotLag jumps to 64 MB, which corresponds to the configured WAL segment size at database initialization, and remains there until the next segment switch occurs.
Because idle PostgreSQL performs an empty WAL rotation approximately every five minutes, this zero-then-64 MB oscillation is expected. Importantly, the moment when the lag drops to 0 indicates that all meaningful WAL records have been fully replicated, and the Aurora read replica is fully caught up with the source.
Cutover Phase
Once the Aurora read replica has fully caught up with the source RDS PostgreSQL instance — as confirmed through replication lag analysis — the final step is to promote the replica and redirect application traffic. Promoting the Aurora read replica converts it into an independent, writable Aurora PostgreSQL cluster with its own writer and reader endpoints. At this point, the source RDS PostgreSQL instance is no longer the authoritative primary and is made inaccessible.
Because Netflix’s RDS ecosystem is fronted by a Data Access Layer (DAL), consisting of client-side forward proxies and a centralized Data Gateway, switching databases does not require application code changes or database credential access. Instead, traffic redirection is handled entirely through configuration updates in the reverse-proxy layer. Specifically, we update the runtime configuration of the Envoy-based Data Gateway to route traffic to the newly promoted Aurora cluster. Once this configuration change propagates, all client-initiated database connections are transparently routed through the DAL to the Aurora writer endpoint, completing the migration without requiring any application changes.
This proxy-level cutover, combined with Aurora promotion, enables a seamless transition for service owners, minimizes downtime, and preserves data consistency throughout the migration process.
Customer Experience: Migrating a Business-Critical Partner Platform
One of the critical teams to adopt the RDS PostgreSQL to Aurora PostgreSQL migration workflow was the Enablement Applications team. This team owns a set of databases that model Netflix’s entire ecosystem of partner integrations, including device manufacturers, discovery platforms, and distribution partners. These databases power a suite of enterprise applications that partners worldwide rely on to build, test, certify, and launch Netflix experiences on their devices and services.
Because these databases sit at the center of Netflix’s partner enablement and certification workflows, they are consumed by a diverse set of client applications across both internal and external organizations. Internally, reliability teams use this data to identify streaming failures for specific devices and configurations, supporting quality improvements across the device ecosystem. At the same time, these databases directly serve external partners operating across many regions. Device manufacturers rely on them to configure, test, and certify new hardware, while payment partners use them to set up and launch bundled offerings with Netflix.
Simplified Enablement Applications Overview
Device Lifecycle Management
Netflix works with a wide range of device partners to ensure Netflix streams seamlessly across a diverse ecosystem of consumer devices. A core responsibility of Device Lifecycle Management is to provide tools and workflows that allow partners to develop, test, and certify Netflix integrations on their devices.
As part of the device lifecycle, partners run Netflix-provided test suites against their NRDP implementation. We store signals that represent the current stage for each device in the certification process. This certification data forms the backbone of Netflix’s device enablement program, ensuring that only validated devices can launch Netflix experiences.
Partner Billed Integrations
In addition to device enablement, the same partner metadata is also consumed by Netflix’s Partner Billed Integrations organization. This group enables external partners to offer Netflix as part of bundled subscription and billing experiences.
Any disruption in these databases affects partner integration workflows. If the database is unavailable, partners may be unable to configure or launch service bundles with Netflix. Maintaining high availability and data correctness is essential to preserving smooth integration operations.
The global nature of these workflows makes it difficult to schedule downtime windows. Any disruption would impact partner productivity and risk eroding trust in Netflix’s integration and certification processes.
Preparation
Given the criticality of the Enablement Applications databases, thorough preparation was essential before initiating the migration. The team invested significant effort upfront to understand traffic patterns, identify all consumers, and establish clear communication channels.
Understand Client Fan-Out and Traffic Patterns The first step was to gain a complete view of how the databases were being used in production. Using observability tools like CloudWatch metrics, the team analyzed PostgreSQL connection counts, read and write patterns, and overall load characteristics. This helped establish a baseline for normal behavior and ensured there were no unexpected traffic spikes or hidden dependencies that could complicate the migration.
Just as importantly, this baseline gave the Enablement Applications team a rough idea of the post-migration behavior on Aurora. For example, they expected to see a similar number of active database connections and comparable traffic patterns after cutover, making it easier to validate that the migration had preserved operational characteristics.
Identify and Enumerate All Database Consumers Unlike most databases, where the set of consumers is well known to the owning team, these databases were accessed by a wide range of internal services and external-facing systems that were not fully enumerated upfront. To address this, we leveraged a tool called flowlogs, an eBPF-based network attribution tooling was used to capture TCP flow data to identify the services and applications establishing connections to the database(link).
This approach allowed the team to enumerate active consumers, including those that were not previously documented, ensuring no clients were missed during migration planning.
Establish Dedicated Communication Channels Once all consumers were identified, a dedicated communication channel was created to provide continuous updates throughout the migration process. This channel was used to share timelines, readiness checks, status updates, and cutover notifications, ensuring that all stakeholders remained aligned and could respond quickly if issues arose.
Migration Process
After completing application-side preparation, the Enablement Applications team initiated the data replication phase of the migration workflow. The automation successfully provisioned the Aurora read replica cluster and ported the RDS PostgreSQL parameter group to a corresponding Aurora parameter group, bringing the destination environment up with equivalent configuration.
Unexpected Replication Slot Behavior
However, shortly after replication began, we observed that the OldestReplicationSlotLag metric was unexpectedly high. This was counterintuitive, as Aurora read replicas are designed to remain closely synchronized with the source database by continuously streaming write-ahead logs (WAL).
Further investigation revealed the presence of an inactive logical replication slot on the source RDS PostgreSQL instance. An inactive replication slot can cause elevated OldestReplicationSlotLag because PostgreSQL must retain all WAL records required by the slot’s last known position (restart_lsn), even if no client is actively consuming data from it. Replication slots are intentionally designed to prevent data loss by ensuring that a consumer can resume replication from where it left off. As a result, PostgreSQL will not recycle or delete WAL segments needed by a replication slot until the slot advances. When a slot becomes inactive — such as when a client migration task is stopped or abandoned — the slot’s position no longer moves forward. Meanwhile, the database continues to generate WAL, forcing PostgreSQL to retain increasingly older WAL files. This growing gap between the current WAL position and the slot’s restart_lsn manifests as a high OldestReplicationSlotLag.
Identifying and addressing these inactive replication slots was a critical prerequisite to proceeding safely with the migration and ensuring accurate replication state during cutover.
Successful Migration After Remediation After identifying the inactive logical replication slot, the team safely cleaned it up on the source RDS PostgreSQL instance and resumed the migration workflow. With the stale slot removed, replication progressed as expected, and the Aurora read replica quickly converged with the source. The migration then proceeded smoothly through the quiescence phase, with no unexpected behavior or replication anomalies observed.
Following promotion, application traffic transitioned seamlessly to the newly writable Aurora PostgreSQL cluster. Through the Data Access Layer, new client connections were automatically routed to Aurora, and observability metrics confirmed healthy behavior — connection counts, read/write patterns, and overall load closely matched pre-migration baselines. From the application and partner perspective, the cutover was transparent, validating both the correctness of the migration workflow and the effectiveness of the preparation steps.
Open questions
How do we select target Aurora PostgreSQL instance types based on the existing production RDS PostgreSQL instance?
When selecting the target Aurora PostgreSQL instance type for a production migration, our guidance is intentionally conservative. We prioritize stability and performance first, and optimize for cost only after observing real workload behavior on Aurora.
In practice, the recommended approach is to adopt Graviton2-based instances (particularly the r6g family) whenever possible, maintain the same instance family and size where feasible, and — at minimum — preserve the memory footprint of the existing RDS instance.
Unlike RDS PostgreSQL, Aurora does not support the m-series, making a direct family match impossible for those instances. In such cases, simply keeping the same “size” (e.g., 2xlarge → 2xlarge) is not meaningful because the memory profiles differ across families. Instead, we map instances by memory equivalence. For example, an Aurora r6g.xlarge provides a memory footprint comparable to an RDS m5.2xlarge, making it a practical replacement. This memory-aligned strategy offers a safer and more predictable baseline for production migrations.
Downtime During RDS → Aurora Cutover?
To achieve minimal downtime during an RDS PostgreSQL → Aurora PostgreSQL migration, we front-load as much work as possible into the preparation phase. By the time we reach cutover, the Aurora read replica is already provisioned and continuously replicating WAL from the source RDS instance. Before initiating downtime, we ensure that the replication lag between Aurora and RDS has stabilized within an acceptable threshold. If the lag is large or fluctuating significantly, forcing a cutover will only inflate downtime.
Downtime begins the moment we remove the security groups from the source RDS instance, blocking all inbound traffic. We then reboot the instance to forcibly terminate existing connections, which typically takes up to a minute. From this point forward, no writes can be performed.
After traffic is halted, the next objective is to verify that Aurora has fully replayed all meaningful WAL records from RDS. We track this using OldestReplicationSlotLag. We first wait for the metric to drop to 0, indicating that Aurora has consumed all WAL with real writes. Under normal idle behavior, PostgreSQL triggers an empty WAL switch every five minutes. After observing one data point at 0, we wait for an additional idle WAL rotation and confirm that the lag oscillates within the expected 0 → 64 MB pattern — signifying that the only remaining WAL segments are empty ones produced during idle time. At this point, we know the Aurora replica is fully caught up and can be safely promoted.
While these validation steps run, we perform the configuration updates on the Envoy reverse proxy in parallel. Once promotion completes and Envoy is restarted with the new runtime configuration, all client-initiated connections begin routing to the Aurora cluster. In practice, the total write-downtime observed across services averages around 10 minutes, dominated largely by the RDS reboot and the idle WAL switch interval.
Optimization: Reducing Idle-Time Wait
For services requiring stricter downtime budgets, waiting the full five minutes for an idle WAL switch can be prohibitively expensive. In such cases, we can force a WAL rotation immediately after traffic is cut off by issuing:
SELECT pg_switch_wal();
Once the switch occurs, OldestReplicationSlotLag will drop to 0 again as Aurora consumes the new (empty) WAL segment. This approach eliminates the need to wait for the default archive_timeout interval, which can significantly reduce overall downtime.
How do we migrate CDC consumers?
As part of the data platform organization in Netflix, we provide a managed Change Data Capture (CDC) service across a variety of datastores. For PostgreSQL, logical replication slots is the way of implementing change data capture. At Netflix, we build a managed abstraction on top of these replication slots called datamesh to manage customers who are leveraging them (link).
Each logical replication slot tracks a consumer’s position in the write-ahead log (WAL), ensuring that WAL records are retained until the consumer has successfully processed them. This guarantees ordered and reliable delivery of row-level changes to downstream systems. At the same time, it tightly couples the lifecycle of replication slots to database operations, making their management a critical consideration during database migrations.
A key challenge in migrating from RDS PostgreSQL to Aurora PostgreSQL is transitioning these CDC consumers safely — without data loss, stalled replication, or extended downtime — while ensuring that replication slots are correctly managed throughout the cutover process.
Each row-level change in PostgreSQL is emitted as a CDC event with an operation type of INSERT, UPDATE, DELETE, or REFRESH. REFRESH events are generated during backfills by querying the database directly and emitting the current state of rows in chunks. Downstream consumers are designed to be idempotent and eventually consistent, allowing them to safely process retries, replays, and backfills.
Handling Replication Slots During Migration
Before initiating database cutover, we temporarily pause CDC consumption by stopping the infrastructure responsible for consuming from PostgreSQL replication slots and writing into datamesh source. This also drops the replication slot from the database and cleans up our internal state around replication slot offsets. This essentially resets the state of the connector to one of a brand new one.
This step is critical for two reasons. First, it prevents replication slots from blocking WAL recycling during migration. Second, it ensures that no CDC consumers are left pointing at the source database once traffic is quiesced and cutover begins. While CDC consumers are paused, downstream systems temporarily stop receiving new change events, but remain stable. Once CDC consumers are paused, we proceed with stopping other client traffic and executing the RDS-to-Aurora cutover.
Reinitializing CDC After Cutover
After the Aurora PostgreSQL cluster has been promoted and traffic has been redirected, CDC consumers are reconfigured to point to the Aurora endpoint and restarted. Because their previous state was intentionally cleared, consumers initialize as if they are starting fresh.
On startup, new logical replication slots are created on Aurora, and a full backfill is performed by querying the database and emitting REFRESH events for all existing rows. These events let the consumer know that a manual refresh was done from Aurora and to treat this as an upsert operation. This establishes a clean and consistent baseline from which ongoing CDC can resume. Consumers are expected to handle these refresh events correctly as part of normal operation.
By explicitly managing PostgreSQL replication slots as part of the migration workflow, we are able to migrate CDC consumers safely and predictably, without leaving behind stalled slots, retained WAL, or consumers pointing to the wrong database. This approach allows CDC pipelines to be cleanly re-established on Aurora while preserving correctness and operational simplicity.
How do we roll back in the middle of the process?
Pre-quiescence Rolling back before the pre-quienscence phase is quite easy. Your primary RDS database is still the source. Rolling back before the quiescence phase is straightforward. At this stage, the primary RDS PostgreSQL instance continues to serve as the sole source of truth, and no client traffic has been redirected.
If a rollback is required, the migration can be safely aborted by deleting the newly created Aurora PostgreSQL cluster along with its associated parameter groups. No changes are needed on the application side, and normal operations on RDS PostgreSQL can continue without impact.
During-quiescence Rolling back during the quiescence phase is more involved. At this point, client traffic to the source RDS PostgreSQL instance has already been stopped by detaching its security groups. To roll back safely, access must first be restored by reattaching the original security groups to the RDS instance, allowing client connections to resume. In addition, any logical replication slots removed during the migration must be recreated so that CDC consumers can continue processing changes from the source database.
Once connectivity and replication slots are restored, the RDS PostgreSQL instance can safely resume its role as the primary source of truth.
Post-quiescence Rolling back after cutover, once the Aurora PostgreSQL cluster is serving production traffic, is significantly more complex. At this stage, Aurora has become the primary source of truth, and client applications may already have written new data to it.
In this scenario, rollback requires setting up replication in the opposite direction, with Aurora as the source and RDS PostgreSQL as the destination. This can be achieved using a service such as AWS Database Migration Service (DMS). AWS provides detailed guidance for setting up this reverse replication flow, which can be followed to migrate data back to RDS if necessary.
Conclusion
Standardizing and reducing the surface area of data technologies is crucial for any large-scale platform. For the Netflix platform team, this strategy allows us to concentrate engineering effort, deliver deeper value on a smaller set of well-understood systems, and significantly cut the operational overhead of running multiple database technologies that serve similar purposes. Within the relational database ecosystem, Aurora PostgreSQL has become the paved-path datastore — offering strong scalability, resilience, and consistent operational patterns across the fleet.
Migrations of this scale demand solutions that are reliable, low-touch, and minimally disruptive for service owners. Our automated RDS PostgreSQL → Aurora PostgreSQL workflow represents a major step forward, providing predictable cutovers, strong correctness guarantees, and a migration experience that works uniformly across diverse workloads.
As we continue this journey, the Relational Data Platform team is building higher-level abstractions and capabilities on top of Aurora, enabling service owners to focus less on the complexities of database internals and more on delivering product value. More to come — stay tuned.
Acknowledgements
Special thanks to our other stunning colleagues/customers who contributed to the success of the RDS PostgreSQL to Aurora PostgreSQL migration. Sumanth Pasupuleti, Cole Perez, Ammar Khaku
Our previous blog posts (part 1, part 2, part 3) detailed how Netflix’s Graph Search platform addresses the challenges of searching across federated data sets within Netflix’s enterprise ecosystem. Although highly scalable and easy to configure, it still relies on a structured query language for input. Natural language based search has been possible for some time, but the level of effort required was high. The emergence of readily-available AI, specifically Large Language Models (LLMs), has created new opportunities to integrate AI search features, with a smaller investment and improved accuracy.
While Text-to-Query and Text-to-SQL are established problems, the complexity of distributed Graph Search data in the GraphQL ecosystem necessitates innovative solutions. This is the first in a three-part series where we will detail our journey: how we implemented these solutions, evaluated their performance, and ultimately evolved them into a self-managed platform.
The Need for Intuitive Search: Addressing Business and Product Demands
Natural language search is the ability to use everyday language to retrieve information as opposed to complex, structured query languages like the Graph Search Filter Domain Specific Language (DSL). When users interact with 100’s of various UIs within the suite of Content and Business Products applications, a frequent task is filtering a data table like the one below:
Example Content and Business Products application view
Ideally, a user simply wants to satisfy a query like “I want to see all movies from the 90s about robots from the US.” Because the underlying platform operates on the Graph Search Filter DSL, the application acts as an intermediary. Users input their requirements through UI elements — toggling facets or using query builders — and the system programmatically converts these interactions into a valid DSL query to filter the data.
The Complexity of filtering and DSL generation
This process presents a few issues.
Today, many applications have bespoke components for collecting user input — the experience varies across them and they have inconsistent support for the DSL. Users need to “learn” how to use each application to achieve their goals.
Additionally, some domains have hundreds of fields in an index that could be faceted or filtered by. A subject matter expert (SME) may know exactly what they want to accomplish, but be bottlenecked by the inefficient pace of filling out a large scale UI form and translating their questions in order to encode it in a representation Graph Search needs.
Most importantly, users think and operate using natural language, not technical constructs like query builders, components, or DSLs. By requiring them to switch contexts, we introduce friction that slows them down or even prevents their progress.
With readily-available AI components, our users can now interact with our systems through natural language. The challenge now is to make sure our offering, searching Netflix’s complex enterprise state with natural language, is an intuitive and trustworthy experience.
Natural language queries translated into Graph Search Filter DSL
We’ve made a decision to pursue generating Graph Search Filter statements from natural language to meet this need. Our intention is to augment and not replace existing applications with retrieval augmented generation (RAG), providing tooling and capabilities so that applications in our ecosystem have newly accessible means of processing and presenting their data in their distinct domain flavours. It should be noted that all the work here has direct application to building a RAG system on top of Graph Search in the future.
Under the Hood: Our Approach to Text-to-Query
The core function of the text-to-query process is converting a user’s (often ambiguous) natural language question into a structured query. We primarily achieve this through the use of an LLM.
Before we dive deeper, let’s quickly revisit the structure of Graph Search Filter DSL. Each Graph Search index is defined by a GraphQL query, made up of a collection of fields. Each field has a type e.g. boolean, string, and some have their permitted values governed by controlled vocabularies — a standardized and governed list of values (like an enumeration, or a foreign key). The names of those fields can be used to construct expressions using comparison (e.g. > or ==) or inclusion/exclusion operators (e.g. IN). In turn those expressions can be combined using logical operators (e.g. AND) to construct complex statements.
Graph Search Filter DSL
With that understanding, we can now more rigorously define the conversion process. We need the LLM to generate a Graph Search Filter DSL statement that is syntactically, semantically, and pragmatically correct.
Syntactic correctness is easy — does it parse? To be syntactically correct, the generated statement must be well formedi.e. follow the grammar of the Graph Search Filter DSL.
Semantic correctness adds some additional complexity as it requires more knowledge of the index itself. To be semantically correct:
it must respect the field types i.e. only use comparisons that make sense given the underlying type;
it must only use fields that are actually present in the index, i.e. does not hallucinate;
when the values of a field are constrained to a controlled vocabulary, any comparison must only use values from that controlled vocabulary.
Pragmatic correctness is much more difficult. It asks the question: does the generated filter actually capture the intent of the user’s query?
The following sections will detail how we pre-process the user’s question to create appropriate context for the instructions that we will provide to the LLM — both of which are fundamental to LLM interaction — as well as post-processing we perform on the generated statement to validate it, and help users understand and trust the results they receive.
At a high level that process looks like this:
Graph Search FIlter DSL generation process
Context Engineering
Preparation for the filter generation task is predominantly engineering the appropriate context. The LLM will need access to the fields of an index and their metadata in order to construct semantically correct filters. As the indices are defined by GraphQL queries, we can use the type information from the GraphQL schema to derive much of the required information. For some fields, there is additional information we can provide beyond what’s available in the schema as well, in particular permissible values that pull from controlled vocabularies.
Each field in the index is associated with metadata as seen below, and that metadata is provided as part of the context.
Graph Search index representation
The field is derived from the document path as characterized by the GraphQL query.
The description is the comment from the GraphQL schema for the field.
The type is derived from the GraphQL schema for the field e.g. Boolean, String, enum. We also support an additional controlled vocabulary type we will discuss more of shortly.
The valid values are derived from enum values for the enum type or from a controlled vocabulary as we will now discuss.
A controlled vocabulary is a specific field type that consists of a finite set of allowed values, which are defined by a SMEs or domain owners. Index fields can be associated with a particular controlled vocabulary, e.g. countries with members such as Spain and Thailand, and any usage of that field within a generated statement must refer to values from that vocabulary.
Naively providing all the metadata as context to the LLM worked for simple cases but did not scale. Some indices have hundreds of fields and some controlled vocabularies have thousands of valid values. Providing all of those, especially the controlled vocabulary values and their accompanying metadata, expands the context; this proportionally increases latency and decreases the correctness of generated filter statements. Not providing the values wasn’t an option as we needed to ground the LLMs generated statements- without them, the LLM would frequently hallucinate values that did not exist.
Curating the context to an appropriate subset was a problem we addressed using the well known RAG pattern.
Field RAG
As mentioned previously, some indices have hundreds of fields, however, most user’s questions typically refer only to a handful of them. If there was no cost in including them all, we would, but as mentioned prior, there is a cost in terms of the latency of query generation as well as the correctness of the generated query (e.g. needle-in-the-hackstack problem) and non-deterministic results.
To determine which subset of fields to include in the context, we “match” them against the intent of the user’s question.
Embeddings are created for index fields and their metadata (name, description, type) and are indexed in a vector store
At filter generation time, the user’s question is chunked with an overlapping strategy. For each chunk, we perform a vector search to identify the top K most relevant values and the fields to which they belong.
Deduplication: The top K fields from each chunk are both consolidated and deduplicated before being provided as context to the system instructions.
Field RAG process (chunking, merge, deduplicate)
Controlled Vocabularies RAG
Index fields of the controlled vocabulary type are associated with a particular controlled vocabulary, again, countries are one example. Given a user’s question, we can infer whether or not it refers to values of a particular controlled vocabulary. In turn, by knowing which controlled vocabulary values are present, we can identify additional, related index fields that should be included in the context that may not have been identified by the field RAG step.
Each controlled vocabulary value has:
a unique identifier within its type;
a human readable display name;
a description of the value;
also-known-as values or AKA display names, e.g. “romcom” for “Romantic Comedy”.
To determine which subset of values to include in the context for controlled vocabulary fields (and also possibly infer additional fields), we “match” them against the user’s question.
Embeddings are created for controlled vocabulary values and their metadata, and these are indexed in a vector store. The controlled vocabularies are available via GraphQL and are regularly fetched and reindexed so this system stays up to date with any changes in the domain.
At filter generation time, the user’s question is chunked. For each chunk, we perform a vector search to identify the top K most relevant values (but only for the controlled vocabularies that are associated with fields in the index)
The top K values from each chunk are deduplicated by their controlled vocabulary type. The associated field definition is then injected into the context along with the matched values.
Controlled Vocabularies RAG
Combining both approaches, the RAG of fields and controlled vocabularies, we end up with the solution that each input question resolves in available and matched fields and values:
Field and CV RAG
The quality of results generated by the RAG tool can be significantly enhanced by tuning its various parameters, or “levers.” These include strategies for reranking, chunking, and the selection of different embedding generation models. The careful and systematic evaluation of these factors will be the focus of the subsequent parts of this series.
The Instructions
Once the context is constructed, it is provided to the LLM with a set of instructions and the user’s question. The instructions can be summarised as follows: “Given a natural language question, generate a syntactically, semantically, and pragmatically correct filter statement given the availability of the following index fields and their metadata.”
In order to generate a syntactically correct filter statement, the instructions include the syntax rules of the DSL.
In order to generate a semantically correct filter statement, the instructions tell the LLM to ground the generated statement in the provided context.
In order to generate a pragmatically correct filter statement, so far we focus on better context engineering to ensure that only the most relevant fields and values are provided. We haven’t identified any instructions that make the LLM just “do better” at this aspect of the task.
Graph Search Filter DSL generation
After the filter statement is generated by the LLM, we deterministically validate it prior to returning the values to the user.
Validation
Syntactic Correctness
Syntactic correctness ensures the LLM output is a parsable filter statement. We utilize an Abstract Syntax Tree (AST) parser built for our custom DSL. If the generated string fails to parse into a valid AST, we know immediately that the query is malformed and there is a fundamental issue with the generation.
The other approach to solve this problem could be using the structured outputs modes provided by some LLMs. However, our initial evaluation yielded mixed results, as the custom DSL is not natively supported and requires further work.
Semantic Correctness
Despite careful context engineering using the RAG pattern, the LLM sometimes hallucinates both fields and available values in the generated filter statement. The most straightforward way of preventing this phenomenon is validating the generated filters against available index metadata. This approach does not impact the overall latency of the system, as we are already working with an AST of the filter statement, and the metadata is freely available from the context engineering stage.
DSL verification & hallucinations
If a hallucination is detected it can be returned as an error to a user, indicating the need to refine the query, or can be provided back to the LLM in the form of a feedback loop for self correction.
This increases the filter generation time, so should be used cautiously with a limited number of retries.
Building Confidence
You probably noticed we are not validating the generated filter for pragmatic correctness. That task is the hardest challenge: The filter parses (syntactic) and uses real fields (semantic), but is it what the user meant? When a user searches for “Dark”, do they mean the specific German sci-fi series Dark, or are they browsing for the mood category “dark TV shows”?
The gap between what a user intended and the generated filter statement is often caused by ambiguity. Ambiguity stems from the compression of natural language. A user says “German time-travel mystery with the missing boy and the cave” but the index contains discrete metadata fields like releaseYear, genreTags, and synopsisKeywords.
How do we ensure users aren’t inadvertently led to wrong answers or to answers for questions they didn’t ask?
Showing Our Work
One way we are handling ambiguity is by showing our work. We visualise the generated filters in the UI in a user-friendly way allowing them to very clearly see if the answer we’re returning is what they were looking for so they can trust the results..
We cannot show a raw DSL string (e.g., origin.country == ‘Germany’ AND genre.tags CONTAINS ‘Time Travel’ AND synopsisKeywords LIKE ‘*cave*’) to a non-technical user. Instead, we reflect its underlying AST into UI components.
After the LLM generates a filter statement, we parse it into an AST, and then map that AST to the existing “Chips” and “Facets” in our UI (see below). If the LLM generates a filter for origin.country == ‘Germany’, the user sees the “Country” dropdown pre-selected to “Germany.” This gives users immediate visual feedback and the ability to easily fine-tune the query using standard UI controls when the results need improvement or further experimentation.
Generated filters visualisation
Explicit Entity Selection
Another strategy we’ve developed to remove ambiguity happens at query time. We give users the ability to constrain their input to refer to known entities using “@mentions”. Similar to Slack, typing @ lets them search for entities directly from our specialized UI Graph Search component, giving them easy access to multiple controlled vocabularies (plus other identifying metadata like launch year) to feel confident they’re choosing the entity they intend.
If a user types, “When was @dark produced”, we explicitly know they are referring to the Series controlled vocabulary, allowing us to bypass the RAG inference step and hard-code that context, significantly increasing pragmatic correctness (and building user trust in the process).
Example @mentions usage in the UI
End-to-end architecture
As mentioned previously, the solution architecture is divided into pre-processing, filter statement generation, and then post-processing stages. The pre-processing handles context building and involves a RAG pattern for similarity search, while the post-processing validation stage checks the correctness of the LLM-generated filter statements and provides visibility into the results for end users. This design strategically balances LLM involvement with more deterministic strategies.
End-to-end architecture
The end-to-end process is as follows:
A user’s natural language question (with optional `@mentions` statements) are provided as input, along with the Graph Search index context
The context is scoped by using the RAG pattern on both fields and possible values
The pre-processed context and the question are fed into the LLM with an instruction asking for a syntactically and semantically correct filter statement
The generated filer statement DSL is verified and checked for hallucinations
The final response contains the related AST in order to build “Chips” and “Facets”
Summary
By combining our existing Graph Search infrastructure with the power and flexibility of LLMs, we’ve bridged the gap between complex filter statements and user intent. We moved from requiring users to speak our language (DSL) to our systems understanding theirs.
The initial challenge for our users was successfully addressed. However, our next steps involve transforming this system into a comprehensive and expandable platform, rigorously evaluating its performance in a live production environment, and expanding its capabilities to support GraphQL-first user interfaces. These topics, and others, will be the focus of the subsequent installments in this series. Be sure to follow along!
You may have noticed that we have a lot more to do on this project, including named entity recognition and extraction, intent detection so we can route questions to the appropriate indices, and query rewriting among others. If this kind of work interests you, reach out! We’re hiring in our Warsaw office, check for open roles here.
Temporal is a Durable Execution platform which allows you to write code “as if failures don’t exist”. It’s become increasingly critical to Netflix since its initial adoption in 2021, with users ranging from the operators of our Open Connect global CDN to our Live reliability teams now depending on Temporal to operate their business-critical services. In this post, I’ll give a high-level overview of what Temporal offers users, the problems we were experiencing operating Spinnaker that motivated its initial adoption at Netflix, and how Temporal helped us reduce the number of transient deployment failures at Netflix from 4% to 0.0001%.
A Crash Course on (some of) Spinnaker
Spinnaker is a multi-cloud continuous delivery platform that powers the vast majority of Netflix’s software deployments. It’s composed of several (mostly nautical themed) microservices. Let’s double-click on two in particular to understand the problems we were facing that led us to adopting Temporal.
In case you’re completely new to Spinnaker, Spinnaker’s fundamental tool for deployments is the Pipeline. A Pipeline is composed of a sequence of steps called Stages, which themselves can be decomposed into one or more Tasks, or other Stages. An example deployment pipeline for a production service may consist of these stages: Find Image -> Run Smoke Tests -> Run Canary -> Deploy to us-east-2 -> Wait -> Deploy to us-east-1.
An example Spinnaker Pipeline for a Netflix service
Pipeline configuration is extremely flexible. You can have Stages run completely serially, one after another, or you can have a mix of concurrent and serial Stages. Stages can also be executed conditionally based on the result of previous stages. This brings us to our first Spinnaker service: Orca. Orca is the orca-stration engine of Spinnaker. It’s responsible for managing the execution of the Stages and Tasks that a Pipeline unrolls into and coordinating with other Spinnaker services to actually execute them.
One of those collaborating services is called Clouddriver. In the example Pipeline above, some of the Stages will require interfacing with cloud infrastructure. For example, the canary deployment involves creating ephemeral hosts to run an experiment, and a full deployment of a new version of the service may involve spinning up new servers and then tearing down the old ones. We call these sorts of operations that mutate cloud infrastructure Cloud Operations. Clouddriver’s job is to decompose and execute Cloud Operations sent to it by Orca as part of a deployment. Cloud Operations sent from Orca to Clouddriver are relatively high level (for example: createServerGroup), so Clouddriver understands how to translate these into lower-level cloud provider API calls.
Pain points in the interaction between Orca and Clouddriver and the implementation details of Cloud Operation execution in Clouddriver are what led us to look for new solutions and ultimately migrate to Temporal, so we’ll next look at the anatomy of a Cloud Operation. Cloud Operations in the OSS version of Spinnaker still work as described below, so motivated readers can follow along in source code, however our migration to Temporal is entirely closed-source following a fork from OSS in 2020 to allow Netflix to make larger pivots to the product such as this one.
The Original Cloud Operation Flow
A Cloud Operation’s execution goes something like this:
Orca, in orchestrating a Pipeline execution, decides a particular Cloud Operation needs to be performed. It sends a POST request to Clouddriver’s /ops endpoint with an untyped bag-of-fields.
Clouddriver attempts to resolve the operation Orca sent into a set of AtomicOperation s— internal operations that only Clouddriver understands.
If the payload was valid and Clouddriver successfully resolved the operation, it will immediately return a Task ID to Orca.
Orca will immediately begin polling Clouddriver’s GET /task/<id> endpoint to keep track of the status of the Cloud Operation.
Asynchronously, Clouddriver begins executing AtomicOperations using its own internal orchestration engine. Ultimately, the AtomicOperations resolve into cloud provider API calls. As the Cloud Operation progresses, Clouddriver updates an internal state store to surface progress to Orca.
Eventually, if all went well, Clouddriver will mark the Cloud Operation complete, which eventually surfaces to Orca in its polling. Orca considers the Cloud Operation finished, and the deployment can progress.
A sequence diagram of a Cloud Operation execution
This works well enough on the happy path, but veer off the happy path and dragons begin to emerge:
Clouddriver has its own internal orchestration system independent of Orca to allow Orca to query the progress of Cloud Operation. This is largely undifferentiated lifting relative to Clouddriver’s goal of actuating cloud infrastructure changes, and ultimately adds complexity and surface area for bugs to the application. Additionally, Orca is tightly coupled to Clouddriver’s orchestration system — it must understand how to poll Clouddriver, interpret the status, and handle errors returned by Clouddriver.
Distributed systems are messy — networks and external services are unreliable. While executing a Cloud Operation, Clouddriver could experience transient network issues, or the cloud provider it’s attempting to call into may be having an outage, or any number of issues in between. Despite all of this, Clouddriver must be as reliable as reasonably possible as a core platform service. To deal with this shape of issue, Clouddriver internally evolved complex retry logic, further adding cognitive complexity to the system.
Remember how a Cloud Operation gets decomposed by Clouddriver into AtomicOperations? Sometimes, if there’s a failure in the middle of a Cloud Operation, we need to be able to roll back what was done in AtomicOperations prior to the failure. This led to a homegrown Saga framework being implemented inside Clouddriver. While this did result in a big step forward in reliability of Cloud Operations facing transient failures because the Saga framework also allowed replaying partially-failed Cloud Operations, it added yet more undifferentiated lifting inside the service.
The task state kept by Clouddriver was instance-local. In other words, if the Clouddriver instance carrying out a Cloud Operation crashed, that Cloud Operation state was lost, and Orca would eventually time out polling for the task status. The Saga implementation mentioned above mitigated this for certain operations, but was not widely adopted across all cloud providers supported by Spinnaker.
We introduced a lot of incidental complexity into Clouddriver in an effort to keep Cloud Operation execution reliable, and despite all this deployments still failed around 4% of the time due to transient Cloud Operation failures.
Now, I can already hear you saying: “So what? Can’t people re-try their deployments if they fail?” While true, some pipelines take days to complete for complex deployments, and a failed Cloud Operation mid-way through requires re-running the whole thing. This was detrimental to engineering productivity at Netflix in a non-trivial way. Rather than continue trying to build a faster horse, we began to look elsewhere for our reliable orchestration requirements, which is where Temporal comes in.
Temporal: Basic Concepts
Temporal is an open source product that offers a durable execution platform for your applications. Durable execution means that the platform will ensure your programs run to completion despite adverse conditions. With Temporal, you organize your business logic into Workflows, which are a deterministic series of steps. The steps inside of Workflows are called Activities, which is where you encapsulate all your non-deterministic logic that needs to happen in the course of executing your Workflows. As your Workflows execute in processes called Workers, the Temporal server durably stores their execution state so that in the event of failures your Workflows can be retried or even migrated to a different Worker. This makes Workflows incredibly resilient to the sorts of transient failures Clouddriver was susceptible to. Here’s a simple example Workflow in Java that runs an Activity to send an email once every 30 days:
@WorkflowInterface public interface SleepForDaysWorkflow { @WorkflowMethod void run(); }
public class SleepForDaysWorkflowImpl implements SleepForDaysWorkflow {
private final SendEmailActivities emailActivities = Workflow.newActivityStub( SendEmailActivities.class, ActivityOptions.newBuilder() .setStartToCloseTimeout(Duration.ofSeconds(10)) .build());
@Override public void run() { while (true) { // Activities already carry retries/timeouts via options. emailActivities.sendEmail();
// Pause the workflow for 30 days before sending the next email. Workflow.sleep(Duration.ofDays(30)); } } }
@ActivityInterface public interface SendEmailActivities { void sendEmail(); }
There’s some interesting things to note about this Workflow:
Workflows and Activities are just code, so you can test them using the same techniques and processes as the rest of your codebase.
Activities are automatically retried by Temporal with configurable exponential backoff.
Temporal manages all the execution state of the Workflow, including timers (like the one used by Workflow.sleep). If the Worker executing this workflow were to have its power cable unplugged, Temporal would ensure another Worker continues to execute it (even during the 30 day sleep).
Workflow sleeps are not compute-intensive, and they don’t tie up the process.
You might already begin to see how Temporal solves a lot of the problems we had with Clouddriver. Ultimately, we decided to pull the trigger on migrating Cloud Operation execution to Temporal.
Cloud Operations with Temporal
Today, we execute Cloud Operations as Temporal workflows. Here’s what that looks like.
Orca, using a Temporal client, sends a request to Temporal to execute an UntypedCloudOperationRunner Workflow. The contract of the Workflow looks something like this:
@WorkflowInterface interface UntypedCloudOperationRunner { /** * Runs a cloud operation given an untyped payload. * * WorkflowResult is a thin wrapper around OutputType providing a standard contract for * clients to determine if the CloudOperation was successful and fetching any errors. */ @WorkflowMethod fun <OutputType : CloudOperationOutput> run(stageContext: Map<String, Any?>, operationType: String): WorkflowResult<OutputType> }
2. The Clouddriver Temporal worker is constantly polling Temporal for work. A worker will eventually see a task for an UntypedCloudOperationRunner Workflow and start executing it.
3. Similar to before with resolution into AtomicOperations, Clouddriver does some pre-processing of the bag-of-fields in stageContext and resolves it to a strongly typed implementation of the CloudOperation Workflow interface based on the operationType input and the stageContext:
interface CloudOperation<I : CloudOperationInput, O : CloudOperationOutput> { @WorkflowMethod fun operate(input: I, credentials: AccountCredentials<out Any>): O }
4. Clouddriver starts a Child Workflow execution of the CloudOperation implementation it resolved. The child workflow will execute Activities which handle the actual cloud provider API calls to mutate infrastructure.
5. Orca uses its Temporal Client to await completion of the UntypedCloudOperationRunner Workflow. Once it’s complete, Temporal notifies the client and sends the result and Orca can continue progressing the deployment.
Sequence diagram of a Cloud Operation execution with Temporal
Results and Lessons Learned from the Migration
A shiny new architecture is great, but equally important is the non-glamorous work of refactoring legacy systems to fit the new architecture. How did we integrate Temporal into critical dependencies of all Netflix engineers transparently?
The answer, of course, is a combination of abstraction and dynamic configuration. We built a CloudOperationRunner interface in Orca to encapsulate whether the Cloud Operation was being executed via the legacy path or Temporal. At runtime, Fast Properties (Netflix’s dynamic configuration system) determined which path a stage that needed to execute a Cloud Operation would take. We could set these properties quite granularly — by Stage type, cloud provider account, Spinnaker application, Cloud Operation type (createServerGroup), and cloud provider (either AWS or Titus in our case). The Spinnaker services themselves were the first to be deployed using Temporal, and within two quarters, all applications at Netflix were onboarded.
Impact
What did we have to show for it all? With Temporal as the orchestration engine for Cloud Operations, the percentage of deployments that failed due to transient Cloud Operation failures dropped from 4% to 0.0001%. For those keeping track at home, that’s a four and a half order of magnitude reduction. Virtually eliminating this failure mode for deployments was a huge win for developer productivity, especially for teams with long and complex deployment pipelines.
Beyond the improvement in deployment success metrics, we saw a number of other benefits:
Orca no longer needs to directly communicate with Clouddriver to start Cloud Operations or poll their status with Temporal as the intermediary. The services are less coupled, which is a win for maintainability.
Speaking of maintainability, with Temporal doing the heavy lifting of orchestration and retries inside of Clouddriver, we got to remove a lot of the homegrown logic we’d built up over the years for the same purpose.
Since Temporal manages execution state, Clouddriver instances became stateless and Cloud Operation execution can bounce between instances with impunity. We can treat Clouddriver instances more like cattle and enable things like Chaos Monkey for the service which we were previously prevented from doing.
Migrating Cloud Operation steps into Activities was a forcing function to re-write the logic to be idempotent. Since Temporal retries activities by default, it’s generally recommended they be idempotent. This alone fixed a number of issues that existed previously when operations were retried in Clouddriver.
We set the retry timeout for Activities in Clouddriver to be two hours by default. This gives us a long leash to fix-forward or rollback Clouddriver if we introduce a regression before customer deployments fail — to them, it might just look like a deployment is taking longer than usual.
Cloud Operations are much easier to introspect than before. Temporal ships with a great UI to help visualize Workflow and Activity executions, which is a huge boon for debugging live Workflows executing in production. The Temporal SDKs and server also emit a lot of useful metrics.
Execution of a resizeServerGroup Cloud Operation as seen from the Temporal UI. This operation executes 3 Activities: DescribeAutoScalingGroup, GetHookConfigurations, and ResizeServerGroup
Lessons Learned
With the benefit of hindsight, there are also some lessons we can share from this migration:
1. Avoid unnecessary Child Workflows: Structuring Cloud Operations as an UntypedCloudOperationRunner Workflow that starts Child Workflows to actually execute the Cloud Operation’s logic was unnecessary and the indirection made troubleshooting more difficult. There are situations where Child Workflows are appropriate, but in this case we were using them as a tool for code organization, which is generally unnecessary. We could’ve achieved the same effect with class composition in the top-level parent Workflow.
2. Use single argument objects: At first, we structured Workflow and Activity functions with variable arguments, much as you’d write normal functions. This can be problematic for Temporal because of Temporal’s determinism constraints. Adding or removing an argument from a function signature is not a backward-compatible change, and doing so can break long-running workflows — and it’s not immediately obvious in code review your change is problematic. The preferred pattern is to use a single serializable class to host all your arguments for Workflows and Activities — these can be more freely changed without breaking determinism.
3. Separate business failures from workflow failures: We like the pattern of the WorkflowResult type that UntypedCloudOperationRunner returns in the interface above. It allows us to communicate business process failures without failing the Workflow itself and have more overall nuance in error handling. This is a pattern we’ve carried over to other Workflows we’ve implemented since.
Temporal at Netflix Today
Temporal adoption has skyrocketed at Netflix since its initial introduction for Spinnaker. Today, we have hundreds of use cases, and we’ve seen adoption double in the last year with no signs of slowing down.
One major difference between initial adoption and today is that Netflix migrated from an on-prem Temporal deployment to using Temporal Cloud, which is Temporal’s SaaS offering of the Temporal server. This has let us scale Temporal adoption while running a lean team. We’ve also built up a robust internal platform around Temporal Cloud to integrate with Netflix’s internal ecosystem and make onboarding for our developers as easy as possible. Stay tuned for a future post digging into more specifics of our Netflix Temporal platform.
Acknowledgement
We all stand on the shoulders of giants in software. I want to call out that I’m retelling the work of my two stunning colleagues Chris Smalley and Rob Zienert in this post, who were the two aforementioned engineers who introduced Temporal and carried out the migration.
Behind the Streams: Building a Reliable Cloud Live Streaming Pipeline for Netflix introduced the architecture of the streaming pipeline. This blog post looks at the custom Origin Server we built for Live — the Netflix Live Origin. It sits at the demarcation point between the cloud live streaming pipelines on its upstream side and the distribution system, Open Connect, Netflix’s in-house Content Delivery Network (CDN), on its downstream side, and acts as a broker managing what content makes it out to Open Connect and ultimately to the client devices.
Live Streaming Distribution and Origin Architecture
Netflix Live Origin is a multi-tenant microservice operating on EC2 instances within the AWS cloud. We lean on standard HTTP protocol features to communicate with the Live Origin. The Packager pushes segments to it using PUT requests, which place a file into storage at the particular location named in the URL. The storage location corresponds to the URL that is used when the Open Connect side issues the corresponding GET request.
Live Origin architecture is influenced by key technical decisions of the live streaming architecture. First, resilience is achieved through redundant regional live streaming pipelines, with failover orchestrated at the server-side to reduce client complexity. The implementation of epoch locking at the cloud encoder enables the origin to select a segment from either encoding pipeline. Second, Netflix adopted a manifest design with segment templates and constant segment duration to avoid frequent manifest refresh. The constant duration templates enable Origin to predict the segment publishing schedule.
Multi-pipeline and multi-region aware origin
Live streams inevitably contain defects due to the non-deterministic nature of live contribution feeds and strict real-time segment publishing timelines. Common defects include:
Short segments: Missing video frames and audio samples.
Missing segments: Entire segments are absent.
Segment timing discontinuity: Issues with the Track Fragment Decode Time.
Communicating segment discontinuity from the server to the client via a segment template-based manifest is impractical, and these defective segments can disrupt client streaming.
The redundant cloud streaming pipelines operate independently, encompassing distinct cloud regions, contribution feeds, encoder, and packager deployments. This independence substantially mitigates the probability of simultaneous defective segments across the dual pipelines. Owing to its strategic placement within the distribution path, the live origin naturally emerges as a component capable of intelligent candidate selection.
The Netflix Live Origin features multi-pipeline and multi-region awareness. When a segment is requested, the live origin checks candidates from each pipeline in a deterministic order, selecting the first valid one. Segment defects are detected via lightweight media inspection at the packager. This defect information is provided as metadata when the segment is published to the live origin. In the rare case of concurrent defects at the dual pipeline, the segment defects can be communicated downstream for intelligent client-side error concealment.
Open Connect streaming optimization
When the Live project started, Open Connect had become highly optimised for VOD content delivery — nginx had been chosen many years ago as the Web Server since it is highly capable in this role, and a number of enhancements had been added to it and to the underlying operating system (BSD). Unlike traditional CDNs, Open Connect is more of a distributed origin server — VOD assets are pre-positioned onto carefully selected server machines (OCAs, or Open Connect Appliances) rather than being filled on demand.
Alongside the VOD delivery, an on-demand fill system has been used for non-VOD assets — this includes artwork and the downloadable portions of the clients, etc. These are also served out of the same nginx workers, albeit under a distinct server block, using a distinct set of hostnames.
Live didn’t fit neatly into this ‘small object delivery’ model, so we extended the proxy-caching functionality of nginx to address Live-specific needs. We will touch on some of these here related to optimized interactions with the Origin Server. Look for a future blog post that will go into more details on the Open Connect side.
The segment templates provided to clients are also provided to the OCAs as part of the Live Event Configuration data. Using the Availability Start Time and Initial Segment number, the OCA is able to determine the legitimate range of segments for each event at any point in time — requests for objects outside this range can be rejected, preventing unnecessary requests going up through the fill hierarchy to the origin. If a request makes it through to the origin, and the segment isn’t available yet, the origin server will return a 404 Status Code (indicating File Not Found) with the expiration policy of that error so that it can be cached within Open Connect until just before that segment is expected to be published.
If the Live Origin knows when segments are being pushed to it, and knows what the live edge is — when a request is received for the immediately next object, rather than handing back another 404 error (which would go all the way back through Open Connect to the client), the Live Origin can ‘hold open’ the request, and service it once the segment has been published to it. By doing this, the degree of chatter within the network handling requests that arrive early has been significantly reduced. As part of this, millisecond grain caching was added to nginx to enhance the standard HTTP Cache Control, which only works at second granularity, a long time when segments are generated every 2 seconds.
Streaming metadata enhancement
The HTTP standard allows for the addition of request and response headers that can be used to provide additional information as files move between clients and servers. The HTTP headers provide notifications of events within the stream in a highly scalable way that is independently conveyed to client devices, regardless of their playback position within the stream.
These notifications are provided to the origin by the live streaming pipeline and are inserted by the origin in the form of headers, appearing on the segments generated at that point in time (and persist to future segments — they are cumulative). Whenever a segment is received at an OCA, this notification information is extracted from the response headers and used to update an in-memory data structure, keyed by event ID; and whenever a segment is served from the OCA, the latest such notification data is attached to the response. This means that, given any flow of segments into an OCA, it will always have the most recent notification data, even if all clients requesting it are behind the live edge. In fact, the notification information can be conveyed on any response, not just those supplying new segments.
Cache invalidation and origin mask
An invalidation system has been available since the early days of the project. It can be used to “flush” all content associated with an event by altering the key used when looking up objects in cache — this is done by incorporating a version number into the cache key that can then be bumped on demand. This is used during pre-event testing so that the network can be returned to a pristine state for the test with minimal fuss.
Each segment published by the Live Origin conveys the encoding pipeline it was generated by, as well as the region it was requested from. Any issues that are found after segments make their way into the network can be remedied by an enhanced invalidation system that takes such variants into account. It is possible to invalidate (that is, cause to be considered expired) segments in a range of segment numbers, but only if they were sourced from encoder A, or from Encoder A, but only if retrieved from region X.
In combination with Open Connect’s enhanced cache invalidation, the Netflix Live Origin allows selective encoding pipeline masking to exclude a range of segments from a particular pipeline when serving segments to Open Connect. The enhanced cache invalidation and origin masking enable live streaming operations to hide known problematic segments (e.g., segments causing client playback errors) from streaming clients once the bad segments are detected, protecting millions of streaming clients during the DVR playback window.
Origin storage architecture
Our original storage architecture for the Live Origin was simple: just use AWS S3 like we do for SVOD. This served us well initially for our low-traffic events, but as we scaled up we discovered that Live streaming has unique latency and workload requirements that differ significantly from on-demand where we have significant time ahead-of-time to pre-position content. While S3 met its stated uptime guarantees, our strict 2-second retry budget inherent to Live events (where every write is critical) led us to explore optimizations specifically tailored for real-time delivery at scale. AWS S3 is an amazing object store, but our Live streaming requirements were closer to those of a global low-latency highly-available database. So, we went back to the drawing board and started from the requirements. The Origin required:
[HA Writes] Extremely high write availability, ideally as close to full write availability within a single AWS region, with low second replication delay to other regions. Any failed write operation within 500ms is considered a bug that must be triaged and prevented from re-occurring.
[Throughput] High write throughput, with hundreds of MiB replicating across regions
[Large Partitions] Efficiently support O(MiB) writes that accumulate to O(10k) keys per partition with O(GiB) total size per event.
[Strong Consistency] Within the same region, we needed read-your-write semantics to hit our <1s read delay requirements (must be able to read published segments)
[Origin Storm] During worst-case load involving Open Connect edge cases, we may need to handle O(GiB) of read throughput without affecting writes.
Fortunately, Netflix had previously invested in building a KeyValue Storage Abstraction that cleverly leveraged Apache Cassandra to provide chunked storage of MiB or even GiB values. This abstraction was initially built to support cloud saves of Game state. The Live use case would push the boundaries of this solution, however, in terms of availability for writes (#1), cumulative partition size (#3), and read throughput during Origin Storm (#5).
High Availability for Writes of Large Payloads
The KeyValue Payload Chunking and Compression Algorithm breaks O(MiB) work down so each part can be idempotently retried and hedged to maintain strict latency service level objectives, as well as spreading the data across the full cluster. When we combine this algorithm with Apache Cassandra’s local-quorum consistency model, which allows write availability even with an entire Availability Zone outage, plus a write-optimized Log-Structured Merge Tree (LSM) storage engine, we could meet the first four requirements. After iterating on the performance and availability of this solution, we were not only able to achieve the write availability required, but did so with a P99 tail latency that was similar to the status quo’s P50 average latency while also handling cross-region replication behind the scenes for the Origin. This new solution was significantly more expensive (as expected, databases backed by SSD cost more), but minimizing cost was not a key objective and low latency with high availability was:
Storage System Write Performance
High Availability Reads at Gbps Throughputs
Now that we solved the write reliability problem, we had to handle the Origin Storm failure case, where potentially dozens of Open Connect top-tier caches could be requesting multiple O(MiB) video segments at once. Our back-of-the-envelope calculations showed worst-case read throughput in the O(100Gbps) range, which would normally be extremely expensive for a strongly-consistent storage engine like Apache Cassandra. With careful tuning of chunk access, we were able to respond to reads at network line rate (100Gbps) from Apache Cassandra, but we observed unacceptable performance and availability degradation on concurrent writes. To resolve this issue, we introduced write-through caching of chunks using our distributed caching system EVCache, which is based on Memcached. This allows almost all reads to be served from a highly scalable cache, allowing us to easily hit 200Gbps and beyond without affecting the write path, achieving read-write separation.
Final Storage Architecture
In the final storage architecture, the Live Origin writes and reads to KeyValue, which manages a write-through cache to EVCache (memcached) and implements a safe chunking protocol that spreads large values and partitions them out across the storage cluster (Apache Cassandra). This allows almost all read load to be handled from cache, with only misses hitting the storage. This combination of cache and highly available storage has met the demanding needs of our Live Origin for over a year now.
Storage System High Level Architecture
Delivering this consistent low latency for large writes with cross-region replication and consistent write-through caching to a distributed cache required solving numerous hard problems with novel techniques, which we plan to share in detail during a future post.
Scalability and scalable architecture
Netflix’s live streaming platform must handle a high volume of diverse stream renditions for each live event. This complexity stems from supporting various video encoding formats (each with multiple encoder ladders), numerous audio options (across languages, formats, and bitrates), and different content versions (e.g., with or without advertisements). The combination of these elements, alongside concurrent event support, leads to a significant number of unique stream renditions per live event. This, in turn, necessitates a high Requests Per Second (RPS) capacity from the multi-tenant live origin service to ensure publishing-side scalability.
In addition, Netflix’s global reach presents distinct challenges to the live origin on the retrieval side. During the Tyson vs. Paul fight event in 2024, a historic peak of 65 million concurrent streams was observed. Consequently, a scalable architecture for live origin is essential for the success of large-scale live streaming.
Scaling architecture
We chose to build a highly scalable origin instead of relying on the traditional origin shields approach for better end-to-end cache consistency control and simpler system architecture. The live origin in this architecture directly connects with top-tier Open Connect nodes, which are geographically distributed across several sites. To minimize the load on the origin, only designated nodes per stream rendition at each site are permitted to directly fill from the origin.
Netflix Live Origin Scalability Architecture
While the origin service can autoscale horizontally using EC2 instances, there are other system resources that are not autoscalable, such as storage platform capacity and AWS to Open Connect backbone bandwidth capacity. Since in live streaming, not all requests to the live origin are of the same importance, the origin is designed to prioritize more critical requests over less critical requests when system resources are limited. The table below outlines the request categories, their identification, and protection methods.
Publishing isolation
Publishing traffic, unlike potentially surging CDN retrieval traffic, is predictable, making path isolation a highly effective solution. As shown in the scalability architecture diagram, the origin utilizes separate EC2 publishing and CDN stacks to protect the latency and failure-sensitive origin writes. In addition, the storage abstraction layer features distinct clusters for key-value (KV) read and KV write operations. Finally, the storage layer itself separates read (EVCache) and write (Cassandra) paths. This comprehensive path isolation facilitates independent cloud scaling of publishing and retrieval, and also prevents CDN-facing traffic surges from impacting the performance and reliability of origin publishing.
Priority rate limiting
Given Netflix’s scale, managing incoming requests during a traffic storm is challenging, especially considering non-autoscalable system resources. The Netflix Live Origin implemented priority-based rate limiting when the underlying system is under stress. This approach ensures that requests with greater user impact are prioritized to succeed, while requests with lower user impact are allowed to fail during times of stress in order to protect the streaming infrastructure and are permitted to retry later to succeed.
Leveraging Netflix’s microservice platform priority rate limiting feature, the origin prioritizes live edge traffic over DVR traffic during periods of high load on the storage platform. The live edge vs. DVR traffic detection is based on the predictable segment template. The template is further cached in memory on the origin node to enable priority rate limiting without access to the datastore, which is valuable especially during periods of high datastore stress.
To mitigate traffic surges, TTL cache control is used alongside priority rate limiting. When the low-priority traffic is impacted, the origin instructs Open Connect to slow down and cache identical requests for 5 seconds by setting a max-age = 5s and returns an HTTP 503 error code. This strategy effectively dampens traffic surges by preventing repeated requests to the origin within that 5-second window.
The following diagrams illustrate origin priority rate limiting with simulated traffic. The nliveorigin_mp41 traffic is the low-priority traffic and is mixed with other high-priority traffic. In the first row: the 1st diagram shows the request RPS, the 2nd diagram shows the percentage of request failure. In the second row, the 1st diagram shows datastore resource utilization, and the 2nd diagram shows the origin retrieval P99 latency. The results clearly show that only the low-priority traffic (nliveorigin_mp41) is impacted at datastore high utilization, and the origin request latency is under control.
Origin Priority Rate Limiting
404 storm and cache optimization
Publishing isolation and priority rate limiting successfully protect the live origin from DVR traffic storms. However, the traffic storm generated by requests for non-existent segments presents further challenges and opportunities for optimization.
The live origin structures metadata hierarchically as event > stream rendition > segment, and the segment publishing template is maintained at the stream rendition level. This hierarchical organization allows the origin to preemptively reject requests with an HTTP 404(not found)/410(Gone) error, leveraging highly cacheable event and stream rendition level metadata, avoiding unnecessary queries to the segment level metadata:
If the event is unknown, reject the request with 404
If the event is known, but the segment request timing does not match the expected publishing timing, reject the request with 404 and cache control TTL matching the expected publishing time
If the event is known, the requested segment is never generated or misses the retry deadline, reject the request with a 410 error, preventing the client from repeatedly requesting
At the storage layer, metadata is stored separately from media data in the control plane datastore. Unlike the media datastore, the control plane datastore does not use a distributed cache to avoid cache inconsistency. Event and rendition level metadata benefits from a high cache hit ratio when in-memory caching is utilized at the live origin instance. During traffic storms involving non-existent segments, the cache hit ratio for control plane access easily exceeds 90%.
The use of in-memory caching for metadata effectively handles 404 storms at the live origin without causing datastore stress. This metadata caching complements the storage system’s distributed media cache, providing a complete solution for traffic surge protection.
Summary
The Netflix Live Origin, built upon an optimized storage platform, is specifically designed for live streaming. It incorporates advanced media and segment publishing scheduling awareness and leverages enhanced intelligence to improve streaming quality, optimize scalability, and improve Open Connect live streaming operations.
Netflix Live Origin was originally published in Netflix TechBlog on Medium, where people are continuing the conversation by highlighting and responding to this story.
Streaming video has become an integral part of our daily lives. At Netflix, our top priority is delivering the best possible entertainment experience to our members, regardless of their devices or network conditions. One of the key technologies enabling this is AV1, a modern, open video codec that is rapidly transforming both how we stream content and how users experience it. Today, AV1 powers approximately 30% of all Netflix viewing, marking a major milestone in our efforts to bring more efficient and higher-quality streaming to our members.
In this post, we’ll revisit Netflix’s AV1 journey to date, highlight emerging use cases, and share adoption trends across the device ecosystem. Having witnessed AV1’s significant impact,and with AV2 on the horizon, we’re more excited than ever about how open codecs will continue to revolutionize streaming for everyone.
AV1: A Modern, Open Codec
Since entering the streaming business in 2007, Netflix has primarily relied on H.264/AVC as its streaming format. However, we quickly recognized that a modern, open codec would benefit not only Netflix, but the entire multimedia industry. In 2015, together with a group of like-minded industry leaders, Netflix co-founded the Alliance for Open Media (AOMedia) to develop and promote next generation, open source media technologies. The AV1 codec became the first major project of this collaboration, with ambitious goals: to deliver significant improvements in compression efficiency over state-of-the-art codecs, and to introduce rich features that enable new use cases. After three years of collaborative development, AV1 was officially released in 2018.
Netflix’s AV1 Journey: From Android to TVs and Beyond
Piloting on Android Mobile
When we first set out to bring AV1 streaming to Netflix members, Android was the ideal starting point. Android’s flexibility allowed us to quickly integrate a software AV1 decoder using the efficient dav1d library, which was already optimized for ARM chipsets in mobile devices.
AV1’s superior compression efficiency was especially valuable for mobile users, many of whom are mindful of their data usage and network conditions. By adopting AV1, we were able to deliver noticeably better video quality at lower bitrates. For members relying on cellular data, this meant crisper images with fewer compression artifacts, even when bandwidth was limited. Launching AV1 support on Android in 2020 marked a significant step forward for Netflix on mobile, making high-quality streaming more accessible and enjoyable for members everywhere.
Front-and-Center for Netflix VOD Streaming
The success of our AV1 launch on Android proved its value for Netflix streaming, motivating us to expand support to smart TVs and other large-screen devices, where most of our members watch their favorite shows.
Smart TVs depend on hardware decoders for efficient high-quality playback. We worked closely with device manufacturers and SoC vendors to certify these devices, ensuring they are both conformant and performant. This collaborative effort enabled our AV1 streaming to TV devices in late 2021. Shortly thereafter, we expanded AV1 streaming to web browsers (in 2022) and continued to broaden device support. In 2023, this included Apple devices with the introduction of AV1 hardware support in the new M3 and A17 Pro chips.
As more devices began shipping with AV1 hardware support, a rapidly growing share of our members could enjoy the benefits of this advanced codec. Combined with our investment in adding AV1 streams across the entire catalog, AV1 viewing share has been consistently increasing in recent years. Today, AV1 accounts for approximately 30% of all Netflix streaming, making it our second most-used codec — and it’s on track to become number one very soon. The payoff has been substantial.
Elevating Streaming Experience Across the Board: Large-screen TVs and other devices demand higher bitrates to deliver stunning 4K, high frame rate (HFR) experiences. AV1’s superior compression efficiency has allowed us to provide these experiences using less data, making high-quality streaming more accessible and reliable. On average, AV1 streaming sessions achieve VMAF scores¹ that are 4.3 points higher than AVC and 0.9 points higher than HEVC sessions. At the same time, AV1 sessions use one-third less bandwidth than both AVC and HEVC, resulting in 45% fewer buffering interruptions. Moreover, Netflix’s diverse content catalog benefits universally from AV1, with improvements across all content types.
Driving Network Efficiency Worldwide: Netflix streams are delivered through our own content delivery network (Open Connect), in partnership with local ISPs around the globe. With more than 300 million members, Netflix streaming constitutes a non-trivial portion of global internet traffic. Because AV1 is a more efficient codec, its streams are smaller in size (while providing even better visual quality). By shifting a substantial share of our streaming to AV1, we reduce overall internet bandwidth consumption, and lessen system and network load for both Netflix and our partners.
Unlocking Advanced Experiences
In addition to its superior compression efficiency, AV1 was designed to support a rich set of features. Once we established a robust framework for the continuous expansion of AV1 streaming, we quickly shifted our focus towards exploring AV1’s unique features to unlock even more advanced and immersive experiences for our members.
High-Dynamic-Range(HDR) HDR brings enhanced detail, vivid colors, and greater clarity to images. As a premium streaming service, Netflix has been a pioneer in adopting HDR, offering HDR streaming since 2016. In March 2025, we launched AV1 HDR streaming. We chose HDR10+ as the HDR format for its use of dynamic metadata, which enabled us to adapt the tone mapping per device in a scene-dependent manner.
As anticipated, the combination of AV1 and HDR10+ allows us to deliver images with greater detail, more vibrant colors, and an overall heightened sense of immersion for our members. At the moment, 85% of our HDR catalog (from the perspective of view-hours) has AV1-HDR10+ coverage, and this number is expected to reach 100% in the next couple of months.
Photographs of devices displaying the same (cropped) frame with HDR10 metadata (left) and HDR10+ metadata (right). Notice the preservation of the flashlight detail in the HDR10+ capture, and the over-exposure of the region under the flashlight in the HDR10 one.
Cinematic Film Grain Film grain is a hallmark of the cinematic experience, widely used in the movie industry to enhance a film’s depth, texture, and realism. However, because film grain is inherently random, faithfully representing it in digital video requires a significant amount of data. This presents a unique challenge for streaming: restricting the bitrate can result in grain that appears unnatural or distorted, while increasing the bitrate to accurately preserve cinematic grain almost inevitably leads to elevated rebuffering. The AV1 specification incorporates a unique solution called Film Grain Synthesis (FGS). Instead of encoding grain as part of every frame, the grain is stripped out before encoding and then resynthesized at the decoder using parameters sent in the bitstream, delivering a realistic cinematic film grain experience without the usual data costs.
This approach represents a significant shift from traditional compression and streaming techniques. Our team invested substantial effort in fine-tuning the media processing pipeline, ensuring FGS delivers robust performance at scale. In July 2025, we successfully productized AV1 FGS, and the results were astonishing: AV1 with FGS could deliver videos with cinematic film grain at a bitrate well within the capabilities of typical household internet connections. For non-FGS AV1 encodings, even at much higher bitrate, they may not be able to achieve comparable quality.
The same (cropped) frame from source (left), regular AV1 stream encoded at 8274kbps (middle) and AV1 FGS stream encoded at 2804 kbps (right). The AV1 FGS stream reduces the bitrate by 66% while delivering clearly better quality.
Beyond VOD Streaming
So far, our AV1 journey has been mainly on VOD, but we see significant opportunities for AV1 beyond traditional VOD streaming. On a mission to entertain the world, Netflix has constantly explored and established other ways to bring joy to our members, and we believe AV1 could contribute to the success of these new products.
Live Streaming Debuting in 2023, live streaming has experienced rapid growth at Netflix, becoming a key part of our streaming offerings in just two short years. We are actively evaluating the use of AV1 in live streaming, as we believe it could help further scale Netflix’s live programming:
Hyper-scale concurrent viewership: Live streaming at Netflix means delivering content to tens of millions of viewers simultaneously. AV1’s superior compression efficiency could significantly reduce the required bandwidth, enabling us to deliver high-quality live experiences to large audiences without compromising video quality.
Customizable graphics overlay: for live sport events such as football, tennis and boxing, graphics overlays have become an integral part of the member experience — from embedding game statistics to delivering sponsorships. AV1 offers an opportunity to make the graphics highly customizable: layered coding is supported in AV1’s main profile, allowing encoding the main content in the base layer, and graphics in the enhancement layer, and easily swapping out one version of the enhancement layer with another. We envision that the use of AV1’s layered coding can greatly simplify the live streaming workflow and reduce delivery costs.
Cloud Gaming Cloud gaming is a new Netflix offering that is currently in the beta phase and is available to members in select countries. The game engines run on cloud servers, while the rendered graphics are streamed directly to members’ devices. By removing barriers and transforming every Netflix-enabled device into a game console, Cloud gaming aims to deliver a seamless, “play anywhere” experience for our members. For a glimpse of this in action, watch as Co-CEO Greg Peters and CTO Elizabeth Stone play a round of Boggle Party — powered entirely by Netflix’s cloud gaming platform!
Unlike traditional video streaming, cloud gaming requires that every player action is reflected instantly on the screen to ensure a responsive and immersive experience. This makes delivering high-quality video frames with extremely low latency, despite fluctuating network conditions, one of the biggest challenges in cloud gaming.
Our team is actively working on productizing AV1 for cloud gaming. Given AV1’s high compression efficiency, we can reduce frame sizes, helping video frames get through even when network conditions become challenging. This positions AV1 as a promising technology for enabling a high-quality, low-latency gaming experience across a wide range of devices.
A Device Ecosystem United for AV1
Netflix is a streaming company, and we have worked diligently to create highly efficient and standards-conformant AV1 streams for our catalog. However, an equally, if not more, important factor in AV1’s success is the widespread support from device manufacturers. Throughout our AV1 journey, we have been impressed by the unprecedented pace at which the device ecosystem has embraced AV1.
Just six months after the AV1 specification was finalized, the open-source AV1 decoder library sponsored by AOM, dav1d, was released. Small, performant, and highly resource-efficient, dav1d bridged the gap for early adopters like Netflix while hardware solutions were still in development. Continuous improvements to its performance and compatibility have made dav1d the preferred choice for a wide range of platforms and practical applications. Today, it serves as Android’s default software decoder. Additionally, it plays a key role in web browsers — for Netflix, it powers approximately 40% of our browser playback. This broad adoption has significantly expanded access to high-quality AV1 streaming, even in the absence of dedicated hardware decoders.
Netflix maintains a close working relationship with device manufacturers and SoC vendors, and we have witnessed first-hand their enthusiasm for adopting AV1. To ensure optimal streaming performance, Netflix has a rigorous certification process to verify proper support for our streaming formats on devices. AV1 was added to this certification process in 2019, and since then, we have seen a steady increase in the number of devices with full AV1 decoding capabilities. Over the past five years (2021–2025), 88% of large-screen devices, including TVs, set-top boxes, and streaming sticks, submitted for Netflix certification have supported AV1, with the vast majority offering full 4K@60fps capability. Notably, since 2023, almost all devices we have received for certification are AV1-capable.
We have also been impressed by the robustness of AV1 implementations across these devices. As mentioned earlier, FGS is an innovative tool that departs from traditional codec architectures and was not included in our initial full-scale AV1 streaming rollout. When we launched FGS this July, we worked closely with our partners to ensure broad device compatibility. We are pleased with the successful progress made, and AV1 with FGS is now supported across a significant and growing number of in-field devices.
Looking Ahead: AV1 Today, AV2 Tomorrow
As we reflect on our AV1 journey, it’s clear that the codec has already transformed the streaming experience for hundreds of millions of Netflix members worldwide. Thanks to industry-wide collaboration and rapid device adoption, AV1 is delivering higher quality, greater efficiency, and new cinematic features to more screens than ever before.
Looking ahead, we are excited about the forthcoming release of AV2, announced by the Alliance for Open Media for the end of 2025. AV2 is poised to set a new benchmark for compression efficiency and streaming capabilities, building on the solid foundation laid by AV1. At Netflix, we remain committed to adopting the best open technologies to delight our members around the globe. While AV2 represents the future of streaming, AV1 is very much the present — serving as the backbone of our platform and powering exceptional entertainment experiences across a vast and ever-expanding ecosystem of devices.
Acknowledgement
The success of AV1 at Netflix is the result of the dedication, expertise, and collaboration of many teams across the company — including Encoding, Clients, Device Certification, Partner Engineering, Data Science & Engineering, Infra, Platform, etc.
These numbers represent a snapshot of data from November 13, 2025. Actual values may vary slightly from day to day and across different regions, depending on the mix of content, devices, and internet connectivity.
Operate systems reliably in production with minimal overhead, at Netflix scale.
Metaflow works with many battle-hardened tooling to address the second point — among them Maestro, our newly open-sourced workflow orchestrator that powers nearly every ML and AI system at Netflix and serves as a backbone for Metaflow itself.
In this post, we focus on the first point and introduce a new Metaflow functionality, Spin, that helps users accelerate their iterative development process. By the end, you’ll have a solid understanding of Spin’s capabilities and learn how to try it out yourself with Metaflow 2.19.
Iterative development in ML and AI workflows
Developing a Metaflow flow with cards in VSCode
To understand our approach to improving the ML and AI development experience, it helps to consider how these workflows differ from traditional software engineering.
ML and AI development revolves not just around code but also around data and models, which are large, mutable, and computationally expensive to process. Iteration cycles can involve long-running data transformations, model training, and stochastic processes that yield slightly different results from run to run. These characteristics make fast, stateful iteration a critical part of productive development.
This is where notebooks — such as Jupyter, Observable, or Marimo — shine. Their ability to preserve state in memory allows developers to load a dataset once and iteratively explore, transform, and visualize it without reloading or recomputing from scratch. This persistent, interactive environment turns what would otherwise be a slow, rigid loop into a fluid, exploratory workflow — perfectly suited to the needs of ML and AI practitioners.
Because ML and AI development is computationally intensive, stochastic, and data- and model-centric, tools that optimize iteration speed must treat state management as a first-class design concern. Any system aiming to improve the development experience in this domain must therefore enable quick, incremental experimentation without losing continuity between iterations.
New: rapid, iterative development with spin
At first glance, Metaflow code looks like a workflow — similar to Airflow — but there’s another way to look at it: each Metaflow @step serves as a checkpoint boundary. At the end of every step, Metaflow automatically persists all instance variables as artifacts, allowing the execution to resume seamlessly from that point onward. The below animation shows this behavior in action:
Using resume in Metaflow
In a sense, we can consider a @step similar to a notebook cell: it is the smallest unit of execution that updates state upon completion. It does have a few differences that address the issues with notebook cells:
The execution order is explicit and deterministic: no surprises due to out-of-order cell execution;
The state is not hidden: state is explicitly stored as self. variables as shared state, which can be discovered and inspected;
The state is versioned and persisted making results more reproducible.
While Metaflow’s resume feature can approximate the incremental and iterative development approach of notebooks, it restarts execution from the selected step onward, introducing more latency between iterations. In contrast, a notebook allows near-instant feedback by letting users tweak and rerun individual cells while seamlessly reusing data from earlier cells held in memory.
The new spin command in Metaflow 2.19 addresses this gap. Similar to executing a single notebook cell, it quickly executes a single Metaflow @step — with all the state carried over from the parent step. As a result, users can develop and debug Metaflow steps as easily as a cell in a notebook.
The effect becomes clear when considering the three complementary execution modes — run, resume, and spin — side by side, mapping them to the corresponding notebook behavior:
Run, Resume and Spin “modes”
Another major difference isn’t just what gets executed, but what gets recorded. Both run and resume create a full, versioned run with complete metadata and artifacts, while spin skips tracking altogether. It’s built for fast, throw-away iterations during development.
The one-minute clip below illustrates a typical iterative development workflow that alternates between run and spin. In this example, we are building a flow that reads a dataset from a Parquet file and trains a separate model for each product category, focusing on computer-related categories.
As shown in the video, we start by creating a flow from scratch and running a minimal version of it to persist test artifacts — in this case, a Parquet dataset. From there, we can use spin to iterate on one step at a time, incrementally building out the flow, for example, by adding the parallel training steps demonstrated in the clip.
Once the flow has been iterated on locally, it can be seamlessly deployed to production orchestrators like Maestro or Argo, and scaled up on compute platforms such as AWS Batch, Titus, Kubernetes and more. Thus, the experience is as smooth as developing in a notebook, but the outcome is a production-ready, scalable workflow, implemented as an idiomatic Python project!
Spin up smooth development in VSCode/Cursor
Instead of typing run and spin manually in the terminal, we can bind them to keyboard shortcuts. For example, the simple metaflow-dev VS Code extension (works with Cursor as well) maps Ctrl+Opt+R to run and Ctrl+Opt+S to spin. Just hack away, hit Ctrl+Opt+S, and the extension will save your file and spin the step you are currently editing.
One area where spin truly shines is in creating mini-dashboards and reports with Metaflow Cards. Visualization is another strong point of notebooks but the combination of spin and cards makes Metaflow a very compelling alternative for developing real-time and post-execution visualizations. Developing cards is inherently iterative and visual (much like building web pages) where you want to tweak code and see the results instantly. This workflow is readily available with the combination of VSCode/Cursor, which includes a built-in web-view, the local card viewer, and spin.
To see the trio of tools — along with the VS Code extension — in action, in this short clip we add observability to the train step that we built in the earlier example:
A major benefit of Metaflow Cards is that we don’t need to deploy any extra services, data streams, and databases for observability. Just develop visual outputs as above, deploy the flow, and wehave a complete system in production with reporting and visualizations included.
Spin to the next level: injecting inputs, inspecting outputs
Spin does more than just run code — it also lets us take full control of a spun @step’s inputs and outputs, enabling a range of advanced patterns.
In contrast to notebooks, we can spin any arbitrary @step in a flow using state from any past run, making it easy to test functions with different inputs. For example, if we have multiple models produced by separate runs, we could spin an inference step, supplying a different model run each time.
We can also override artifact values or inject arbitrary Python objects — similar to a notebook cell — for spin. Simply specify a Python module with an ARTIFACTS dictionary:
ARTIFACTS = { "model": "kmeans", "k": 15 }
and point spin at the module:
spin train --artifacts-module artifacts.py
By default spin doesn’t persist artifacts, but we can easily change this by adding –persist. Even in this case, artifacts are not persisted in the usual Metaflow datastore but to a directory-specific location which you can easily clean up after testing. We can access the results with the Client API as usual — just specify the directory you want to inspect with inspect_spin:
Being able to inspect and modify a step’s inputs and outputs on the fly unlocks a powerful use case: unit testing individual steps. We can use spin programmatically through the Runner API and assert the results:
from metaflow import Runner
with Runner("flow.py").spin("train", persist=True) as spin: assert spin.task["model"].data == "kmeans"
Making AI agents spin
In addition to speeding up development for humans, spin turns out to be surprisingly handy for coding agents too. There are two major advantages to teaching AI how to spin:
It accelerates the development loop. Agents don’t naturally understand what’s slow, or why speed matters, so they need to be nudged to favor faster tools over slower ones.
It helps surface errors faster and contextualizes them to a specific piece of code, increasing the chance that the agent is able to fix errors by itself.
Metaflow users are already using Claude Code; spin makes this even easier. In the example below, we added the following section in a CLAUDE.md file:
## Developing Metaflow code Follow this incremental development workflow that ensures quick iterations and correct results. You must create a flow incrementally, step by step following this process: 1. Create a flow skeleton with empty `@step`s. 2. Add a data loading step. 3. `run` the flow. 4. Populate the next step and use `spin` to test it with the correct inputs. 5. `run` the flow to record outputs from the new step. 5. Iterate on (4–5) until all steps have been implemented and work correctly. 6. `run` the whole flow to ensure final correctness.
To test a flow, run the flow as follows ``` python flow.py - environment=pypi run ```
Do this once before running `spin`. As you are building the flow, you `spin` to test steps quickly. For instance ``` python flow.py - environment=pypi spin train ```
Just based on these quick instructions, the agent is able to use spin effectively. Take a look at the following inspirational example that one-shots Claude to create a flow, along the lines of our earlier examples, which trains a classifier to predict product categories:
In the video, we can see Claude using spin around the 45-second mark to test a preprocess step. The step initially fails due to a classic data science pitfall: during testing, Claude samples only a small subset of data, causing some classes to be underrepresented. The first spin surfaces the issue, which Claude then fixes by switching to stratified sampling — and finally does another spin to confirm the fix, before proceeding to complete the task.
The inner loop of end-to-end ML/AI
To circle back to where we started, our motivation for adding spin — and for creating Metaflow in the first place — is to accelerate development cycles so we can deliver more joy to our subscribers, faster. Ultimately, we believe there’s no single magic feature that makes this possible. It takes all parts of an ML/AI platform working together coherently — spin included.
From this perspective, it’s useful to place spin in the context of other Metaflow features. It’s designed for the innermost loop of model and business-logic development, with the added benefit of supporting unit testing during deployment, as shown in the overall blueprint of the Metaflow toolchain below.
Metaflow tool-chain
In this diagram, the solid blue boxes represent different Metaflow commands, while the blue text denotes decorators and other features. In particular, note the Shared Functionality box — another key focus area for us over the past year — which includes configuration management and custom decorators. These capabilities let domain-specific teams and platform providers tailor Metaflow to their own use cases. Following our ethos of composability, all of these features integrate seamlessly with spin as well.
Another key design philosophy of Metaflow is to let projects start small and simple, adding complexity only when it becomes necessary. So don’t be overwhelmed by the diagram above. To get started, install Metaflow easily with
pip install metaflow
and take your first baby @steps for a spin! Check out the docs and for questions, support, and feedback, join the friendly Metaflow Community Slack.
(*The work was done when Keertana interned at Netflix.)
Introduction
This blog focuses on post-training generative recommender systems. Generative recommenders (GRs) represent a new paradigm in the field of recommendation systems (e.g. HSTU, OneRec). These models draw inspiration from recent advancements in transformer architectures used for language and vision tasks. They approach the recommendation problem, including both ranking and retrieval, as a sequential transduction task. This perspective enables generative training, where the model learns by imitating the next event in a sequence of user activities, thereby effectively modeling user behavior over time.
However, a key challenge with simply replicating observed user patterns is that it may not always lead to the best possible recommendations. User interactions are influenced by a variety of factors — such as trends, or external suggestions — and the system’s view of these interactions is inherently limited. For example, if a user tries a popular show but later indicates it wasn’t a good fit, a model that only imitates this behavior might continue to recommend similar content, missing the chance to enhance the user’s experience.
This highlights the importance of incorporating user preferences and feedback, rather than solely relying on observed behavior, to improve recommendation quality. In the context of recommendation systems, we benefit from a wealth of user feedback, which includes explicit signals such as ratings and reviews, as well as implicit signals like watch time, click-through rates, and overall engagement. This abundance of feedback serves as a valuable resource for improving model performance.
Given the recent success of reinforcement learning techniques in post-training large language models, such as DPO and GRPO, this study investigates whether similar methods can be applied to generative recommenders. Ultimately, our goal is to identify both the opportunities and challenges in using these techniques to enhance the quality and relevance of recommendations.
Unlike language models, post-training generative recommenders presents unique challenges. One of the most significant is the difficulty of obtaining counterfactual feedback in recommendation scenarios. The recommendation feedback is generated on-policy — that is, it reflects users’ real-time interactions with the system as they naturally use it. Since a typical user sequence can span weeks or even years of activity, it is impractical to ask users to review or provide feedback on hypothetical, counterfactual experiences. As a result, the absence of counterfactual data makes it challenging to apply post-training methods such as PPO or DPO, which require feedback from counterfactual user sequences.
Furthermore, post-training methods typically rely on a reward model — either implicit or explicit — to guide optimization. The quality of reward models heavily influences the effectiveness of post-training. In the context of recommendation systems, however, reward signals tend to be much noisier. For instance, if we use watch time as an implicit reward, it may not always accurately reflect user satisfaction: a viewer might stop watching a favorite show simply due to time constraints, while finishing a lengthy show doesn’t necessarily indicate genuine enjoyment.
To address these post-training challenges, we introduce a novel algorithm called Advantage-Weighted Supervised Fine-tuning (A-SFT). Our analysis first demonstrates that reward models in recommendation systems often exhibit higher uncertainty due to the issues discussed above. Rather than relying solely on these uncertain reward models, A-SFT combines supervised fine-tuning with the advantage function to more effectively guide post-training optimization. This approach proves especially effective when the reward model has high variance but still provides valuable directional signals. We benchmark A-SFT against four other representative methods, and our results show that A-SFT achieves better alignment between the pre-trained generative recommendation model and the reward model.
In Figure 1, we conceptualize the pros and cons of different post-training paradigms. For example, Online Reinforcement Learning is most useful when the reward model has a good generalization ability, and behavior cloning is suitable when no reward models are available. Using these algorithms under fitting use cases is the key to a successful post-training. For example, over-exploitation of noisy reward models will hurt task performance, as guidance from the reward models can be simply noise. Conversely, not leveraging a good reward model leaves out potential improvements. We find A-SFT fits the sweet point between offline reinforcement learning and behavior cloning, where it benefits from the directional signals in those noisy estimations and is less dependent on the reward accuracy.
Figure 1: The landscape of RL algorithms based on the reward models’ accuracy
Challenges in Post-training for Recommendation
Reinforcement Learning from Human Feedback (RLHF) is the most popular framework for post-training large language models. In this framework, human annotators evaluate and rank different outputs generated by a model. This feedback is then used to train a reward model that predicts how well a model output aligns with human preferences. This reward model then serves as a proxy for human judgment during reinforcement learning, guiding the model to generate outputs that are more likely to be preferred by humans.
While traditional RLHF methods like PPO or DPO are effective for aligning LLMs, there are several challenges in applying them directly to large-scale recommendation systems:
Lack of Counter-factual Observations
As in typical RLHF settings, collecting real-time feedback from a diverse user base across a wide range of items is both costly and impractical. The data in recommendation are generated by the real-time user interests. Any third-party annotators or even the user themselves lack the practical means to evaluate an alternative reality. For example, it is impractical to ask the Netflix users to evaluate hundreds of unseen movies. Consequently, we lack a live environment in which to perform reinforcement learning.
2. Noisy Reward Models
In addition to the limited counter-factual data, the recommendation task itself has a higher randomness by its nature. The recommendation data has less structure than language data. Users choose to watch some shows not because there is a grammar rule that nouns need to follow by the verbs. In fact, the users’ choices usually exhibit a level of permutation invariance, where swapping the order of events in the user history still makes a valid activity sequence. This randomness in the behaviors makes learning a good reward model extremely difficult. Often the reward models we learnt still have a large margin of errors.
Here is an ablation study we did on the reward model performance with O(Millions) users and O(Billions) of tokens. The reward model uses an open-sourced HSTU architecture in the convenience of reproducing this study. We adopt the standard RLHF approach of training a reward model using offline, human-collected feedback. We start by creating a proxy reward, scored on a scale from 1 to 5 in the convenience of understanding. This reward model is co-trained as a shallow reward head on top of the generative recommender. It predicts the reward for the most recently selected title based on a user’s interaction history. To evaluate its effectiveness, we compare the model’s performance against two simple baselines: (1) predicting the next reward as the average reward the user has given in their past interactions, and (2) predicting it as the average reward that all users have assigned to that particular title in previous interactions.
Table 1: Reward model performance metrics
We observe that the model’s predictions do not significantly outperform the simple baselines. This result is intuitive, as a user’s historical interactions typically cover only a small subset of titles, making it difficult to accurately predict their responses to the vast number of unexplored titles in the catalogue. We expect this to be a potential issue for any large recommendation systems where the ratio between explored and unexplored titles is very small.
3. Lack of Logged Policy
In recommendation systems, the policy that generated the logged data is typically unknown and cannot be directly estimated. Offline reinforcement learning methods often rely on Inverse Propensity Scoring (IPS) to debias such data by reweighting interactions according to the logging policy’s action probabilities. However, estimating the logging policy accurately is challenging and prone to error, which can introduce additional biases, and IPS itself is known to suffer from high variance. Consequently, offline RL approaches that depend on IPS are ill-suited for our setting.
Advantage Weighted Supervised Fine Tuning
Given the three challenges outlined above, we propose a new algorithm Advantage-Weighted SFT (A-SFT). It leverages a combination of supervised fine-tuning and advantage reweighting from reinforcement learning. The key observation is as follows. Despite the reward estimation for each individual event having a high uncertainty, we find the estimations of rewards contain directional signals between high-reward and low-reward events. These signals could help better align the model during post-training.
A central factor in this study is the generalization ability of the reward model. Better generalization enables more accurate predictions of user preferences for unseen titles, thereby making exploration more effective. For reward models with moderate to high generalization power, both online RL methods such as PPO and offline RL methods such as CQL can perform effectively. However, in our setting, reward model generalization is worse than the language counterparts’, which makes these algorithms less appropriate. In addition, the use of techniques like inverse propensity scoring (IPS) introduces a heightened risk of high-variance estimates, prompting us to exclude algorithms such as off-policy REINFORCE.
Our proposed method A-SFT does not rely on IPS. With no need of prior knowledge of the logging policy, it can be generally applied to cases where observation of the environments are limited or biased. This is particularly useful to the recommendation setting due to the user feedback loop and distribution shifts with time. Without knowing the logging policy, A-SFT still provides means to control the policy deviation between the current policy and logging policy by tuning the parameter. This design provides essential means to control the learnt bias from uncertain reward models. We show that A-SFT outperforms baseline behavior cloning by directly optimizing observed rewards.
The advantage-weighted SFT algorithm is as follows:
For the results presented in this blog post, we treat the recommendation problem as a contextual bandit, i.e. given a history of user interactions as the context, can we recommend a high reward next title recommendation for the user?
Benchmarks
We compared representative algorithms including PPO, IPO, DPO, CQL and SFT as the baselines:
Reward weighted Behavior Cloning: This benchmark algorithm modifies supervised fine-tuning (SFT) by weighting the loss with the raw rewards of the chosen item instead of weighing the loss with advantage as in the proposed algorithm.
Rejection Sampling Direct Preference Optimization / Identity Preference Optimization (RS DPO/IPO): this is a variant of DPO/IPO where, for each user history x, we generate contrasting response pairs by training an ensemble of reward models to estimate confidence intervals for the reward of multiple potential responses y. If the lower bound of the reward confidence interval for one response is less than the upper bound for another response, then this pair is used to train DPO/IPO.
Conservative Q-Learning (CQL): This is a standard offline algorithm that learns a conservative Q function, penalizing overestimation of Q-values, particularly in regions of the state-action space with little or no reward data.
Proximal Policy Optimization (PPO): This is a standard RLHF (Reinforcement Learning from Human Feedback) algorithm that uses reward models as an online environment. PPO learns an advantage function and optimizes the policy to maximize expected reward while maintaining proximity to the initial policy.
We sampled a separate test set of O(Millions) users. This test set is collected on a future date after the training.
Offline Evaluation Results
We evaluate our algorithm on a dataset of high-reward user trajectories. For sake of simplicity, we consider a trajectory to have a high reward if the accumulated reward is higher than the median of the population. We present the following metrics for the held out test dataset:
NDCG@k: This measures the ranking quality of the recommended items up to position k. It accounts for the position of relevant items in the recommendation list, assigning higher scores when relevant items appear higher in the ranking. The gain is discounted logarithmically at lower ranks, and the result is normalized by the ideal ranking (i.e., the best possible ordering of items).
HR@k: This measures the proportion of test cases in which the ground-truth chosen item y appears in the top k recommendations. It is a binary metric per test case (hit or miss) and is averaged over all test cases.
MRR: MRR evaluates the ranking quality by measuring the reciprocal of the rank at which the chosen item appears in the recommendation list. The metric is averaged across all test cases.
Reward Model as A Judge: We use the reward model to evaluate the policy for future user events. We propose to use an ensemble of reward models for the evaluation to increase confidence. The result is based on the discounted reward generated for a few steps. The standard deviation is less than 4%.
We measure the percentage improvement in each metric compared to the baseline, Reward Weighted Behavior Cloning(BC). We notice that advantage weighted SFT shows the largest improvement in metrics, outweighing BC as well as reward model dependent algorithms like CQL, PPO, DPO and IPO.
Our experiments show that advantage weighted SFT is a simple but promising approach for post-training generative recommenders as it deals with the issue of poor reward model generalizations and lack of IPS. More specifically, we find PPO, IPO and DPO achieve a good reward score, but also causes the overfitting from the reward model. Conservative Q-Learning achieves more robust improvements but does not fully capture the potential signals in the reward modeling. A-SFT achieved both better recommendation metrics and reward scores.
This is part 3 in a series called “Behind the Streams”. Check out part 1 and part 2 to learn more.
Picture this: It’s seconds before the biggest fight night in Netflix history. Sixty-five million fans are waiting, devices in hand, hearts pounding. The countdown hits zero. What does it take to get everyone to the action on time, every time? At Netflix, we’re used to on-demand viewing where everyone chooses their own moment. But with live events, millions are eager to join in at once. Our job: make sure our members never miss a beat.
When Live events break streaming records ¹²³, our infrastructure faces the ultimate stress test. Here’s how we engineered a discovery experience for a global audience excited to see a knockout.
Why are Live Events Different?
Unlike Video on Demand (VOD), members want to catch live events as they happen. There’s something uniquely exciting about being part of the moment. That means we only have a brief window to recommend a Live event at just the right time. Too early, excitement fades; too late, the moment is missed. Every second counts.
To capture that excitement, we enhanced our recommendation delivery systems to serve real-time suggestions, providing members richer and more compelling signals to hit play in the moment when it matters most. The challenge? Sending dynamic, timely updates concurrently to over a hundred million devices worldwide without creating a thundering herd effect that would overwhelm our cloud services. Simply scaling up linearly isn’t efficient and reliable. For popular events, it could also divert resources from other critical services. We needed a smarter and more scalable solution than just adding more resources.
Orchestrating the moment: Real-time Recommendations
With millions of devices online and live event schedules that can shift in real time, the challenge was to keep everyone perfectly in sync. We set out to solve this by building a system that doesn’t just react, but adapts by dynamically updating recommendations as the event unfolds. We identified the need to balance three constraints:
Time: the duration required to coordinate an update.
Request throughput: the capacity of our cloud services to handle requests.
Compute cardinality: the variety of requests necessary to serve a unique update.
Visualizing constraints for real-time updates
We solved this constraint optimization problem by splitting the real-time recommendations into two phases: prefetching and real-time broadcasting. First, we prefetch the necessary data ahead of time, distributing the load over a longer period to avoid traffic spikes. When the Live event starts or ends, we broadcast a low cardinality message to all connected devices, prompting them to use the prefetched data locally. The timing of the broadcast also adapts when event times shift to preserve accuracy with the production of the Live event. By combining these two phases, we’re able to keep our members’ devices in sync and solve the thundering herd problem. To maximize device reach, especially for those with unstable networks, we use “at least once” broadcasts to ensure every device gets the latest updates and can catch up on any previously missed broadcasts as soon as they’re back online.
The first phase optimizes request throughput and compute cardinality by prefetching materialized recommendations, displayed title metadata, and artwork for a Live event. As members naturally browse their devices before the event, this data is prepopulated and stored locally in device cache, awaiting the notification trigger to serve the recommendations instantaneously. By distributing these requests naturally over time ahead of the event, we can eliminate any related traffic spikes and avoid the need for large-scale, real-time system scaling.
A phased approach, smoothing traffic requests over time with a real-time low-cardinality broadcast
The second phase optimizes request throughput and time to updatedevices by broadcasting a low-cardinality, real-time message to all connected devices at critical moments in a Live event’s lifecycle. Each broadcast payload includes a state key and a timestamp. The state key indicates the current stage of the Live event, allowing devices to use their pre-fetched data to update cached responses locally without additional server requests. The timestamp ensures that if a device misses a broadcast due to network issues, it can catch up by replaying missed updates upon reconnecting. This mechanism guarantees devices receive updates at least once, significantly increasing delivery reliability even on unstable networks.
A phased approach optimizes each constraint to ensure we can deliver for the big moment!
Moment in Numbers: During peak load, we have successfully delivered updates at multiple stages of our events to over 100 million devices in under a minute.
Under the Hood: How It Works
With the big picture in mind, let’s examine how these pieces interact in practice.
In the diagram below, the Message Producer microservice centralizes all of the business logic. It continuously monitors live events for setup and timing changes. When it detects an update, it schedules broadcasts to be sent at precisely the right moment. The Message Producer also standardizes communication by providing a concise GraphQL schema for both device queries and broadcast payloads.
Rather than sending broadcasts directly to devices via WebSocket, the Message Producer hands them off to the Message Router. The Message Router is part of a robust two-tier pub/sub architecture built on proven technologies like Pushy (our WebSocket proxy), Apache Kafka, and Netflix’s KV key-value store. The Message Router tracks subscriptions at the Pushy node granularity, while Pushy nodes map the subscriptions to individual connections, creating a low-latency fanout that minimizes compute and bandwidth requirements.
Devices interface with our GraphQL Domain Graph Service (DGS). These schemas offer multiple query interfaces for prefetching, allowing devices to tailor their requests to the specific experience being presented. Each response adheres to a consistent API that resolves to a map of stage keys, enabling fast lookups and keeping business logic off the device. Our broadcast schema specifies WebSocket connection parameters, the current event stage, and the timestamp of the last broadcast message. When a device receives a broadcast, it injects the payload directly into its cache, triggering an immediate update and re-render of the interface.
Balancing the Moment: Throughput Management
In addition to building the new technology to support real-time recommendations, we also evaluated our existing systems for potential traffic hotspots. Using high-watermark traffic projections for live events, we generated synthetic traffic to simulate game-day scenarios and observed how our online services handled these bursts. Through this process, several common patterns emerged:
Breaking the Cache Synchrony
Our game-day simulations revealed that while our approach mitigated the immediate thundering herd risks driven by member traffic during the events, live events introduced unexpected mini thundering herds in our systems hours before and after the actual events. The surge of members joining just in time for these events led to concentrated cache expirations and recomputations, which created traffic spikes well outside the event window that we did not anticipate. This was not a problem for VOD content because the member traffic patterns are a lot smoother. We found that fixed TTLs caused cache expirations and refresh-traffic spikes to happen all at once. To address this, we added jitter to server and client cache expirations to spread out refreshes and smooth out traffic spikes.
Adaptive Traffic Prioritization
While our services already leverage traffic prioritization and partitioning based on factors such as request type and device type, live events introduced a distinct challenge. These events generated brief traffic bursts that were intensely spiky and placed significant strain on our systems. Through simulations, we recognized the need for an additional event-driven layer of traffic management.
To tackle this, we improved our traffic sharding strategies by using event-based signals. This enabled us to route live event traffic to dedicated clusters with more aggressive scaling policies. We also added a dynamic traffic prioritization ruleset that activates whenever we see high requests per second (RPS) to ensure our systems can handle the surge smoothly. During these peaks, we aggressively deprioritize non-critical server-driven updates so that our systems can devote resources to the most time-sensitive computations. This approach ensures smooth performance and reliability when demand is at its highest.
Snapshot of non-critical traffic volume decline (in %) for a member-facing service during a live event — achieved via aggressive de-prioritization
Looking Ahead
When we set out to build a seamlessly scalable scheduled viewing experience, our goal was to create a dynamic and richer member experience for live content. Popular live events like the Crawford v. Canelo fight and the NFL Christmas games truly put our systems to the test. Along the way, we also uncovered valuable learnings that continue to shape our work. Our attempts to deprioritize traffic to other non-critical services caused unexpected call patterns and spikes in traffic elsewhere. Similarly, in hindsight, we also learned that the high traffic volume from popular events caused excessive non-essential logging and was putting unnecessary pressure on our ingestion pipelines.
None of this work would have been possible without our stunning colleagues at Netflix who collaborated across multiple functions to architect, build, and test these approaches, ensuring members can easily access events at the right moment: UI Engineering, Cloud Gateway, Data Science & Engineering, Search and Discovery, Evidence Engineering, Member Experience Foundations, Content Promotion and Distribution, Operations and Reliability, Device Playback, Experience and Design and Product Management.
As Netflix’s content offering expands to include new formats like live titles, free-to-air linear content, and games, we’re excited to build on what we’ve accomplished and look ahead to even more possibilities. Our roadmap includes extending the capabilities we developed for scheduled live viewing to these emerging formats. We’re also focused on enhancing our engineering tooling for greater visibility into operations, message delivery, and error handling to help us continue to deliver the best possible experience for our members.
Join Us for What’s Next
We’re just scratching the surface of what’s possible as we bring new live experiences to members around the world. If you are looking to solve interesting technical challenges in a unique culture, then apply for a role that captures your curiosity.
Look out for future blog posts in our “Behind the Streams” series, where we’ll explore the systems that ensure viewers can watch live streams once they manage to find and play them.
This is the first entry of a multi-part blog series describing how we built a Real-Time Distributed Graph (RDG). In Part 1, we will discuss the motivation for creating the RDG and the architecture of the data processing pipeline that populates it.
Introduction
The Netflix product experience historically consisted of a single core offering: streaming video on demand. Our members logged into the app, browsed, and watched titles such as Stranger Things, Squid Game, and Bridgerton. Although this is still the core of our product, our business has changed significantly over the last few years. For example, we introduced ad-supported plans, live programming events (e.g., Jake Paul vs. Mike Tyson and NFL Christmas Day Games), and mobile games as part of a Netflix subscription. This evolution of our business has created a new class of problems where we have to analyze member interactions with the app across different business verticals. Let’s walk through a simple example scenario:
Imagine a Netflix member logging into the app on their smartphone and beginning to watch an episode of Stranger Things.
Eventually, they decide to watch on a bigger screen, so they log into the app on a smart TV in their home and continue watching the same episode.
Finally, after completing the episode, they log into the app on their tablet and play the game “Stranger Things: 1984”.
We want to know that these three activities belong to the same member, despite occurring at different times and across various devices. In a traditional data warehouse, these events would land in at least two different tables and may be processed at different cadences. But in a graph system, they become connected almost instantly. Ultimately, analyzing member interactions in the app across domains empowers Netflix to create more personalized and engaging experiences.
In the early days of our business expansion, discovering these relationships and contextual insights was extremely difficult. Netflix is famous for adopting a microservices architecture — hundreds of microservices developed and maintained by hundreds of individual teams. Some notable benefits of microservices are:
Service Decomposition: The overall platform is separated into smaller services, each responsible for a specific business capability. This modularity allows for independent service development, deployment, and scaling.
Data Isolation: Each service manages its own data, reducing interdependencies. This allows teams to choose the most suitable data schemas and storage technologies for their services.
However, these benefits also led to drawbacks for our data science and engineering partners. In practice, the separation of business concerns and service development ultimately resulted in a separation of data. Manually stitching data together from our data warehouse and siloed databases was an onerous task for our partners. Our data engineering team recognized we needed a solution to process and store our enormous swath of interconnected data while enabling fast querying to discover insights. Although we could have structured the data in various ways, we ultimately settled on a graph representation. We believe a graph offers key advantages, specifically:
Relationship-Centric Queries: Graphs enable fast “hops” across multiple nodes and edges without expensive joins or manual denormalization that would be required in table-based data models.
Flexibility as Relationships Grow: As new connections and entities emerge, graphs can quickly adapt without significant schema changes or re-architecture.
Pattern and Anomaly Detection: Our stakeholders’ use cases often require identifying hidden relationships, cycles, or groupings in the data — capabilities much more naturally expressed and efficiently executed using graph traversals than siloed point lookups.
This is why we set out to build a Real-Time Distributed Graph, or “RDG” for short.
Ingestion and Processing
Three main layers in the system power the RDG:
Ingestion and Processing — receive events from disparate upstream data sources and use them to generate graph nodes and edges.
Storage — write nodes and edges to persistent data stores.
Serving — expose ways for internal clients to query graph nodes and edges.
The rest of this post will focus on the first layer, while subsequent posts in this blog series will cover the other layers. The diagram below depicts a high-level overview of the ingestion and processing pipeline:
Building and updating the RDG in real-time requires continuously processing vast volumes of incoming data. Batch processing systems and traditional data warehouses cannot offer the low latency needed to maintain an up-to-date graph that supports real-time applications. We opted for a stream processing architecture, enabling us to update the graph’s data as events happen, thus minimizing delay and ensuring the system reflects the latest member interactions within the Netflix app.
Kafka as the Ingestion Backbone
Member actions in the Netflix app are published to our API Gateway, which then writes them as records to Apache Kafka topics. Kafka is the mechanism through which internal data applications can consume these events. It provides durable, replayable streams that downstream processors, such as Apache Flink jobs, can consume in real-time.
Our team’s applications consume several different Kafka topics, each generating up to roughly 1 million messages per second. Topic records are encoded in the Apache Avro format, and Avro schemas are persisted in an internal centralized schema registry. In order to strike a balance between maintaining data availability and managing the financial expenses of storage infrastructure, we tailor retention policies for each topic according to its throughput and record size. We also persist topic records to Apache Iceberg data warehouse tables, which allows us to backfill data in scenarios where older data is no longer available in the Kafka topics.
Processing Data with Apache Flink
The event records in the Kafka streams are ingested by Flink jobs. We chose Flink because of its strong capabilities around near-real-time event processing. There is also robust internal platform support for Flink within Netflix, which allows jobs to integrate with Kafka and various storage backends seamlessly. At a high level, the anatomy of an RDG Flink job looks like this:
For the sake of simplicity, the diagram above depicts a basic flow in which a member logs into their Netflix account and begins watching an episode of Stranger Things. Reading the diagram from left to right:
The actions of logging into the app and watching the Stranger Things episode are ultimately written as events to Kafka topics.
The Flink job consumes event records from the upstream Kafka topics.
Next, we have a series of Flink processor functions that:
Apply filtering and projections to remove noise based on the individual fields that are present — or in some cases, not present — in the events.
Enrich events with additional metadata, which are stored and accessed by the processor functions via side inputs.
Transform events into graph primitives — nodes representing entities (e.g., member accounts and show/movie titles), and edges representing relationships or interactions between them. In this example, the diagram only shows a few nodes and an edge to keep things simple. However, in reality, we create and update up to a few dozen different nodes and edges, depending on the member actions that occurred within the Netflix app.
Buffer, detect, and deduplicate overlapping updates that occur to the same nodes and edges within a small, configurable time window. This step reduces the data throughput we publish downstream. It is implemented using stateful process functions and timers.
Publish nodes and edges records to Data Mesh, an abstraction layer that connects data applications and storage systems. We write a total (nodes + edges) of more than 5 million records per second to Data Mesh, which handles persisting the records to various data stores that other internal services can query.
From One Job to Many: Scaling Flink the Hard Way
Initially, we tried having just one Flink job that consumed all the Kafka source topics. However, this quickly became a big operational headache since different topics can have different data volumes and throughputs at different times during the day. Consequently, tuning the monolithic Flink job became extremely difficult — we struggled to find CPU, memory, job parallelism, and checkpointing interval configurations that ensured job stability.
Instead, we pivoted to having a 1:1 mapping from the Kafka source topic to the consuming Flink job. Although this led to additional operational overhead due to more jobs to develop and deploy, each job has been much simpler to maintain, analyze, and tune.
Similarly, each node and edge type is written to a separate Kafka topic. This means we have significantly more Kafka topics to manage. However, we decided the tradeoff of having bespoke tuning and scaling per topic was worth it. We also designed the graph data model to be as generic and flexible as possible, so adding new types of nodes and edges would be an infrequent operation.
Acknowledgements
We would be remiss if we didn’t give a special shout-out to our stunning colleagues who work on the internal Netflix data platform. Building the RDG was a multi-year effort that required us to design novel solutions, and the investments and foundations from our platform teams were critical to its successful creation. You make the lives of Netflix data engineers much easier, and the RDG would not exist without your diligent collaboration!
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Thanks for reading the first season of the RDG blog series; stay tuned for Season 2, where we will go over the storage layer containing the graph’s various nodes and edges.
We recently upgraded the Maestro engine to go beyond scalability and improved its performance by 100X! The overall overhead is reduced from seconds to milliseconds. We have updated the Maestro open source project with this improvement! Please visit the Maestro GitHub repository to get started. If you find it useful, please give us a star.
Introduction
In our previous blog post, we introduced Maestro as a horizontally scalable workflow orchestrator designed to manage large-scale Data/ML workflows at Netflix. Over the past two and a half years, Maestro has achieved its design goal and successfully supported massive workflows with hundreds of thousands of jobs, managing millions of executions daily. As the adoption of Maestro increases at Netflix, new use cases have emerged, driven by Netflix’s evolving business needs, such as Live, Ads, and Games. To meet these needs, some of the workflows are now scheduled on a sub-hourly basis. Additionally, Maestro is increasingly being used for low-latency use cases, such as ad hoc queries, beyond traditional daily or hourly scheduled ETL data pipeline use cases.
While Maestro excels in orchestrating various heterogeneous workflows and managing user end-to-end development experiences, users have experienced noticeable speedbumps (i.e. ten seconds overhead) from the Maestro engine during workflow executions and development, affecting overall efficiency and productivity. Although being fully scalable to support Netflix-scale use cases, the processing overhead from Maestro internal engine state transitions and lifecycle activities have become a bottleneck, particularly during development cycles. Users have expressed the need for a high performance workflow engine to support iterative development use cases.
To visualize our end users’ needs for the workflow orchestrator, we create a 5-layer structure graph shown below. Before the change, Maestro reached level 4 but faced challenges to satisfy the user’s needs in level 5. With the new engine design, Maestro is able to power the users to work with their highest capacity and spark joy for end users during their development over the Maestro.
Figure 1. A 5-layer structure showing needs for the workflow orchestrator.
In this blog post, we will share our new engine details, explain our design trade-off decisions, and share learnings from this redesign work.
Architectural Evolution of Maestro
Before the change
To understand the improvements, we will first revisit the original architecture of Maestro to understand why the overhead is high. The system was divided into three main layers, as illustrated in the diagram below. In the sections that follow we will explain each layer and the role it played in our performance optimization.
Figure 2. The architecture diagram before the evolution.
Maestro API and Step Runtime Layer
This layer offers seamless integrations with other Netflix services (e.g., compute engines like Spark and Trino). Using Maestro, thousands of practitioners build production workflows using a paved path to access platform services . They can focus primarily on their business logic while relying on Maestro to manage the lifecycle of jobs and workflows plus the integration with data platform services and required integrations such as for authentication, monitoring and alerting. This layer functioned efficiently without introducing significant overhead.
Maestro Engine Layer
The Maestro engine serves several crucial functions:
Managing the lifecycle of workflows, their steps and maintaining their state machines
Supporting all user actions (e.g., start, restart, stop, pause) on workflow and step entities
Translating complex Maestro workflow graphs into parallel flows, where each flow is an array of sequentially chained flow tasks, translating every step into a flow task, and then executing transformed flows using the internal flow engine
Acting as a middle layer to maintain isolation between the Maestro step runtime layer and the underlying flow engine layer
Implementing required data access patterns and writing Maestro data into the database
In terms of speed, this layer had acceptable overhead but faced edge cases (e.g. a step might be concurrently executed by two workers at the same time, causing race conditions) due to lacking a strong guarantee from the internal flow engine and the external distributed job queue.
Maestro Internal Flow Engine Layer
The Maestro internal flow engine performed 2 primary functions:
Calling task’s execution functions at a given interval.
Starting the next tasks in an array of sequential task flows (not a graph), if applicable.
This foundational layer was based on Netflix OSS Conductor 2.x (deprecated since Apr 2021), which requires a dedicated set of separate database tables and distributed job queues.
The existing implementation of this layer introduces an impactful overhead (e.g. a few seconds to tens of seconds overall delays). The lack of strong guarantees (e.g. exactly once publishing) from this layer leads to race conditions which cause stuck jobs or lost executions.
Options to consider
We have evaluated three options to address those existing issues:
Option 1: Implement an internal flow engine optimized for Maestro specific use cases
Option 2: Upgrade Conductor library to 4.0, which addresses the overheads and offers other improvements and enhancements compared with Conductor 2.X.
Option 3: Use Temporal as the internal flow engine
One aspect that influenced our assessment of option two is that Conductor 2 provided a final callback capability in the state machine that was contributed specifically for Maestro’s use case to ensure database synchronization between the Conductor and Maestro engine states. It would require porting this functionality to Conductor 4 though it had been dropped given no other Conductor use cases besides Maestro relied on this. By rewriting the flow engine it would allow removal of several complex internal databases and database synchronization requirements which was attractive for simplifying operational reliability. Given Maestro did not need the full set of state engine features offered by Conductor, this motivated us to consider a flow engine rewrite as a higher priority.
The decision for Temporal was more straightforward. Temporal is optimized towards facilitating inter-process orchestration and would involve calling an external service to interact with the Temporal flow engine. Given Maestro is operating greater than a million tasks per day, many of which are long running, we felt it was an unnecessary source of risk to couple the DAG engine execution with an external service call. If our requirements went beyond lightweight state transition management we might reconsider because Temporal is a very robust control plane orchestration system, but for our needs it introduced complexity and potential reliability weak spots when there was no direct need for the advanced feature set that it offered.
After considering Option 2 and Option 3, we developed more conviction that Maestro’s architecture could be greatly simplified by not using a full DAG evaluation engine and having to maintain the state machine for two systems (Maestro and Conductor/Temporal). Therefore, we have decided to go with Option 1.
After the change
To address these issues, we completely rewrote the Maestro internal flow engine layer to satisfy Maestro’s specific needs and optimize its performance. This new flow engine is lightweight with minimal dependencies, focusing on excelling in the two primary functions mentioned above. We also replaced existing distributed job queues with internal ones to provide a strong guarantee.
The new engine is highly performant, efficient, scalable, and fault-tolerant. It is the foundation for all upper components of Maestro and provides the following guarantees to avoid race conditions:
A single step should only be executed by a single worker at any given time
Step state should never be rolled back
Steps should always eventually run to a terminal state
The internal flow state should be eventually consistent with the Maestro workflow state
External API and user actions should not cause race conditions on the workflow execution
Here is the new architecture diagram after the change, which is much simpler with less dependencies:
Figure 3. The architecture diagram after the evolution.
New Flow Engine Optimization
The new flow engine significantly boosts speed by maintaining state in memory. It ensures consistency by using Maestro engine’s database as the source of truth for workflow and step states. During bootstrapping, the flow engine rebuilds its in-memory state from the database, improving performance and simplifying the overall architecture. This is in contrast to the previous design in which multiple databases had to be reconciled against one another (Conductor’s tables and Maestro’s tables) or else suffer race conditions and rare orphaned job status.
The flow engine operates on in-memory flow states, resembling a write through caching pattern. Updates to workflow or step state in the database also update the in-memory flow state. If in-memory state is lost, the flow engine rebuilds it from the database, ensuring eventual consistency and resolving race conditions.
This design delivers lower latency and higher throughput, avoids inconsistencies from dual persistence, simplifies the architecture, and keeps the in‑memory view eventually consistent with the database.
Maintaining Scalability While Gaining Speed
With the new engine, we significantly boost performance by collocating flows and their tasks on the same node throughout their lifecycle. Therefore, states of a flow and its tasks will stay in a single node’s memory without persisting to the database. This stickiness and locality bring great performance benefits but inevitably impact scalability since tasks are no longer reassigned to a new worker of the whole cluster in each polling cycle.
To maintain horizontal scalability, we introduced a flow group concept to partition running flows into groups. In this way, each Maestro flow engine instance only needs to maintain ownership of groups rather than individual flows, reducing maintenance costs (e.g., heartbeat) and simplifying reconciliation by allowing each Maestro node to load flows for a group in batches. Each Maestro node claims ownership of a group of flows through a flow group actor and manages their entire lifecycle via child flow actors. If ownership is lost due to node failure or long JVM GC, another node can claim the group to resume flow executions by reconciling internal state from Maestro database. The following diagram illustrates the ownership maintenance.
Figure 4. Ownership maintenance sequence diagram.
Flow Partitioning
To efficiently distribute traffic, Maestro assigns a consistent group ID to flows/workflows by a simple stable ID assignment method, as shown in the diagram’s Partitioning Function box. We chose this simpler partitioning strategy over advanced ones, e.g. consistent hashing, primarily due to execution and reconciliation costs and consistency challenges in a distributed system.
Since Maestro decomposes workflows into hierarchical internal flows (e.g., foreach), parent flows need to interact with child flows across different groups. To enable this, the maximal group number from the parent, denoted as N’ in the diagram, is passed down to all child flows. This allows child flows, such as subworkflows or foreach iterations, to recompute their own group IDs and also ensures that a parent flow can always determine the group ID of its child flows using only their workflow identifiers.
Figure 5. Flow group partitioning mechanism diagram.
After a flow’s group ID is determined, the flow operator routes the flow request to the appropriate node. Each node owns a specific range of group IDs. For example, in the diagram, Node 1 owns groups 0, 1, and 2, while Node 3 owns groups 6, 7, and 8. The groups then contain the individual flows (e.g., Flow A, Flow B).
In this design, the group size is configurable and nodes can also have different group size configurations. The following diagram shows a flow group partitioning example while the maximal group number is changed during the engine execution without impacting any existing workflows.
Figure 6. A flow group partitioning example.
In short, Maestro flow engine shares the group info across the parent and child workflows to provide a flexible and stable partitioning mechanism to distribute work across the cluster.
Queue Optimization
We replaced both external distributed job queues in the existing system with internal ones, preserving the same fault‑tolerance and recovery guarantees while reducing latency and boosting throughput.
For the internal flow engine, the queue is a simple in‑memory Java blocking queue. It requires no persistence and can be rebuilt from Maestro state during reconciliation.
For the Maestro engine, we implemented a database‑backed in‑memory queue that provides exactly‑once publishing and at‑least‑once delivery guarantees, addressing multiple edge cases that previously required manual state correction.
This design is similar to the transactional outbox pattern. In the same transaction that updates Maestro tables, a row is inserted into the `maestro_queue` table. Upon transaction commit, the job is immediately pushed to a queue worker on the same node, eliminating polling latency. After successful processing, the worker deletes the row from the database. A periodic sweeper re-enqueues any rows whose timeout has expired, ensuring another worker picks them up if a worker stalls or a node fails.
This design handles failures cleanly. If the transaction fails, both data and message roll back atomically, no partial publishing. If a worker or node fails after commit, the timeout mechanism ensures the job is retried elsewhere. On restart, a node rebuilds its in‑memory queue from the queue table, providing at-least-once delivery guarantee.
To enhance scalability and avoid contention across event types, each event type is assigned a `queue_id`. Job messages are then partitioned by `queue_id`, optimizing performance and maintaining system efficiency under high load.
From Stateless Worker Model to Stateful Actor Model
Maestro previously used a shared-nothing stateless worker model with a polling mechanism. When a task started, its identifier was enqueued to a distributed task queue. A worker from the flow engine would pick the task identifier from the queue, load the complete states of the whole workflow (including the flow itself and every task), execute the task interface method once, write the updated task data back to the database, and put the task back in the queue with a polling delay. The worker would then forget this task and start polling the next one.
That architecture was simple and horizontally scalable (excluding database scalability considerations), but it had drawbacks. The process introduced considerable overhead due to polling intervals and state loading. The time spent in one polling cycle on distributed queues, loading complete states, and other DB queries was significant.
As Maestro engine decomposes complex workflow graphs into multiple flows, actions might involve multiple flows spanning multiple polling cycles, adding up to significant overhead (around ten seconds in the worst cases). Also, this design didn’t offer strong execution guarantees mainly because the distributed job queue could only provide at-least-once guarantees. Tasks might be dequeued and dispatched to multiple workers, workers might reset states in certain race conditions, or load stale states of other tasks and make incorrect decisions. For example, after a long garbage-collection pause or network hiccup, two workers can pick up the same task: one sets the task status as completed and then unblocks the downstream steps to move forward. However, the other worker, working off stale state, resets the task status back to running, leaving the whole workflow in a conflicting state.
In the new design, we developed a stateful actor model, keeping internal states in memory. All tasks of a workflow are collocated in the same Maestro node, providing the best performance as states are in the same JVM.
Actor-Based Model
The new flow engine fits well into an actor model. We also deliberately designed it to allow sharing certain local states (read-only) between parent, child, and sibling actors. This optimization gains performance benefits without losing thread safety due to Maestro’s use cases. We used Java 21’s virtual thread support to implement it with minimal dependencies.
The new actor-based flow engine is fully message/event-driven and can take actions immediately when events are received, eliminating polling interval delays. To maintain compatibility with the existing polling-based logic, we developed a wakeup mechanism. This model requires flow actors and their child task actors to be collocated in the same JVM for communication over the in-memory queue. Since the Maestro engine already decomposes large-scale workflow instances into many small flows, each flow has a limited number of tasks that fit well into memory.
Below is a high-level overview of the Maestro execution flow based on the actor model.
Figure 7. The high level overview of the Maestro execution.
When a workflow starts or during reconciliation, the flow engine inserts (if not existing) or loads the Maestro workflow and step instance from the database, transforming it into the internal flow and task state. This state remains in JVM memory until evicted (e.g., when the workflow instance reaches a terminal state).
A virtual thread is created for each entity (workflow instance or step attempt) as an actor to handle all updates or actions for this entity, ensuring thread safety and eliminating distributed locks and potential race conditions.
Each virtual thread actor contains an in-memory state, a thread-safe blocking queue, and a state machine to update states, ensuring thread safety and high efficiency.
Actors are organized hierarchically, with flow actors managing all their task actors. Flow actors and their task actors are kept in the same JVM for locality benefits, with the ability to relocate flow instances to other nodes if needed.
An event can wake up a virtual thread by pushing a message to the actor’s job queue, enabling Maestro to move toward an event-driven approach alongside the current polling-based approach.
A reconciliation process transforms the Maestro data model into the internal flow data.
Virtual Thread Based Implementation
We chose Java virtual threads to implement various actors (e.g. group actors and flow actors), which simplified the actor model implementation. With a smaller amount of code, we developed a fully functional and highly performant event-driven distributed flow engine. Virtual threads fit very well in use cases like state machine transitions within actors. They are lightweight enough to be created in a large number without Out-Of-Memory risks.
However, virtual threads can potentially deadlock. They’re not suitable for executing user-provided logic or complex step runtime logic that might depend on external libraries or services outside our control. To address this, we separate flow engine execution from task execution logic by adding a separate worker thread pool (not virtual threads) to run actual step runtime business logic like launching containers or making external API calls. Flow/task actors can wait indefinitely for the future of the thread poll executor to complete but don’t perform actual execution, allowing us to benefit from virtual threads while avoiding deadlock issues.
Figure 8. Virtual thread and worker thread separation.
Providing Strong Execution Guarantees
To provide strong execution guarantees, we implemented a generation ID-based solution to ensure that a single flow or task is executed by only one actor at any time, with states that never roll back and eventually reach a terminal state.
When a node claims a new group or a group with an expired heartbeat, it updates the database table row and increments the group generation ID. During node bootstrap, the group actor updates all its owned flows’ generation IDs while rebuilding internal flow states. When creating a new flow, the group actor verifies that the database generation ID matches its in-memory generation ID, otherwise rejecting the creation and reporting a retryable error to the caller. Please check the source code for the implementation details.
Figure 9. An example sequence diagram showing how generation id provides a strong guarantee.
Additionally, the new flow engine supports both event-driven execution and polling-based periodic reconciliation. Event-driven support allows us to extend polling intervals for state reconciliation at a very low cost, while polling-based reconciliation relaxes event delivery requirements to at-most-once.
Testing, Validation and Rollout
Migrating hundreds of thousands of Netflix data processing jobs to a new workflow engine required meticulous planning and execution to avoid data corruption, unexpected traffic patterns, and edge cases that could hinder performance gains. We adopted a principled approach to ensure a smooth transition:
Realistic Testing: Our testing mirrored real-world use cases as closely as possible.
Balanced Approach: We balanced the need for rapid delivery with comprehensive testing.
Minimal User Disruption: The goal was for users to be unaware of the underlying changes.
Clear Communication: For cases requiring user involvement, clear communication was provided.
Maestro Test Framework
To achieve our testing goals, we developed an adaptable testing framework for Maestro. This framework addresses the limitations of static unit and integration tests by providing a more dynamic and comprehensive approach, mimicking organic production traffic. It complements existing tests to instill confidence when rolling out major changes, such as new DAG engines.
The framework is designed to sample real user workflows, disconnecting business logic from external side effects like data reads or writes. This allows us to run workflow graphs of various shapes and sizes, reflecting the diverse use cases across Netflix. While system integrations are handled through deployment pipeline integration tests, the ability to exercise a wide variety of workflow topologies (e.g., parallel executions, for-each jobs, conditional branching and parameter passing between jobs) was crucial for ensuring the new flow engine’s correctness and performance.
The prototype workflow for the test framework focuses on auto-testing parameters, involving two main steps:
1. Caching Production Workflows:
Successful production instances are queried from a historical Maestro feed table over a specified period.
Run parameters, initiator, and instance IDs are extracted and organized into an instance data map.
YAML definitions and subworkflow IDs are pulled from S3 storage.
Both workflow definitions and instance data are cached on S3 for subsequent steps.
2. Pushing, Running, and Monitoring Workflows:
Cached workflow definitions and instance data are loaded.
Notebook-based jobs are replaced with custom notebooks, and certain job types (e.g., vanilla container runtime jobs, templated data movement jobs) and signal triggers are converted to a special no-op job type or skipped.
Abstract job types like Write-Audit-Publish are expressed as a single step template but are translated to multiple reified nodes of the DAG when executed. These are auto-translated into several custom notebook job types to replace the generated nodes.
Workflows and subworkflows are pushed, with only non-subworkflows being run using original production instance information.
1. In the parent workflow, each sub-workflow is replaced with a special no-op placeholder so that the overall topology is preserved but without executing any side-effects of child workflows and avoid cases using dynamic runtime parameter logic.
2. Each sub-workflow is then separately treated like a top-level parent workflow not initiated from its parent, to exercise the actual workflow steps of the sub-workflow.
The custom notebook internally compares all passed parameters for each job.
Workflow instances are monitored until termination (success or failure).
An email detailing failed workflow instances is generated.
Future phases of the test framework aim to expand support for native steps, more templates, Titus and Metaflow workflows, and include more robust signal testing. Further integration with the ecosystem, including dedicated Genie clusters for no-op jobs and DGS for our internal workflow UI feature verification, is also being explored.
Rollout Plan
Our rollout strategy prioritized minimal user disruption. We determined that an entire workflow, from its root instance, must reside in either the old or new flow engine, preventing mixed operations that could lead to complex failure modes and manual data reconciliation.
To facilitate this, we established a parallel infrastructure for the new workflow engine and leveraged our orchestrator gateway API to hide any routing or redirection logic from users. This approach provided excellent isolation for managing the migration. Initially, specific workflows could explicitly opt in via a system flag, allowing us to observe their execution and gain confidence. By scaling up traffic to the parallel infrastructure in direct proportion to what was scaled down from the original infrastructure, the dual infrastructure cost increase was negligible.
Once confident, we transitioned to a percentage-based cutover. In the event of a sustained failure in the new engine, our team could roll back a workflow by removing it from the new engine’s database and restarting it in the original stack. However, one consequence of rollback was that failed workflows had to restart from the beginning, recomputing previously successful steps, to ensure all artifacts were generated from a consistent flow engine.
Leveraging Maestro’s 10-day workflow timeout, we migrated users without disruption. Existing executions would either complete or time out. Upon restarting (due to failure/timeout) or triggering a new instance (due to success), the workflow would be picked up by the new engine. This effectively allowed us to gradually “drain” traffic from the old engine to the new one with no user involvement.
While the plan generally proceeded as expected with limited edge cases, we did encounter a few challenges:
Stuck Workflows: Around 50 workflows with defunct or incorrect ownership information entered a stuck state. In some cases, a backlog of queued instances behind a stuck instance created a race condition in which a new instance would be started immediately when an old instance was terminated, perpetually keeping the workflow on the old engine. For these, we proactively contacted users to negotiate manual stop-and-restart times, forcing them onto the new engine.
Configuration Discrepancies: A significant lesson learned was the importance of meticulous record-keeping and management of parallel infrastructure components. We discovered alerts, system flags, and feature flags configured for one stack but not the other. This led to a failure in a partner team’s system that dynamically rolled out a Python migration by analyzing workflow configurations. The absence of a required feature flag in the new engine stack caused the process to be silently skipped, resulting in incorrect Python version configurations for about 40 workflows. Although quickly remediated, this caused user inconvenience as affected workflows needed to be restarted and verified for no lingering data corruption issues. This issue also highlighted limitations in the testing framework since runtime configuration based on external API calls to the configuration service were not exercised in simulated workflow executions.
Despite these challenges, the migration was a success. We migrated over 60,000 active workflows generating over a million data processing tasks daily with almost no user involvement. By observing the flow engine’s lifecycle management latency, we validated a reduction in step launch overhead from around 5 seconds to 50 milliseconds. Workflow start overhead (incurred once per each workflow execution) also improved from 200 milliseconds to 50 milliseconds. Aggregating this over a million daily step executions translates to saving approximately 57 days of flow engine overhead per day, leading to a snappier user experience, more timely workflow status for data practitioners and greater overall task throughput for the same infrastructure scale.
We additionally realized significant benefits internally with reduced maintenance effort due to the new flow engine’s simplified set of database components. We were able to delete nearly 40TB of obsolete tables related to the previous stateless flow engine and saw a 90% reduction in internal database query traffic which had previously been a significant source of system alerts for the team.
Conclusion
The architectural evolution of Maestro represents a significant leap in performance, reducing overhead from seconds to milliseconds. This redesign with a stateful actor model not only enhances speed by 100X but also maintains scalability and reliability, ensuring Maestro continues to meet the diverse needs of Netflix’s data and ML workflows.
Key takeaways from this evolution include:
Performance matters: Even in a system designed for scale, the speed of individual operations significantly impacts user experience and productivity.
Simplicity wins: Reducing dependencies and simplifying architecture not only improved performance but also enhanced reliability and maintainability.
Strong guarantees are essential: Providing strong execution guarantees eliminates race conditions and edge cases that previously required manual intervention.
Locality optimizations pay off: Collocating related flows and tasks in the same JVM dramatically reduces overhead from the Maestro engine.
Modern language features help: Java 21’s virtual threads enabled an elegant actor-based implementation with minimal code complexity and dependencies.
We’re excited to share these improvements with the open-source community and look forward to seeing how Maestro continues to evolve. The performance gains we’ve achieved open new possibilities for low-latency workflow orchestration use cases while continuing to support the massive scale that Netflix and other organizations require.
Visit the Maestro GitHub repository to explore these improvements. If you have any questions, thoughts, or comments about Maestro, please feel free to create a GitHub issue in the Maestro repository. We are eager to hear from you. If you are passionate about solving large scale orchestration problems, please join us.
Acknowledgements
Special thanks to Big Data Orchestration team members for general contributions to Maestro and diligent review, discussion and incident response required to make this project successful: Davis Shepherd, Natallia Dzenisenka, Praneeth Yenugutala, Brittany Truong, Jonathan Indig, Deepak Ramalingam, Binbing Hou, Zhuoran Dong, Victor Dusa, and Gabriel Ikpaetuk — and and internal partners Yun Li and Romain Cledat.
Thank you to Anoop Panicker and Aravindan Ramkumar from our partner organization that leads Conductor development in Netflix. They helped us understand issues in Conductor 2.X that initially motivated the rearchitecture and helped provide context on later versions of Conductor that defined some of the core trade-offs for the decision to implement a custom DAG engine in Maestro.
We’d also like to thank our partners on the Data Security & Infrastructure and Engineering Support teams who helped identify and rapidly fix the configuration discrepancy error encountered during production rollout: Amer Hesson, Ye Ji, Sungmin Lee, Brandon Quan, Anmol Khurana, and Manav Garekar.
A special thanks also goes out to partners from the Data Experience team including Jeff Bothe, Justin Wei, and Andrew Seier. The flow engine speed improvement was actually so dramatic that it broke some integrations with our internal workflow UI that reported state transition durations. Our partners helped us catch and fix UI regressions before they shipped to avoid impact to users.
We also thank Prashanth Ramdas, Anjali Norwood, Eva Tse, Charles Zhao, Sumukh Shivaprakash, Joey Lynch, Harikrishna Menon, Marcelo Mayworm, Charles Smith and other leaders for their constructive feedback and guidance on the Maestro project.
Netflix operates at a massive scale, serving hundreds of millions of users with diverse content and features. Behind the scenes, ensuring data consistency, reliability, and efficient operations across various services presents a continuous challenge. At the heart of many critical functions lies the concept of a Write-Ahead Log (WAL) abstraction. At Netflix scale, every challenge gets amplified. Some of the key challenges we encountered include:
Accidental data loss and data corruption in databases
System entropy across different datastores (e.g., writing to Cassandra and Elasticsearch)
Handling updates to multiple partitions (e.g., building secondary indices on top of a NoSQL database)
Data replication (in-region and across regions)
Reliable retry mechanisms forreal time data pipeline at scale
Bulk deletes to database causing OOM on the Key-Value nodes
All the above challenges either resulted in production incidents or outages, consumed significant engineering resources, or led to bespoke solutions and technical debt. During one particular incident, a developer issued an ALTER TABLE command that led to data corruption. Fortunately, the data was fronted by a cache, so the ability to extend cache TTL quickly together with the app writing the mutations to Kafka allowed us to recover. Absent the resilience features on the application, there would have been permanent data loss. As the data platform team, we needed to provide resilience and guarantees to protect not just this application, but all the critical applications we have at Netflix.
Regarding the retry mechanisms for real time data pipelines, Netflix operates at a massive scale where failures (network errors, downstream service outages, etc.) are inevitable. We needed a reliable and scalable way to retry failed messages, without sacrificing throughput.
With these problems in mind, we decided to build a system that would solve all the aforementioned issues and continue to serve the future needs of Netflix in the online data platform space. Our Write-Ahead Log (WAL) is a distributed system that captures data changes, provides strong durability guarantees, and reliably delivers these changes to downstream consumers. This blog post dives into how Netflix is building a generic WAL solution to address common data challenges, enhance developer efficiency, and power high-leverage capabilities like secondary indices, enable cross-region replication for non-replicated storage engines, and support widely used patterns like delayed queues.
API
Our API is intentionally simple, exposing just the essential parameters. WAL has one main API endpoint, WriteToLog, abstracting away the internal implementation and ensuring that users can onboard easily.
/** * WAL request message * namespace: Identifier for a particular WAL * lifecycle: How much delay to set and original write time * payload: Payload of the message * target: Details of where to send the payload */ message WriteToLogRequest { string namespace = 1; Lifecycle lifecycle = 2; bytes payload = 3; Target target = 4; }
A namespace defines where and how data is stored, providing logical separation while abstracting the underlying storage systems. Each namespace can be configured to use different queues: Kafka, SQS, or combinations of multiple. Namespace also serves as a central configuration of settings, such as backoff multiplier or maximum number of retry attempts, and more. This flexibility allows our Data Platform to route different use cases to the most suitable storage system based on performance, durability, and consistency needs.
WAL can assume different personas depending on the namespace configuration.
Persona #1 (Delayed Queues)
In the example configuration below, the Product Data Systems (PDS) namespace uses SQS as the underlying message queue, enabling delayed messages. PDS uses Kafka extensively, and failures (network errors, downstream service outages, etc.) are inevitable. We needed a reliable and scalable way to retry failed messages, without sacrificing throughput. That’s when PDS started leveraging WAL for delayed messages.
Below is the namespace configuration for cross-region replication of EVCache using WAL, which replicates messages from a source region to multiple destinations. It uses Kafka under the hood.
Below is the namespace configuration for supporting mutateItems API in Key-Value, where multiple write requests can go to different partitions and have to be eventually consistent. A key detail in the below configuration is the presence of Kafka and durable_storage. These data stores are required to facilitate two phase commit semantics, which we will discuss in detail below.
An important note is that requests to WAL support at-least once semantics due to the underlying implementation.
Under the Hood
The core architecture consists of several key components working together.
Message Producer and Message Consumer separation: The message producer receives incoming messages from client applications and adds them into the queue, while the message consumer processes messages from the queue and sends them to the targets. Because of this separation, other systems can bring their own pluggable producers or consumers, depending on their use cases. WAL’s control plane allows for a pluggable model, which, depending on the use-case, allows us to switch between different message queues.
SQS and Kafka with a dead letter queue by default: Every WAL namespace has its own message queue and gets a dead letter queue (DLQ) by default, because there can be transient errors and hard errors. Application teams using Key-Value abstraction simply need to toggle a flag to enable WAL and get all this functionality without needing to understand the underlying complexity.
Kafka-backed namespaces: handle standard message processing
SQS-backed namespaces: support delayed queue semantics (we added custom logic to go beyond the standard defaults enforced in terms of delay, size limits, etc)
Complex multi-partition scenarios: use queues and durable storage
Target Flexibility: The messages added to WAL are pushed to the target datastores. Targets can be Cassandra databases, Memcached caches, Kafka queues, or upstream applications. Users can specify the target via namespace configuration and in the API itself.
Architecture of WAL
Deployment Model
WAL is deployed using the Data Gateway infrastructure. This means that WAL deployments automatically come with mTLS, connection management, authentication, runtime and deployment configurations out of the box.
Each data gateway abstraction (including WAL) is deployed as a shard. A shard is a physical concept describing a group of hardware instances. Each use case of WAL is usually deployed as a separate shard. For example, the Ads Events service will send requests to WAL shard A, while the Gaming Catalog service will send requests to WAL shard B, allowing for separation of concerns and avoiding noisy neighbour problems.
Each shard of WAL can have multiple namespaces. A namespace is a logical concept describing a configuration. Each request to WAL has to specify its namespace so that WAL can apply the correct configuration to the request. Each namespace has its own configuration of queues to ensure isolation per use case. If the underlying queue of a WAL namespace becomes the bottleneck of throughput, the operators can choose to add more queues on the fly by modifying the namespace configurations. The concept of shards and namespaces is shared across all Data Gateway Abstractions, including Key-Value, Counter, Timeseries, etc. The namespace configurations are stored in a globally replicated Relational SQL database to ensure availability and consistency.
Deployment model of WAL
Based on certain CPU and network thresholds, the Producer group and the Consumer group of each shard will (separately) automatically scale up the number of instances to ensure the service has low latency, high throughput and high availability. WAL, along with other abstractions, also uses the Netflix adaptive load shedding libraries and Envoy to automatically shed requests beyond a certain limit. WAL can be deployed to multiple regions, so each region will deploy its own group of instances.
Solving different flavors of problems with no change to the core architecture
The WAL addresses multiple data reliability challenges with no changes to the core architecture:
Data Loss Prevention: In case of database downtime, WAL can continue to hold the incoming mutations. When the database becomes available again, replay mutations back to the database. The tradeoff is eventual consistency rather than immediate consistency, and no data loss.
Generic Data Replication: For systems like EVCache (using Memcached) and RocksDB that do not support replication by default, WAL provides systematic replication (both in-region and across-region). The target can be another application, another WAL, or another queue — it’s completely pluggable through configuration.
System Entropy and Multi-Partition Solutions: Whether dealing with writes across two databases (like Cassandra and Elasticsearch) or mutations across multiple partitions in one database, the solution is the same — write to WAL first, then let the WAL consumer handle the mutations. No more asynchronous repairs needed; WAL handles retries and backoff automatically.
Data Corruption Recovery: In case of DB corruptions, restore to the last known good backup, then replay mutations from WAL omitting the offending write/mutation.
There are some major differences between using WAL and directly using Kafka/SQS. WAL is an abstraction on the underlying queues, so the underlying technology can be swapped out depending on use cases with no code changes. WAL emphasizes an easy yet effective API that saves users from complicated setups and configurations. We leverage the control plane to pivot technologies behind WAL when needed without app or client intervention.
WAL usage at Netflix
Delay Queue
The most common use case for WAL is as a Delay Queue. If an application is interested in sending a request at a certain time in the future, it can offload its requests to WAL, which guarantees that their requests will land after the specified delay.
Netflix’s Live Origin processes and delivers Netflix live stream video chunks, storing its video data in a Key-Value abstraction backed by Cassandra and EVCache. When Live Origin decides to delete certain video data after an event is completed, it issues delete requests to the Key-Value abstraction. However, the large amount of delete requests in a short burst interfere with the more important real-time read/write requests, causing performance issues in Cassandra and timeouts for the incoming live traffic. To get around this, Key-Value issues the delete requests to WAL first, with a random delay and jitter set for each delete request. WAL, after the delay, sends the delete requests back to Key-Value. Since the deletes are now a flatter curve of requests over time, Key-Value is then able to send the requests to the datastore with no issues.
Requests being spread out over time through delayed requests
Additionally, WAL is used by many services that utilize Kafka to stream events, including Ads, Gaming, Product Data Systems, etc. Whenever Kafka requests fail for any reason, the client apps will send WAL a request to retry the kafka request with a delay. This abstracts away the backoff and retry layer of Kafka for many teams, increasing developer efficiency.
Backoff and delayed retries for clients producing to KafkaBackoff and delayed retries for clients consuming from Kafka
Cross-Region Replication
WAL is also used for global cross-region replication. The architecture of WAL is generic and allows any datastore/applications to onboard for cross-region replication. Currently, the largest use case is EVCache, and we are working to onboard other storage engines.
EVCache is deployed by clusters of Memcached instances across multiple regions, where each cluster in each region shares the same data. Each region’s client apps will write, read, or delete data from the EVCache cluster of the same region. To ensure global consistency, the EVCache client of one region will replicate write and delete requests to all other regions. To implement this, the EVCache client that originated the request will send the request to a WAL corresponding to the EVCache cluster and region.
Since the EVCache client acts as the message producer group in this case, WAL only needs to deploy the message consumer groups. From there, the multiple message consumers are set up to each target region. They will read from the Kafka topic, and send the replicated write or delete requests to a Writer group in their target region. The Writer group will then go ahead and replicate the request to the EVCache server in the same region.
EVCache Global Cross-Region Replication Implemented through WAL
The biggest benefits of this approach, compared to our legacy architecture, is being able to migrate from multi-tenant architecture to single tenant architecture for the most latency sensitive applications. For example, Live Origin will have its own dedicated Message Consumer and Writer groups, while a less latency sensitive service can be multi-tenant. This helps us reduce the blast radius of the issues and also prevents noisy neighbor issues.
Multi-Table Mutations
WAL is used by Key-Value service to build the MutateItems API. WAL enables the API’s multi-table and multi-id mutations by implementing 2-phase commit semantics under the hood. For this discussion, we can assume that Key-Value service is backed by Cassandra, and each of its namespaces represents a certain table in a Cassandra DB.
When a Key-Value client issues a MutateItems request to Key-Value server, the request can contain multiple PutItems or DeleteItems requests. Each of those requests can go to different ids and namespaces, or Cassandra tables.
The MutateItems request operates on an eventually consistent model. When the Key-Value server returns a success response, it guarantees that every operation within the MutateItemsRequest will eventually complete successfully. Individual put or delete operations may be partitioned into smaller chunks based on request size, meaning a single operation could spawn multiple chunk requests that must be processed in a specific sequence.
Two approaches exist to ensure Key-Value client requests achieve success. The synchronous approach involves client-side retries until all mutations complete. However, this method introduces significant challenges; datastores might not natively support transactions and provide no guarantees about the entire request succeeding. Additionally, when more than one replica set is involved in a request, latency occurs in unexpected ways, and the entire request chain must be retried. Also, partial failures in synchronous processing can leave the database in an inconsistent state if some mutations succeed while others fail, requiring complex rollback mechanisms or leaving data integrity compromised. The asynchronous approach was ultimately adopted to address these performance and consistency concerns.
Given Key-Value’s stateless architecture, the service cannot maintain the mutation success state or guarantee order internally. Instead, it leverages a Write-Ahead Log (WAL) to guarantee mutation completion. For each MutateItems request, Key-Value forwards individual put or delete operations to WAL as they arrive, with each operation tagged with a sequence number to preserve ordering. After transmitting all mutations, Key-Value sends a completion marker indicating the full request has been submitted.
The WAL producer receives these messages and persists the content, state, and ordering information to a durable storage. The message producer then forwards only the completion marker to the message queue. The message consumer retrieves these markers from the queue and reconstructs the complete mutation set by reading the stored state and content data, ordering operations according to their designated sequence. Failed mutations trigger re-queuing of the completion marker for subsequent retry attempts.
Architecture of Multi-Table Mutations through WALSequence diagram for Multi-Table Mutations through WAL
Closing Thoughts
Building Netflix’s generic Write-Ahead Log system has taught us several key lessons that guided our design decisions:
Pluggable Architecture is Core: The ability to support different targets, whether databases, caches, queues, or upstream applications, through configuration rather than code changes has been fundamental to WAL’s success across diverse use cases.
Leverage Existing Building Blocks: We had control plane infrastructure, Key-Value abstractions, and other components already in place. Building on top of these existing abstractions allowed us to focus on the unique challenges WAL needed to solve.
Separation of Concerns Enables Scale: By separating message processing from consumption and allowing independent scaling of each component, we can handle traffic surges and failures more gracefully.
Systems Fail — Consider Tradeoffs Carefully: WAL itself has failure modes, including traffic surges, slow consumers, and non-transient errors. We use abstractions and operational strategies like data partitioning and backpressure signals to handle these, but the tradeoffs must be understood.
Future work
We are planning to add secondary indices in Key-Value service leveraging WAL.
WAL can also be used by a service to guarantee sending requests to multiple datastores. For example, a database and a backup, or a database and a queue at the same time etc.
Acknowledgements
Launching WAL was a collaborative effort involving multiple teams at Netflix, and we are grateful to everyone who contributed to making this idea a reality. We would like to thank the following teams for their roles in this launch.
Caching team — Additional thanks to Shih-Hao Yeh, Akashdeep Goel for contributing to cross region replication for KV, EVCache etc. and owning this service.
Product Data System team — Carlos Matias Herrero, Brandon Bremen for contributing to the delay queue design and being early adopters of WAL giving valuable feedback.
KeyValue and Composite abstractions team — Raj Ummadisetty for feedback on API design and mutateItems design discussions. Rajiv Shringifor feedback on API design.
Kafka and Real Time Data Infrastructure teams — Nick Mahilani for feedback and inputs on integrating the WAL client into Kafka client. Sundaram Ananthanarayan for design discussions around the possibility of leveraging Flink for some of the WAL use cases.
Joseph Lynch for providing strategic direction and organizational support for this project.
At Netflix, we prioritize getting timely data and insights into the hands of the people who can act on them. One of our key internal applications for this purpose is Muse. Muse’s ultimate goal is to help Netflix members discover content they’ll love by ensuring our promotional media is as effective and authentic as possible. It achieves this by equipping creative strategists and launch managers with data-driven insights showing which artwork or video clips resonate best with global or regional audiences and flagging outliers such as potentially misleading (clickbait-y) assets. These kinds of applications fall under Online Analytical Processing (OLAP), a category of systems designed for complex querying and data exploration. However, enabling Muse to support new, more advanced filtering and grouping capabilities while maintaining high performance and data accuracy has been a challenge. Previous posts have touched on artwork personalization and our impressions architecture. In this post, we’ll discuss some steps we’ve taken to evolve the Muse data serving layer to enable new capabilities while maintaining high performance and data accuracy.
Muse application
An Evolving Architecture
Like many early analytics applications, Muse began as a simple dashboard powered by batch data pipelines (Spark¹) and a modest Druid² cluster. As the application evolved, so did user demands. Users wanted new features like outlier detection and notification delivery, media comparison and playback, and advanced filtering, all while requiring lower latency and supporting ever-growing datasets (in the order of trillions of rows a year). One of the most challenging requirements was enabling dynamic analysis of promotional media performance by “audience” affinities: internally defined, algorithmically inferred labels representing collections of viewers with similar tastes. Answering questions like “Does specific promotional media resonate more with Character Drama fans or Pop Culture enthusiasts?” required augmenting already voluminous impression and playback data. Supporting filtering and grouping by these many-to-many audience relationships led to a combinatorial explosion in data volume, pushing the limits of our original architecture.
To address these complexities and support the evolving needs of our users, we undertook a significant evolution of Muse’s architecture. Today’s Muse is a React app that queries a GraphQL layer served with a set of Spring Boot GRPC microservices. In the remainder of this post, we’ll focus on steps we took to scale the data microservice, its backing ETL, and our Druid cluster. Specifically, we’ve changed the data model to rely on HyperLogLog (HLL) sketches, used Hollow for access to in-memory, precomputed aggregates, and taken a series of steps to tune Druid. To ensure the accuracy of these changes, we relied heavily on internal debugging tools to validate pre- and post-changes.
Muse’s Current Architecture
Moving to HyperLogLog (HLL) Sketches for Distinct Counts
Some of the most important metrics we track are impressions, the number of times an asset is shown to a user within a time window, and qualified plays, which links a playback event with a minimum duration back to a specific impression. Calculating these metrics requires counting distinct users. However, performing distinct counts in distributed systems is resource-intensive and challenging. For instance, to determine how many unique profiles have ever seen a particular asset, we need to compare each new set of profile ids with those from all days before it, potentially spanning months or even years.
For performance, we can trade accuracy. The Apache Datasketches library allows us to get distinct count estimates that are within a 1–2% error. This is tunable with a precision parameter called logK (0.8% in our case with logK of 17). We build sketches in two places:
During our Spark ETL: we persist precomputed aggregates like all-time impressions per asset in the form of HLL sketches. Each day, we merge a new HLL sketch into the existing one using a combination of hll_union and hll_union_agg (functions added by our very own Ryan Berti)
We use Datasketches in our ETL and serving systems
HLL has been a huge performance boost for us both within the serving and ETL layer. Across our most common OLAP query patterns, we’ve seen latencies reduce by approx 50%. Nevertheless, running APPROX_COUNT_DISTINCT over large date ranges on the Druid cluster for very large titles exhausts limited threads, especially in high-concurrency situations. To further offload Druid query volume and preserve cluster threads, we’ve also relied extensively on the Hollow library.
Hollow as a Read-Only Key Value Store for Precomputed Aggregates
Our in-house Hollow³ infrastructure allows us to easily create Hollow feeds — essentially highly compressed and performant in-memory key/value stores — from Iceberg⁴ tables. In this setup, dedicated producer servers listen for changes to Iceberg tables, and when updates occur, they push the latest data to downstream consumers. On the consumer side, our Spring Boot applications listen to announcements from these producers and automatically refresh in-memory caches with the latest dataset.
This architecture has enabled us to migrate several data access patterns from Druid to Hollow, specifically ones with a limited number of parameter combinations per title. One of these was fetching distinct filter dimensions. For example, while most Netflix-branded titles are released globally, licensed titles often have rights restrictions that limit their availability to specific countries and time windows. As a result, a particular licensed title might only be available to members in Germany and Luxembourg.
Distinct countries queried from a Hollow feed for the assets for Manta Manta
In the past, retrieving these distinct country values per asset required issuing a SELECT DISTINCT query to our Druid cluster. With Hollow, we maintain a feed of distinct dimension values, allowing us to perform stream operations like the one below directly on a cached dataset.
/** * Returns the possible filter values for a dimension such as countries */ public List<Dimension> getDimensions(long movieId, String dimensionId) { // Access in-memory Hollow feed with near instant query time Map<String, List<Dimension>> dimensions = dimensionsHollowConsumer.lookup(movieId); return dimensions.getOrDefault(dimensionId, List.of()).stream() .sorted(Comparator.comparing(Dimension::getName)) .toList(); }
Although it adds complexity to our service by requiring more intricate request routing and a higher memory footprint, pre-computed aggregates have given us greater stability and performance. In the case of fetching distinct dimensions, we’ve observed query times drop from hundreds of milliseconds to just tens of milliseconds. More importantly, this shift has offloaded high concurrency demands from our Druid cluster, resulting in more consistent query performance. In addition to this use case, cached pre-computed aggregates also power features such as retrieving recently launched titles, accessing all-time asset metrics, and serving various pieces of title metadata.
Tuning Druid
Even with the efficiencies gained from HLL sketches and Hollow feeds, ensuring that our Druid cluster operates performantly has been an ongoing challenge. Fortunately, at Netflix, we are in the company of multiple Apache Druid PMC members like Maytas Monsereenusorn and Jesse Tuğlu who have helped us wring out every ounce of performance. Some of the key optimizations we’ve implemented include:
Increasing broker count relative to historical nodes: We aim for a broker-to-historical ratio close to the recommended 1:15, which helps improve query throughput.
Tuning segment sizes: By targeting the 300–700 MB “sweet spot” for segment sizes, primarily using the tuningConfig.targetRowsPerSegment parameter during ingestion — we ensure that each segment a single historical thread scans is not overly large.
Leveraging Druid lookups for data enrichment: Since joins can be prohibitively expensive in Druid, we use lookups at query time for any key column enrichment.
Optimizing search predicates: We ensure that all search predicates operate on physical columns rather than virtual ones, creating necessary columns during ingestion with transformSpec.transforms.
Use of multi-value dimensions: Exploiting the Druid multi-value dimension feature was key to overcoming the “many-to-many” combinatorial quandary when integrating audience filtering and grouping functionality mentioned in the “An Evolving Architecture” section above.
Together, these optimizations, combined with previous ones, have decreased our p99 Druid latencies by roughly 50%.
Validation & Rollout
Rolling out these changes to our metrics system required a thorough validation and release strategy. Our approach prioritized both data integrity and user trust, leveraging a blend of automation, targeted tooling, and incremental exposure to production traffic. At the core of our strategy was a parallel stack deployment: both the legacy and new metric stacks operated side-by-side within the Muse Data microservice. This setup allowed us to validate data quality, monitor real-world performance, and mitigate risk by enabling seamless fallback at any stage.
We adopted a two-pronged validation process:
Automated Offline Validation: Using Jupyter Notebooks, we automated the sampling and comparison of key metrics across both the legacy and new stacks. Our sampling set included a representative mix: recently accessed titles, high-profile launches, and edge-case titles with unique handling requirements. This allowed us to catch subtle discrepancies in metrics early in the process. Iterative testing on this set guided fixes, such as tuning the HLL logK parameter and benchmarking end-to-end latency improvements.
In-App Data Comparison Tooling: To facilitate rapid triage, we built a developer-facing comparison feature within our application that displays data from both the legacy and new metric stacks side by side. The tool automatically highlights any significant differences, making it easy to quickly spot and investigate discrepancies identified during offline validation or reported by users.
We implemented several release best practices to mitigate risk and maintain stability:
Staggered Implementation by Application Segment: We developed and deployed the new metric stack in stages, focusing on specific application segments. This meant building out support for asset types like artwork and video separately and then further dividing by CEE phase (Explore, Exploit). By implementing changes segment by segment, we were able to isolate issues early, validate each piece independently, and reduce overall risk during the migration.
Shadow Testing (“Dark Launch”): Prior to exposing the new stack to end users, we mirrored production traffic asynchronously to the new implementation. This allowed us to validate real-world latency and catch potential faults in a live environment, without impacting the actual user experience.
Granular Feature Flagging: We implemented fine-grained feature flags to control exposure within each segment. This allowed us to target specific user groups or titles and instantly roll back or adjust the rollout scope if any issues were detected, ensuring rapid mitigation with minimal disruption.
Learnings and Next Steps
Our journey with Muse tested the limits of several parts of the stack: the ETL layer, the Druid layer, and the data serving layer. While some choices, like leveraging Netflix’s in-house Hollow infrastructure, were influenced by available resources, simple principles like offloading query volume, pre-filtering of rows and columns before Druid rollup, and optimizing search predicates (along with a bit of HLL magic) went a long way in allowing us to support new capabilities while maintaining performance. Additionally, engineering best practices like producing side-by-side implementations and backwards-compatible changes enabled us to roll out revisions steadily while maintaining rigorous validation standards. Looking ahead, we’ll continue to build on this foundation by supporting a wider range of content types like Live and Games, incorporating synopsis data, deepening our understanding of how assets work together to influence member choosing, and incorporating new metrics to distinguish between “effective” and “authentic” promotional assets, in service of helping members find content that truly resonates with them.
¹ Apache Spark is an open-source analytics engine for processing large-scale data, enabling tasks like batch processing, machine learning, and stream processing.
² Apache Druid is a high-performance, real-time analytics database designed for quickly querying large volumes of data.
³ Hollow is a Java library for efficient in-memory storage and access to moderately sized, read-only datasets, making it ideal for high-performance data retrieval.
⁴ Apache Iceberg is an open-source table format designed for large-scale analytical datasets stored in data lakes. It provides a robust and reliable way to manage data in formats like Parquet or ORC within cloud object storage or distributed file systems.
Netflix’s mission to provide seamless entertainment to hundreds of millions of users globally demands exceptional reliability. At the heart of this reliability is how we handle incidents — those inevitable moments when something doesn’t go as expected.
Teams can respond quickly and more effectively when incidents are managed consistently across a company. A robust process for following up after incidents creates opportunities for learning and improving systems. This continuous improvement cycle is essential for maintaining the highly reliable systems on which our members depend.
Having a shared, consistent approach to incident management became critical as Netflix grew and expanded its business. This post delves into our journey to transform incident management from a centralized function into a widespread, accessible practice and the hard-won lessons we’ve learned along the way.
The Past: Countless Missed Opportunities
For most of Netflix’s past, incident management was the domain of our central Site Reliability Engineering team, called CORE (Critical Operations and Reliability Engineering). CORE was focused on streaming and was the sole initiator of incidents. They used Jira and a single Slack channel for incident response. This approach worked in the early days, but we knew it wouldn’t scale as Netflix grew and diversified.
With thousands of microservices supporting critical functions beyond streaming, we knew plenty of things were breaking that we were not capturing. We had an internal post-incident write-up template called “OOPS,” which teams could use to write about operational surprises. The template saw limited adoption as many engineers didn’t know about it or understand its purpose or value. With countless smaller, everyday incidents going unnoticed, we were missing key opportunities to learn and improve.
The Aspiration: A Paved Road to Incident Management
Recognizing these limits, we embarked on a journey to democratize incident management. Our goal: open more incidents and engage more teams in the process. We envisioned a “paved road” for incident management — a process so intuitive and streamlined that anyone could easily declare and manage an incident, even at 3 AM. Creating a paved road required a shift: our central SRE team would no longer be the only ones declaring incidents. Instead, we’d empower teams across engineering to own their own incidents. Making this significant shift required both technological and cultural changes.
Finding the Right Tool
Scaling technical processes within an organization as diverse and intricate as Netflix is challenging. To enable every engineering team to manage incidents effectively, we needed a comprehensive incident management tool that was far more sophisticated than Jira and a single Slack channel. We knew any solution, whether built or bought, would need to meet four key requirements:
Intuitive user experience — Our number one priority was making sure the tool was so intuitive that anyone could use it with little to no training.
Internal data integration capabilities — We needed the ability to hook in Netflix-specific data.
Balanced customization with consistency — We wanted teams to have flexibility while maintaining shared standards.
Approachable — A friendly and appealing tool that could help drive a cultural shift around incidents.
The “build vs. buy” question was a significant consideration. While Netflix boasts a world-class engineering team, building an in-house solution meeting these requirements was impractical due to our ambitious timeline, the substantial investment needed, and ongoing ownership costs. Following Netflix’s engineering principle of “build only when necessary,” we evaluated external solutions against these criteria.
This evaluation process led us to adopt Incident.io. While the platform checked all our boxes during selection, the four above requirements proved even more impactful than anticipated during Netflix’s incident management transformation.
Tackling the Transformation
Selecting the right tool was just the beginning. The real challenge was rolling it out across Netflix’s diverse engineering organization and achieving the cultural shift we envisioned. Here are four elements that helped make our goal a reality.
Intuitive Design Drove Adoption and Cultural Transformation
Tool usability was crucial to encourage teams to open incidents. It had to be easily understandable, even for engineers who aren’t incident management experts and only use it a few times a year. When introducing Incident.io, we saw rapid organic adoption because the tool was easy to pick up without much guidance. Its intuitive design allowed users to discover features as they used it. Thanks to prioritizing usability, within four months, 20% of engineering teams were using the tooling, and six months later, we had over 50% adoption.
Beyond rapid adoption, the tool helped shift how Netflix engineers think about incidents. Incidents went from “big scary outages” to simply “any blip or issue that degrades or disrupts a service that deserves attention and learning.” The tool’s friendly, welcoming interface made incident management less intimidating and more accessible. Some engineers described the platform as “jolly” and mentioned that it actually made them want to open incidents. The approachable design lowered psychological barriers for engineers to declare incidents and made it feel like a natural, even positive, part of their workflow.
While having an intuitive tool was important, successfully empowering engineers to open incidents required deliberate organizational investment. We invested heavily in standardization, developing an incident management process lightweight enough to avoid overwhelming users yet structured enough to support complex incidents. Finding the right balance took time and active engagement with users to understand what was working and what wasn’t. To this day, we still make adjustments to refine and improve the process.
On the education front, we created lightweight docs, quick-reference cheatsheets, and short demo videos to accelerate adoption across Netflix’s diverse engineering organization. We took these resources on roadshows across engineering teams and proved that the barrier to entry for managing incidents was practically nonexistent. While most engineers bought in easily, we had our skeptics. Over time, we worked with these folks to understand their needs better and help them fit incident management into their daily routines and processes.
Internal Integrations Reduce Cognitive Load
Integrating our unique organizational context — like teams, software services, business domains, and even hardware devices — directly into the incident management platform was critical. Netflix-specific contextualization enables powerful automations, such as automatically looping in the right teams or pre-filling incident fields from alerts. These integrations significantly reduce cognitive load during an incident and empower engineers to focus on quick mitigation. Beyond individual incidents, integrations with internal data across multiple incidents enable us to identify and address systemic issues.
Balanced Customization with Consistency Improved Response
A flexible platform allowed us to create a tailored incident response experience while enforcing a shared language and standard metadata across all engineering teams. This balance proved crucial for response effectiveness: different teams can adapt workflows to their specific needs, but core elements like “impacted areas and domains” stay consistent. Incident responders can quickly understand any incident organization-wide because the structure and language remain familiar, enabling faster, more effective incident response.
The Result: A New Era of Incident Management
Our journey to democratize incident management has yielded massive wins across Netflix Engineering. We successfully transitioned from a centralized incident response model to empowering engineers to declare and manage incidents. The transformation has fostered a culture of renewed ownership and learning across engineering teams.
We’ve established new practices and are growing an incident management culture we’re genuinely proud of, but we’re not done yet. Our incident management processes continue to evolve and adapt to fit Netflix’s growing needs. Every day, we work to educate engineers and leaders on the tremendous value incidents provide. We’re excited to continue harnessing these incredible learning opportunities to improve our platform for our hundreds of millions of members.
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